Trident’s Tale on PS5 was sent to me by the fine folks at 3DClouds, and I always like to acknowledge that up front and share my appreciation. Trident’s Tale is an adventure game first and foremost; you play as a wannabe pirate named Ocean. I say wannabe, but it isn’t long before tragedy strikes her life, and she has her own small ship, a crew, and is on her own adventure to find the Storm Trident.

With a stolen sword and a gifted gun, Ocean will do what pirates do: kill more skeletons than you will bother to count. Find more treasures than you will know what to do with, and craft bigger and better weapons for yourself and your ship. This will allow you to sail the ocean, kill more enemies, destroy more ships, and collect more treasures while following a story to match any other pirate game you’ve ever played.
This sounds like a weird joke, but honestly, what you see is what you get with Trident’s Tale. If you think the combat looks basic but fun, you would be right. It is mostly slashing your sword with one button, dodging with another, and a few skills. They do quite a bit with this combination, but it isn’t anything you have never seen before. The ship combat is again a matter of sailing and shooting. It functions well, and I have no complaints about it.
Visuals and sound are once again exactly what they seem like. Both sound nice, and for a $25 price point, are downright solid. They won’t wow you, but they aren’t disappointing.

You may have noticed, all I have said about this game is that the game is very much what you see is what you get. I don’t have any complaints about it. I also don’t have any high praise for it. I would never discourage anyone from buying this game, as I have others in the past, but I also can’t recommend it. For me, this game simply exists as a 7/10 game. If it catches your eye, feel free to try it. Best wishes, and may the gaming gods bring you glory.