Kitaria Fables PS4 Review

As always I want to thank the good people over at PQube for passing me a review copy of this one. It is always a pleasure to be chosen to review a game and this is no exception.

Kitaria Fables is almost like Stardew Valley and a hack and slash had a baby. The game starts off with you and your partner trying to find Paw Village. You will kill some slimes, save a kid and end up there just in time for the mayor to give you the usual gift. A dead relatives farm that will keep you in money.

This made very little sense to me since you work for the kingdom however you apparently don’t get paid. So after this you start doing the occasional mission for the townsfolk and the kingdom while running your farm, yes you are a busy kitty. The farming while not on the level of Stardew Valley has its benefits, for example you don’t have to place each individual seed down, you can just hoe a 3X3 grid and toss all 9 down at once. When they mature in a few days (usually 3-5 days) you can use your farming scythe to get all 9 down at once.

You will have to water them and prepare the fields the old fashioned way however until you upgrade your tools. Upgrading your tools is largely done by killing things as you explore. Monsters in certain places will drop certain things that you can save, and certain trees and rocks in town can be broken. They regrow most days but they are also the only ones that can be busted for materials.

This is where the game kind of falls flat for me. Collecting materials is a grind. It can take hours just to get enough materials to upgrade your weapons and armor level enough to compete with the next level of enemies, then the process starts over again. Luckily your skill in combat can make up for much of this.

The story itself is pretty basic and I won’t spoil it for you because it actually is worth playing for. Suffice it to say everything in the kingdom and with your family isn’t what it seems to be and it was nice to actually have a reason for the things going on in these games.

All in all, graphically the game isn’t AAA quality but it does look and sound great and I didn’t run into any major bugs, and I did love my time with the game and I will be pumping more into it. A solid 8/10 from me, best wishes and may the gaming gods bring you glory.

 Prinny Presents NIS Classics Vol. 1 Nintendo Switch Review

As always with these thing, my first order of business is to thank the great people at NIS America for once again hooking me up with a review copy of this one. 

  Second this review will be a bit different, The prinny collection is two separate games in one, so I will give a quick run down of each, what I thought of it and give you a score.

 First game on the block is Phantom Brave: the Hermuda Triangle Remastered 

Have a Bunch of New Phantom Brave: The Hermuda Triangle Screens

 Phantom Brave is about Marona and Ash solving issues around the Ivoire Islands. Marone has the ability to summon phantoms to battle enemies, though she has to stick them into trees and bushes or weapons that are laying around. The concept is nice and it makes for some interesting choices to make in combat. Certain allies are better inside of certain objects, for example do you put your healer or mage inside of the bush that will raise their magic abilities?

  Each summon will only last a set amount of turns and when they disappear so will the object they were in, so you can’t summon everything at once the start or else you and Marone are fighting alone, and in a tactical RPG that is pretty much a death sentence.

     There are no major issues within the game such as game breaking bugs but there are some issues. The game looks good, but the options to change the settings don’t always seem to do much which is a bit odd and after the release day update the crashes seem to be gone in my experience but some reviewers report they still exist, so I am very open to the idea that I was simply lucky. I love tactics games but Phantom Brave for me is a miss and with the current issues while absolutely playable, I cant give this more than a 6/10. The music is great but I don’t see the hype for this one.

Next up is Soul Nomad & The World Eaters

  Destructoid review: Soul Nomad and the World Eaters – Destructoid

This game is going to be a weird one for me, because to start I have to say, oof. This game spells the word leader,”leaber” right out the gate. That should tell you the level of we aren’t fixing a damn thing we are looking at here. Even the graphics are pretty much just upscaled and while Phantom Brave is running at or near 6FPS, don’t expect that here.

That being said, I am here for the whole 30 hour ride that it takes to see multiple endings. This game does nothing new at all, but Gig as a villain that lives in your head does not have a care in the world. He has waited 200 years for his chance at freedom and he is happy to insult you for however long it takes for you to let him take your body. And while they could have taken out the fact he calls you and your friend retarded, they didn’t.

This is however at its core, just another tactical RPG similar to Shining Force or Final Fantasy Tactics. Nothing about it reinvents the wheel or even makes it better, and outside of Gig even the characters aren’t special and as far as remasters go this one is lazy. It is a fun play through, but I can’t in good conscience give it more than a 7/10

This will sound weird though, while I did give the games a 6 and 7 I am going to score the actual title itself as an 8 and here is why. For $40 you are still getting two full games in one set, one of which that even if I don’t get it many people love, and it is the definitive edition with Phantom Brave and on PC its $20 anyway. Soul Nomad is also a game many people missed out on playing and in my opinion a 30 hour game that is solid also isn’t a bad deal. Best wishes and may the gaming gods bring you glory.

Moonglow Bay Comes to Xbox and Steam October 7th 202

Following the Future Games Show on 26th August 2021, Publisher Coatsink and developers Bunnyhug are extremely thrilled to announce the release date of Moonglow Bay, the story-driven ‘slice-of-life’ fishing RPG set in a fishing town afraid to fish.

Moonglow Bay will be launching October 7th on Xbox Series X|S, Xbox One Consoles, Xbox Game Pass for Console, Xbox Game Pass for PC and Steam, with the Epic Games Store version setting sail a little later on November 11th. Moonglow Bay is priced at £19.99/$24.99 USD/€24.99 SRP across all platforms.

Moonglow Bay was once the jewel of the Eastern Canadian coastline until rumours of dangerous, fantastical creatures ruined the fishing trade. With the town on the verge of bankruptcy and only one year until its centennial, you decide to fulfil your partner’s final wish of starting a business in a decisive attempt to revive the town.

Along the way you will befriend locals and encounter strange fish, cook and sell a variety of recipes; acquire new equipment, such as rods and a fishing boat; learn to cast nets, set traps and fish through ice. Explore the furthest reaches of the bay, from frigid glaciers to boiling geysers; and ultimately determine if there is any truth to the tales…

Combining a playful voxel art style and a sumptuous soundtrack, Moonglow Bay features distinct story arcs, 100+ aquatic species to discover, Monster encounters and a fully-inhabited town to explore, which can be enjoyed both single-player or with drop-in-drop-out local co-op. Explore the ocean, grow your business and restore life to an enchanting coastal town.

Jurassic World Evolution 2 Comes to Life on PC and Console on November 9

In Jurassic World Evolution 2, for the very first time, players will build their parks beyond the confines of the Muertes Archipelago.  The game is set immediately after the Earth-shattering events of Jurassic World: Fallen Kingdom, and will immerse players in an original Jurassic World story as they lead efforts to control, conserve and contain dinosaurs alongside an iconic cast of characters from the films, including Dr. Ian Malcolm (voiced by Jeff Goldblum) and Claire Dearing (voiced by Bryce Dallas Howard).

The upcoming sequel offers players an original Campaign mode, expanded construction options, more customization choices and the all-new Chaos Theory mode in which they can play through ’what if’ scenarios from all five films in the Jurassic World franchise from Universal Pictures and Amblin Entertainment.

Thats probably dangerous

Explore a Flooded World When FAR: Changing Tides Arrives Early 2022

Some of you may remember way back in 2019 when I reviewed Far:Lone Sail on PS4.  Okomotive was nice enough to hook me up with a review copy, and the game was simple in both concept and game play. Simply take your vehicle and travel across the beautiful and ever changing landscape while collecting fuel and upgrades and not destroying it. I never really forgot that experience though and I couldn’t tell you why, and here is the sequel I didn’t know I needed. check out the real trailer and some screen shots below and may the gaming gods bring you glory.

Star Renegades Sees Retail Release This Friday on PS4 and Nintendo Switch

Morning everyone, not long ago you guys probably remember me telling you about a game called Star Renegades The rogue-lite strategy RPG. This game is full of great pixel art, procedurally generated dungeons, and a fun story that is all about joining a rebellion, fighting, dying, reviving and doing it all over again in hopes of stopping an evil force from taking over everything in the universe.

https://store.strictlylimitedgames.com/collections/star-renegades

Now I know some of you prefer a hard copy of your games instead of digital, and as of August 27th you can pick up the retail version or click on the link about to get one of the limited editions that come with some extra stuff like an art book and such and are also individually numbered. ( Savior Gaming does NOT get paid for you doing so)

Star Renegades is absolutely a game I recommend checking out as I have personally put many hours into it, and now is an ever better time than ever. Best wishes and may the gaming gods bring you glory.

FORT TRIUMPH PS4 Review

Fort Triumph is a tactical RPG blended with a turn bases strategy almost board game like map that I would like to thank my friends from CookieByte games and Plan of Attack for hooking with a review code for.

Taking many plays from the XCOM play book, the game plays in the usual turn based way. The place this one changes is the world itself not only can be, but is encouraged. Many battles are won and lost on manipulating your enemy behind a tree you can knock over onto them or your mistake of where you stand.

The battle system itself is both fun an intuitive and while it can be harsh at times I never really felt it was unfair or that losing was anything other than me screwing up. You also have the option of turning permadeath on or off, which is great if you want that extra challenge. Even with it off however, if someone does you do essentially have to rehire them.

The story itself is a bit harder to get into as it broken into different campaigns, such as humans or goblins etc. The stories are entertaining and have a nice sense of humor.

The game itself is a lot of fun to play, and it is honestly one of the better games like this I have played on the PS4. There were no graphical issues that I came across, the story made me laugh and the gameplay was challenging but fair. The only issue I really had was there was little to no explanation on how to build up your base or why you should build each building an because of this it was possible to find yourself in weird situations where you would need upgrades that weren’t available to you. This also could be from the fact the world is procedurally generated though. The game is still a great 8/10. Best wishes and may the gaming gods smile upon you.

WitchSpring3 Nintendo Switch Review

Some of you may remember me talking about this RPG from ININ Games and STUDIOARTDINK a couple weeks ago, and once again thank you to them for hooking me up with a copy of this one to review. It was very much one of those games that caught my attention because it just seemed oddly fun, and truthfully it was hit and miss in a lot of areas, but fun was not one of them.

The story was very basic, you played as the name of the game implies, a witch. You are living alone in the forest not far from your grandmother and you are using a magical stone she gave you to attempt to being dolls to life. It isn’t really explained why all that well but it’s basically because as a witch living in the woods you have no friends.

In the true RPG trope, this doesn’t last long as our good witch Eirudy will as you expect meet a human boy that she becomes friends with and their life quickly gets tipped upside because his old man, a rich guy, wants to burn the witch. Ok well they never say burn but he definitely wants them all dead. You get where this is going.

The story is as you would expect and offers nothing new but does it all fairly well. The combat however,also is about what you would expect if I am completely honest with you. You enter battles and as the game progresses you can summon stronger dolls to fight at your side. These dolls can heal you, cast different buffs to up your defense and such or simply smash the enemy. Deciding what to summon and when is a key sort of the strategy and it’s a bit of a grind to level them up.

The fun part for me tho was the training of the witch. See as you complete different side missions and story missions you can go back to your home and train, maybe you want to get stronger and do push ups or cast more spells and study how to make new items all these things increase your stats and by doing this you get to customize the witch how you want her. You can realistically have a witch that is just busting skulls while your friend just flings endless fireballs.

The game is not without it’s issues. For example the characters felt a bit flat and the game itself seemed short, almost like a port of a mobile game and that’s because honestly, it almost is. The game was originally a mobile game but they have substantially upgraded the sound and graphics, and it is the 3rd game in the series but to my knowledge it’s the only one on a console. And true to that mobile beginning you can beat the game in around 15 hours.

Nothing about the game is overtly bad, I honestly found the game fun in its own way but there also isn’t anything I would say hey this is great. It’s worth picking up for some RPG fans,plenty of my friends already have and enjoyed it. They all however also enjoy older RPGs than most newer ones. This game is definitely a solid 7/10 tho, and I enjoyed my time with it. Best wishes and may the gaming gods bring you glory.

New ‘World War Z: Aftermath’ Gameplay Overview Trailer (PC, PS5,PS4, XSX, X1)

Powered by the next generation of Saber’s dynamic Swarm Engine™, World War Z: Aftermath lets you play with up to three friends or on your own with AI teammates against hordes of ravenous zombies in two huge and totally new story episodes set in the city of Rome and Russia’s Kamchatka peninsula.

Key Features:

  • New Battles from a World at War: Fend for your life and make a stand against the swarm in two thrilling new story episodes — take back Vatican City in an epic confrontation in Rome, and join forces with survivors in Russia’s snowbound Kamchatka region.
  • New Ways to Fight: Decimate the undead with a brutal new melee system featuring two-handed and dual-wield weapons like the sickle, cleaver, fire axe and sledgehammer, and experience the heart-pounding immersion of Aftermath’s optional first-person mode.
  • Deep Hero Progression: Level up eight unique classes, each with their own perks, including the new Vanguard class, armed with an electrified shield that can plow through the horde with devastating efficiency. Customize your weapons and conquer new daily missions with special modifiers for bonus rewards.
  • The Next Generation of Zombie Action: Play in glorious 4K|60 FPS on next-gen systems. Endure hundreds more zombies on screen than ever before possible in the new Horde Mode XL, coming exclusively to PC, PlayStation®5 and Xbox Series X|S in a free post-launch update.
  • The Complete World War Z Experience: Aftermath includes all content from World War Z: Game of the Year Edition, including full episodes in New York, Moscow, Marseille, Jerusalem and Tokyo – altogether 23 total PVE maps across 7 massive episodes, an amazing wealth of content.
  • Play With Friends Anywhere: Aftermath supports up to four-player co-op with full cross-play between consoles and PC, including Steam and the Epic Games Store. Or play solo with AI teammates so that you don’t have to rely on friends or strangers to continue the story.

World War Z: Aftermath will launch this fall on PlayStation®4, Xbox One, and PC via Epic Games Store and Steam, with backwards compatibility on PlayStation®5 and Xbox Series X|S at 4K|60 FPS. In 2022, World War Z: Aftermath will officially launch on PlayStation®5 and Xbox Series X|S with a free next-generation upgrade and additional enhancements, including the new Horde Mode XL.

WitchSpring3 Releases August 13th

Ok all my RPG lovers, this one is my friends over at ININ games and STUDIOARTDINK. August 13 you can pick up the psychical or digital version of WitchSpring3 Re:Fine – The Story of Eirudy.

In WitchSpring3 Re:Fine – The Story of Eirudy, dolls are of central importance to Eirudy, if not indispensable. By defeating monsters, Eirudy absorbs vitality into her soul stone to bring her dolls to life. With her companions to stand by her, the brave witch faces every enemy in her way. 

As the game progresses, Eirudy’s collection of puppet companions grows, each coming with individual abilities to aid her in battle. Using, understanding and summoning these dolls is one aspect of mastering this expansive RPG!

  • Customisable Magic System
  • Turn Based Battles 
  • Different Story Paths
  • Multi Language Support
  • Superb Crafting System
  • Unique Atmosphere 
  • A Lovable Protagonist
  • Individual Characters that develop and evolve
  • Fabulous Soundtrack

This is one of those games that I cant wait to get my hands on personally, not only because of who is making it but because the premise itself seems pretty interesting. Best wishes and may the gaming gods bring you glory.