Another G2A Update

As many of you know there has been some controversy lately between G2A and some game devs. Some Devs Say to Pirate Games Instead of Buying From G2A and G2A Statement On Recent Events

I now find myself getting regular updates from G2A, which is cool. I am always happy to hear from companies. And if any devs happen to be reading this, feel free to reach out to me with your own statements.

With that out of the way, G2A did get some feedback from devs such as Fun infused Games that said on Twitter many times when you release a game people will pretend to be review sites then just sell the review keys. I have been through the process of getting a review key, and there are plenty of hoops to jump through, but I can see how this could easily happen.  G2A Is proposing key blocking, however. The way this will work is once a developer is verified they will gain access to two new tools from G2A. Basically one will be for review keys, which they will be able to put onto the site. This will stop those keys from being sold. The other will be for giveaways. They can do the same here to stop those keys from being sold. Just input them before you give them away. They are looking to see if there is a real interest in this because they say it will be time consuming and expensive, tho it does sound useful for everyone involved. Best wishes and may the gaming gods bring you glory.

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Daymare 1998 gameplay demo

This game was brought to my attention by my good friend Autobot when we watched a smaller version of this demo together. This game was announced about 3 years ago and here we have a damn good look at the gameplay. While the graphics are pretty nice, I can’t help but feel a huge inspiration pool from Resident Evil, perhaps a bit too much. Still, it looks like a alright horror game that has some tense atmosphere. May the gaming gods bring you glory.

G2A Statement On Recent Events

Some of you may remember my recent article Some Devs Say to Pirate Games Instead of Buying From G2A in which I talked about certain game devs saying they would rather you pirate their games as opposed to buying them from G2A. Over the course of the last few days, G2A has reached out to me (Seriously, I think they may have been googling themselves. No clue why they know who I am) and asked me to share their statement on things. It would be truly dishonest if I didn’t share their side of things, so I will include a link to their full statement as well as some of the highlights that were more interesting to me.

First here is the link to their Statement. It is pretty long and broken up into three parts.

1. The offer for developers
2. A short summary in the form of TL;DR
3. The article presenting in detail what G2A is, how it works, and how it responds to developers’ needs.

They are offering 10 times the money back on chargebacks they lost money on, provided they can prove such a thing happened. The following is copy and pasted directly from their statement.

 

“To assure honesty and transparency, we will ask a reputable and independent auditing company to make an unbiased examination of both sides – the developer’s store and G2A Marketplace. The cost of the first three audits is on us, every next one will be split 50/50. 

The auditing company will check if any game keys sold on G2A were obtained using stolen credit cards on a developer’s store compliant with card scheme rules from Visa and Master Card/payment provider rules. If so, G2A guarantees it’ll pay all the money the developer lost on chargebacks… multiplied by 10.  

We want this process to be transparent, so we will publicly report every step of the procedure. Meaning, you will get information such as who came forward, and what the verdict was, all of which will be published for everyone to see.”

This all seems pretty nice, but it also seems like a lot of work on the part of everyone involved, but the 10 times the money back seems fair if it works out that way. They also say in their statement that they do have a way for devs to report suspected illegal keys that can be used to get them off the market and that they are happy to have an honest discussion, as long as it is an open and honest discussion, not just catchy slogans and accusations which also seems fair enough to me.

They also go quite in-depth with how their company works, and I encourage you all to go and read that. It is quite interesting and since I have never used their service I really had no idea how it worked. They also explain how their fraud department works video included, which I will also include.

 

They also end by explaining a lot of this started due to an unskippable as on google. They say that had to be an error on the client’s side because there is no way to do this with the default options for Google, and having used Google ads myself I can confirm, at least in my experience, this is true. I have never had any option that said hey make this unskippable. If bigger companies get different options I clearly have no way of knowing, I, however, did not. I will leave you with their closing statement copy and pasted from their statement, best wishes and may the gaming gods bring you glory.

“Although this is already a huge wall of text, we know we didn’t address everything, and we can expect comments such as “yeah, but they didn’t say anything about…they’re surely hiding something!” That’s why we’ll keep answering any questions by expanding this article.

PS: The first tweet was about an allegedly un-skippable automated G2A ad on Google. This was obviously an error on the client’s side, but we have already informed our friends at Google about it. There is no way that it was caused by G2A simply because that is impossible. Nobody can impact the way that Google Ads work on default and there is no setting to make ads un-skippable.”

Some Devs Say to Pirate Games Instead of Buying From G2A

Normally gaming developers would refer you don’t steal from them and buy their games. It is this weird thing they like called making money. PCGamer however reports that many game devs, such as Rami Ismail and Ragesquid are outright telling people that if they can’t buy the game at full price, instead of buying from a key reseller just pirate the game.

See the issue is they spend a lot of time and money to investigate fake keys and other such issues, and it cost them more than you stealing the game would in the first place. Obviously you should always buy your games so these people make the money they deserve, but I understand where they are coming from. If they aren’t going to make money anyway, why should they lose more money when they have to investigate these things. So best wishes, and may the gaming gods bring you glory.

Stadia Games Will Not be Cheaper than Console or PC Counterparts

Recently Stadia boss Phil Harrison told Eurogamer “I don’t know why it would be cheaper” in reference to the price of games. This honestly doesn’t surprise me at all honestly as digital games aren’t any cheaper than physical copies anyway despite obviously being cheaper to distribute. While it will be nice to be able to play on just about any screen, the idea that they were ever going to be cheaper is ridiculous to me. Besides the extra cost of creating this new format it, they want all the profit they can possibly get. While there is a free option and a $10 a month option (more details on that here ) and that will help, they obviously won’t want to cut into that else ware. Regardles, it will be interesting. Best wishes and may the gaming gods bring you glory.

Amazon Prime day 2019 Announced

For those that are curious, the annual Amazon Prime Day sale that takes place every summer for site wide sales, and is basically a huge chance to save a ton of money for fans of games and movies,have been announced. It will start July 15th at 3AM ET and end July 17th at midnight. You will need to be a Prime member to take true advantage of it, but for all the details feel free to click here. Best wishes and may the gaming gods bring you glory.

Wizards Unite Makes 300k in First 24 Hours

The title really says it all honestly. SensorTower research says the game pulled in around 400 thousand installs and 300 thousand dollars in the first day alone, meaning the game seems to be another success for the makers of Pokemon Go Niantic. The game itself is more or less a clone of Pokemon Go, even the Pokestops and such are the same in each game. This isn’t really a bad thing tho. Go give your fandom of choice a shot. Best wishes and may the gaming gods bring you glory.