The Cabin Game reveal trailer

There’s a few rare times I see a trailer for anything and truly have no idea what the hell went on. This game is one of those cases. I got a bit of a PT vibe meets Cabin in the Woods feel which could be pretty cool. Some of the imagery was interesting. Honestly this one of those games I’m pretty invested in just to find out what the hell is actually happening. May the gaming gods bring you glory.

The Florist-Gardens of Death gameplay trailer

So once again I came across a game channeling some old school horror vibes ala the Tortured Souls series. Admittedly this game gives off a huge, classic Resident Evil 1 vibe with the scenery. What I think is cool is the idea of killer plants and plant monsters. In that regard I was getting a lil bit of Poison Ivy’s section of Batman: Arkham Asylum feel too. The tank camera is a lil bit of a con but if the game is smoother, I’ll be ok with it. In the end, I’d definately would keep on eye out for it when it comes to PS5. May the gaming gods bring you glory.

1492 – Colonization of the New World

1492- Colonization of the New World was sent my way by Salty Olives, and as of 5/17/2016 are facing some legal issues with the title. Which before I get to my review, I will copy and paste their statement.

The store page for 1492: Colonization of the New World is currently unavailable due to a legal notice.
We are reviewing the situation and working to resolve it as quickly as possible. The game will return to the store once this process is complete.
Thank you for your patience and support — we’ll share updates as soon as we have more information

This situation is new for us, so we don’t yet know how long it will take. We’re working to resolve it as quickly as possible so we can get back to Update 1.1.

To clarify what’s happening:

Take-Two Interactive has sent a legal notice to Valve Corporation regarding alleged IP concerns. We have not been contacted directly, this is between Take-Two and Valve.

1492 is inspired by Sid Meier’s Colonization, which we’ve always been open about. We’ve only used elements we believed to be in the public domain, but Take-Two appears to disagree.

We’re reviewing the notice and will respond via Valve. Some minor changes may be made.

That said, based on our initial review, we believe there is a possibility that this notice may be automated (AI?) and triggered by specific words or phrases found in the game.

At this stage, we are not convinced there is a valid case. It’s not uncommon for larger companies to take a cautious and wide-ranging approach to IP protection.

Without being out of the way, let me get to my review. The game is much like Civilization on a smaller scale and in a different role to start. You aren’t on your own as a new country, but as a colony of said country. I started by making my own city with a few people and attempting to get things rolling. I had a single ship to send back to England with some furs and to get new people to help run my new settlement.

Thankfully, the ship, after it hits the open see will simply travel to England, then let you decide what you are doing there, then come back. You can, of course, control it on your coast. I really like this approach because it lets me focus on my side of the ocean.

How you handle things like the natives and other countries in the Americas is up to you. I chose not to make my life harder by going to war with them, but it is an option. I simply enjoyed trading and setting up new settlements. You do have to be careful, however, since not everyone will just take whatever you stroll up to their town with. I learned this the hard way with a (metaphorical) truckload of furs nobody wanted until I got to what is probably modern-day Texas from Pennsylvania.

Now I won’t lie to you. The sound and graphics of this game aren’t the best, but the game is fun. It is a nice 6/10 title I enjoyed, but can’t say there isn’t better out there. It is, however, a nice change of pace, and if their legal issues get straightened out, I can see it having a fan base and, with a few updates, being a great game. Best wishes, and may the gaming gods bring you glory.

Welcome, Dear Human announcement trailer

Sometimes I find some really cool stuff wandering down the Youtube rabbit holes. The trailer looks odd but the art style is really eye catching. The concept looks pretty interesting and I can see it being a fun kinda creepy. Admittedly the narrator made me think of Patrick Stewart which also helps. Anyway, this game looks like something interesting I’d like to check out someday if it lands on consoles. May the gaming gods bring you glory.

Aliens: Fireteam Elite 2 trailer

Aliens: Fireteam Elite was one of the video games of all time. No, that last sentence wasn’t a typo. It was a alright experience with some cool moments but even as a fanboy of the Alien series, I wasn’t really blown away by it like I was Alien: Isolation nor was it the hilarious trainwreck of Aliens: Colonial Marines .

As for the sequel, I’m getting much the same vibe. We see some new Xeno types that barely resemble the iconic monster. I’m sure me and Savior would get some level of enjoyment out of it but I highly doubt it’ll be full or even half price worth. I did laugh seeing the queen at the end- remembering the travesty of the finale of the previous game. In the end, I’m pretty meh but with friends I’m sure it’ll be fine but if you want a epic horde shooter, there’s always Left 4 Dead or the surprisingly awesome John Carpenter’s Toxic Commando. May the gaming gods bring you glory.

Doom: The Dark Ages

In the years before Doom and Doom: Eternal , the Doom Slayer was a slave to the Kreed Makyr. Dispatched to a world overrun by the demon scourge, the Doom Slayer must band together with a kingdom to make a stand against the endless armies of hell.

Ok guys, real talk time: there’s A Lot of story in this particular entry. No longer is the story stuffed into notes or audio logs most of us didn’t pay a lick of attention to. It’s Doom. Most of us come for the brutal demon slaughter with badass weapons to loud, unrelenting metal music. Thankfully we get plenty of that. I love the aesthetic of this game. The weapons are a mix of medieval and sci fi, with giant robots, biomechanical dragons, and a certain special horror figure tossed in. The shield is the biggest gameplay change. You can whip it around like Captain America, sawing through fodder hoards and stunning bigger enemies, as well as parrying critical attacks. The parrying mechanic is fine but I felt like it was overused to living hell. Instead frantic combat that made you think on a microsecond’s notice like Eternal, most of this game comes down to the shield. It made the game stale in a way the previous entries weren’t for me.

The game takes a grander, more open approach than any other Doom has. I found it mostly fun to explore and gather loot to upgrade my abilities. The enemies are your pretty standard Doom fare, with a couple new enemies that can murder you real quick if you don’t learn to parry. The weapons themselves range from great to meh- the Super Shotgun, the Ravager, the Accelerator, Rocket Launcher, and Chainshot were my personal go-tos. Some weapons I felt were cool in theory but I nevr found much use for a lot of the options I was given all around. The epic set pieces were a huge win for me, fighting giant kaiju demons in a robot mech and flying around on my badass dragon were a long time metal nerd’s dream come true.

The game leans heavy on it’s story but sadly I wasn’t really invested. There’s long cutscenes that while beautiful feel like they belong in another game. A lot of the game is basically generic fantasy game dialogue and hyping the Slayer up as if he wasn’t already a absolute legend. As I said, while I appreciate the effort, the story didn’t really do anything for me.

In the end, I found Dark Ages to be the weak point of the trilogy but far from terrible. It’s a damn fun, truly epic experience at times that just leans too heavy on the shield parry and a meh story for me but still well worth grabbing. May the gaming gods bring you glory.

The Empty Desk is launching on consoles this April!

JanduSoft ispleased to announce that The Empty Desk, a psychological thriller developed by Cheesecake Games, will be released on Xbox Series X|S and PlayStation 5. In this narrative-driven adventure, players step into the shoes of Detective Thomas H. Bennett as he faces his final case before retirement, an investigation that quickly spirals into a disturbing journey where reality begins to fracture.

Set within the mysterious headquarters of Blackthorn & Co, The Empty Desk blends investigation, exploration, and psychological tension to deliver a gripping experience. As players uncover the secrets behind a high-profile death and a puzzling disappearance, they will navigate a haunting environment where every clue brings them closer to the truth… or further into the unknown.

The Empty Desk will launch on April 17 for €10.49 / $10.49, with a 20% launch discount for a limited time.

Immerse yourself in a psychological thriller with narrative adventure elements and unsettling details. Join Detective Bennett on his final case and uncover dark secrets in a world where reality bends and sanity wavers. The Empty Desk is the first chapter of the Detective Bennett: Solved Cases saga—a psychological thriller with narrative adventure elements and hints of horror. It immerses the player in a true crime story while exploring the effects of a mind trapped in a cycle of repetition and emotional burnout.

In this first installment, veteran homicide detective Thomas H. Bennett, just one week away from retirement, faces one final and unsettling case that could change him forever. As you delve deeper into the game, reality crumbles before your eyes.

Features:

  • A complete story you can finish: Between 2.5 and 3.5 hours of gameplay, designed to deliver the full experience from beginning to end.
  • Deep narrative: Follow Detective Bennett’s final mission as he confronts a homicide case that devolves into something far more unsettling and emotionally devastating.
  • Psychological exploration: The game tackles themes of mental health, emotional burnout, and workplace alienation through Bennett’s experiences and the dark mysteries of Blackthorn.
  • Tense atmosphere: Blackthorn offices are a changing, disorienting environment where reality distorts, and every step reveals new threats and secrets.

Dandies World Easter Event 2026

I know I have some Dandies World fans out there, I can tell because one of my most popular posts is still My Kid Made Me Play Dandy’s World, so I figured I would let you all know that this Friday, March 20th, the annual easter event starts for Dandies World. The event should run until April 24th. Some of the highlights are limited-time toons, new trinkets, and, of course, special currency.

Yes, I will be playing with my kid again; she always makes me play these events. Personally im gonna be shooting for the bunny Coco. Wish me luck, guys, and may the gaming gods bring you glory.

Parasite Mutant trailer

On and off, I’ve heard of a spiritual successor to Parasite Eve in development. This looks like to be it, and I’m all here for it. I love the anime, noir vibe. The monsters look cool. The combat looks retro but seems smooth. It’s definitely a game I’d check out, especially since I never got to play the iconic Parasite Eve. May the gaming gods bring you glory.

Silent Hill Townfall reveal

I promise I’m trying to hop on the Silent Hill bandwagon. I do own the 2 remake and I did play Short Message. A fully first person Silent Hill could be awesome if done right. I really like some of the imagery and music from the trailer. I’m definitely keeping an eye out on this next entry in the infamous town’s history. May the gaming gods bring you glory.