World War Z “Dronemaster” Update

Saber Interactive and Focus Home Interactive have announced that the “Dronemaster” update is available to download for free today in World War Z, the best-selling co-op shooter inspired by Paramount Pictures’ blockbuster film. This latest update introduces full* PvE crossplay support across PlayStation®4, Xbox One and PC via the Epic Games Store, letting you party up in co-op with friends no matter what platform they’re on.

Dronemaster Update Trailer: https://youtu.be/KR-shP-0fSQ

World War Z has also released its first new playable class since it launched last year: the Dronemaster. This highly versatile character comes with its own personal drone which stuns zombies when they get too close for comfort. You can customize your drone in the perk tree to suit your play style and squad comp: increase its offensive capabilities to make it more lethal in an assault, or raise its defensive powers to better support your team.

In addition, today’s update features a new rare weapon pick-up with its own upgrade tree for your armory: the ACW-20. This low-caliber, semi-automatic grenade launcher is perfect for mopping up tightly packed groups, but watch out for friendly fire! There’s also a variety of new weapon upgrades, perk rebalancing, fixes and quality-of-life improvements.

Finally, players can grab World War Z’s latest premium DLC today: the “Signature Weapons Pack,” which includes four unique weapon skins for the game’s main characters. This DLC is free for Season Pass and GOTY Edition owners. It is also available for standalone purchase on PlayStation®4 and Xbox One.

Powered by Saber’s dynamic Swarm Engine™, World War Z delivers a thrilling social play experience from the comfort of your home. Survive against hundreds of fast-moving, bloodthirsty zombies at a time with six distinct classes and an arsenal of deadly weapons, explosives, turrets and traps. Outlive the dead through intense four-player co-op campaign missions around the world, and battle both zombies and real human opponents in competitive, team-based Players vs. Players vs. Zombies (PvPvZ) multiplayer.

Paradox Interactive Acquires Iceflake Studios

Paradox Interactive, a publisher and developer of games worth acquiring, today announced the acquisition of Iceflake Studios, a developer located in Tampere, Finland. This brings the total number of studios owned and operated by Paradox Interactive to nine, with locations in six countries.

Iceflake Studios was founded in 2007 and has developed games for PCs, consoles and for all current VR and mobile platforms. The studio is currently developing Surviving the Aftermath with Paradox, a survival management-strategy game now available in early access on PC and Xbox.

“When we started our discussion with Paradox, we knew that we had a very like-minded approach. Our collaboration with Surviving the Aftermath has been excellent and showed how similar our approach to development is. So when Paradox suggested that we could become part of the family, we were thrilled,” said Lasse Liljedahl, Co-Founder and Studio Manager at Iceflake. “It did not hurt that we were fans of Paradox games ourselves, to begin with! This new step helps us to focus on our dream of becoming one of the best developers in the game genres we love so much.”

“The collaborative efforts we’ve shared thus far with Iceflake have given us all the confidence that this is a natural fit,” said Charlotta Nilsson, COO at Paradox Interactive. “Surviving the Aftermath fits the Paradox portfolio perfectly, and Iceflake has shown themselves to be the kind of partner who can help us create more titles in our core genres. Turning this relationship into a long-term partnership is an easy decision, and we’re eager to share more great games with our audience in the years to come.”

Iceflake Studios joins the rapidly growing family of studios at Paradox Interactive, which also includes Paradox Development Studio in Stockholm; Paradox Arctic in Umeå, Sweden; the Paradox development team in Malmö, Sweden; Paradox Tectonic in Berkeley, California; Triumph Studios in Delft, The Netherlands; Harebrained Schemes in Seattle; Paradox Tinto in Barcelona, and Playrion Game Studio in Paris.

Assassin’s Creed Valhalla Gameplay trailer

It’s no surprise the latest Assassin’s Creed to drop looks like it’s shaping up to be the best we’ve seen in ages. I love the combat changes and the graphics look stunning but I can’t help but wish it wasn’t an Assassin’s Creed game but a whole new IP instead. I’m wishing for the best and may the gaming gods bring you glory.

Watch Dogs: Legion cinematic trailer

I like the cyberpunk vision they are going for and the narration is a nice touch even though I’m getting bored of dystopia. The break neck pacing was jarring but some of the action scenes are cool. I think the gameplay trailer was better than the cinematic, but this conveys a message that it’s here. May the gaming gods bring you glory.

Watch Dogs: Legion gameplay overview

I’ve never been into the Watch Dogs series, even though many people have told me 2 was a huge step in the right direction. Legion looks like a blast and I like the inspiration taken from Assassin’s Creed: Brotherhood and the loads of different ways to play the game out. Legion very well might be where I start the series. May the gaming gods bring you glory.

Marvel’s Avengers game trailer 2

So I guess the organization AIM and inevitably MODOK  are the main antagonists of the Avengers game? While I like MODOK and I’m glad they aren’t reusing Loki, Ultron, or Thanos. I really like what I’ve seen of Kamela Khan as Ms Marvel but I’m just still not feeling it overall. I maybe burned out after following the MCU since its inception. I hope for the best. May the gaming gods bring you glory.