Investigate Palace Conspiracies in KOEI TECMO’s The Apothecary Diaries: The False Imperial Brother

 KOEI TECMO America and developer Gust in collaboration with TOHO Co, Ltd., announced The Apothecary Diaries: The False Imperial Brother, the first-ever console game adaptation of the popular franchise The Apothecary Diaries. Alongside Maomao and other iconic characters, fans will discover a new exclusive story and characters conceptualized by series author Hyuganatsu. The Apothecary Diaries: The False Imperial Brother is currently in development and set to release early 2027 on Nintendo Switch™ 2, Nintendo Switch™, PlayStation®5, and PC via Steam®.

In The Apothecary Diaries: The False Imperial Brother, players follow Maomao, a pleasure-district apothecary who now works in the rear palace. She finds herself investigating the Five Mysteries and Five Curses, two chains of strange phenomena and conspiracies causing chaos throughout the rear palace, the pleasure district, and streets of the capital. During her investigation, she stumbles upon the would-be-suspect, a masked man calling himself the “imperial younger brother”. As rumors swirl, Maomao is roped into an investigation that will lead her to uncover a shocking secret that could destroy the imperial court.

To conduct their investigation, Maomao will be joined by familiar figures such as Jinshi, the influential eunuch of the rear palace, as well as new characters including Guanyu, a travelling actor whose fame is growing in the capital. To uncover the truth behind the Five Curses and the identity of the “imperial younger brother”, fans will need to explore, gather evidence, and organize the information at their disposal to make deductions, while also gathering apothecary ingredients to concoct the medicines. 

During the investigation phase, players will be able to not only explore the scene, but also the surrounding city and the rear palace to find clues or interview witnesses. By venturing outside the city, Maomao will be able to gather the ingredients needed to concoct medicines that can serve as evidence or enable her to help her friends. Once the players have gathered enough information and evidence, they will be able to review them in the deduction phase.

Throughout the deduction phase, Maomao will review clues and succinctly summarize the facts to help her unravel the mystery and present her theory. However, simply presenting deductions will not always be enough, and fans will need to be able to present solid proof as the other party argues back. They will need to carefully select their answers by reviewing the information, present the relevant evidence by looking into Maomao’s notebook, or combine information together to convince the other party. The more information players gather, the more evidence they will be able to produce, helping them to solve the case.

The Apothecary Diaries: The False Imperial Brother will be presented in more detail during a special livestream broadcasted live from the KOEI TECMO stage at the Tokyo Game Show 2026 on Sept. 20, 2026, featuring the voice actors Aoi Yuki (Maomao), Takeo Otsuka (Jinshi) and Yohei Azakami (Guanyu).

The Apothecary Diaries: The False Imperial Brother is currently in development and is scheduled for release in early 2027 on Nintendo Switch™ 2, Nintendo Switch™, PlayStation®5, and PC Steam®. The game will include Japanese voices with English text.

For more information on The Apothecary Diaries: The False Imperial Brother, be sure to visit the official site, subscribe to the official KOEI TECMO America YouTube channel, like us on Facebook, and follow us on XInstagram, and Discord.

Port of Jumanah Has Set Sail on Steam, Epic, and PlayStation Store

 Red Dunes Games and Agate today announced that Port of Jumanah is now available on Steam, Epic, and PlayStation Store. Divers will also be tempted by a new full-release trailer showcasing the game’s fast-paced underwater expeditions, exotic sea creatures, vibrant worlds, and evolving port.

In Port of Jumanah, you play as Mansour, a pearl diver about to embark on the adventure of a lifetime. Descend fearlessly into dangerous waters to fight sea monsters, experiment with new equipment and upgrades, and make decisions that shape each expedition. Back on shore, the resources and allies that you recover will help rebuild Jumanah’s port and open new possibilities for future runs.

“Port of Jumanah is an homage to our region’s Pearl Diving history…with a delightful touch of nonsense. At its heart is an upbeat Arabian regular guy who always seems to encounter dangerous and often cute things (but mostly dangerous) with a cheerful disposition and sheer grit. Whether you play casually or hardcore, just remember the often-forgotten rule of the sea: if it looks suspicious, it probably is. Enjoy, habibi.” said Sultan Darmaki, CEO and Creative Director at Red Dunes Games.

Key features include:

  • Dive into ever-changing danger: Explore the depths, confront sea monsters, and discover new opportunities during each expedition.
  • Build a powerful loadout: Upgrade your gear and experiment with different combos to tackle increasingly dangerous encounters.
  • Recruit unusual allies: Meet a colorful cast of characters who can help (or complicate) the journey.
  • Rebuild the port: Bring your discoveries back to Jumanah and transform the port as progress continues.
  • A playful maritime adventure: Experience a colorful, story-rich world filled with humor, fantasy, and decisions that you’ll probably regret.

Maneater 2 announcement trailer

Maneater was a blast. Pure and simple. Fun, goofy, bloody, weirdly educational fun. Seeing confirmation we’re getting a sequel absolutely brought a smile to my face. I can’t wait to see what kind of bizarre mutations we’ll get and hopefully some new ways to devour our prey. I liked that there will be new predators as well to face off against. As you’d imagine, I’m really pumped to dive back in as a shark. May the gaming gods bring you glory.

Until Dawn 2 release date trailer

I’m still very confused how this is a sequel to Until Dawn. I gave some leigh way when the Until Dawn 2 reveal trailer dropped. After getting a more in depth look, I’m still fairly convinced the title was tacked on for brand recognition. On it’s own, the game looks nice visually so far. The story elements aren’t really grabbing me so far. I’ll keep an eye out but in the end I’m not really anywhere near as hyped as I should be. May the gaming gods bring you glory.

Psychological Horror, Perceptum, announces release window across all platforms

As you all know, we here at Savior Gaming love horror movies and games. It is just kind of what we do, so when Perceptum popped up in my email, you can say I perked up a little bit. Alone in a house with a mirror, seeing weird and scary stuff is definitely something with potential, and I will be keeping an eye on it.

Coming toPlayStation 5Xbox Series, andSteam in Spring 2027, here is everything you need to know about Perceptum and why you might get the feeling you’re being watched when the title drops:

·         An empty house. A missing family. A mystery the police couldn’t solve. Playing as a Medium, you’ll investigate a cold and seemingly quiet case. Equipped with only a mirror to see what the naked eye can’t and a “gift” to home in on sounds when closing your eyes, the oppressive family home will be yours to search for clues and solve puzzles. Are you brave enough to find out what truly happened here?

·         Risk and reward go hand-in-hand with vulnerability playing a leading role. Hidden traces are scattered throughout the house and with your only two mechanics to help guide you, every creek, whisper, and scuttle will be felt to your core.

·         An inescapable, intense atmosphere not for the faint hearted. The feeling of being watched. A suspicious shadow. An unexplainable distant noise. You are certainly not alone. The house feels and follows your every move, daring you to question every detail.

JOIN US Announces PlayStation 5 Day One Launch, As the Cult Descends on Gamescom

Join Us from Wolf Haus Games is a game I have been watching for a while now and have been dying to get my hands on. It was previously announced for PC and Xbox, and will now release on PlayStation 5.

Now, for those not familiar with the title, you are a cult leader, and you obviously have to start and run a cult. The map is a staggering 6 sq km of handcrafted dark comedy, because nothing says comedy like you and your friends running a cult. Don’t worry, the game is playable alone, but come on, who starts a cult and doesn’t bring their friends?

The game is set to release in March 2027, so we have a bit of a wait, but it will be worth it to worship the Gaming Gods in the virtual world the way they deserve. Best wishes, and may the gaming gods bring you glory.

Valor Mortis story trailer just dropped at gamescom ONL

Today, at Opening Night Live, Lyrical Games dropped the story trailer for Valor Mortis, the first-person Soulslike from Ghostrunner creators One More Level. The trailer marks the first appearance of the Shrike, the rebel leader fighting Napoleon’s Empire in occupied Eastern Europe. It also delivers new looks at the rest of the cast in this supernatural retelling of the Napoleonic Wars: resurrected Legionnaire William Dowsett, fellow soldier James Stewart, and lamplighter Lucjan Skawiński. Valor Mortis launches October 13, 2026 on PS5Xbox Series S|X, and Steam, and arrives day one on Xbox Game Pass. 

Watch the story trailer here and download the demo on Steam. A press kit with assets for Valor Mortis, One More Level, and Lyrical Games is available here.

As Napoleon’s conquest halts in Eastern Europe, a plague spreads across the continent in its wake. This same dark affliction courses through William’s veins, corrupting his body yet granting him a dangerous power: he now hears the voice of Emperor Bonaparte in his mind, guiding him to usurp The Shrike’s resistance of the commonfolk.

Valor Mortis Key Characters:

  • William Dowsett: The player character, William, is a young and bold Englishman, disillusioned with the monarchy. William volunteered to fight for Napoleon, inspired by his ideal of a unified Europe. The story begins with William waking up on a grim battlefield, seemingly the only soldier left standing with his mind intact. With little to no memory of his life before that moment, players will choose whether to trust the remaining survivors who claim to be his former comrades. Will he stay loyal to his Emperor or follow The Shrike in the shadows? 
  • Emperor Napoleon Bonaparte: Voiced by César Award-winning actor Vincent Cassel, the Emperor stands at the head of the largest army known to Europe. William hears him as a voice in his own head, speaking as a father would to a son. His victory at Waterloo opened the way east, but the French army has since halted in Eastern Europe. Napoleon’s ambition drives the campaign as he fights to stay in control of a war that has shifted into something unnatural.
  • The Shrike: A rebel fighter who moves through occupied Eastern Europe with strength no ordinary soldier possesses. She answers to no authority; she fights for the people living under the Empire’s occupation, and she has her own plans for William. Partway through the story, her voice joins Napoleon’s inside his head.
  • James Stewart:  A blacksmith’s son in the Scottish Highlands, James left home to volunteer for Napoleon, convinced his service would earn him glory and win Scotland its freedom. He is William’s closest friend in the Legion, a skilled weaponsmith, and one of the few sources of light among the corpses of war.  While he claims his devotion to the Emperor is absolute, will the supernatural realities of this horrifying campaign test it?
  • Lucjan Skawiński: A Polish craftsman and a veteran of multiple wars, Lucjan has turned his life away from battle. He travels the ruined countryside searching out safe havens for weary travelers, marking each one with a hand-crafted lamp he keeps filled with oil that never seems to run out. He is calm, well-read, and full of ambiguous aphorisms, though something about him unsettles the survivors he claims to help.

Sandbox survival game Honeycomb: The World Beyond launches on PC, PS5, and Xbox on September 8th

Developer Frozen Way Studio, in partnership with publisher Snail Games USA, have revealed that their survival sandbox game Honeycomb: The World Beyond will launch September 8th on Steam, PlayStation 5, and Xbox Series platforms. You won’t have to wait that long to play it, as a demo is coming to Steam on August 31st! Gamescom attendees will also be able to play it at Hall 8.1, A-041. Prepare for a journey of scientific exploration and survival on an awe-inspiring planet that can be both incredibly friendly – and slightly hostile.

Honeycomb: The World Beyond puts players in the astro boots of Hennessy, a pioneer forging an expedition on an uninhabited, mysterious planet that could be the key to saving mankind. Explore the world of Sota7 and uncover its secrets. From calm forests and vibrant jungles to vast fields spread at the foot of a mysterious volcano, every trek through its diverse terrain is sure to leave a lasting impression. Carve out a home for yourself and use that safe space to further your research. Play your part in saving the Earth’s ecosystem through experimenting with innovative bioengineering mechanics on Sota7.

Gathering information about an ecosystem is a crucial part of a bioengineer’s work. Analyze samples and procure resources carefully in order to find familiar patterns and understand this world. This will help you create new, fascinating life forms that will harmonize with its alien environment. Hennessy’s understanding of Sota7’s new ecosystem will be fundamental in solving the problems back on Earth. Use innovative in-game mechanics such as allogamy and grafting to create hybrids that could change the world. Unleash your inner scientist and become a master of the art of crossbreeding.

A true explorer needs a safe haven to rest and contemplate if they’re to succeed. Plan and build your perfect modular base as a means of shelter, as well as a lab to carry out your experiments, report progress, and rest. Inspired by natural shapes found in Art Nouveau, the modular design of your base isn’t just a visual feature, but also a strategic advantage that allows you to adapt to your changing needs as an explorer and a scientist. Nestled within your base lies a sanctuary of profound significance: the laboratory. Here you can grow as a scientist and bioengineer. Gather resources and create varied laboratory devices to experiment with samples collected during the exploration of the world. Cultivate plants to decorate your place as well as yield a satisfying harvest. Ensure your base is a habitat that matches its surroundings in form and function. 

Honeycomb: The World Beyond is our realization of the dream of intergalactic adventuring. Of landing on a strange new planet and having to figure out how it functions on an organic level,” said developers at Frozen Way. “We wanted to capture both the awesome wonder of a strange, new world, as well as the creative freedom that comes from taming it your own way. “Honeycomb: The World Beyond offers a world of discovery and innovation, and we can’t wait for you to touch down on Sota 7 on September 8th!”

Frozen Way Studio has partnered with NVIDIA to integrate advanced features such as NVIDIA RTXDI, NVIDIA DLSS 4.5 with Ray Reconstruction, Multi Frame Generation and Reflex to deliver a visually stunning and immersive experience.

Honeycomb: The World Beyond key features:

  • Explore the unknown – each corner of Sota7 offers diverse biomes with different plants and animals for you to discover. Explorer, let curiosity guide your steps! Encounter the kaleidoscope of life forms, learn about them, and apply that knowledge to further research.
  • Awaken your inner bioengineer – in Honeycomb: The World Beyond you are both observer and creator. Find and experiment with new fauna and flora species to unlock their potential.
  • Witness the synergy of nature and science – crossbreed various plants or animals using bioengineering mechanics such as grafting and allogamy..
  • Build your perfect base –  to survive and conduct experiments, you need to build your base of operations. Gather materials and set up your own sanctuary – an oasis in a foreign world. If you’re not a keen builder, utilize the Planning Mode – which will do the job for you!
  • Arrange the laboratory – the heart of your base is a lab, where you can experiment with collected samples.
  • Find hidden riches – remember that Sota7 is a unique yet challenging place. You should always be on the lookout for better resources!
  • Survive at any cost – face the upcoming challenges with courage and try to survive in the unfamiliar world of Sota7.

AREA 35 BRINGS TINY METAL 2 TO GAMESCOM, OPENS GLOBAL ONLINE MULTIPLAYER PLAYTEST 

Developer AREA 35, Inc. is bringing full theater battles to Gamescom, where attendees will have the opportunity to go hands-on with the anticipated tactical strategy warfare game TINY METAL 2 at Hall 10, Booth #C-70-D-071. For fans who cannot make it to Cologne, yet still want a chance to play the biggest TINY METAL game ever made, the fight is coming to them. 

AREA 35 today announced that players around the world can now join the next TINY METAL 2 playtest, a limited-time online multiplayer-focused test built around both competitive and cooperative play, available now through September 13, 2026 EDT. Participants who complete one online match will also earn an exclusive Player Icon and Player Icon Background reward to carry into the full release of TINY METAL 2 on Steam.

Built around online multiplayer, the playtest lets commanders face off in Free for All or team up in Co-op across 10 multiplayer maps designed for battles of varying sizes, including large-scale scenarios that support up to 8 commanders.

“Gamescom gives us an incredible opportunity to put TINY METAL 2 directly into players’ hands, but we want the battlefield to extend far beyond Cologne,” said Hiroaki Yura, CEO of AREA 35 Inc. “This playtest is an important step for us because online competition and cooperation are major parts of what we are building. We are excited to have players around the world jump in, challenge each other, fight together and help us make the experience even stronger.” 

The playtest will feature flexible, lobby-based online multiplayer, giving players the freedom to battle alongside or against friends, other participants and CPU-controlled commanders. 

Participants will also experience the latest round of refinements to TINY METAL 2, with improvements across battlefield readability, pacing, audio and visual feedback, balance, and Commander abilities, all designed to make battles clearer, smoother and more satisfying.
TINY METAL 2 TAKES THE WAR TO LAND, SEA AND AIR 
The latest entry in AREA 35’s tactical warfare series is the most ambitious yet. TINY METAL 2 expands the grid-based strategy formula with battles spanning land, sea and air on the same battlefield, including naval warfare for the first time in series history. 

Commanders will lead combined forces that include familiar land and air units, as well as battleships, submarines, transport vessels and other naval units. TINY METAL 2 also expands the series with a roster of more than 15 playable commanders, a large collection of Campaign and Skirmish maps, and new tactical systems designed around playing both together and against other commanders. 

The game’s presentation is also taking a major step forward, featuring music by award-winning composer Go Shiina and performances by the Sydney-based Eminence Symphony Orchestra.
ALSO PLAYABLE AT GAMESCOM: PROJECT BLITZ 
Alongside TINY METAL 2, attendees visiting AREA 35’s booth can also experience PROJECT BLITZ, a fast-paced arcade party game set in the TINY METAL universe. 

Designed for quick, social play, PROJECT BLITZ features short, objective-driven battles where changing objectives, environmental hazards and power-ups can quickly shift the momentum of a match. Easy to jump into but built around tactical decision-making, the game is designed to create lively, unpredictable battles with friends. 

AREA 35 is using Gamescom as an opportunity to put the project in front of players, see how they respond and gather feedback that will help inform its future role in the TINY METAL universe.
About TINY METAL 2 
TINY METAL 2 is in development by AREA 35, Inc. and will be published by AREA 34, Inc. when it releases in spring 2027 on PC via Steam and other platforms. The title is currently available to Wishlist on Steam. 

Safari-TV Steam Preview

Safari-TV is an upcoming game from Mercy Games. Honestly, I couldn’t even find a real page for them; it’s 2 Alex and Sima making a game that looks hilariously fun. Safari-TV is the story of you and your friends opening a safari business and turning each safari into a vlog episode, and apparently the game just knows it will turn into an episode of Jackass.

Now, sure, I suppose some of you misfits might try to take this seriously. It is, however, a physics-based game that requires you to build your own safari bus. You can choose a safe route, or earn more money by choosing more dangerous routes, and of course you can always just use this as an excuse to smuggle contraband.

Drinking and sightseeing also seem to be a possibility

Now I have not played this game, but you better believe I intend to, and I already know who I am dragging along with me. Keep an eye on this one, because it looks like a ton of fun. Best wishes, and may the gaming gods bring you glory.