Tomb Raider (2013)

Remember that time when everyone ran out of ideas in the late 00s, mid 010’s and we kept getting gritty remakes no one asked for? Torsten remembers. The Tomb Raider reboot found it’s way into my staggering backlog as did its sequels and I haven’t played them mainly because I assumed they would be Uncharted knockoffs- but edgy! Was I wrong?

Young archaeologist Lara Croft is part of an expedition to a island in search for relics about an ancient sun princess. A freak storm destroys her her ship, leaving her and her crewmates stranded on a island full of militarized zealots aiming to resurrect the princess. Can Lara overcome the odds, save her friends and escape?

Ok, let me be frank, I wasn’t invested in the characters or plot worth a damn. The game wanted me to take it seriously but I couldn’t. Mostly because of the gratuitous, over the top action scenes that made me wonder if this rendition of Lara Croft was a Kryptonian or was a X mutant the whole time. On top of that, some of Lara’s facial expressions during the few scenes that are supposed to be heavy or intense are unintentionally funny as hell. The characters are ok, nothing special, though Mathias, the main antagonist is a cookie cutter villain. I wasn’t expecting an unforgettable villain like Dutch from Red Dead Redemption 2 or Vas from Far Cry 3 but I wanted something more than his generic ass.

Speaking of Far Cry, the game feels like Far Cry, Uncharted, and a lil bit of The Last of Us gameplay went into a blender with a Michael Bay movie. The game is fun. Combat is smooth but simple. Platforming is pretty well done except some of the set pieces caused a few bullshit deaths. The survival instincts holds your hand bigtime when it comes to combat, puzzles, item finding, and platforming. Its a nice palette cleanser after weeks playing SystemShock. My biggest grievance with the gameplay is this game feels like a time capsule of every PS3 era gaming trope I can think of: QTEs galore, forced multiplayer, COD health regeneration, gritty paintjob on a existing IP, voice and motion controls no one asked for, blood splatter all over the screen after each stealth kill, and hunting akin to Assassin’s Creed 3 without purpose.

In the end, the Tomb Raider reboot is a fun product of its time. It’s not great but a fun, disposable playthrough worth checking out if you find it on sale. May the gaming gods bring you glory.

System Shock (2023)

We begin our story as a hacker getting busted by the Trioptimum Corporation after failing to steal tech. Edward Diego, the man in charge, offers us a deal: face the wraith of the company or do disable the safety protocols on Shodan, the AI for Citadel Station. After disabling the AI, we find ourselves on Citadel. Shodan has gone insane. Most of the crew is slaughtered, many reconfigured into cybernetic monstrosities, the machines have gone rogue, and genetic experiments are running amok. Can you escape the wrathful clutches of a wannabe god?

The original System Shock is a pioneer of immersive sims, heavily inspiring games like Bioshock and Prey. I was thrilled when the remake dropped, having never been able to experience the original.

First, Shodan is easily my favorite part of the game. Terry Brosius is absolutely iconic with her cold, hateful delivery. Shodan has become one of my all time favorite game villains. She is a all encompassing presence on Citadel with multiple Doomsday schemes to eradicate humanity. The game is a lot more eerie and unsettling than I thought it’d be, even more so having Shodan’s face following you, and her cameras eyeing your every step. The enemies themselves are haunting. I love he game’s overall cyberpunk sci-fi horror aesthetic.

Gameplay is very old school in some of the best and worst ways. This game does not hold your hand. You had better pay attention, take some notes, and be ready to dig through every nook and cranny for audio logs and data sticks for what the hell to do and where to go. Like the horror games of old, there’s a hell of a lot of back tracking but I found it fun. The environment tells a story and every floor I found either something fascinating or terrifying. Most of the combat is FPS which is solid, even awesome at times. It was pretty awesome beheading Temu Borg with a laser sword or setting mutants on fire with dragon breath shotgun rounds. There are plenty of puzzles and the cyberspace segments which give me a retro Star Fox meets 80’s space shooter vibe.

While there’s so much of this game I love, I’d be lying if I said this game didn’t piss me off at times. Their were times the game’s objectives are too abstract and for the second half I had to lean real heavy on Youtube to finish the game. Much like Dark Souls dying has big consequences. Autosave is unpredictable and more than I want to admit, it made my life way harder so save often. I also love the game’s retro approach but dammit a few small quality of life improvements would’ve done wonders like having your total ammo on your HUD, not just what’s in the clip. Automatically reloading would be nice too. Like every game, there are pain in the ass part, System Shock’s are FromSoft levels of brutal. I played the game on all the easiest difficulties possible and still took me 36 hours because of the back tracking and difficulty spikes. It wasn’t always fun but it was fulfilling much like my time with Sekiro: Shadows Die Twice.

In the end, I loved the System Shock remake and I’m willing to say it’s up their with Resident Evil 2 (2019) and Dead Space (2023) as far as horror game remakes go. It’s absolutely not a game for everyone, its hard as hell but well worth a play. May the gaming gods bring you glory, insect.

Hellraiser: Revival release date trailer

Holy hell the horror nerd in me is freaking out. I love Clive Barker’s work. I’ve read the The Hellbound Heart at least a dozen times. Hellraiser is one of my favorite horror movies, and even Hellbound: Hellraiser 2. I’m hyped Doug Bradley is voicing Pinhead. The visuals are gritty, gory, and kinky as they ought to be. This might be the first game n a long while I buy day one. May the gaming gods bring you glory.

Alien: Isolation 2 trailer

Hallelujah! Alien: Isolation was my nightmares come true in the best ways. I heard whispers of a sequel but I didn’t believe it until we got the full reveal. We’re stuck on a dark, dreary planet being hunted by the Alien. So far I enjoy what I see. We don’t get much information, which I’m glad for. I’m absolutely going to follow Isolation 2. May the gaming gods bring you glory.

Spiderman: Brand New Day trailer 2

The latest Spiderman movie has me more than curious. The character list is pretty eclectic and we have a wide variety of story arcs going on. I’m glad me get to see Spidey beat down Scorpion. I’m extremely confident Sadie Sink is playing Jean Grey after this trailer. I’m super pumped classic Hulk is returning but I’m a little disappointed we haven’t gotten any glimpse of Tombstone yet. In the end, this trailer actually got me pretty hyped and I can’t wait to catch it this summer. May the gaming gods bring you glory.

Resident Evil: Veronica remake reveal

We finally have our next RE remake after the banger that was Resident Evil 4 Remake . Personally its Veronica as opposed to the original or Resident Evil 5. I can already tell just from the reveal trailer it’s going to be a wildly different game in a lot of ways. The set up isn’t the same and I know damn well they are redoing the Ashford lore. Overall I’m pretty pumped and I’m sure it’ll be a good time (even Resident Evil 3 (2020) wasn’t all that bad.) May the gaming gods bring you glory.

Until Dawn 2 reveal trailer

Until Dawn was one of my biggest surprises of the PS4 era. I loved the story, the atmosphere, and there was passion behind it. I never really expected a sequel to Supermassive’s masterpiece. Upon seeing this, I’m just very confused how this is a Until Dawn 2. I feel like this might’ve been a project they slapped the title on to generate buzz. It doesn’t look bad by any means, just hardly what I think any of us were expecting. Hopefully we’ll get a better idea what’s coming soon. May the gaming gods bring you glory.

Dune: Awakening Arrives On Console September 22nd!

Dune: Awakening arrives on PlayStation 5 and XBOX on September 22 — alongside a full single-player mode, new scalable difficulty and game customization options, the epic conclusion to the story in Book One, and more. All additions will also be available on PC.

The best version of Dune: Awakening yet
New and returning players alike on PC and console will land on Arrakis September 22nd with access to everything added and improved since PC launch, plus all the new additions and improvements coming with the September release.
For a full overview, check out the infographic below and read today’s announcement on DuneAwakening.com.
The game is also coming to XBOX Game Pass as an XBOX Play Anywhere title and will be Handheld Optimized, so you can play it across XBOX on PC, XBOX Series X|S, ROG XBOX Ally, and XBOX Cloud with full cross-play and cross-progression support.
Beyond consoles, the game is also Steam Deck verified and supports GeForce Now.

The Cabin Game reveal trailer

There’s a few rare times I see a trailer for anything and truly have no idea what the hell went on. This game is one of those cases. I got a bit of a PT vibe meets Cabin in the Woods feel which could be pretty cool. Some of the imagery was interesting. Honestly this one of those games I’m pretty invested in just to find out what the hell is actually happening. May the gaming gods bring you glory.

Space Haven Steam Review

Space Haven is the newest ship-building colony manager from Bugbyte, and they were kind enough to hook me up with a copy to check out. This one is a hard one for me to review. On one hand, I love the concept; on the other hand, I am so bad at the game. This isn’t the game’s fault, the game; there is a VERY extensive tutorial. I know, as a reviewer, I am not supposed to admit to any of this. There is probably some special place in reviewer hell I will go to, or a list I get added to where IGN or Game Informer will never hire me. Spoiler alert, that was never going to happen anyway.

The general idea is this: you build a ship as your people attempt to find a new world to live. Now this can be one large ship, or a series of small ships if you want. I won’t lie, there may be an advantage to one over the other, but my people keep dying. Once from a lack of oxygen, once from a lack of food. Pretty sure they just killed themselves once because they didn’t want to live with me anymore, but I can’t prove that one.

Jokes aside, my only real complaint about the game is that the only true mission of the game is to find Eden; everything else is more or less the same thing over and over again as you jump between systems. The good news? This is more than enough for most people. Proven by the fact that the game is sitting at very positive reviews on Steam with over 5000 reviews. My lack of skill aside, it is still an 8/10 title. Just be prepared for a long but needed tutorial. Best wishes, and may the gaming gods bring you glory.