Lee Cronin’s The Mummy

The Cannon’s are a happy family on a business trip in Egypt. Things go horribly wrong when their daughter Katie gets snatched out of their yard by a mysterious woman. For eight years, there’s no word, no updates. Katie is gone and the family moves on with their other daughter. Until miraculously Katie is found alive inside of a sealed sarcophagus. She’s virtually catatonic, malformed, malnourished and…ok, there’s no feasible way this kid is alive. But they take her home…

I’ll be honest, I’m having a hard time just getting through the recap of this damn movie. This isn’t The Mummy (2017) which wanted to to desperately wanted to be a MCU movie and kick off its own. Cronin instead wanted to make another Evil Dead movie; so much so I’ve seen this film included in way too many Evil Dead series countdowns. Katie is basically a Deadite. There’s a evil book that sounds awfully similar to the Necronomicon and she’s possessing people, there’s gross scenes of bodily harm and general possession movie tropes. I can’t say I was invested in any of the characters and for pretty good reason. The parents are pretty crappy. Not bad people, just dammit they are stupid from how Katie gets kidnapped to the level of ignorance on display when the full on horror movie shit starts kicking up. The kids are fine actors but I never found them scary. The effects are fine, mostly, but the gore is clearly trying to gross you out. I think the best way I can describe this movie in a nutshell is it’s trying to be modern Evil Dead without anything that makes Evil Dead special. Lastly, I’m going to say this movie is over 2 hours and it absolutely feels longer; Oppenheimer felt quicker by comparison.

In the end, watch the classic Mummy movies. Karloff, the Hammer movies with Christopher Lee, the classic 90’s Mummy movies with Brendan Fraser- you can’t got wrong. Friends don’t let friends watch Mummy 2026. May the gaming gods bring you glory.

Harry Potter 2026 trailer 2

My feelings on the Potter series are pretty mixed overall. I’ve loved it, hated it, appreciated it, and now I’m just numb to it. Part of it was growing up during the height of Potter mania. Admittedly J.K Rowling has soured the overall experience of her work for me over the years.

When we got the first trailer for the reboot, I was very meh to it. Mostly I just felt like it was the same exact movie with different faces. Watching the second trailer, all that kept running through my head was “we have Harry Potter at home.” Hogwarts, the uniforms, the scenery looks strikingly similar to the original movies only without natural color grading (I seriously hate modern filmmaking’s hatred of natural lighting). I mean, it looks fine for what it is. If this was the first attempt at bringing the Wizarding World to screen, I’d honestly be fine with it. However, the others exist and were mostly bright, enjoyable and full of heart. I’ll give the new series a shot but I’m not getting my hopes up. May the gaming gods bring you glory.

Maneater 2 announcement trailer

Maneater was a blast. Pure and simple. Fun, goofy, bloody, weirdly educational fun. Seeing confirmation we’re getting a sequel absolutely brought a smile to my face. I can’t wait to see what kind of bizarre mutations we’ll get and hopefully some new ways to devour our prey. I liked that there will be new predators as well to face off against. As you’d imagine, I’m really pumped to dive back in as a shark. May the gaming gods bring you glory.

Until Dawn 2 release date trailer

I’m still very confused how this is a sequel to Until Dawn. I gave some leigh way when the Until Dawn 2 reveal trailer dropped. After getting a more in depth look, I’m still fairly convinced the title was tacked on for brand recognition. On it’s own, the game looks nice visually so far. The story elements aren’t really grabbing me so far. I’ll keep an eye out but in the end I’m not really anywhere near as hyped as I should be. May the gaming gods bring you glory.

No Rest. No Peace. Guns of Eschaton reveals new trailer confirming 2026 launch

In Guns of Eschaton, every bullet counts — including the ones you don’t fire. Players must study whatever is trying to kill them, while never knowing quite enough to make the journey feel safe. Old-fashioned guns may replace swords, and a demonic train may replace a dragon, but the philosophy remains: understanding your opponent is just as important as mastering your own arsenal.

A deep progression and buildcrafting system gives players the freedom to develop their own approach to the apocalypse. Firearms, different ammunition types, occult abilities, talismans, armor, consumables, and active and passive skills can be combined into highly individual builds, creating different solutions to the challenges of the world. There is no single way to become a legendary gunslinger.

The apocalypse doesn’t have to be faced alone. Guns of Eschaton was designed as a solo-first experience, with co-op offering a different way to experience the journey and adding another layer of replayability. Playing together brings a new rhythm to the game, introducing different strategies and tactics for shared survival. The challenge and the story remain, but sharing the journey changes the experience.

A World Built to Be Discovered

The distinctive visual identity of Guns of Eschaton was shaped by acclaimed worldbuilder and Art Director Viktor Antonov, whose work helped define the worlds of Half-Life 2 and Dishonored, among other celebrated titles. Working alongside Eschatology Entertainment’s international team of experienced developers and artists, Antonov established a visual language in which architecture, environments, characters, narrative, and game design are closely connected.

The result is a handcrafted world that takes the familiar imagery of the 19th-century American frontier and transforms it through occult horror, mythology, religion, history, and the supernatural. It is a Wild West players may recognize from films, books, and popular culture — but one now burning in the flames of the apocalypse.

Rather than simply providing a backdrop for combat, the world itself is part of the experience. Exploration, environmental storytelling, encounters, and player decisions gradually reveal what happened to this frontier — and what role the player has in its fate.

No Rest. No Peace. Guns of Eschaton launches for PC, PlayStation 5, and Xbox Series X|S in 2026.

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, master precise timings and calculated parries, and wield mystic abilities granted by the occult.
  • Build your legendary gunslinger: Create a playstyle of your own through deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, discover powerful synergies, and learn deadly tricks from legendary gunslingers.
  • FPS gunplay meets Souls-like combat: Familiar principles from two established genres are rebuilt around one combat philosophy. Precision shooting, weapon mastery, enemy knowledge, resource management, timing, and buildcrafting come together to create an FPS where simply pulling the trigger is rarely the whole answer.
  • Explore an occult apocalyptic West: Journey from East to West through an original world shaped by Viktor Antonov’s distinctive art direction. 19th-century frontier Americana collides with occult horror, mythology, religion, and the supernatural as the Old West burns in the apocalypse.
  • Find your own way through the end times: Weapons, abilities, equipment, builds, exploration, and player choices allow different players to approach the world and its challenges in very different ways.
  • Ride alone or together: Experience the complete journey solo or alongside an ally in co-op, with full progression allowing players to tackle the challenges of the dying world. Alone, it is a personal test of mastery. Together, it becomes a different experience built around coordination and shared survival.

Night of the Living Deadpool

Aren’t you just sick of zombies? Well, I’d bet Wade sure is. After waking up from a gnarly food coma, our favorite (or not so favorite) Merc with a Mouth finds himself in the midst of a zombie apocalypse. Along his quest for a cure he encounters survivors, lunatic church grannies, and the revelation his healing factor maybe the world’s last hope or the final nail in it’s coffin.

So I gotta start by shouting out our mutual friend and battle buddy Arragas for the epic comic haul. Honestly, Deadpool has always been special because he was my gateway into reading Marvel comics. Stories like this are a prime example why. It’s not a long read and it doesn’t require homework or an encyclopedic knowledge of characters to enjoy. Bunn, who also did a great job writing Deadpool vs Carnage , fills the story with humor and the all so important drops of pathos many forget to include with Deadpool. I like the zombies are vocal and actually tragic, lamenting their undead fates and feeling sorrow for the pain they are causing. The art is really eye catching, predominately black and white with Deadpool and his speech bubbles being the only color- a cool nod to Kirkman’s Walking Dead books. The book pokes a lot of fun at everything from Walking Dead to Evil Dead to NIGHT OF THE LIVING DEAD and Dawn of the Dead . In the end, this is damn quick, fun read that I highly recommend checking out. May the gaming gods bring you glory.

Marvel’s Spiderman 2

We pick up our tale of our favorite wall crawlers not too long after Marvel Spider-man: Miles Morales . Both Peter and Miles are struggling balancing lives as regular guys and superheroes. A random attack from Sandman sets the spiders on the path of a powerful new adversary on the hunt not only for them but their strongest, most dangerous villains. Enter Kraven and his mercenary army. If that wasn’t enough, Peter’s world is turnedupside down again when his best friend Harry turns back up-better than ever. Seemingly cured from his deadly illness with a mysterious black suit that grants him incredible powers of his own, but at what cost?

Spiderman 2 could be in the running for best superhero games I’ve ever played. A few things keep it away from that coveted spot. First, the MVP of this game is easily the traversal. Not only is web swinging and Spidey’s signature acrobatics fine tune flawlessly, we also get the web wings which add a whole new layer to getting around. Combined, getting around a truly humongous New York is a marvel just in itself. I really loved the story as well as its take Kraven the hunter and the Black Suit saga. A lot of people hated this universe’s take on Venom but I actually found this version of Harry Osborn to be my favorite. I found him likable, sympathetic, and menacing once Venom is born. Plus, Tony Todd was perfect voicing the lethal protector. My only issue with the story is I wish we got more. There are a lot of great plot threads and follow ups that I feel were a mistake to leave all for the 3rd game.

Combat takes some getting used to. This game leans as heavily on the new implemented parry mechanic almost as much as Doom: The Dark Ages did. The game is definitely the most difficult of the trilogy and at times I did get frustrated with the parry, dying more than I did in the previous games.

I feel like both characters were well done and feel pretty unique. The black suit abilities are nuts and I loved them to death. I like that both characters get there own individual side missions that actually add to their stories. The villain roster is a lot smaller than the first game but they are all well done. Kraven is a absolute beast and Venom is peak after years of those awful movies.

In the end, Spiderman 2 isn’t perfect. I still say Marvel’s Spider-man is still better but is still a damn good sequel that is almost great. I highly recommend checking it out. May the gaming gods bring you glory.

Lootbound Steam Review

Lootbound was sent my way by the nice folks over at Artdock Games, which I always appreciate. Lootbound, at its core, is a roguelike with turn-based combat that is made for people who want a simplistic game to kill some time with for not a lot of money. If you go into this with that in mind there is a lot of fun to be had here, but if you are expecting a huge, in-depth game, you will be disappointed.

You start the game with one character, and each run you start alone. As you progress, you can pick up weapons and items to fit into your inventory. You can also recruit several companions such as a paladin or bard. These later become people you can start as. You don’t control them, as they are their own people. They are still super helpful, and you can outfit them with gear just like you do yourself.

As you lose runs, you unlock more ways to power up your team with permanent buffs, which make runs easier. You also unlock them if you win, but the first couple I unlocked I did because I lost; admittedly, it is based on total runs, not wins or losses.

This is where a lot of people leaving negative reviews seem to have an issue. Most of what you are doing is powering up and making “numbers get bigger,” and the game lacks strategy; this, however, is the strategy. Knowing what to pick and how to fit the most into your inventory is the challenge. The game isn’t perfect, but it is also only $15. Is it perfect? No, it also isn’t even a great game. It is, however, a good game. A solid 7/10. Best wishes, and may the gaming gods bring you glory.

Tigers Rampage (2026) Movie Review

My friend Mike, every so often, will say, “Hey, Savior, this movie was horrible; you have to see it,” but it’s super rare he ever says dude this movie was so bad, do not watch it. In fact, I don’t remember him ever saying it. So last night when he finally said it, I thought I have to know how bad it is.

So there is the trailer; feel free to watch it. The premise isn’t great, but I have seen worse. A bachelorette party gets ruined by tigers that escaped because of a storm that ruined a zoo. I can get behind a gore fest. This trailer does not warn you about how bad of a time this movie is about to be.

Now, full disclosure. I am not bashing the people in this movie. The ladies in Tigers Ramage all did a great job with what they were given. I do want to make that perfectly clear: I am not an actor, so nobody come and tell me to act better; I probably could not. I could, however, make better decisions when making the movie itself. Dominic Nutter, the director, really needs to work on his craft. Normally, I don’t put spoilers in my reviews, but here is your warning. Spoilers are in coming.

Last warning: spoilers coming, any second. Stop reading if you are going to watch the movie, even tho I am telling you not to. So here we go, first off the tiger looks pretty good, but the deaths all look horrible. Worse, the movie doesn’t make much sense in a lot of ways. The storm was bad enough to destroy entire buildings and rip roofs off buildings. Every animal is fine, and the tigers were kept in by a chain-link fence.

Moving on from that, they learn about the animals at the end of the movie, which is after about two days of drinking. The storm happened the night before they arrived, which destroyed the zoo. This is fair, except they learn the only road in or out of town was flooded by a small amount of rain the day they got there. They are also told it will only be flooded for 24-48 hours. How does a small rainstorm flood something when a storm that tore roofs off buildings didn’t?

It gets even worse; they keep sending a blind woman to run errands for them, go get the chick from the hot tub right after we learn a tiger is killing our friends. She can’t see the damn tiger. Then they have to go save her. Now the blind woman does set a tiger on fire, which was badly done. She also kills one when somehow it mauls her and breaks her sight stick, and she stabs it once. She is unharmed, however. Yes, in the end the sole survivor is a blind woman who kills two tigers, one in hand-to-hand combat. Most of the story involves her coming to terms with not marrying her cheating husband because I guess it was actually a female empowerment story. Nothing about this movie makes it worth watching; worse, this might have been a decent gore-fest movie or even a decent love story thriller with better writing and a better director who could have made decent decisions. Skip this one, however, and may the gaming gods have mercy on your soul if you watched this one, and may they bring you glory if you haven’t.

Avengers: Doomsday trailer 2

So besides the X Men MCU casting reveals, we got a huge surprise at D23 2026, a full 2nd trailer for Doomsday not too long after the first dropped. Doom seemingly looks perfect so far (thank god). RDJ drops one of the coldest lines in the whole MCU at the end, followed by the iconic Avengers theme-perfection. I loved the gravity of the trailer as well as a lot of the visuals. My only real complaint is the implication how they changed Doom’s backstory. It’s not terrible by any means, especially given the ones we’ve had on screen before, I just always loved Doom’s tragic, dark, crazy ass origin story vs the implication he’s a broken hearted family man now. In the end, I’m incredibly hyped and I’ll definitely rush to see it. May the gaming gods bring you glory.