Spaceslog Beta Review

Spaceslog is an upcoming space colony simulator, set to release in 2026, from Produno Games Studios. They were kind enough to send me a beta of the game. The game is set to release into early access on April 3rd.

If you have ever played games like RimWorld, you are familiar with the general concept of how the game is played. You make a few characters with different stats and personalities, and you build your ship. You set areas for cooking or storage and build sleeping areas and what have you. This game does nothing to reinvent the wheel, so to speak. It does, however, give you a new setting to play a genre many of us love.

The setting works out well, but more importantly, for those in the beta, the game has gotten consistent updates. I had a few complaints as I was making notes for my review about things like the pathfinding, but that has been taken care of in a recent fix. Trying to play with a controller gave me issues at first so I didn’t bother. It turns out there was an issue with using a controller if Steam was already running, but the controller wasn’t launched VIA Steam, and that was also taken care of. The game also works pretty well with an Xbox controller, tho I do prefer it with a mouse and keyboard, admittedly.

I’m not going to give this game a score, as I am only playing a beta that won’t be released for several months. The state it’s in is very much playable, and with the amount of updates they are putting out, I am pretty confident that come its April launch, we are looking at a solid title worth keeping an eye on for fans of the genre. It may not ever be equal to Rimworld, but it is shaping up to be a nice alternative. Best wishes, and may the gaming gods bring you glory.

The Axis Unseen

The Axis Unseen on Xbox Series S/X was sent to me by Dark Product, you may know them as the people who also brought you Ratshaker PS5 Review, which was one of the more wtf games I played. Now, The Axis unseen isn’t in the same realm, and it was made by a solo developer (Nate Purkeypile), and I have to say, while I have played a lot of games made by solo devs before, not many are this ambitious.

At its core, this seems to just be a hunting game where you explore, kill strange creatures, and see what you can find. Dig a little deeper past the opening bits, and you will see it is so much more than that. With a soundtrack made by Clifford Meyer of the bands ISIS and Red Sparrowes, you will quickly find yourself hunting mythical creatures, enriched with folklore to heavy metal music that truly fits the landscape.

There is a minimalist approach as well to this game, which I normally don’t like, but The Axis Unseen manages to make sure you don’t lose any information. At the push of a button, you can check how many arrows you have, but this isn’t a wasted movement since this is also how you check wind direction. You bow itself holds a wealth of information as well.

There are some downsides, if you can call them that. The story is hidden behind journal entries that can be long. If you don’t want to explore or hate reading, this could be a problem for you. The game does have a pretty steep learning curve as well, but the game pretty much has every difficulty option you want, to the point that there is a pacifist mode where enemies won’t even attack until you attack them. While you won’t be able to beat the game like this ( you basically have to kill stuff, obviously), it will let you explore at your leisure and only fight when you choose to.

Is this game great? Honestly, no, there are some bugs, and the enemies are a bit weird in their movements. Is the game good? Absolutely, it is. The game is a 7/10 experience that can easily improve with an update or two. Best wishes and may the gaming gods bring you glory.

The Hunter Call of The Wild Premium Trophy Mount DLC Review

Yesterday, you may have read my review for The Hunter Call of the Wild: Scotland Hunting Reserve DLC Playstation 5 DLC Review. Well, today we are talking about the smaller, but for some of you, just as important Tropy Mount DLC. Once again, Avalanche Studios was kind enough to send me a copy of this to check out, so I would love to thank them for this once again.

The real question with all of these DLC packs is, are they worth the price point? This one is smaller, only $4, and comes with a few things that I will copy and paste from the PlayStation Store as to not mislead anyone.

THE PREMIUM TROPHY MOUNT PACK – EVERYTHING YOU NEED TO CUSTOMIZE YOUR COLLECTION
THIS PACK CONTAINS

One Special Floor Mount – Supports Red Deer, Black Bear, Wild Boar, Roe Deer and European Bison
One Special Wall Mount – Supports Red Fox, Ring-Necked Pheasant, Merriam Turkey, Coyote and Canada Goose
Four Premium Platforms per size (40 total) – Authentic display to admire your achievements
Four Premium Plaques per size (16 total) – Museum-quality presentation of your trophies

Blackbear looks great imo

The real question for all of you is, do you enjoy mounting trophies and hunting these specific animals? For example, I have only shot a handful of birds my entire time playing the game, never shot a boar, and only a couple of coyotes when missions demand it. Being from Pennsylvania, however, I have hunted deer and bear all day because I don’t get out to hunt much these days in the real world. If you aren’t going to hunt these animals, why spend the $4? On the other hand, if your bread and butter, so to speak, are these animals and you love mounting your best kills, this is money well spent.

I can’t say this is a great DLC for everyone, and we all know I judge games and DLC based on the value it brings and how well it is done. For $4 and the right buyer, this is a 9/10 DLC. But think hard before you purchase it, because a lot of people will be spending $4 on content they will never use. Personally, it would be well worth the $4, for I know a few players who should never purchase this. Best wishes, and may the gaming gods bring you glory.

The Hunter Call of the Wild: Scotland Hunting Reserve DLC Playstation 5 DLC Review

It’s that time again, my friends at Avalanche Studios have hooked me up with the new Call of the Wilds DLC, this time we are in the Scotlands Reserve on PlayStation 5. This time, we are asking the question, is it worth $12? Well, it is a simple one. Do you want new animals to shoot? This bad boy has 17 new ones. Do you care about the quest? This is packed with 8 main quests and 10 side quests. Some serious, some less serious. One of the first I came across was hunting some haggis.

Here is the important part to me, however, because truthfully, if you enjoy the game, you obviously want to do these things anyway. How does the map look? This map is absolutely beautiful. The views are breathtaking. I spent some time just riding around on my ATV, just taking in the sights or walking around. This might be my favorite map that the game has.

I truly can’t say enough about how great this DLC is, not because it does anything new or unexpected, but because the map itself is everything I had hoped for. It adds enough animals to hunt to be worth it alone, but the map is fantastic. This is a short review, I know, but it is an open map with great views, and it is easy to hunt. Also, if you have the feeder DLC, it becomes a great way to make money. It is a 9/10 DLC in my opinion. Best wishes, and may the gaming gods bring you glory.

Beneath Playstation 5 Review

Beneath is a first-person shooting horror game sent my way recently by the kind people over at Wired Productions. There has been a significant update recently that added a really interesting way to play the game. It focuses on a new retro look and gives it a 90s vibe. You can check out the trailer below. If you enjoyed the game before, I highly recommend jumping back in and checking this out. It is very well done. You can see the trailer for this below.

Now, for the base game itself, you start out under the sea itself as part of a crew investigating a submarine that many people have searched for decades to find. After a brief talk with your daughter and another friend, you make your way inside, only for what feels like an earthquake and an impending storm to halt your investigation. As you make your way back to your ship, some weird things start happening, and worse, you receive a distress signal from your ship above.

You eventually find yourself back on the ship, struggling to find your daughter, surrounded by dead bodies. These won’t stay dead long, and armed with nothing but a pistol, I found myself quickly overwhelmed and died a few times. Turns out you don’t have to kill everything you come across here.

After a great scene, I won’t spoil it for you. You wake up in a station, lost and confused. This is where the game starts to pick up. Up need to investigate the surrounding area and find a weapon to defend yourself from all sorts of threats, some as mundane as the station’s human security, and things that are far worse. Unlike most horror games, the fear isn’t generated by getting lost; the game actually posts maps for you to follow if you pay attention. The fear is from being in an environment that feels quite real. The place isn’t huge; it feels like a place people may actually work. Signs are hanging to show which rooms do what, bathrooms are properly labeled, offices have numbers, and elevators are properly labeled. There are even arrows showing where things are.

The fear is not knowing why things are the way they are, or what is around the corner. Papers are strewn about, and power comes and goes in certain places. Security is looking for someone or something, it seems, and many of them seem scared. Reading emails on computers that are left on paints a picture that something isn’t right, and the friendly people you meet as you struggle to save your daughter have very few answers.

The gameplay itself is solid; the guns could feel better, but this isn’t meant to be a simulator. This is a budget title after all, only costing $20 after all, and at that price point, I have no issue recommending this and calling it a 7/10 title. Also, knowing there are plans through 2026 to add more modes to the game, horror fans should really check this out. Best wishes, and may the gaming gods bring you glory.

The Flies Inside

Ho ho ho, Merry Christmas, happy holidays, and Yippie ki ay motherfuckers one and all! I bet this ain’t what you pictured a Savior gaming Christmas special, but here it is. On a day of love, family, and glad tidings, I wanted to talk about our own Torsten’s book, which debuted back in 2021, and in many ways, is the opposite of everything I just mentioned. So let’s look at The Flies Inside.

Charles Porter’s world has been shattered when his love, Remy Wade, commits suicide. Charles had never seen so many flies in his life. Riddled with guilt and longing, Charles descends into madness, unable to leave his shabby apartment for fear of the Vultures outside, leaving his only company to be the unending hordes of flies that promise him the impossible. But is Charles a victim or simply an evil getting his just desserts?

So Flies is Torsten’s debut as an author, and to his credit, he does do some things incredibly well. The book starts with a hard-hitting opening. The body horror is really damn gross and unnerving at times, and I genuinely wanted to know what the hell was really going on. He said he was inspired by Resident Evil 7 and The Shining movie; I can believe it. As for flaws, well, most of it is in the design of the actual book. There are no page numbers. The formatting is cramped, and the printing is small, so it’s physically hard to read. You can also see where the interior needed more work, as when it was printed, more care needed to be taken. The book is short, at roughly 160 pages. I’m torn on the length; I can see it being better if it were a little bit longer and drew out the relationship a bit more, and developed the pretty vanilla detective investigating Remy’s suicide. In the end, it’s a pretty solid first go at writing a book that I recommend checking out. You won’t find many books for $10 with this much heart despite its flaws. Best wishes, and may the gaming gods bring you glory.

Lonely Mountains: Snow Riders – Highlands Playstation 5 Review

Yesterday, you may have seen my review for full game review for Lonely Mountains: Snow Riders. Megagon Industries was also kind enough to send me a copy of the Highlands DLC to check out. I won’t be talking much about the game itself here because I recently covered that; instead, we will be discussing is the DLC is worth the $8 price tag.

First, the new slopes. There are 4 new trails with 2 slopes each. All of them add new challenges and times to beat. If you read my review, you would know I spent most of my time smashing into trees once again. I won’t hold my lack of skill against the game, however.

For those who can play the game well, all new leaderboards to master and climb. You won’t see me on them, but you guys feel free to set all sorts of new records.

This DLC also comes with new cosmetic armor to unlock, for example, the armor my character wears. It doesn’t offer any real protection, but it looks hilarious. So does the kilt. This brings us to the conclusion: is it worth $8? Truthfully, it all comes down to do you enjoy this game. Despite my crashing more than a toddler left alone with his Halloween candy, and the sugar wearing off, I am still having a lot of fun trying to figure out the best way to shave a few extra seconds off my time. A few extra trails and cosmetics are a nice add-on. It surely won’t be for everyone, however. It is a 7/10 DLC that only the most avid fans will want to pick up at full price. Best wishes, and may the gaming gods bring you glory.

Eldegarde, a multiplayer action-RPG from Blizzard veterans, launches in January 2026

Developer Notorious Studios, formed by Blizzard veteran Chris Kaleiki (World of WarcraftWrath of the Lich KingMists of Pandaria), has worked closely with the game’s community over the past eleven months, shaping and improving the core multiplayer experience, adding in brand new maps and new classes such as Paladin and Wizard.

Eldegarde’s 1.0 launch also introduces a PvE mode, allowing more casual players to jump into the classic pulp fantasy-inspired world of Eldegarde, learning its combat mechanics and map intricacies without the threat of other players.

“We’re incredibly excited to finally launch into 1.0,” said Chris Kaleiki, Founder of Notorious Studios. “Early access has been an incredibly useful and rewarding experience, allowing us to shape and refine our game alongside our dedicated community.”

“Beginning life as a hardcore PvPvE game, over time we learnt that players also wanted a PvE experience, something akin to a ‘mini-MMO’, if you like. Eldegarde is indicative of that effort; it is the name of the world in the game, which now provides a variety of experiences including PvE, PvP Arenas, a Social Hub and PvE Dungeon, ready to welcome in new and returning players alike.” 

Eldegarde launches into 1.0 on Steam on 21 January 2026. In the meantime, players can still purchase the game in Steam Early Access today, and upgrade to 1.0 for free come January.