MXGP 26 Revealed With New Gameplay Trailer

Unreal Engine 5: a photorealistic technological leap

Thanks to the transition to Unreal Engine 5, MXGP 26 achieves a historic visual milestone. The trailer showcases this striking photorealism through wide environmental shots, ultra-detailed mud textures under the rain, and precise mechanical close-ups (suspension, exhausts).

Redesigned physics and total helmet-cam immersion

Immersion is taken to the next level, notably through a gripping first-person helmet view, fully rewritten motorcycle physics, and completely reworked rider animations. The rider reacts dynamically to the track’s terrain, adopting realistic body movements during jumps, flat or banked turns, and while navigating ruts. Furthermore, the bike and gear progressively get dirty throughout the race, depending on the weather and soil conditions (dirt, sand, mud).

“Dynamic Deformation”: a living track that evolves in real time

The terrain in MXGP 26 is now alive. Dynamic deformation technology alters the track as riders pass through. As shown repeatedly in the trailer, the continuous passage of bikes digs deep, persistent ruts lap after lap, forcing players to constantly adapt their racing lines. Within just a few laps, the track is completely transformed from the start of the race!

Official 2026 season content in the spotlight

The trailer highlights a preview of the game’s rich official content and customization options:

  • Iconic Tracks: Including Bariloche in Argentina (volcanic soil), Riola Sardo in Sardinia (sand), Pietramurata in Italy (compact dirt), and Loket in the Czech Republic (hard-pack dirt).
  • Elite Riders: Across both MXGP and MX2 categories, players will find stars of the sport such as Romain Febvre, Maxime Renaux, Kay de Wolf, and Calvin Vlaanderen.
  • Full Customization: A comprehensive editor allows players to design their rider and customize official machines from championship manufacturers (Kawasaki, Husqvarna, Yamaha, KTM, Honda…) with gear from leading brands (Fox Racing, Alpinestars, Scott, Airoh, etc.).

Whether competing in intense online races (up to 10 players), engaging in Grand Prix, Championship, and Time Attack modes, or freely exploring the vast training grounds of The CompoundMXGP 26 stands out as the ultimate motocross experience.

MXGP 26 will be available in October 2026 on nacongaming.fr, PC, PlayStation®5, and Xbox.

 The Mound: Omen of Cthulhu PlayStation 5 Review

The Mound: Omen of Cthulhu on PlayStation 5 is an interesting game sent my way by the kind folks over at Nacon, which I always appreciate and enjoy working with.

The story is a simple one: there is an island with a cursed jungle on it full of treasure, and you and your people want that treasure. Others have tried and failed, and you and your friends are about to find out exactly why they failed.

You will start out on the ship and choose a mission and some gear. This might be a sword or an axe or something like a musket or bow. This is a game I will be perfectly clear from the get-go, is meant to be played with friends, preferably friends you play normally with. Solo is an option, and it will even spawn a helper, but at higher-level contracts they seem kind of useless.

Those higher-level contracts are also where the difficulty of the game really kicks in. See, after a while you will discover there just aren’t enough weapons for everyone, which is great because sometimes someone needs to carry a lantern and someone needs to keep space open for all that beautiful loot you need to bring back. How are you supposed to do this alone, even when the game tones down the difficulty for you? With randoms, this becomes a problem because you don’t know anyone’s skill level or what they are best at.

While the game has issues, it truly nails the survival horror aspect. Lovecraftian horror is always hit and miss with me because it needs to be both scary and creepy, but many people try far too hard, and Nacon managed to avoid that with The Mound. While the game has its issues, the horror part isn’t one of them. The game is a 7 out of 10 that, if you have a consistent group, is worth picking up. Best wishes, and may the gaming gods bring you glory.

Astaryn RPG Idler Steam Review

Astaryn RPG Idler on Steam was sent my way by Watercolor Games. This was honestly one of the weirdest, yet easiest games I have ever had to review. You just toss it on in the background while you are on YouTube or whatever else you are doing, and away it goes. Go back to it and switch what your character does, and just ignore it again. Now I know this sounds like every other idle game in existence, but why should you spend $4 on it? You should, by the way.

Each action you take leads to another; combat helps level things like your combat skills or vitality when you take damage. To heal, you need to level up your provisioner skill. To level provisioning, though, you need something to cook. This means you need to use your angling skills to fish. If you ignore the game too long without ever switching what your character is doing, you will end up with no growth.

You can earn gear by drops in combat; stronger monsters drop better gear, obviously. You can fight stronger monsters by doing missions and by focusing on increasing your stats in a way that makes sense, and by selecting the right talents. The game is very deep for what it is and for the price. The more you play, the more you can upgrade your character to stay away longer. You start with a 24-hour timer that will stay idle, but there are upgrades so you can go longer. As of right now, I can stay away for 48 hours, and my character will stay idle and do his own thing. This is probably the most intricate idle game I have played, and for $4, it is hard to beat. It is an 8/10 title. Best wishes, and may the gaming gods bring you glory.

Welcome to Kowloon Xbox Review

Welcome to Kowloon on Xbox was sent my way by Axyos Games. You may remember them from Apartment No. 129. This game is kind of similar, except we have now hit the point where the horror aspect is that you are simply a young person trying to find a cheap apartment.

This good boy is hungry, get food from the store and feed him.

You will be checking out Kowloon, a city that I hope has seen better days; otherwise, this run-down, creepy place was built like this on purpose. As you explore for about an hour, which is how long it takes to beat the game, you will come across a few crazy residents. You will discover why the rent is so cheap; you aren’t meant to leave. Honestly, with such a short game, I can’t say too much without spoiling it. Suffice it to say, the game is short but sweet. The atmosphere is tense right from the start, the game controls well, and you really feel like you are in a small, cramped building in a poor neighborhood.

I would get drunk and fall off this instantly

The game costs $10 and is a quick play, with some easy achievement points. I won’t say it is worth it for everyone, but if you are looking for something quick and interesting to play, there are worse ways to spend a night. It is a 7/10 experience. Best wishes, and may the gaming gods bring you glory.

Dig Into a Cozy Mining Adventure: Glintseeker Island Demo Launches on Steam July 16th!

 Do you yearn for the mines? Assemble Entertainment and Half Soup Labs invite players to uncover long-lost treasures in an exciting new demo of Glintseeker Island, available on Steam from 16 July 2026. Revel in the satisfying excavation mechanics of classic treasure-hunting games and enjoy a hefty slice of the full experience ahead of the game’s 2027 launch.

STOP! HAMMER TIME!

Glintseeker Island is a cozy mining adventure where you and your trusty hammer will uncover treasure, mystery, and the chance to rebuild a forgotten island. Descend into mysterious underground caverns to uncover rare artefacts, fossils, gemstones, and hidden secrets while upgrading your tools and expanding your abilities. When you poke your head back above ground, you can use your discoveries to rebuild a once-thriving village and help out its quirky residents.

This is your first chance for everyone to delve beneath the surface of Glintseeker Island and uncover the secrets that lie beneath the surface.

  • Explore two procedurally generated cave biomes across 15 floors
  • Excavate countless artefacts, fossils, gemstones, and treasures
  • Flog all your precious loot
  • Complete eight village restoration projects and side quests
  • Will you find the 0.2% demo-exclusive Soup Fossil?
  • Take good care of Shadow, your loyal canine companion

Can you dig it?

The new game will be unveiled as part of the Secret Sauce event on July 16, showcasing some of the most intriguing and exciting indie titles coming your way.

Verho – Curse of Faces PlayStation 5 Review

Verho – Curse of Faces was sent my way by Cobra Tekku Games and is an upcoming Dark RPG that you will be able to get your hands on July 30th. It is, however, available now on Steam. The best way to describe this game is if Kings Field or an Early Elder Scrolls Morrowind suddenly found itself much smaller with PlayStation 1 graphics and tossed onto modern consoles. This isn’t an insult; this was very much an intentional design choice.

The story is pretty straightforward; you find yourself in a land where everyone who arrives there loses their memory and wears a mask. The reason for this is that a curse has settled over this section of the world due to some sort of catastrophe that, for obvious reasons, nobody truly remembers. People have, of course, begun to piece some things back together over the last few hundred years. You are attempting to make your way to the old capital in an attempt to escape, like many others have tried and failed to do.

This is your save and fast travel point, not creepy at all. Not even a little.

This brings me to the gameplay and such. I will say right out of the gate, it won’t be for everyone. Many of you have no desire to play a retro-inspired RPG that is a throwback to when games had no auto-save, so if you die, it’s right back to the last save point. If this is you, you can stop reading; nothing I am about to say will change your mind anyway.

For those of you still reading this, the game is a treat in many ways, graphically and in the sound; it is an amazing throwback. Obviously, it isn’t up to today’s standards, but for when it is trying to mimic the game is beautiful and fluid. When I died, I felt like it was my fault. Jumping feels nice, sword play, and slinging spells are more than just hitting a button. If you simply slash your sword, you do very little damage. You need to hold the swing button until the meter just about hits the top. If you time it right, you will do max damage. As an added bonus, you can hold a sword and a shield but not lose the ability to use magic.

The game, however, is not perfect. There is very little direction, which is fine, but the results of going the wrong direction are deaths that cause loss of time and progress. Worse, the in-game guide won’t tell you plenty of things it probably should. Luckily, the community is very helpful, as are the devs. They happily point people on Steam to guides people have made. The game is long enough to get your time out of it in one playthrough but short enough to encourage multiple playthroughs, which is good because there are multiple endings.

Belive it or not, that’s the blacksmith

Now, is this game worth your money? This one completely comes down to how much you like retro-inspired games. For me, this was a 7/10 title. It is sitting at very positive reviews on Steam, and I think it deserves them. I enjoyed my first playthrough, and I will be playing it again. Best wishes, and may the gaming gods bring you glory.

Mega-viral horror co-op extraction builder ‘Grain Rot’ launching August 7 on PC

Team up with up to four friends as you control extremely flammable wooden vessels, breaking into underground ruins to salvage loot for your Outpost base. Be wary of monsters, your friends griefing you, and going too deep and discovering the Rot as you try to make it back in one piece and survive the next run.

Each time your vessel catches fire or gets smashed to pieces, your Living Spark will need to find and possess a new one, allowing you to keep riding the cursed elevator deeper in the search for loot. Furniture can be smashed to splinters as you use the debris for resources or feed it to the Grinder for gold. 

Create your own chaos by sending your pal’s Spark out of their vessel or simply leave them to fend for themselves against a horde of monsters. Who needs enemies when you have friends like these? Troll wisely, though: if everyone breaks then your loot is lost forever.

Grain Rot will be released on PC via Steam on August 7, 2026.

 “Tempest Rising” Releases New Steam TactiCon Demo Featuring 3rd Faction’s Upcoming Campaign Expansion

 Tempest Rising, the acclaimed best-selling real-time strategy game from Saber Interactive’s 3D Realms publishing label, Knights Peak, and developer Slipgate Ironworks, has released a new demo today on Steam for TactiCon featuring the first two missions from the new full-fledged single-player campaign for the game’s upcoming third playable faction: the Veti. Experience the next chapter in Tempest Rising‘s ongoing story in command of a unique force designed around subjugating and sacrificing its fallen enemies to power its conquest.

With Tempest Rising‘s new TactiCon demo, players can experience the first two missions from the enigmatic Veti’s upcoming story campaign, as well as the first two missions from the previous Global Defense Force and Tempest Dynasty campaigns. Players can also get a taste of the Veti faction on the battlefield in skirmish mode and custom multiplayer games.

The complete Veti faction, including a dedicated 11-mission single-player campaign and full integration in multiplayer, skirmish mode and custom games, will arrive later this year in “The Veti’s Wrath” expansion. Players will be able to experience the final chapter of the Tempest Rising saga, as the ancient and brutal Veti battle to reunite their technologically superior forces, turn the tide against humanity, and reclaim their place in a world they once ruled.

Nominated for Best Sim/Strategy title at The Game Awards, Tempest Rising transports you to a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. From epic single-player campaigns to ranked multiplayer and skirmish mode, you’ll experience fast, hard-hitting gameplay with classic RTS base building and unique asymmetrical factions. Take command of the battlefield, lead your armies in all-out warfare, and execute bold strategies to emerge victorious.

For more Tempest Rising, visit https://tempestrising.com, and follow the latest news and updates on X/Twitter and Discord.

Rally Car Mechanic Simulator PlayStation 5 Review

Rally Car Mechanic Simulator was sent my way by Ultimate Games, which is always appreciated. The game’s concept is very simple. You fix rally cars either for your team and your driver races them. After each stage, you fix things he breaks, feners, breaks, windows, whatever.

The game thankfully has multiple difficulty settings for how in-depth this goes; you can basically find the part, hold a button, and watch the magic happen as you take off each piece or go full-blown mechanic with no help and try to find each broken piece and screw yourself. I played on easy because I am not a car guy by any means.

All you really need to know about this game is: does this sound interesting to you? If not, nothing I am about to say will matter; skip it and save yourself $20. If you are still with me, you are probably wondering how it functions. Truth is, not bad. I have played a few of these games, and I have certainly played worse. I did have some issues with buying new items, but admittedly, that could be more of a user issue. If it is, however, it is because the game’s UI really could use some tweaks; certain things really aren’t very clear. The game is still a 7/10 experience, and while I didn’t much care for it, fans of the genre will. Best wishes, and may the gaming gods bring you glory.

Transport Fever 3 Showcased in Latest “First Look” Video

Transport Fever 3 challenges players to design, build, and manage transport empires spanning railways, roads, shipping lanes, and air routes across 4 distinctive environments, each with a unique set of challenges and gameplay possibilities. The game’s dynamic, fully simulated world evolves in response to player actions, with settlements and industries that grow and thrive as players improve the flow of people and goods using over 300 authentic trains, buses, trams, trucks, ships, planes, and, for the first time, helicopters. Players can delve into the details of the game’s extensive features through the first four “First Look” episodes, available here. A detailed breakdown of the features highlighted in Episode Five is available in the press kit here.

In addition to the new episode, press materials including high-quality screenshots, B-roll footage, and more can be found in the official press kit.

For more information, visit www.transportfever3.com and the game’s official YouTubeXFacebook, and Instagram pages.