Spiderman: Brand New Day trailer 2

The latest Spiderman movie has me more than curious. The character list is pretty eclectic and we have a wide variety of story arcs going on. I’m glad me get to see Spidey beat down Scorpion. I’m extremely confident Sadie Sink is playing Jean Grey after this trailer. I’m super pumped classic Hulk is returning but I’m a little disappointed we haven’t gotten any glimpse of Tombstone yet. In the end, this trailer actually got me pretty hyped and I can’t wait to catch it this summer. May the gaming gods bring you glory.

Can you Survive a Shift in ‘Happy’s Humble Burgatory’ a new Co-Op Cooking Horror From tinyBuild | Grill Burgers, Deliver Orders & Escape the Nightmare

To celebrate the announcement Happy’s Humble Burger Farm will be free to keep on Steam for a week, starting June 11

Grill burgers, serve customers, and hit your quota before the kitchen turns into a nightmare. When Asset Joy begins her hunt, try to escape alive and extract your hard-earned cash to survive another shift.

Key Features

●       COOK, SERVE, HIT YOUR QUOTA: You and your crew are hired to participate in an experiment run by the Paragon Corporation. It sounds like a standard fast-food gig: grill burgers, fry sides, pour drinks, work the register, hit your quota, and keep the customers happy.

●       ESCAPE THE NIGHTMARE: Every shift is a ticking clock – the kitchen always wins eventually. Once the simulation collapses, Asset Joy breaks containment and begins her hunt. The iconic mascot is back for blood – and you have only one chance to escape!

●       THE WALLS ARE LISTENING: The game reacts to what you say on the mic. Speak the wrong word, and Asset Joy will hear you. Speak the right incantation, and the kitchen warps. Learn how to use your words to your advantage, and what to never say aloud if you don’t want to anger the beast.

●       EVERY SHIFT IS UNIQUELY UNHINGED: 35+ modifiers ensure each run goes off the rails in a unique way. Rush Hour brings additional customers for a more profitable yet more chaotic shift. Profanity Policy punishes the team every time someone swears on the mic. Back Burner changes all recipes mid-run. You never know what to expect next.

●       EXTRACT YOUR HARD-EARNED CASH: Escape alive, and your earnings come with you. Spend them on boosters, sacrifice them to the ascension ritual to move the story forward, or gamble them on harder contracts for bigger payouts.

●       HAPPY’S HUMBLE SAGA CONTINUES: Burgatory is the next chapter in the Scythe Studios Universe, and a direct successor to Happy’s Humble Burger Farm – peeling back another layer of the Paragon Corporation’s reality-warping simulation program. Ready to go down the rabbit hole again?

Happy’s Humble Burgatory will launch on Steam July 16. Follow the developers on X to stay in the loop.

Popular medieval survival RPG Bellwright coming to Xbox Series and PS5 consoles on June 9th

Bellwright is a medieval open-world survival RPG where you can establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Now available on Steam Early AccessBellwright saw numerous updates that PlayStation and Xbox players can enjoy at launch, including the Halmare Isles map, offering over 10 square kilometers with all new story-based quests with multiple progression lines, expanded armor and equipment, new animals and buildings, and introduces a Loyalty & Faction system. 

This console edition of Bellwright has been optimized for big screen play with dedicated gamepad support. Offering new controls, this is the most accessible Bellwright has ever been, ensuring that console players can immediately get fully immersed in the world of Karvenia.

“We’ve always wanted to bring Bellwright to the largest audience possible, and now PlayStation and Xbox players will be able to play the full game with over two years of major content updates,” said Creative Director and Project Lead Florian Hoffreither.

Bellwright is available to wishlist on Xbox and PlayStation and is playable now in Early Access on Steam.

Inspired in Shovel Knight and Kirby, Mago: Hyperdelicious Edition Releases on PC and Consoles in Q4 2026 (Physical and Digital)

May 26, Miami, United States – Peruvian independent developer Dream Potion Games and ABONICO GAME WORKS, Resistance Studios, Selecta Play and Hidden Trap are proud to announce that they joined forces to bring the nostalgic and charming adventure platformer Mago: Hyperdelicious Edition in its best version to PC, PS4, PS5, Xbox One, Xbox Series S|X, and Nintendo Switch in Q4 2026. Additionally, the game will receive physical editions (standard and collector’s edition) for PlayStation 5 and Nintendo Switch

Mago: Hyperdelicious Edition is a retro-styled 2D platformer with RPG elements, featuring beautiful pixel art, original mechanics and charismatic characters. Embark on a thrilling journey as you run, jump, and wield your trusty wand to make your way through 8 vibrant and diverse worlds. Each world boasts its own distinct theme, mechanics, challenging bosses, hidden secrets, and surprisingly original mini-games.

Selecta Play has opened pre-orders for the Mago Hyperdelicious Edition physical editions in two editions: standard and Gourmet Box for PlayStation 5 and Nintendo Switch. The upcoming physical edition is scheduled to launch by November 30, 2026, with a standard edition at a price of 39.99 EUR / USD and a collector’s edition at a price of 69.99 EUR / USD and containing the following: Physical gameDioramaPostcards66 page collector’s manual.Collector’s box.

New content added in the Hyperdelicious Edition

  • New Post game World (Dream World). This new world has its own world map, 4 new boss battles, collectibles, a new “gameplay breaker” that plays like a Zelda dungeon, 3 new costumes, and a new mechanic that changes the world from dream to nightmare (changing tiles, enemies and music in real time).
  • New “Easy Mode”: The easy mode can be activated at any time. If you do, you get double health, pits don’t kill you instantly (they just send you back to the latest secure ledge) and checkpoints don’t cost orbs.


Auto Run feature: We have added an autorun feature that can be activated at any moment. This means that you no longer need to press the run button for the character to run.

GAME FEATURES

  • A nostalgic experience worth your time

A classic magical adventure with beautiful pixel art and intuitive controls. Travel a vast world with many levels, mini-games, and secret locations!

  • Unique areas to explore each with its own mechanics!

Hand-crafted levels, each with its own challenges: from colorful teapot prairie, a humongous tree guarded by a fierce centipede, ancient ruins of a mysterious civilization that rests on the back of a huge bird – this journey has it all!

  • You get a wand. You also get a mecha!

Use your magic wand to purify evil from the world, solve riddles by affecting your surroundings. Some levels allow you to use a powerful mecha robot. It’s time to show the villain’s enemies what you are made of (metal, mostly)!

  • A great variety of bosses and enemies as well as collectibles to unlock

Each level presents a different challenge, each boss – a new threat to overcome. By collecting secret orbs in each level you unlock new items and improvements. Can you find them all?

  • Chill in the beautiful town of Musicalia

Looking to take a break? In the town of Musicalia you can buy new upgrades and meet interesting characters, some you might even recognize!

  • An amazing soundtrack

Listen to a beautiful soundtrack brimming with nostalgia that will instantly bring back the nostalgia of the golden age of video games.

The Witcher 3: Wild Hunt – Songs of the Past Announced For 2027

The Witcher 3: Wild Hunt – Songs of the Past Announced

CD PROJEKT RED today announced that a third expansion to The Witcher 3: Wild Hunt, one of the most critically acclaimed and best-selling role-playing games of all time, is coming next year.

Snapshot

  • Songs of the Past is a third expansion coming to The Witcher 3: Wild Hunt
  • It will launch in 2027 on PlayStation 5, Xbox Series X|S, and PC
  • CD PROJEKT RED is co-developing Songs of the Past with Fool’s Theory
  • Songs of the Past will return players to the role of legendary monster slayer Geralt of Rivia for a brand new adventure when it launches in 2027 on PlayStation 5, Xbox Series X|S, and PC.

CD PROJEKT RED is co-developing the expansion with Fool’s Theory, a team comprising industry veterans who worked on The Witcher 3. More details on Songs of the Past will be released in late summer 2026.

The Witcher 3 has sold more than 60 million copies since its release in 2015 and is the winner of more than 250 Game of the Year awards and 1,000 industry awards. It lets players explore a dark fantasy open world as witcher Geralt of Rivia as he takes on the most important contract of his life: saving his daughter Ciri.

More information about The Witcher 3: Wild Hunt can be found on its official website as well as FacebookBluesky, and X.

BREAK THE CYCLE AND REWRITE YOUR DESTINY! REALM OF INK OUT NOW

About Realm of Ink

Realm of Ink is a fast-paced, ink-washed action roguelite where the line between fate and freedom begins to blur. As Red pursues the Fox Demon, she discovers she exists inside a story not of her own making, and the only path to freedom is rebellion.

In this living manuscript, every death reshapes the narrative. Players unlock new combat forms, supernatural abilities, and evolving Story Relics that transform each run into a new battle for survival. Along the way, they will confront powerful bosses guarding the truth behind the Ink Realm and encounter more than 20 mythical beings inspired by Chinese folklore and literature. 

With every slash, revelation, and rebirth, players move closer to breaking the cycle and writing their own ending.

Key Features

  • Endless Cycles & Rebirth – Break free from prewritten fate as you unlock powerful new forms with every run. Harness the Fox Demon’s immortal abilities, uncover evolving Story Relics, and challenge four unique bosses standing between you and the truth.
  • Creative, Fierce & Fluid Combat – Master 9 distinct combat forms and weapons, each with unique playstyles. Equip more than 40 elemental Ink Gems to forge devastating synergies and enhance your build with 200+ unlockable perks and artifacts.
  • Evolving Ink Pets – Fight alongside deadly Ink Pets capable of evolving into more than 15 unique forms depending on your chosen Ink Gem combinations and combat style.
  • A Vibrant Eastern Fantasy World – Explore four atmospheric realms inspired by Chinese folklore, battle more than 20 mythical creatures, and uncover hidden stories through lore encounters and character interactions.

Prepare to defy destiny and rewrite the story. Realm of Ink is out now on PC V1.0 via Steam and Epic Games StorePlayStation 5Xbox Series, and Nintendo Switch.

Star Trek: Voyager – Across the Unknown | Patch 1.7 is live – the Delta Flyer is here

Quick heads-up: Patch 1.7 for Star Trek: Voyager – Across the Unknown drops on Steam today, and it comes with a fan favorite: the Delta Flyer is now in the game, completely free for all players. Console players won’t have to wait long either. The patch is scheduled for consoles in early June.

Built in the Shuttlebay, the Delta Flyer brings a brand-new questline with Tom Paris in Sector 7, construction mechanics, and a combat ally role that won’t split your rewards. There are also new Delta Flyer-specific branches in several existing quests, including Old Friends, New Enemies, The Drone, and Uprising.

Beyond the Delta Flyer, 1.7 is a hefty quality-of-life and stability pass: overhauled bridge UI, PlayStation gamepad support, a wave of quest fixes across some of the game’s bigger storylines, and a bunch of crash and save game fixes.

Patch 1.7 Changelog

Patch 1-7 introduces the Delta Flyer, including a new questline with Tom Paris, construction mechanics, and combat support functionality. The update also adds new Delta Flyer event and quest branches. 

Delta Flyer & Shuttle System

  • Added the Delta Flyer as a new game mechanic!
  • Added a new Delta Flyer introduction questline in sector 7 with Tom Paris.
  • The Delta Flyer can be constructed in the Shuttlebay.
  • The Delta Flyer is limited to one and requires a Shuttlebay level 3.
  • The Delta Flyer can be used as a combat ally without splitting combat rewards!
  • Added new Delta Flyer-related event options across several points of interest and sometimes adjusted balancing of normal shuttle options.
  • Added Delta Flyer-specific branches to selected quests, including Old Friends, New EnemiesThe Drone, and Uprising.
  • Updated shuttle naming: “Standard Shuttle” is now “Class 2 Shuttle”.

Quest & Event Fixes

  • Fixed several blockers in existing quests, including Duranium InfestationFriendship OneEquinoxDark FrontierScorpionGood ShepherdInnocenceState of FluxThink Tank, and Live Fast and Prosper.
  • Fixed cases where questlines could become stuck after loading older savegames.
  • Fixed incorrect or missing POI visibility in several missions.
  • Fixed several incorrect dialogue branches, missing conditions, and wrong outcome priorities.
  • Fixed morale questline issues related to dissatisfaction, final warnings, and mutiny.
  • Fixed cases where heroes could become unavailable incorrectly after events.
  • Fixed several missing or incorrect quest tracker texts.
  • Improved handling of questline resets for patched savegames.
  • Fixed some multiple choice event options not being usable at high difficulty settings

UI & UX Improvements

  • Reworked Bridge combat ally room management UI.
  • Added HUD indicators for recruited combat allies.
  • Improved Shuttlebay room management visuals.
  • Added warning when switching production options to prevent accidental progress loss.
  • Added cargo icons to Cargo Bay room overlays.
  • Improved room descriptions for Sickbay, Bio Lab, Borg Alcove, Waste Deassembler, and other rooms.
  • Improved custom difficulty UI text handling.
  • Updated tutorial images to match the current UI.
  • Improved gamepad tutorial images and controller input detection.
  • Reduced visible gamepad cursor flashes between events.
  • Fixed several text overflow issues in UI.
  • Fixed missing or incorrect hero impact descriptions.
  • Added support and icons for Playstation gamepads

Balance & Gameplay

  • Fixed shuttle build cost and build time tech bonuses.
  • Adjusted morale penalties and morale quest timing.
  • Weakened the second tutorial fight to better match shield balance.
  • Adjusted threat level changes in selected quest outcomes.
  • Fixed several room limit and resource modifier issues.
  • Improved Borg encounter behavior so certain enemies can no longer flee or surrender repeatedly.

Stability & Bug Fixes

  • Fixed crashes related to loading screens and game close.
  • Fixed room widgets not reacting correctly after room removal or cancelled construction.
  • Fixed room deactivation/destruction issues that could cause unintended resource loss.
  • Fixed cases where inactive rooms still allowed UI interaction.
  • Fixed resource modifiers not stacking or resetting correctly in some cases.
  • Fixed build limit display issues.
  • Fixed duplicate crew names.
  • Fixed several localization, typo, and text formatting issues.
  • Fixed missing explanation for Contamination Cloud phenomenon

Visual & Audio Updates

  • Updated endgame visuals.
  • Improved hull bar UI visuals and feedback for low hull. 
  • Fixed visual issues in several rooms and cutscenes.

R-Type Dimensions III – 7 day countdown

You all know how much I love ININ games, their games are always fun and they always have some solid PHYSICAL media you can preorder and get your hands on, and R-Type Dimensions III is no different. Check out the trailer above an the information below to find out more, and may the gaming gods bring you Glory.

 The countdown has officially begun: only 7 days remain until the legendary shoot-’em-up series returns with R-Type Dimensions III, launching digitally on May 19th, 2026.

To celebrate the final approach to release, a brand-new second teaser trailer has just been deployed, offering another glimpse into the intense side-scrolling action, iconic biomechanical enemies, and modernized presentation awaiting pilots worldwide.

In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.

In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.

Further details about the promotion can be found in the official Pilot Briefing here:
R-Type Dimensions III – Pilot Briefing

This special offer is still available and continues for all new physical pre-orders.

Further details about the promotion can be found in the official Pilot Briefing here:

R-Type Dimensions III – Pilot Briefing

About R-Type Dimensions III

R-Type Dimensions III continues the legacy of one of gaming’s most iconic side-scrolling shooter franchises, combining classic arcade gameplay with enhanced visuals, modern features, and intense tactical combat that has defined the series for decades.

Cozy Hit Outbound Moves Up Launch Date to May 11th on PC and Xbox

Square Glade Games and Silver Lining Interactive are excited to announce that the open-world survival craft adventure, Outbound, is arriving earlier than planned! To get the game into the hands of fans sooner, the release date for PC and Xbox Series X/S platforms has been moved forward to May 11th, 2026.

Updated Launch Details:

  • New Release Date for PC/Xbox Series XS: May 11th, 2026
  • Release Date for PS5/Nintendo Switch 1&2: May 14th,2026

Steam to Electric announcement

UK-based publisher Kwalee and independent developer Galaxy Grove are thrilled to announce Steam to Electric, a railway management experience. From the creators of Station to Station and Town to City, the game lets players build and optimise their own railway network, transporting passengers and goods while unlocking some wild (but very real) historical train inventions. As their network grows, players will evolve from steam to electric, balancing simplicity with surprising depth. Easy to pick up but rewarding to master, Steam to Electric is all about building a complex railway empire. 

“As a huge fan of trains and of management games myself, it’s a dream come true to make a game about some of the boldest railway innovations,” says game director Joost van Dongen. “From a train powered by literal jet engines to one that drives on a single rail and is kept upright through a complex gyro system, it’s hard to believe that some of these have really existed. But they did, and they worked! In Steam to Electric, we’re giving these amazing inventions a beautiful homage by letting you build them.”

Kwalee and Galaxy Grove have released an announcement trailer offering a first look at some of the game’s historical train models and deep management systems.

About Steam to Electric

Engineering The Impossible

Steam to Electric is a full-fledged transport tycoon where you design, build, and optimize a complex rail empire. Connect industries, cities, and people across a dynamic world that responds to your decisions. 

Transport passengers. Deliver goods. Balance production chains. Master switches and signals. Maximize efficiency and profits as you expand from the era of steam into the modern future.

This isn’t just about laying tracks, it’s about building a system that thrives.

Crazy-but-real train history

Unlock bold, experimental train designs based on authentic historical inventions. These ambitious, unconventional locomotives were built and used in real life – and now they power your railway.

Discover vehicles, wagons, stations, and rail types that have never been featured in other games. Each unlock expands your strategic possibilities and reshapes your network.

Industrial Elegance

Step into a vibrant voxel world infused with Art Deco sophistication. Steam to Electric delivers a bold, refined vision of rail innovation – industrial optimism, precision engineering, and the promise of progress.

Watch towns evolve into bustling hubs as your network fuels growth. See rail lines stretch across valleys and stations transform into architectural landmarks.

Accessible To Start. Rewarding To Master

Clear systems and smooth onboarding make it easy to begin building immediately. Relax, experiment, and watch your world expand.

But beneath the calm surface lies true strategic depth. Achieving excellence requires careful planning, optimized routing, long-term investment decisions, and precise execution. For those who seek mastery, the skill ceiling is high.

Whether you enjoy relaxed railway creation or deep strategic decision-making, Steam to Electric delivers both.

Features

  • A deep yet accessible railway tycoon experience
  • Crazy-but-real historical train inventions
  • Elegant voxel art with Art Deco influence
  • 25+ real historic trains
  • Sandbox mode
  • Short sessions with long-term mastery
  • Developed by the creators of Station to Station and Town to City