Dragons Brew is one of the many demos I have been asked to check out recently. This one is from Isolated Games Publishing and Radic Creative. The concept is very simple but quite new to me. You run a little board game and cafe shop. The demo lets you run 2 game days and will show you how to do much of what the game has to offer, from buying supplies, making coffee, and baking goods to buying new games.
The controls are quite intuitive on a mouse and keyboard, and while a controller option is not available in the demo, it does seem that it may be coming. The really important thing is that the demo functions very well; I never had any graphical issues, and the only two issues I really had are easily fixed. One occasionally, when I made coffee, it would simply disappear rather than going to my inventory. Also, something telling you there is a map would have been nice intead of randomly finding it in the menu would have been nice.
There are also plenty of things to work toward in the game as you improve your store, new games, recipes, and furniture. The full game is expected to release sometime in quarter 4 of 2026, so check out the demo. Best wishes, and may the gaming gods bring you glory.
Maximum Entertainment today announced Smalland 2: Lost Realms, the next chapter in the beloved miniature-scale open-world survival adventure franchise.
Launching this year on Steam, PlayStation 5, Xbox Series X|S, and the Epic Games Store, with Nintendo Switch 2 planned for 2027, Smalland 2: Lost Realms expands upon the original game with a larger world, deeper progression systems, creature companionships, and more, all while maintaining 10-player co-op.
Set ages before the events of the original Smalland: Survive the Wilds, Smalland 2: Lost Realms transports players to a mythical era before the Giants arrived. In this vast new adventure, players will explore a sprawling world filled with elemental creatures, forgotten civilizations, and mysterious lands waiting to be rediscovered.
As a member of the Smallfolk, players must journey across the Lost Realms to uncover ancient secrets and confront a dark prophecy foretelling a catastrophe that threatens the future of the world.
Players will traverse diverse regions, each featuring unique cultures, resources, and challenges. Whether venturing alone or alongside friends, survivors can establish outposts, forge trade routes between distant lands, and build thriving networks to help their people evolve in these diverse environments.
Smalland 2: Lost Realms introduces the following features:
A new crafting system
New water and climbing mechanics
A wide variety of vibrant new environments brought to life with enhanced visuals, greater detail, and improved environmental effects thanks to Unreal Engine 5
Enhanced ability to tame and bond with a variety of creatures, forming powerful companionships that provide unique abilities and assistance throught their journey
Smalland 2: Lost Realms will launch this year on Steam, PlayStation 5, Xbox Series X|S, and the Epic Games Store, with the Nintendo Switch 2 version coming in 2027.
As the shadows lengthen across a broken world, the journey of Kathrine and Ava is just beginning. Following a standout trailer drop at the Future Games Show, Silver Lining Interactive and Painted Black Games are thrilled to announce that their highly anticipated pixel-art thriller, The Road of Dust and Sorrow, will officially arrive on PlayStation 5, Nintendo Switch 1, Nintendo Switch 2 & Xbox Series X|S, alongside the Steam release in 2026.
Can’t wait to step into the wasteland? A demo is available to experience right now on Steam! It has already received an overwhelmingly positive reception, with players highly praising its haunting atmosphere and gripping story, leaving them eagerly counting down the days for more.
About The Road of Dust and Sorrow
The Road of Dust and Sorrow is a tense, story-driven pixel art horror inspired by ’90s classics. Survive a world gone wrong and protect what matters most: your daughter.
Dive into a story-driven survival-horror adventure inspired by classics like Resident Evil and Silent Hill. A cure designed to end famine became humanity’s ruin. The failed experiment twisted people into feral creatures called Dusters, driven by primal hunger. Katherine and her daughter Ava roam the remnants of civilization, searching for a safer future. Their journey draws the attention of a Preacher and his mysterious cult, driven by an ancient hunger, they see humans as fertile soil.
A FALLEN WORLD
Streets lie abandoned, buildings rot from the inside out, and vegetation is growing back at an accelerated rate. Traces of the past linger, in homes – barricaded for protection, offices with supplies scattered, and stores picked clean of supplies. Humanity is shaped by desperation, how far will you go to survive?
FIGHT FOR YOUR LIFE
Claw your way through decaying streets, bloodthirsty monsters, locked rooms, and forgotten corridors. Solve environmental puzzles, uncover hidden paths, and survive encounters with feral Dusters for a chance to reach safety. Proceed with caution every door can lead to salvation… or devastation.
PROTECT WHAT MATTERS MOST
Protect Ava at all cost. The world can die but she must live. Every step draws you deeper into a place that wants you gone. No one will save you, but you can fight. You can run. You can try to get her to safety.
Horde of Distraction is a game being made by Static Feed, and they asked me to check out their demo. The game is described as “An incremental game inspired by classic RPGs. Fight monsters, collect rare gear, progress through a vast skill tree, and defeat powerful bosses!” on their Steam page, and honestly, I really didn’t know what that meant. Turns out it means use your mouse to hover over stationary enemies, and either they die, or you do.
After an hour of playing, this is me killing everything
Now this sounds pretty boring, honestly. Trust me, I understand being skeptical; I certainly was. The demo starts out pretty slow, in typical RPG fashion, killing rats for a little bit of money and maybe earning some levels. You then use that money to buy some upgrades. I tell myself one more run.
I went a little overboard and got them all
After a little bit of rat killing and barrel breaking, some new enemies show up. They are a bit tougher; they do more damage. I tell myself one more run, again. I can’t go out this way. At this point, I have some basic gear, and I am hoping to get some more so I can merge it into better stuff. One more run turned into many more runs.
Before I realize it, I have killed the final boss of the demo, and I am asking myself questions about my life I didn’t know I had, most notably, how was this fun, or when can I get my hands on the full game? Most importantly, why is there a skull in my inventory that seems to have no use?
I obviously won’t be giving a score to a demo, but I encourage everyone to go check this thing out. It plays very well and is far more fun than I ever expected it to be. As an added bonus, the trailer has a bull playing guitar. Check it out below, and may the gaming gods bring you glory.
In The Lost Wild, players embark on an immersive evasion-based survival horror experience where they are pitted against nature’s ultimate hunters — dinosaurs. They assume the role of Saskia, who wakes up on a mysterious island overrun by prehistoric creatures. To survive, Saskia must explore derelict research facilities nestled in a lush wilderness and be resourceful while evading and overcoming this unstoppable threat.
Players become the hunted as the dinosaurs roam the abandoned facility, seeking out their prey. It’s essential to observe movements and patterns to learn about their behavior, to stay alive in this violent primal world. Choosing the best path forward is key, as players use stealth and caution, or venture off the beaten path to discover hidden routes which might lead to safety.
“The Lost Wild is a survival horror experience unlike any other, one that is built around slow burn tension while players are hunted by intelligent dinosaurs. These are not monsters, these are wild animals that think of you as prey,” said Great Ape Games CEO Nick Gregory. “This idea has persisted in various forms and iterations over the years. What started as a shared passion for dinosaurs, curiosity, and a love of games eventually grew into a fully fledged grassroots studio with over 25 talented people behind it. We now find ourselves in the incredibly fortunate position of building our dream dinosaur game, a true love letter to the genre, alongside one of the best publishers in the industry.”
Players can acquire useful items to improve the chances of survival, but will become subject to ever-increasing dangers the deeper Saskia explores, while using non-lethal weaponry, resulting in intense cat and mouse-style gameplay. Players can create distractions and use the environment to their advantage or temporarily scare off deadly predators using a combination of non-lethal weaponry to escape and evade.
Outmaneuver, distract, run, and if all else fails, hide.
What starts as a missing persons investigation quickly spirals into a nightmare in Where Dolls Hang, a new psychological survival horror game from Steelkrill Studio. Inspired by Mexico’s infamous Island of the Dolls, the game blends detective investigation, survival systems, and psychological horror inside a living forest filled with mannequins, puppets, and disturbing secrets hidden deep within flooded swamps and isolated wilderness.
Investigate Crime Scenes in Real Time: Examine bodies, place evidence markers, bag corpses, and photograph clues using an immersive in-game camera system
Survive a Living Forest Inspired by Real-World Folklore: Explore flooded swamps, hidden waterways, and isolated wilderness areas where danger escalates after dark
Balance Investigation and Survival: Craft supplies, upgrade your safehouse, navigate by boat, and survive dynamic weather and adaptive threats stalking the forest
What begins as a missing persons case slowly becomes personal as players search for clues tied to the disappearance of the detective’s own daughter. Investigate crime scenes, examine bodies, photograph evidence, and survive a hostile wilderness that grows increasingly dangerous after dark. Beyond the forest trails, flooded swamps, and hidden waterways can be explored by boat, leading to isolated locations filled with disturbing discoveries and hidden dangers.
Between investigations, players return to a customizable safehouse where they can craft supplies, upgrade equipment, and prepare for the next descent into the unknown. Dynamic weather systems, adaptive threats, survival mechanics, and immersive detective gameplay combine to create a horror experience where uncovering the truth can be just as terrifying as surviving the forest itself.
Key Features:
Detective Investigation Gameplay: Examine bodies, place evidence markers, bag corpses, and photograph crime scenes using an in-game camera system
A Living Forest Inspired by Real-World Folklore: Explore a disturbing wilderness inspired by Mexico’s infamous Island of the Dolls
Survival Horror Exploration: Scavenge resources, craft tools and weapons, and upgrade your safehouse to survive increasingly dangerous nights deep within the forest.
Boat Traversal & Swamp Exploration: Navigate flooded regions and hidden waterways while uncovering isolated areas cut off from the main map, and customize boats with unique perks and storage options
Dynamic Threat & Weather Systems: Adapt to changing conditions as weather and darkness directly impact visibility, stealth, and enemy behavior
Where Dolls Hang launches on PC via Steam in 2026. Players can wishlist the game now and prepare to uncover the horrifying truth hidden deep within the forest.
During BitSummit in Kyoto, Japan, publisher Acclaim, Inc. unveiled an all-new gameplay trailer for HYPERyuki: Snowboard Syndicate, the explosive new arcade snowboarding game making its way to PC and all major consoles.
Developed by Mexican indie studio Wabisabi Games (RKGK / Rakugaki), HYPERyuki: Snowboard Syndicate pays homage to the fast-paced gameplay and trick-fueled action of classics like SSX and Jet Grind Radio.
“As Mexican 90s kids, we grew up watching anime on national TV and playing Japanese games nonstop,” said Anward Noriega, CEO and co-founder of Wabisabi Games. “We’ve always been deeply in love with Japanese pop culture, so having the chance to showcase HYPERyuki to a Japanese audience at BitSummit truly feels like a full-circle moment.”
The HYPERyuki BitSummit trailer carves through the competition with unmatched style, showcasing the game’s diverse roster of snowboarders, a selection of snowy locales to shred your way through, and more gravity-defying tricks than you can shake a snowboard at.
Key Features
Challenge – Think you have what it takes to impress? In Challenge mode you’ll have to complete objectives to hit the highest score possible. Ride rails, collect trinkets, and hit impressive tricks to top the leaderboard.
Race – Speed down the slopes against NPCs or other players in this fast-paced game mode. Tricks will increase your boost meter, making style and speed an important balance.
Chill – Enjoy a calm experience, hang around the tracks, and enjoy the view in this endless mode. Who knows? Maybe you’ll even find some secrets along the way!
Multiplayer – Compete against friends both online and in person! Play online with up to seven of your friends or play local multiplayer through split screen.
Shred – Bomb the slopes as a sentient snowboarding taco!
So likely due to the backlash over the first trailer for the latest DC show, it was pulled off much of the internet. So now we have round 2 and I think it looks much more promising. There’s a few scenes of Hal Jordan looking pretty badass. The sci fi elements came through a lot more and it’s at least starting to look like a Green Lantern property. I’m not super sold on the suit still, I think it’s still too brown and unappealing for my liking. I can’t say I’m super hyped for this show, but I’m starting to see some promise which is a big step forward. May the gaming gods bring you glory.
Get your paperwork in order, because Ledgerbound’s launching on Steam on 14th July! The turn-based tactical RPG, featuring comedic writing from Helldivers 2’s former Narrative Director, blends tactical party-based combat, bureaucratic worldbuilding, and very peculiar love interests to romance (all HR approved, of course.)
Processing paperwork and saving the world may seem like the most crucial tasks ahead, but even Employee-of-Every-Month Rayna knows that love is worth fighting for. Meet the eligible bachelors and bachelorettes in the new Release Dating Announcement trailer:
About the game:
Life as an insurance adjuster was fantastic: overtime, exceeding quotas, denying claims and increasing profits for the Shareholders’ benefits. But when world-shattering tragedy strikes, it’s your turn to step onto the battlefield as a company-sponsored Hero. With a quest to fulfill, goals to hit, and a peculiar party of characters to join you in battle and get to know in a (HR-approved) dating simulator, overtime is looking likely.
Features:
Pencil Pusher: Explore the bureaucratic realm of Eldarra, where corporate culture reigns supreme.
Compelling coworkers: Form a D&D style party of allies, and deepen relationships over time.
Workplace romance: Grow even closer to your party via the HR-approved dating simulator.
Turn-based combat: Conquer all who stand in your way with a Rock Paper Scissors battle mechanic.
Quarterly bonus: Trade in a company vouchers for stat-boosting corporate swag
You all know how much I love ININ games, their games are always fun and they always have some solid PHYSICAL media you can preorder and get your hands on, and R-Type Dimensions III is no different. Check out the trailer above an the information below to find out more, and may the gaming gods bring you Glory.
The countdown has officially begun: only 7 days remain until the legendary shoot-’em-up series returns with R-Type Dimensions III, launching digitally on May 19th, 2026.
To celebrate the final approach to release, a brand-new second teaser trailer has just been deployed, offering another glimpse into the intense side-scrolling action, iconic biomechanical enemies, and modernized presentation awaiting pilots worldwide.
In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.
In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.
R-Type Dimensions III continues the legacy of one of gaming’s most iconic side-scrolling shooter franchises, combining classic arcade gameplay with enhanced visuals, modern features, and intense tactical combat that has defined the series for decades.