As you all know, we here at Savior Gaming love horror movies and games. It is just kind of what we do, so when Perceptum popped up in my email, you can say I perked up a little bit. Alone in a house with a mirror, seeing weird and scary stuff is definitely something with potential, and I will be keeping an eye on it.
Coming toPlayStation 5, Xbox Series, andSteam in Spring 2027, here is everything you need to know about Perceptum and why you might get the feeling you’re being watched when the title drops:
· An empty house. A missing family. A mystery the police couldn’t solve. Playing as a Medium, you’ll investigate a cold and seemingly quiet case. Equipped with only a mirror to see what the naked eye can’t and a “gift” to home in on sounds when closing your eyes, the oppressive family home will be yours to search for clues and solve puzzles. Are you brave enough to find out what truly happened here?
· Risk and reward go hand-in-hand with vulnerability playing a leading role. Hidden traces are scattered throughout the house and with your only two mechanics to help guide you, every creek, whisper, and scuttle will be felt to your core.
· An inescapable, intense atmosphere not for the faint hearted. The feeling of being watched. A suspicious shadow. An unexplainable distant noise. You are certainly not alone. The house feels and follows your every move, daring you to question every detail.
Join Us from Wolf Haus Games is a game I have been watching for a while now and have been dying to get my hands on. It was previously announced for PC and Xbox, and will now release on PlayStation 5.
Now, for those not familiar with the title, you are a cult leader, and you obviously have to start and run a cult. The map is a staggering 6 sq km of handcrafted dark comedy, because nothing says comedy like you and your friends running a cult. Don’t worry, the game is playable alone, but come on, who starts a cult and doesn’t bring their friends?
The game is set to release in March 2027, so we have a bit of a wait, but it will be worth it to worship the Gaming Gods in the virtual world the way they deserve. Best wishes, and may the gaming gods bring you glory.
Today, at Opening Night Live, Lyrical Games dropped the story trailer for Valor Mortis, the first-person Soulslike from Ghostrunner creators One More Level. The trailer marks the first appearance of the Shrike, the rebel leader fighting Napoleon’s Empire in occupied Eastern Europe. It also delivers new looks at the rest of the cast in this supernatural retelling of the Napoleonic Wars: resurrected Legionnaire William Dowsett, fellow soldier James Stewart, and lamplighter Lucjan Skawiński. Valor Mortis launches October 13, 2026 on PS5, Xbox Series S|X, and Steam, and arrives day one on Xbox Game Pass.
Watch the story trailer here and download the demo on Steam. A press kit with assets for Valor Mortis, One More Level, and Lyrical Games is available here.
As Napoleon’s conquest halts in Eastern Europe, a plague spreads across the continent in its wake. This same dark affliction courses through William’s veins, corrupting his body yet granting him a dangerous power: he now hears the voice of Emperor Bonaparte in his mind, guiding him to usurp The Shrike’s resistance of the commonfolk.
Valor MortisKey Characters:
William Dowsett: The player character, William, is a young and bold Englishman, disillusioned with the monarchy. William volunteered to fight for Napoleon, inspired by his ideal of a unified Europe. The story begins with William waking up on a grim battlefield, seemingly the only soldier left standing with his mind intact. With little to no memory of his life before that moment, players will choose whether to trust the remaining survivors who claim to be his former comrades. Will he stay loyal to his Emperor or follow The Shrike in the shadows?
Emperor Napoleon Bonaparte: Voiced by César Award-winning actor Vincent Cassel, the Emperor stands at the head of the largest army known to Europe. William hears him as a voice in his own head, speaking as a father would to a son. His victory at Waterloo opened the way east, but the French army has since halted in Eastern Europe. Napoleon’s ambition drives the campaign as he fights to stay in control of a war that has shifted into something unnatural.
The Shrike: A rebel fighter who moves through occupied Eastern Europe with strength no ordinary soldier possesses. She answers to no authority; she fights for the people living under the Empire’s occupation, and she has her own plans for William. Partway through the story, her voice joins Napoleon’s inside his head.
James Stewart: A blacksmith’s son in the Scottish Highlands, James left home to volunteer for Napoleon, convinced his service would earn him glory and win Scotland its freedom. He is William’s closest friend in the Legion, a skilled weaponsmith, and one of the few sources of light among the corpses of war. While he claims his devotion to the Emperor is absolute, will the supernatural realities of this horrifying campaign test it?
Lucjan Skawiński: A Polish craftsman and a veteran of multiple wars, Lucjan has turned his life away from battle. He travels the ruined countryside searching out safe havens for weary travelers, marking each one with a hand-crafted lamp he keeps filled with oil that never seems to run out. He is calm, well-read, and full of ambiguous aphorisms, though something about him unsettles the survivors he claims to help.
Developer Frozen Way Studio, in partnership with publisher Snail Games USA, have revealed that their survival sandbox game Honeycomb: The World Beyond will launch September 8th on Steam, PlayStation 5, and Xbox Series platforms. You won’t have to wait that long to play it, as a demo is coming to Steam on August 31st! Gamescom attendees will also be able to play it at Hall 8.1, A-041. Prepare for a journey of scientific exploration and survival on an awe-inspiring planet that can be both incredibly friendly – and slightly hostile.
Honeycomb: The World Beyond puts players in the astro boots of Hennessy, a pioneer forging an expedition on an uninhabited, mysterious planet that could be the key to saving mankind. Explore the world of Sota7 and uncover its secrets. From calm forests and vibrant jungles to vast fields spread at the foot of a mysterious volcano, every trek through its diverse terrain is sure to leave a lasting impression. Carve out a home for yourself and use that safe space to further your research. Play your part in saving the Earth’s ecosystem through experimenting with innovative bioengineering mechanics on Sota7.
Gathering information about an ecosystem is a crucial part of a bioengineer’s work. Analyze samples and procure resources carefully in order to find familiar patterns and understand this world. This will help you create new, fascinating life forms that will harmonize with its alien environment. Hennessy’s understanding of Sota7’s new ecosystem will be fundamental in solving the problems back on Earth. Use innovative in-game mechanics such as allogamy and grafting to create hybrids that could change the world. Unleash your inner scientist and become a master of the art of crossbreeding.
A true explorer needs a safe haven to rest and contemplate if they’re to succeed. Plan and build your perfect modular base as a means of shelter, as well as a lab to carry out your experiments, report progress, and rest. Inspired by natural shapes found in Art Nouveau, the modular design of your base isn’t just a visual feature, but also a strategic advantage that allows you to adapt to your changing needs as an explorer and a scientist. Nestled within your base lies a sanctuary of profound significance: the laboratory. Here you can grow as a scientist and bioengineer. Gather resources and create varied laboratory devices to experiment with samples collected during the exploration of the world. Cultivate plants to decorate your place as well as yield a satisfying harvest. Ensure your base is a habitat that matches its surroundings in form and function.
“Honeycomb: The World Beyond is our realization of the dream of intergalactic adventuring. Of landing on a strange new planet and having to figure out how it functions on an organic level,” said developers at Frozen Way. “We wanted to capture both the awesome wonder of a strange, new world, as well as the creative freedom that comes from taming it your own way. “Honeycomb: The World Beyond offers a world of discovery and innovation, and we can’t wait for you to touch down on Sota 7 on September 8th!”
Frozen Way Studio has partnered with NVIDIA to integrate advanced features such as NVIDIA RTXDI, NVIDIA DLSS 4.5 with Ray Reconstruction, Multi Frame Generation and Reflex to deliver a visually stunning and immersive experience.
Honeycomb: The World Beyond key features:
Explore the unknown – each corner of Sota7 offers diverse biomes with different plants and animals for you to discover. Explorer, let curiosity guide your steps! Encounter the kaleidoscope of life forms, learn about them, and apply that knowledge to further research.
Awaken your inner bioengineer – in Honeycomb: The World Beyond you are both observer and creator. Find and experiment with new fauna and flora species to unlock their potential.
Witness the synergy of nature and science – crossbreed various plants or animals using bioengineering mechanics such as grafting and allogamy..
Build your perfect base – to survive and conduct experiments, you need to build your base of operations. Gather materials and set up your own sanctuary – an oasis in a foreign world. If you’re not a keen builder, utilize the Planning Mode – which will do the job for you!
Arrange the laboratory – the heart of your base is a lab, where you can experiment with collected samples.
Find hidden riches – remember that Sota7 is a unique yet challenging place. You should always be on the lookout for better resources!
Survive at any cost – face the upcoming challenges with courage and try to survive in the unfamiliar world of Sota7.
Safari-TV is an upcoming game from Mercy Games. Honestly, I couldn’t even find a real page for them; it’s 2 Alex and Sima making a game that looks hilariously fun. Safari-TV is the story of you and your friends opening a safari business and turning each safari into a vlog episode, and apparently the game just knows it will turn into an episode of Jackass.
Now, sure, I suppose some of you misfits might try to take this seriously. It is, however, a physics-based game that requires you to build your own safari bus. You can choose a safe route, or earn more money by choosing more dangerous routes, and of course you can always just use this as an excuse to smuggle contraband.
Drinking and sightseeing also seem to be a possibility
Now I have not played this game, but you better believe I intend to, and I already know who I am dragging along with me. Keep an eye on this one, because it looks like a ton of fun. Best wishes, and may the gaming gods bring you glory.
Codebrew Software is excited to announce that Sublight, a space bullet heaven roguelike where arcade survival meets space-sim depth, is heading into Early Access on September 15th.
Captain a powerful warship, place your turrets, manage firing arcs, and carve through escalating waves of enemies as you build out an arsenal capable of dominating an entire sector. Since its last major update one month ago, players have racked up over 14.3 million kills in the demo alone.
Previewing the demo, GamingOnLinux called it ‘pretty glorious,’ highlighting the game’s space combat setting combined with bullet heaven mechanics.
A full roadmap for post-launch content will be revealed in the coming weeks, ahead of launch, so players know exactly what they’re signing up for from day one.
What’s Included at Early Access Launch Sublight launches into Early Access with 6 levels, multiple bosses, 2 enemy factions, 9 playable ships, over 16 weapon types, and an established set of build upgrades to customize every run. Weekly rotating level modifiers will also be introduced ensuring each playthrough is unique.
About the Game
Survive a hostile galaxy Command a stellar battleship and fight through multiple deadly sectors filled with relentless foes. Equip turrets, stack upgrades, and face everything from rogue rebel fleets to ravenous alien swarms.
Discover a powerful arsenal Blast enemies to salvage materials and level up your ship. Choose from a vast pool of turrets, shredding autocannons, piercing railguns, and more. Combine them with dozens of passive upgrades to fine-tune every detail of your build.
Unlock new ways to dominate the stars Unlock a variety of unique ships, each with multiple alternative loadouts. Every hull comes with integrated weapon systems and abilities that transform your playstyle.
NACON and NACON Studio Ghent are pleased to announce that Hunting Simulator 3 will launch on October 29, 2026, for PlayStation®5, Xbox Series X|S, and PC. Explore the breathtaking landscapes of Colorado and Texas, either solo or alongside your loyal hunting dog, as you track 35 different animal species using a wide range of gear from leading hunting brands.
Building on over 15 years of expertise, the team at NACON Studio Ghent is dedicated to delivering the most authentic hunting experience to date. Backed by a community of over one million players, the franchise introduces an all-new experience with Hunting Simulator 3 – preserving the core elements that made previous titles a success while introducing key new features and noticeable gameplay enhancements.
Developed on Unreal® Engine 5, Hunting Simulator 3 features a groundbreaking new system: “SimFauna”.
Created by the studio, this tool makes wildlife more vibrant than ever by faithfully replicating real animal behavior. SimFauna operates as a dynamic ecosystem that constantly evolves based on wildlife behavior and player actions. Animals reproduce, grow, and age, making every playthrough unique. Every choice players make directly impacts the ecosystem, offering a more authentic gameplay experience.
THE ULTIMATE HUNTING SIMULATION
Expansive Hunting Grounds: Explore vast open-world maps spanning 100 km² each across Colorado and Texas, featuring enhanced visuals. Traverse these iconic American regions behind the wheel of 5 off-road vehicles from renowned licensed brands (Ford, Kawasaki, Polaris).
Immersive Simulation: Hunt over 35 animal species with your trusted hunting partner! Choose from several hunting dog breeds with distinct behaviors to customize your approach to every hunt.
Authentic Arsenal: Gear up with nearly 75 meticulously modeled weapons and pieces of equipment from world-famous brands (Remington®, Beretta®, Winchester®, Browning®).
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Hunting Simulator 3 will be available on October 29, 2026, for PlayStation®5, Xbox Series X|S, and PC.
Night Stocker is coming this September from Renovate Interactive, a small group of Ukrainian devs. It is a promising game described as a “cozy organization game” that will bring you straight back to the 90s. Your job is, in theory, simple. Take this chaotic mess and turn it into the store of your dreams. Arrange the store of tapes, games, and more into a neat and tidy store. In between, hang out and listen to music, and play with Monyo, the adorable cat. All while enjoying a fresh cup of coffee.
Obviously, I have not played the game, but the premise is strong for many reasons. Many of us have played similar games and wished the lighting was different, and now we can change it. We have also wished the damn customers would just stop messing up our store. This allows many people to live out that fantasy of just designing the perfect store. I admit this won’t be for everyone, but for many it will be worth checking out in September. Check out the trailer from the Ukrainian game festival below, and take special note of Monyo riding a rumba. Best wishes, and may the gaming gods bring you glory.
Snowfall Games has revealed the first trailer of their upcoming cryptid deck-building auto-battler Portentum. Coming to Steam later this year, Portentum combines original hand-drawn cryptid artwork with deep deck-building strategy, letting you hunt for broken combos using legendary creatures from around the world, like Bigfoot, the Jersey Devil, Mothman, the Chupacabra, and of course, Jimothy. If somebody’s uncle saw it in the woods in 1973, there’s a good chance it’s a card in Portentum!
Embark on each run by building a deck of 30 cryptids and mushrooms. Each cryptid is equipped with its own unique ability to deal damage, heal, summon a minion, manipulate the dice, and many other one-of-a-kind effects. Abilities can trigger upon a roll of the dice, another ally taking damage, or an enemy healing an ally. There are endless combinations and broken strategies to be discovered.
Once you’ve assembled your deck, head to the shop to deal a hand from your selected deck for that run. Spend gold to play cards from your hand, mobilize a five-slot warband, and then send your squad of monsters out to fight! Win ten rounds to achieve victory. Lose five, and you’re out.
Portentum’s meta is ever-evolving, as every warband you create joins the pool that other players face. As you keep playing and earning card packs, entirely new deck-building possibilities and obscenely killer combos will enter the fray, providing an endless array of strategic possibilities and challenges!
Portentum’s meta progression is built around long-term collection growth and competitive ladder play. Expand your card pool through booster packs, earned through gameplay or purchased via the game’s virtual currency system. These cards feed directly into both deck construction and strategic experimentation. This structure is supported by an asynchronous PvP system that removes queues and timers entirely, allowing you to engage in competitive matches at your own pace across multiple platforms and play sessions.
Gamers who crave juicy, good old RPGs with a unique battle system should definitely keep an eye on Crystals Of Irm. Our game will grace PC, PlayStation 4, 5, XBOX One, Series S|X and Nintendo Switch later this year. To build up some hype among our fellow gamers, the release window reveal is backed by a flawless trailer and a signature Deck13 Spotlight move – Mark your calendars for ***BER 2026!
Deck13 Spotlight and developer David Schütze are thrilled to invite all players to the beautiful world of Crystals Of Irm later this year! Your party of three brave heroes follows the archetypes known from beloved classic retro RPGs: fighter, mage, and ranger. They will test their might by exploring dangerous dungeons and traversing the vast lands of Irm with its cities, villages, and towns (in first-person 3D!) full of citizens awaiting your assistance. A complex combat system makes the gameplay challenging but never unfair.
In Crystals Of Irm, you will lead a party of heroes – proud representatives of three unique guilds, each embracing a different combat style, but sharing the same quest: to restore the long-lost Crystals that must be united once again. But it’s no easy task. Legends speak of three horrifying dungeons where the Crystals were mysteriously hidden. Many before our heroes have succumbed on this glorious mission. Will you join them, or will you bathe in glory? Do not forget that the world of Irm is huge and unforgiving. You have a long way to go before you even touch the entrance to those horrific places…
May the Crystals shine for you, travelers!
But brave heroes also need some time to rest. Set up camp and gather your party around a hot pot of delicious stew. Fish in the lovely ponds around Irm, and enjoy vibrant, one-of-a-kind cities featuring unique characters in every single one.
Crystals Of Irm will put a smile on the face of every single retro RPG fan with its massive overworld map and first-person dungeon-crawling elements. The combat system adds some much-needed freshness to the genre with one-of-a-kind, movement-based grid battles. Suddenly, from classic systems, you will be pulled straight into modern, fast-paced battles, where movement is key to casting spells or unleashing powerful attacks. On top of that, just like in a proper bullet hell, your agility will be tested because the key to survival is dodging enemy attack sequences.