Devil May Cry 3: Dante’s Awakening

There’s 3 things I knew tryin to get into the DMC series: the chronology is all over the place, the reboot missed the whole point, and people opinion on the best and worst are pretty damn unanimous. 3 is the best by a popular majority. After my lukewarm experience with the original Devil May Cry , I skipped 2 (unanimously cited as the worst) and went to see what the series really had. Was I disappointed?

We join a very young, brash, cocky, arrogant Dante on his first foray into demon hunting. When a mysterious tower emerges from the ground near his unnamed business and demons start pouring into the streets, the half human son of legendary demon king Sparda jumps into action with his trusty sword and pistols. However, behind this outpouring of hellish forces is a familiar face- his twin brother, Vergil. Vergil craves his father’s power and wants to smash the barrier between worlds, leading to utter chaos. Can Dante defeat the only one who can match his supernatural skills?

Seriously, I wish I heeded the advice everyone gave me to just stat with 3. These games aren’t really my kind of game but I’d be lying if I didn’t say I didn’t have a blast with the game. Everything is improved dramatically from the first game. Combat is more fluid with plenty of variety. The story is both more engaging with better developed characters and is more fun and over the top in the best ways. Dante has more personality and I love his interactions with Vergil, who’s his total opposite. The cut scenes are impressive as hell, especially given the time period. The camera, which killed the first game for me, was rarely a problem. The game itself has a lot more quality of life improvements that I greatly appreciated like unlimited continues and the ability to quick change weapons without pausing to go to the inventory menu. The highlight howver was the boss battles which were epic, challenging, and rewarding; the fights against Vergil were truly the best of the whole game.

The only real complaint was the the path finding at times. There were a few times the game has you backtrack quite a ways back through a layout that can be super easy to get lost in, especially when you start twisting parts of the tower. The boss gauntlet at the end did feel a bit excessive and felt like padding. Of course too there are few times the platforming annoyed me but thankfully it’s never life or death kinda of platforming.

In the end, I’m on board with the masses. Start with 3, it’s the first game in the series story wise anyway. It’s a fun, fast, over the top hack and slash that was plenty of fun and has has a hell of a lot of value I’d gladly recommend. May the gaming gods bring you glory.

Resident Evil 2026 trailer 2

Ok guys, I just don’t see it. I’ve seen this trailer a few times and I’ve read the comments about how this looks so much like the games and is paying homage to the games and there is Easter eggs to the games all over but I just don’t see it. The movie looks fine. Knowing Cregger’s previous works (oh boy I got a lot to say about them), I can say it’ll be competently done but I feel like this is basically just his take on a RE story. And that checks out from all the interviews and posts I’ve seen regarding the story and characters. I also know it’ll be weird and off putting but literally nothing I’ve seen or heard says “Resident Evil” to me. I’m cautious as hell given it’s the 4th major attempt at a live action adaptation. May the gaming gods bring you glory.

Devil May Cry

Just so we’re all clear, I’m talking about cool Dante’s first outing. Emo, Hot Topic, proto Jared Leto Joker Dante won’t hurt you here.

We follow monster hunter/ paranormal PI Dante at his agency named Devil May Cry. A lady named Trish pops in, asking him to kill the dark lord Mundus on the demon infested Mallet island. Dante is no ordinary man: born for a legendary demon and human mother, Dante possess super strength, speed, reflexes, regeneration, with a host of mythical weapons. Can the demon hunter survive the legion of demons and beasts on a island that busts reality and the world beyond?

So many, many friends have pleaded with me to give this series a chance. If I can beat Sekiro: Shadows Die Twice and System Shock (2023) I can beat anything dammit. Many, including our mutual friend and cohert, Arragas the Druid, begged me to start with the 3rd game (which is actually the first.) I didn’t because I’m stubborn as hell but I wish I did.

The original Devil May Cry isn’t a terrible game, it just aged like milk in many aspects and small but vital quality of life additions make a tremendous difference. The combat is solid enough. The bosses look cool. Mundus was a pretty good final boss that wasn’t a pushover. The world, settings, and lore are pretty cool. Dante is a fun likeable badass.

Two things murder the game for me. The camera killed me more times than not. The enemies hit hard, platforming can be a pain in the ass, and it can be hard knowing where the hell to go- the tank camera amplifies these issues almost a dozen fold. Their were plenty of times I lost it because the camera obscured a boss attack or I fumbled a jump because I couldn’t see. The other thin is those quality of life additions the game desperately needed. I’m talking simple things like quick weapon selection, attack instructions (why spend the orbs on new attacks when the game doesn’t tell you how to perform them), and the ability to lock onto enemies. Nothing huge on there own but rolled togther with the camera, it becomes aggravating.

In the end, I can’t recommend the first Devil May Cry as your first go into the series. It’s tough at imes for mostly the wrong reasons, the gameplay takes some getting used to, and the story feels mostly like an after thought. I’d say after going through some of the modern entries, check it out, but I can’t really recommend it off the bat. May the gaming gods bring you glory.

Evil Dead Burn

Every family has its demons. After Will dies in a freak car accident, his wealthy family gathers to mourn him. Alice, his ex wife, dreads the isolation, multiplied by the grief, guilt, and secrets haunting her. Or at least she wishes that’s all that was haunting her. The patriarch of the family was obsessed with the fabled Necronomicon, driving himself to insanity to put an end to it’s horrors. Could the unholy text have anything to do with Alice’s father in law’s violent mood swings and the grisly mayhem about to ensue?

I love the versatility and creativity of this series. So first, if you wanted something closer to Evil Dead 2: Dead by Dawn , you are pretty shit out of luck. There is some comedic moments but long gone are the slapstick bits, lovable clay effects and one liners. Burn maybe the grimmest of the series, leaning into some pretty heavy subject matter involving spousal abuse and generational abuse. It handles these topics pretty well. The chaos of the Deadites is relentless and once this movie starts going, it doesn’t stop- for better or worse. I think a little pause here and there would’ve helped build tension and made the movie feel smoother. It doesn’t help I wasn’t really invested in any of the characters except Alice but that took a long time. Don’t get me wrong, the actors were great, I just hated their characters for the most part. The highlight of the movie is the gore and cinematography. There are some insanely cool, creative shots in this movie we haven’t since the likes of the original 2.

So before my final thoughts, I got to put my two cents on something I’ve picked up on in a lot of reviews that trashed this movie for being “too mean” and cruel and how the Evil Dead series has lost itself. I respectfully disagree with all the above. I adore Evil Dead for reinventing itself while keeping the underlying themes of a average hero facing against an impossible threat. As for the mean spiritedness- they are called the Evil Dead for a reason, man. Who wants to watch the Friendly Dead?

So in the end, Evil Dead Burn maybe my least favorite of the series but its still a pretty good movie. The themes are dark, the Deadites are always awesome with plenty of gore, and the 2 after credits scenes are pretty fulfilling. Stay groovy everyone.

Moon Knight: The Midnight Mission

Marc Specter is a man of many faces trying to atone for many sins as a former CIA contractor and the Fist of Khonshu. The Midnight Mission was established by Mr. Knight as a refuge for the weak and downtrodden, no matter their past. However, no good deed goes unpunished as someone or something is trying to break the Moon Knight as he tries building his life up again. New and old friends and enemies arise but where is Marc Specter?

This is my first Moon Knight comic and damn it was a fun ride. I loved the dark, supernatural side of Marvel. Moon Knight is a fascinating character to read as well as his multiple, equally cool personalities. The artwork is badass, beautiful, and damn creepy at times. As someone dealing with my own mental health journey, it was cool seeing Mr. Knight attend therapy and deal with the stress of being honest and open, and trying to heal. The side characters were a interesting bunch, ending with the Zodiac reveal as the main bad guy. Hunter’s Moon was a awesome parallel to Knight as the second Fist of Khonshu. In the end, this is a damn good place to start reading Moon Knight and I can’t wait to read more. May the gaming gods bring you glory.

Submariner: The Depths

I’ve always loved the sea and the legends surrounding it. That was partly why I feel in love with Aquaman after reading Aquaman: The Trench and that was my favorite aspect of The Fisherman by John Langan. Finding books dedicated to Namor are rough and getting my hands on this particular book wasn’t cheap but it was cool to finally get a full story of Marvel’s King of Atlantis.

Dr. Rupert Stein is a world renowned debunker of myths and legends tasked with a case sure to set him up for life: disproving Atlantis. He starts on expedition amongst the sea weary crew of the Plato to uncover what happened to a Captain named Marlowe who claims to have found the famed city but has disappeared. Tensions rise between Stein and his crew as reason and superstition clash as they warn him of the sea’s power and it’s vengeful protector, Namor. Strange things begin to happen miles under the sea and Stein is plagued by hallucinations of a figure lurking about them. Can the tales be true or are they victims to the darkness of the sea?

First, I got to give Milligan and Ribic credit for making a eerie, atmospheric kind of horror story. This is purely a slow, Lovecraftian, psychological, horror story; there’s no pretense of the greater Marvel universe or superheroes and I really liked that. I hate Stein as a character by design but he is a well done, egotistical, snobbish scholar who looks down on his crew; the ending hit me not because it’s end I wanted but how I think the story would’ve played out. I will say you will disappointed if you pick this book up looking for monsters, action, gore, or a super romp. Namor doesn’t speak in the story, presented as a otherworldly visage like a phantom or ghost. While I enjoyed it as a one and done standalone story, I really can’t recommend it like I would other Marvel Knights titles closer to Inhumans than Doctor Strange: The Flight of Bones. In the end, The Depths is a cool little horror story but definitely isn’t for everyone. May the gaming gods bring you glory.

Something is killing the children (vol.1)

We all know monsters don’t exist, so tell that to James, the sole survivor of a sleepover gone violently wrong. Something viscously ripped his friends to pieces, leaving James as the town pariah. So many children have disappeared in Archer Bay with little evidence and no reason. A strange blond lady comes to town to help, knowing exactly what’s happening. Erica Slaughter is on the hunt for monsters and nothing will get in her way…

I’ve heard rave reviews for this comic over the past few years. I finally got to snag the first volume and I’m pretty happy I did. The premise is simple but effective. The writing is raw at points and never becomes goofy. Erica is a interesting character you want to know more about; I want to know what the hell is with the stuffed octopus she carries. The book leaves a lot of questions but is written so naturally, I breezed it through effortlessly. The artwork is gruesome and I love we never get a clear visual of the monster itself. I will say it may trigger some people because you do see some bloody stuff involving children, so if that triggers you, that’s basically way I wouldn’t recommend this comic. I’d say this was a damn good read I can’t wait to follow up on. May the gaming gods bring you glory.

Dungeon Crawler Carl

The Apocalypse is here and it’s being televised. Carl just broke up with his girlfriend Beatrice while she was on vacation. Bummed, still babysitting her apartment and her fluffy show cat, Princess Donut, Carl is in a bad spot. When Donut attempts to runaway in the middle of the night, Carl runs into the night in just his jacket and boxers. All hell breaks loose. Millions dead instantly, leaving the baffled survivors with an announcement: they’re now contestants in a intergalactic game show. Thrown into the Dungeon, now dubbed Crawlers, the survivors most traverse hellscapses full of monsters, looting for gear, and facing bosses before the level collapses. 18 floors, each harder than the rest. And Carl’s only companion is Princess Donut…

The hype around this book was pretty nuts. Every author tuber I follow has this book somewhere on their bookshelves, I’ve seen it posted all over Instagram and Tiktok, and recently it was greenlit for a series on Peacock. I went inn totally blind, weary of literary Blockbusters. This is one of the rare times I think it was warranted.

Dungeon Crawler Carl is a really fun book with great characters, humor, heart, lore and some really cool action. As a gamer, I enjoyed the gaming tropes and found the setup really relatable. Carl and Doughout are great characters that play well off each other, though Doughnut does steal the show more than not. Matt Dinnaman’s writing is down to earth and easygoing, making for a smooth read. My only real complaint is I feel like the book doesn’t come to a real climax. It just ends. No main antagonist per say. There’s alot of threads to be followed up on and their are plenty more books so I’m not too mad. In the end, I loved this book and I highly recommend checking on it. May the gaming gods bring you glory.

System Shock (2023)

We begin our story as a hacker getting busted by the Trioptimum Corporation after failing to steal tech. Edward Diego, the man in charge, offers us a deal: face the wraith of the company or do disable the safety protocols on Shodan, the AI for Citadel Station. After disabling the AI, we find ourselves on Citadel. Shodan has gone insane. Most of the crew is slaughtered, many reconfigured into cybernetic monstrosities, the machines have gone rogue, and genetic experiments are running amok. Can you escape the wrathful clutches of a wannabe god?

The original System Shock is a pioneer of immersive sims, heavily inspiring games like Bioshock and Prey. I was thrilled when the remake dropped, having never been able to experience the original.

First, Shodan is easily my favorite part of the game. Terry Brosius is absolutely iconic with her cold, hateful delivery. Shodan has become one of my all time favorite game villains. She is a all encompassing presence on Citadel with multiple Doomsday schemes to eradicate humanity. The game is a lot more eerie and unsettling than I thought it’d be, even more so having Shodan’s face following you, and her cameras eyeing your every step. The enemies themselves are haunting. I love he game’s overall cyberpunk sci-fi horror aesthetic.

Gameplay is very old school in some of the best and worst ways. This game does not hold your hand. You had better pay attention, take some notes, and be ready to dig through every nook and cranny for audio logs and data sticks for what the hell to do and where to go. Like the horror games of old, there’s a hell of a lot of back tracking but I found it fun. The environment tells a story and every floor I found either something fascinating or terrifying. Most of the combat is FPS which is solid, even awesome at times. It was pretty awesome beheading Temu Borg with a laser sword or setting mutants on fire with dragon breath shotgun rounds. There are plenty of puzzles and the cyberspace segments which give me a retro Star Fox meets 80’s space shooter vibe.

While there’s so much of this game I love, I’d be lying if I said this game didn’t piss me off at times. Their were times the game’s objectives are too abstract and for the second half I had to lean real heavy on Youtube to finish the game. Much like Dark Souls dying has big consequences. Autosave is unpredictable and more than I want to admit, it made my life way harder so save often. I also love the game’s retro approach but dammit a few small quality of life improvements would’ve done wonders like having your total ammo on your HUD, not just what’s in the clip. Automatically reloading would be nice too. Like every game, there are pain in the ass part, System Shock’s are FromSoft levels of brutal. I played the game on all the easiest difficulties possible and still took me 36 hours because of the back tracking and difficulty spikes. It wasn’t always fun but it was fulfilling much like my time with Sekiro: Shadows Die Twice.

In the end, I loved the System Shock remake and I’m willing to say it’s up their with Resident Evil 2 (2019) and Dead Space (2023) as far as horror game remakes go. It’s absolutely not a game for everyone, its hard as hell but well worth a play. May the gaming gods bring you glory, insect.

Hellraiser: Revival release date trailer

Holy hell the horror nerd in me is freaking out. I love Clive Barker’s work. I’ve read the The Hellbound Heart at least a dozen times. Hellraiser is one of my favorite horror movies, and even Hellbound: Hellraiser 2. I’m hyped Doug Bradley is voicing Pinhead. The visuals are gritty, gory, and kinky as they ought to be. This might be the first game n a long while I buy day one. May the gaming gods bring you glory.