As always with these things I like to give a quick up front shout out the people that hooked me up with review copies, and this time it is the fine folks over at Stratton studios for hooking us up with this Halloween inspired game.
Now to be perfectly up front this was a rough game for me to review for a variety of reasons. Every time it did something I enjoyed, there was something i hated close by. I love the pokemon style of game play (known as Hallomon in this one) and I loved that the enemies leveled up with you. I hated that you really couldn’t catch them though and you relied on getting new mask to get new monsters. I loved using the mask to solve puzzles and do different things, but I hated that many times finding a new mask relied on someone giving you a vague direction like its over in the forest while you are in a town surrounded by trees.
Graphically however the game was about what you would expect from an indy company, it won’t win any rewards but the game looks solid and the sound serves its purpose which honestly is all I will ever ask from any video game I play. It doesn’t have to be outstanding and amazing, it has to add to the feeling of the environment and this does that.
The story is simple, you play as a kid trying to win the Apex cup which is just a tournament the town has on Halloween and true to fashion you end up saving the place. I honestly can’t say anything about the game in any strong feelings fashion. I didn’t dislike the game, or like it. I didn’t even find it memorable. I would never tell someone not to buy it, but I can’t recommend it either. Th is game literally just exist to me. It is a 5/10 to me. It isn’t a waste of money, but it won’t be well spent either. Best wishes and may the gaming gods bring you glory.
Well folks, I’m officially back and I can now say I scratched a huge box off of my bucket list as a horror fan. With Savior, I finally can say I’ve watched Romero’s original Dead trilogy, including NIGHT OF THE LIVING DEAD – Movie and Dawn of the Dead . Both legendary titles and both well deserving of there statuses as 2 of some of the greatest horror movies of all time, I was pretty curious what Day would bring?
Day begins when basically all hope seems lost. No signs of survivors as the undead flood the streets and time is running out for a underground outpost comprised of military personnel and scientists. The scientists are trying to figure out any way to find a cure, a reason the zombies exist, anything that could save them; the soldiers are there to protect them at all costs and maintain order. Tensions are running high as ideas and the power struggle between the two ensues, fueled by the tyranny of Captain Rhodes who is going mad as his men are seemingly wasted on fruitless experiments while the scientists fear the mentally broken and volatile soldiers. But when the question of “can zombies be taught?” comes into play in the form of Bub, a domesticated zombie, will they find there answers or the end of the road?
Day of the Dead is often said to be the darkest film in the whole Dead saga and much like Alien 3 the film goes for a pretty bleak outlook. I love how claustrophobic the movie feels, even in the opening which takes place on a empty street in broad daylight. This movie does a damn good job at building tension and while Rhodes is a fantastic villain, Bub steals the show for me and only someone like Romero could make me feel sympathy and actually care for a zombie. There is no shortage of zombie gore and kills which is always appreciated. The ending is satisfying as hell and I can’t really complain about the music or cinematography. In the end, I can’t recommend this movie enough as perhaps my favorite of the Dead saga. May the gaming gods bring you glory.
First, once again huge shout out to the guys over at https://twitter.com/PQubeGames for tossing us a review code for a game I honestly had no clue was based on an anime but wanted to play anyway because the name instantly made me ask the question, what is this game about?
Well for better or worse the game is not about picking up women in a dungeon. You will play as two characters, Bell Cranel and Ais Wallenstien as their separate stories unfold and cross paths. It is a very basic story that matches a very basic dungeon crawler. I don’t say any of that as an insult though.
The combat is quite simple, mostly just typical hack and slash with some special moves. There are some difficulty spikes if you don’t make it a point to grind out some items and such to upgrade your equipment. Weapons upgrades and even some new weapons and armor themselves require you to sell certain items at the store itself.
The quest system however is where the game sadly loses me. It is basically just a matter of go to the guild, accept a quest run though the same basic dungeon levels, kill enemies, get to the stairs or find the items, and the quest is over. This is pretty easy to use but it doesn’t really make for interesting gameplay in the long term but it is essentially necessary for playing the game in full.
Graphically the game isn’t going to outshine the competition but I enjoy the cute anime like cut-scenes and such and the sound also is nothing special, but serves the purpose it is intended for. I never felt the music was out of place or taking away from what I was doing. The game however would be better off played by fans of the series or for more hardcore fans of dungeon crawlers as I feel the more casual base will really just feel let down. This game is a nice 7/10 for me. I enjoyed it, but it clearly was made for fans of that series. Best wishes and may the gaming gods bring you glory.
As always I like to be upfront with these things, so a huge shout out to the guys and gals over at PQube for the review copy of this one. Always love being chosen for these things and this is no exception.
That being said, this game has received some mixed reviews and they are honestly quite deserved. I would LOVE to go through this whole review, but truth be told if anyone does that they are really just doing it as a challenge and aren’t being totally honest. The game starts out fast, but you will essentially finally be old enough to go get your first Nexomon. You will be attacked by a wild creature, though this one is a huge dragon, and someone will show up and let you choose your first. Unlike Pokemon tho you get nine choices, don’t beat yourself up over it though, you can get them all a little later anyway.
From here your adventure will start with you hiding in a cave and having to escape by fighting your way through some wild Nexomon which you can catch. You will quickly notice however that power leveling serves very little purpose since the wild pok…I mean Nexomon, will level with you. This is actually nice because it creates an environment where you can explore where you choose and catch what you want to use.
The story is actually pretty good and is quite a bit more mature than most Pokemon clones, it is also quite a bit more challenging. The game also has quite the sense of humor to it and doesn’t shy away from making fun of itself.
Part of my biggest issue with the game is the difficulty comes mostly from the fact that in a battle or two your team will be totally drained. Even evolving doesn’t much help the situation at least early on. Healing is also done at some weirdly positioned buildings and while i understand what they were going for with the whole feeding the Nexomon and using different traps it didn’t always feel right. The balance just always seemed off in both battles and trapping.
All in all I have to admit the game was very enjoyable. I will even so far as to say its the best Pokemon clone I have played. The game isn’t perfect, but for me it was good enough and the right support for some balancing issues it would be even better. I give this game a 7/10. Best wishes and may the gaming gods bring you glory.
This is one of those games that I wasn’t sure about so I hit up my good friends over at Sometimes You and said hey guys, mind telling me more? And they said here just play it! Ok none of that is true, but they did toss me a review code and for that i am grateful.
Swordbreaker starts off with a quick little story that explains why your character about how our adventurer ends up hearing about the castle where our game takes place, and how he ends up going there.
The game has a very simple premise, one that I thought I would hate. It plays out like a sort of choose your own adventure graphic novel. You read short paragraph about your surroundings with some amazing artwork to go along with it. Each choice you make will change events of the story, some times for the better sometimes for the worse. Luckily when making the game they decided to be quite forgiving, you can die three times before they force you to restart entirely. For me this not only encouraged me to take more risk, it also made me test out some of the silly options to see what would happen. By the way, many of the silly options can be quite worth it.
The game has over 300 scenes to view and at least 3 “proper” ends that involve making it through the entire castle. There are numerous others, mostly involving you dying. The choices however aren’t just simply this or that and that is it. Most of the choices have future repercussions or even benefits. I once saved a character just to find out 20 minutes later it could save me a ton of time figuring out a puzzle.
All in all there isn’t a ton to say about this game. A single play through may take 2 minutes because you made a lot of bad choices, might take about 45 minutes or an hour. The story is pretty good and has some nice twist and turns. I can easily recommend this game to anyone that just wants to relax. 8/10, best wishes and may the gaming gods bring you glory.
As this always starts, huge thank you to NIS America for hooking me up with a copy of this one. You all know I have a history with the PC release so I was very excited to see how it translated to the PS4. Now if you want some small details about how NIS America doesn’t publish the console version you can look at mt preview from earlier last month.
This however will simply focus on the actual game play. First the tutorial will give you the basics of what you need to do, and it does it quite well. It will show you how to add tiles and how to use those tiles to make structures and how to add maps. It will also show you how to then use events to connect those maps. This is a bit weird to explain, but essentially events are used to do everything from transitioning from one map to another, to talking to NPCs and creating shops. The can be as basic as talking to a kid in a village that wants to whine about not having an apple to as advanced creating a 12 step quest that will result in that same kid getting an apple after your characters slay an ogre and deliver the apples he drops and making that kid run home and disappear all together, and yes you can do exactly what I just described with some patience and imagination.
The character creator is also quite easy to use, tho a bit limited. You can mostly just pick parts and change colors but there are quite a few parts to pick and choose from and you do have parts for men, women and children, and there is also a randomize option that you can keep hitting until you get something you like, or that is simply off the wall and use that. This for example is the picture of a character I made, his only purpose is to exist in the little game I am making, in fact the helmet he is wearing is only on his head so someone can ask him why he is wearing the helmet.
The map editor is amazing and far more in depth than anything you will find on console and is only matched on PC honestly by other game making software. There are thousands of tiles you can use to make your maps, from water to snow and desert. Trees and ocean,mountains basically just about anything you want, you can have. I even turned a motorcycle into a flying bike because, well reasons I guess, it was there. I simply felt the need to do it. You can design any kind of RPG trope you want from a cave to a tower to a city busting at the seams with activity. Or do what i did, be lazy and put four buildings and pretend they live in the middle of nowhere.
So far I have not scratched the surface of what can be done here. This is very much a how far down this rabbit hole do you want to dive situation. Want to make that old fashioned Dragon quest (Dragon Warrior) you always felt the world deserved, do it. he combat system is built right in. Felt that Final Fantasy VI could have been better? Do it right this time. (the only downfall is that there is no true active time battle system) but you can choose from some premade spells, items, and weapons or go into the system and start from scratch, design each and every item and what it does, each and every spell and how it is cast and its animation and yes, even the match on how damage is calculated. That is all at your disposal. Now you don’t HAVE to do that, you can simply use their stuff but they won’t stop you from messing with it.
Speaking of creating stuff, no RPG is complete without monsters, and yes those are tours to create and manipulate as well. From starting bats and slime to end game dragons. Or mess with your friends and just palate swap the slime until the end of time. Your call guys.
The game however isn’t perfect, mostly because for as great at creating stuff as it is, you have to be patient and sink time into it. You wont make anything truly decent without sinking a ton of hours into this, and YouTube will be your best friend. This isn’t made for people that want to dive in and make a game because that can’t be done. Even tho they managed to simplify making a game by taking the hardest parts out of it, and by that I mean coding and the actual part of designing all of these tiles, you still need to design all the cities and such and the characters. Also on one occasion the game crashed while I was saving and I lost about an hour of work, but seeing as how that was a one time thing that easily could have been on my end so I won’t hold that against it. I am truly looking forward to seeing what other people make. This game from me tho will get a 9/10, with the note that this game is designed for RPG fans that dream of making their own. Everyone else, probably won’t appreciate this game for what it is.. Best wishes and may the gaming gods bring you glory.
So it’s been a trip for this game but the beta is finally out and over the weekend I got to sit down and try it. We get to play the opening we see during all the trailers, which gives us a nice round test and feel for our classic heroes abilities while getting an additional chapter where we get to experiment with Ms. Marvel’s gameplay. The beta consists also of 2 boss fights and some co-op gameplay.
First, I’m not spoiling the story but I can say it’s pretty decent from what I’ve seen and doesn’t feel too much like any of the movies. Not the greatest of stories, but enough to stand on it’s own. As many I’m sure have heard, Hulk steals the show and was by far the most fun character we got to play as; I’m going as far to say as it’s the best feeling Hulk I’ve played in a game. I was really disappointed in Iron Man’s gameplay which felt bland and limited amongst a roster of diverse heroes. Boss combat is solid and even epic at key points with some surprising villains to fight.
The voice actors are really good and visually the game looks damn good although there were a few glitches later on. Honestly, A-Day ran as fine as a Swiss Watch (pardon the old expression) but the jungle section I was hit with a few visual glitches and some really lag pitfalls that got me killed. There are loot crates that have gear to make you stronger but so far all that seems available for microtransaction is purely cosmetic, although the threat is certainly there.
In the end, the beta was fun and the game was fun but there was nothing outright spectacular to me. There’s plenty to hook a comic fan and the game offers plenty of fun fights but I can see the game feeling rather repetitive quickly and unless the story is of Marvel’s Spider-man (PS4) caliber, I can’t seeing it be more than solid or good at the best. I’m still glad I got to enjoy it and I recommend giving it a try. May the gaming gods bring you glory.
As always when I do these things, a huge shout out to the guys and gals at Sometimes You for tossing me a review copy of this one.
Now as for the game itself, in a nutshell, the king is sick, you lead a group of airship pilots on a quest to save him at the orders of the queen and on the way a whole lot of people will be trying to stop you. I put that in a nutshell because I don’t like to ruin things for the readers. The important part here is the combat, which I will get to later. First I want to get to the visual and the sound.
Graphically the art style is great, I love watching the planes go through the motions and fly around and see the missiles fly through the air and explode. It is a great throwback to the more simplistic time when a game being fun mattered more than anything else. That isn’t to say they aren’t quality, because they are. For the type of game it is and the cost of it ($9.99) the value and quality are top-notch.
The sound falls into the same category of obviously not winning any awards when compared to AAA titles, but it isn’t meant to be. It serves its purpose very well, the explosions and planes sound fantastic and will suck you into what is going on. I even found myself enjoying the music during the battle at times.
All of this would mean nothing if the combat wasn’t good. After all, this is a turned based tactics game. Many of tactics games have been spoiled by terrible combat even tho they had great stories, or they had no customization at all.
You will be happy to know the customization here is close to being absolute in terms of who can equip what items. You can basically make any character into whatever you want, give one all the canons, turn one into a flame-throwing nightmare, do the smart thing, and balance people out. The choice is yours. You can even combine weapons that are the same to make them stronger.
The combat itself is simplistic, but I don’t mean that as an insult. There is nothing going on in the background and everything is upfront. If something is going to contribute to your attack or defense, it is there in the menus for you to go to and see. That doesn’t mean the combat is easy to master tho. If you make a mistake you can find yourself surrounded by enemy ships getting hammered or in a position where you can’t shoot at ships that can easily hit you since not every weapon fires the same distance or in the same direction.
Once I found myself trapped in a corner with two ships equipped with flame throwers unable to hit them since my cannon could only hit two spaces away. I won the battle, but I did lose that ship because I was careless.
The game is fun and I appreciate how simple it is to dive into and play and at its price point, I have no choice but to recommend this one. Is it the best game in the genre? No, absolutely not. And people looking for a true challenge in that “Dark Souls” way also won’t be satisfied. But the story is fun, the customization and combat are easy to get into and are satisfying. For me, it was an 8/10. Best wishes and may the gaming gods bring you glory.
As always when I write these things, Huge shout out and thank you to Kube Games for hooking me up with a copy of this one. Been looking forward to it for a bit and was not disappointed.
Now to start off, if you have no real experience with the 4X/grand strategy genre every, you need a game that will walk you into it and teach you the ropes. I won’t say this is the best game to start with, but it certainly is not the worst. It has a nice tutorial that will take about an hour or so to get through. There will still be plenty of things to master and learn, but this will get you moving.
As you go through this you will see quickly that the game looks nice, not breathtaking but these games never do. We aren’t talking about a high-end developer here, what we have is a small group of guys that love what they do and treat it like their children, and it truly shows. The graphics and sound serve the game well and at no point did I run into any graphical or sound issues that made me feel like this game wasn’t worth investing my time into.
The gameplay itself does a fantastic job of recreating that one more turn feeling that these games are known for. Every road built and every field to keep the population fed takes you one step closer to whatever goal you are working towards. That goal may be a new city, a new ally, starting a war, the choice is yours really.
That being said there were some things I didn’t much care for. Sometimes it seemed like allies would just turn on you or do some odd things, even if it wasn’t what was best for them. Similarly, loyalty also seems to change at odd times, for some reason I’ve had troops turn on me while winning wars but they weren’t all that disloyal to begin with.
I honestly don’t know what to say about this game. I don’t feel I can explain in enough detail to truly explain it in enough detail what it all entails, but I don’t want to skimp out on telling you what a great experience on what the game itself is. I have played plenty of games like this in the past, and I enjoyed this one. If you are looking for something to scratch that civilization itch, this game just may do it for you. It is a solid 8/10, and one I will be enjoying for a while. Best wishes and may the gaming gods bring you glory.
Yup, you know what time it is guys, a huge shout out to NIS America for tossing me this one to review, love you guys. By the way, from now on I am just calling this one Void instead of all that other stuff, I don’t want to type it all out every time I mention it, just know the full name is in the title.
Now the story on this one is a bit odd to explain, so I will actually just copy and paste it from their email then explain from there.
In a world contaminated with toxic fungi, a discarded maintenance robot finds a girl named Toriko on the brink of death among the discarded junk in a scrapyard. After nursing her back to health, it is revealed that she may very well be the last remaining human, and is highly vulnerable to the deadly conditions of the outside world. To ensure her survival, the robot and his newfound friend, a decommissioned AI known as factoryAI, creates a refuge for her within a terrarium. To reinforce the terrarium as well as Toriko’s poor health, the lone robot must venture into the wasteland to gather resources while battling the vagrant machines and mutated creatures that roam there. Along the way, the uncertain future of Toriko’s existence and with her, the entire human race, will slowly come to light…
Now, all that tells you a ton and nothing at the same time. You play as a robot that kind of looks like a mouse, you start at level one and will advance through different dungeons that change every time you enter them. Each time you restart at level one and lose all of your items. This is because when you return all the items in your inventory are turned into needed resources to build and care for your human, Toriko. This sounds like a pain but it actually works very well.
Don’t worry about powering up your robot tho, as you build certain things for your human, whether it is upgraded things for her tank or just small quality of life things for her like a better bed and such they give your little robot upgrades to its health and attack or whatever else you may need. This way you will start out with an advantage and as you level up you become stronger in the dungeons themselves, this encourages you to build al the upgrades as soon as you can.
The graphics aren’t great but they are nice and fit the roguelike style RPG very well. The sound also falls into the same category.
For me the real success tho was the fact I found myself wanting to know more about how the world ended up here. Why was Toriko the last human left? Was she even the last one? What did FactoryAI have to do with it if anything? All these questions kept me diving back in for just one more time before going to be.
The game isn’t perfect, but there are no major bugs or glitches, tho at times the translations were a bit weird and a couple times I caught words repeating. ( for example it might say and and in a sentence) And there are a couple odd difficulty spikes. The game is still a solid 7/10 and worth picking up to me tho for the price that it is. Best wishes and may the gaming gods bring you glory.