7’scarlet Review (Steam)

7’scarlet is the newest game developed by Idea Factory and published by Intragames, who full disclosure tossed me a copy to review. I am also kinda glad they did because I truly never would have bought this type of game in a million years. I would have seen it, thought it looked interesting but never got around to it. Why you may ask, well it plays out like a visual novel. I have no issue with visual novels, by the way, they just aren’t my thing. This game may have changed that tho.

The story starts off explaining what is going on, which is you are laying the role of a young woman searching for her brother with her friend from when she was a child. This will lead you to the town of Okunezato which is surrounded by all kinds of mystery and intrigue. From the political atmosphere to the odd relationship between the owner of the hotel and the police officer. I know this all seems pretty vague, but it has too. The entire point of this is the story itself, and it would be wrong of me to spoil that and it is worth the experience. In fact, it is designed to be played multiple times as there are multiple paths to take with various characters. This will allow you to see the entire story and adds plenty of replay value.

The game is also quite beautiful to look at which I feel is pretty important for this style of game since you wouldn’t want to feel like you were reading a book instead of playing a game. That, however, is my only complaint. As aesthetically pleasing as the game is to look at, and as enjoyable as the story is, it is still a lot of reading and kinda felt like one massive cut scene even tho I did have to make choices at times. If you like to read books or visual novels this is a great game, it also was nice to relax with. It just wasn’t very exciting, and if you are used to shooters or action games this may not be for you.

As always tho I judge the games I play based off what the designers were creating and the functionality of it, and with a great story, no serious technical faults that I ran into and nice visuals I feel comfortable giving this one an 8/10, but pointing out it is not for everyone. Enjoy the trailer below that I added because honestly, I love the music. Best wishes and may the gaming gods bring you glory.


Mola Mola Vivienne — Gaming with Noobs

Theres not much I can say about this game except it’s the easiest 100% game available on steam right now and that is no joke. I purchased the game on a sale for 2 reasons 1 the reviews said it was an easy completion and 2 the game said it had nudity and I wanted […]

via Mola Mola Vivienne — Gaming with Noobs

Eight Legged Freaks

eight legged freaks

When all is said and done, what makes a movie good is what we take away from it. I’m a man of a huge variety when it comes to cinema. Sometimes I want a deep psychological piece or a gripping action flick. Then there’s times I want a B movie about giant spiders…

Prosperity Arizona is a dying mining town. The only prosperous mine was shut down and now the town is struggling and they blame Chris for it, who inherited the mine and disappeared. He came back as it just so happens a barrel of toxic waste landed in a pond where it contaminated a bunch of crickets that were fed to a bunch of spiders being kept in a spider farm. They grow to enormous size and chaos ensues as they try to invade the town. Can the town survive the creepy, crawly horde?

Eight Legged Freaks is a fun and simple B movie that knows what it’s trying to be and does it well. The characters are surprisingly likable and the spider effects hold up pretty damn well after 15+ years. The movie has some decent laughs but isn’t outright hilarious. Despite the pg-13 rating, there are some decent kills and a kid or spider-phobe will get creeped out. In the end, it’s a fun time worth watching at least once. May the gaming gods bring you glory.

Mass Effect

mass effect

There’s a rare time when almost all of our passions collide into a single artwork. For me it was a great story, interesting characters, cool sci-fi lore, and some fun gameplay. For me, that equals the Mass Effect trilogy.

Mass Effect takes place in the distant future where mankind has joined the rest of the galaxy because of Mass Effect tech, allowing humanity to travel to the far corners of the cosmos. We play as Shepherd, a soldier in the Alliance military climbing through the ranks. On a mission that should have been pretty cut and dry, he discovers betrayal and an unfolding threat to the universe from an ancient Enemy: the Reapers. Being a Specter and given almost endless authority, he’s tasked with hunting down the rogue Specter Saren, and the Reaper’s probe, Sovereign. Along the way Shepherd joins forces with some strange and fascinating characters from other worlds to stop a seemingly unstoppable threat…

This may have been one of the hardest reviews I’ve had to do. There is A LOT to the Mass Effect’s overall story: grudges between species that make you think, political intrigue and corruption, a subtext of humanity having to prove itself amongst several more developed races and how we can only defeat the unstoppable together. Shepherd, depending on which way you swing on the Paragon or Renegade scale, can be either a great good guy or awesome dick- either way there is a lot of replay-ability. Shepherd can be customized a surprising amount of ways, combined with your teammates attributes, I haven’t been able to have such varied gameplay since Borderlands 2 . I fell in love with the characters, heroes and villains alike and found myself in love with the world of Mass Effect; the mission on Vermire tore my heart out at first. The only issue I have is that you do feel a bit OP with the crazy amount of shit you can do and gun-play feels off at times. In the end, I regard Mass Effect as a near flawless classic with probably my favorite video game story of all time, with only the 2nd game tying there and I can’t recommend it enough. May the gaming gods bring you glory.

The Caligula Effect: Overdose

The Caligula Effect Overdose was originally released back in 2016 in Japan, then simply called The Caligula Effect. They have added quite a few things to the game, but before we get to that once again a huge shout out to NIS America for hooking us up with yet another game. Nothing but love for you guys. In the past, they have let us check out Disgaea 1 Complete (PS4) and The Lost Child (PS4) so it is always a pleasure to hear from them.

Now for the added stuff, first you can now choose to play a boy or girl and playing as the female protagonist does change many of the character interactions. There are also 2 new members of the Go-Home Club which is the group you are in as well as an entirely new story path in the game that lets you get to know the musicians. They have added quite a bit to this version of the game and admittedly it adds a lot of replay value.

The gameplay itself reminds me quite a bit of the Persona series. It is very Japanese in nature, in fact, all the voices are in Japanese with English subtitles. At first, this was a bit distracting to me but I did get used to it pretty quickly. It didn’t take away from the story at all so, in the end, it doesn’t really matter. The story itself is rather interesting as you are trapt in Mobius and you in the other members of the Go-Home Club attempt to track down the musicians that brainwash all of its inhabitants so you can find their leader and force them to take you home.

The battle system is pretty original. On the surface, it may look like a standard JRPG with a turn-based system, but if you look under the hood there is a ton more going on. As you pick moves you will get a small preview of the following action. This represents how the turn will go if things go pretty much perfectly. Things won’t necessarily play out this way but it gives you a good idea. Some actions will also pop enemies into the air while other actions cause more damage to airborne enemies or that have fallen on the ground. So it is pretty handy that you can delay a character’s actions until after someone else with just a push of a button. So person one can pop an enemy into the air, delay the action of the next and shoot them while they are in the air causing massive damage. It functions very well and may be the best part of the game except for one small detail we will get into later.

The graphics and sound are great with the music being even more outstanding when the musicians are on a map. They all have their own distinct style that matches their characters. Speaking of characters, while I don’t like most of the characters, they are well done. Also, the reason I don’t like them has to do with the very reason Mobius exist in the first place and is very much by design. One of the musicians, Stork, is legitimately a pervert and sends his time attempting to get a free peep show from women. This is, in contrast, one of the ladies in your party absolutely HATES men with a blinding passion. All of this will be explained throughout the game, and it all has a very good reason, but many of the characters are simply not good people. It is, however, fascinating to see and learn.

The game does have some issues I will admit. For example, as great as the battle system is, unless you are playing on the hardest difficulty setting you won’t be overly engaged. In fact, I won the first few boss battles by simply holding the X button to quickly input commands while playing on normal. There is a pretty significant difficulty spike from there tho. Also, there are certain doors locked by special words that the game never truly explains very well how to get, tho if you make a lot of friends and help them on their side quest you should get them just fine anyway.

Now for the reason, you all came. Should you spend your hard earned money on The Caligula Effect Overdose? This one is a hard one for me to answer. The game has a fun story and battle system but there are long periods of simply going through the motions. JRPG fans will enjoy the game, however, I think most people may be a bit hit or miss with it. The game is a solid 7 out of 10, and a great example of what an updated version of a game should be. I personally would be happy to spend money on it, and fans of other NIS American fans will enjoy it I believe. Others looking to break into the genre tho are probably better off looking at a different game, however. Best wishes and may the gaming gods bring you glory.


Stellaris Console Edition (PS4)

The console version of Stellaris was always going to be a bit odd to me. A true grand strategy game on the console is a dream come true for many, but the mouse is a natural fit for them, the question of controls were always going to be there. Certain things were a given tho with Paradox Interactive.

First, the game was going to be pretty, and of that, there is no doubt. So it is no surprise the game is exactly that. The game looks amazing whether you are zoomed out looking at the map or zoomed in watching ships blast each other into space dust. The sound is equally amazing. I won’t spoil it for you but I highly recommend eventually turning the tutorials off completely, because the voice of the robot was hilarious to me.

The game itself is quite simple in concept. You create a species that just started traveling the stars and expand what will hopefully become a massive space empire. As you explore you will find new species to interact with. Some will be other space-faring races and others will be less developed. Each decision will help grow your empire or lead it to a path of destruction. From allowing slavery to free travel and open borders with other species. You can create your very own federation with your allies to crush stronger enemies or try to avoid conflict altogether, the choice is up to you.

It truly does come down to how the controls function with Paradox has honestly nailed. The D-pad lets you bounce between most menus pretty easily with the usual X and O being to confirm or cancel as usual. Obviously, I would never say it is equal to having a mouse to use but damn it is pretty close. Having played it on both PC and PS4 I can honestly say my biggest issue is that it is based off a much older version of the game. However, if you are a console player that has been wanting to play a grand strategy game but lack the PC to do it, here is your chance. Stellaris is one of the most easily approachable and it functions very well. Best wishes and may the gaming gods bring you glory.

Sega Forever Phantasy Star 4

To the surprise of basically nobody on earth PhantasyStar 2 of Sega Forever has become the Phantasy Star Collection, Containing 2,3 and 4 of the series tho 1 as always is missing. As longtime followers know I am a huge fan of Phantasy Star 4, so while being able to play it on a cell phone is kind of cool it isn’t a huge deal to me as I have it on my PS4. The real question is how does it work?

Well the sound is damn near identical to its original release, possibly a bit better and graphically it looks good and honestly, the controls are mostly fine. A  little bit of trouble with moving around and hitting the wrong direction but that easily can be my fat fingers as opposed to anything else. The real issue is unless you have no other choice there is no reason to play it here, you can get it on all 3 major home consoles. There they have better graphics, sound more options, better controls, and a bigger screen. If you have no options this is a perfectly fine place to play it, but honestly, it’s not the preferred option. Best wishes and may the gaming gods bring you glory.