Replikator Xbox Review

Replikator is the newest title from R_Games that they were kind enough to toss me a review copy of. This game is a small indy top-down roguelike shooter that is quite simple to get into. Just pop it on, run around the station, and shoot the enemies with one of your two weapons. You can choose from multiple characters, my favorite was the one that fires rockets.

Each character has pros and cons, one might be faster than the others or be immune to acid while another simply takes no damage from certain traps. None of them offer a huge advantage over the others to the point I felt that one was better than the others, but they were different enough that I had a preferred character for how I liked to play.

While Replikator is a fun game to mess around with, and at the price they are asking none of my complaints are major I do have a few. For example, the character movements all felt painfully slow to me. It felt like a chore at times to go anywhere if there weren’t enemies to be shooting. The four playable characters also feel quite generic.

The pros however do outweigh these complaints. The amount of different weapons and powerups is insane for an $8 game. I didn’t bother counting them but they are all laid out in a room to see and I still haven’t unlocked them all but there is at least a couple dozen. The game offers a challenge that can be overcome if you learn how to use these, but we aren’t talking about some insane amount of dedicating your life to learning the game either.

All in all, the price point of this game means if you like roguelikes or top-down shooters, Replicator is a great buy. it is a nice 7/10. I enjoyed spending about 20 hours with it so far and I will probably spend a few more with it. Best wishes and may the gaming gods bring you glory.

Monster Menu: The Scavenger’s Cookbook PS5 Review

As always with these things, I would love to thank NIS America For tossing me a copy of Monster Menu. It is always a pleasure to work with these guys.

Like many games, this one sets out to accomplish not only to be an RPG but also a roguelike. You will be fighting monsters, starvation, dehydration, and of course, the inevitable death that restarts you at level one. Each end however will leave you better equipped to get further faster next run.

This is your camp

Unlike most roguelikes however, Monster Menu doesn’t completely toss away your progress, for example, defeating bosses does give you a sort of checkpoint you can jump to, so there is no concern that you will constantly be restarting an entire RPG over again. This however doesn’t mean much since the story is basically non-existent.

There is a pretty good crafting system involved however, you can create different food for both your characters to use in battle and food, which can be fed to your characters for buffs or to enemies for debuffs. In a tactics RPG this can be invaluable, and it is no exception here. The only issue is you pretty much have to find recipes randomly to make anything.

Admittedly my biggest issue with this game is simply how repetitive it is. The battles, each layer all feel the same eventually and the gaming loop eventually feels like you aren’t improving so much as you just treading water at times. The game definitely has its place however and many of you will find hours of enjoyment. If you do not like RPGs and roguelikes this game won’t change your mind. It is a solid 7/10 tho, Best wishes, and may the gaming gods bring you glory.

Fairy Fencer F: Refrain Chord

First,I want to take a second to just say thank you to the people at Idea Factory for tossing me a copy of Fairy Fencer F: Refrain Chord to review. It’s always appreciated working with someone new.

Usually the Fairy Fencer games are turned based but this one the decision was made to take it into a slightly different direction. Refrain Chord is a turned based Tactical RPG, much like Final fantasy tactics or Tactics Ogre.

Battles Don’t last long compared to most of the genre

The battles take place in the usual grid based alternating people style. There is as usual a bar on top of the screen to show you the upcoming order of the troops.

The battles themselves are pretty standard, if you want a challenge tossing the game on hard will have its moments. Easy is the epitome of just wanting to be able to see the story with very little difficulty,which is truly how it should be.

Speaking of the story I have always felt any RPG that wasn’t based around a solid story was defeating the purpose of even existing. Fairy Fencer F: Refrain Chord revolves around Fang and his company from past games such as Fairy Fencer F :Advent Dark Force. You don’t need to play the other games to understand it,any back story is explained pretty well or isn’t even necessary to have.

The story for this game revolves around trying to collect Furys before an evil corporation. You want them so you can summon the Goddess for world peace. The corporation wants them to summon the Vile God for unlimited power. The details I will leave for you to discover because getting to know this almost goofy cast of characters through the various interactions at the Inn or during missions is probably the best part of the game itself.

From the very beginning with Fang being busted out of jail because of his dine and dash antics and being caught talking to cockroaches or him and Galdo being obsessed with nudie magazines while the female characters make fun of Fang for being childish there really isn’t a time the characters aren’t interesting to get to know.

Because as we all know, that’s how being right works.

The game of course isn’t perfect,for example you will spend a lot of time reading because the vocals are only in their native language. Most battles also come down to how much you leveled up,not if you are actually good with any sort of strategy. Most of the Furys you come across are also pointless to have outside of the side quest to stab the ground and discover treasure and hidden locations.

This is one of those games I enjoyed playing,and I actually think fans of strategy RPGs will also enjoy playing. It isn’t the best one on the market, but it is absolutely enjoyable. 7/10, loved my time with it. Best wishes and may the gaming gods bring you glory.

Dungeon Drafters Review (PC)

Japanese developer Dangen Entertainment was nice enough to toss me a copy of Dungeon Drafters to check out,and I am both glad they did and appreciate it.

For those that are unfamiliar with this title you play the part of an adventurous hero that is about to explore one of several locations,one of the first being a sort of forest. The first boss will just absolutely destroy you.

Our cast of heroes

This first area will introduce you to the card system. See in this world cards are magical, and they are essential to the world as a whole. You will make your way to this boss on a grid based system with your 3 action points per turn that you can either move or use cards with. Even in rooms without enemies you move across the grid.

The rooms never feel big and I love that

At first the game will feel a bit out of place with it’s rogue-like system and it’s Hub town,but it doesn’t take long before you will feel right at home here talking to everyone, finding new cards gathering info and just all around getting to know the world.

The graphics are beautiful,and really one of the highlights of the game for me. The colorful world is just vibrant and full of life,I never felt like I was just staring at something for the sake of its existence.

Battles themselves are pretty intuitive and simple to figure out, even with the games very well done explanation. Simply use your AP to move around the grid and attack enemies using your cards. Each enemy reacts differently,many of which you can see what types of attacks they have. One early enemy has a single hit point and he explodes when he dies causing damage to everyone around him. Smart players however will simply push him away preferably closer to enemy units.

The game is full of small details like this that make the game amazing. Fans of these types of games will love it,and I can happily give it an 8/10. Best wishes and may the gaming gods bring you glory.

Final Fantasy Pixel Remasters PS4 Review

The Final Fantasy Pixel Remaster on PlayStation 4 is a simple remaster. The graphics are greatly improved from the NES original but is far from the best looking remaster,even of this game.

It has several quality of life improvements however including the ability to turn off random encounters and to be able to turn off experience and gil gain and multiply them by up to 4. This makes the game as easy or as hard as you want, and if you put them to times 3 or 4 you can basically play the game normally without ever having to grind. However any grinding with those settings will turn the game into a breeze. Even the final boss becomes a joke as you can easily hit level 99.

This is why the game is a Trophy Hunters dream. There are a million guides for this game considering its age and you can beat the game and get through it’s story in probably 8 hours for the platinum with only maybe 1 or 2 enemies to complete the enemy list trophy posing any challenge.

The game play itself is a simple turn based RPG and there isn’t exactly a lot to say on this game. For about $12 it was a fun game to play. Best wishes and may the gaming gods bring you glory.

Announcing Monochrome Mobius: Rights and Wrongs Forgotten!

Embark on an adventure in the newest installment of the Utawarerumono series, Monochrome Mobius: Rights and Wrongs Forgotten!

The quiet life of Oshtor, a young man living in the frontier province of Ennakamuy, is abruptly shattered when he encounters a mysterious young girl named Shunya. She informs Oshtor that his father, whom he had thought was deceased, is actually alive and currently in the land of Arva Shulan–a mystifying country that doesn’t appear on any maps. Guided by his morals, Oshtor joins Shunya and embarks on a journey to discover the truth behind his father’s strange circumstances.

Monochrome Mobius: Rights and Wrongs Forgotten is coming
to PS4™ and PS5™ in fall 2023!

Steel Defier (PS4/5 Review)

Steel Defier is another game tossed my way by the fine folks over at Ratalaika Games, and we all know how much I love those guys. They always toss me such fun little gems to check out. Last week they hooked me up with Ultra Pixel Survive and over the weekend I spent some time playing Steel Defier.

Steel Defier is a simple game, you are trapped in a malfunctioning space ship and as the sole survivor your mission is to escape. Each room is a slightly more difficult wave of sliding boxes, lasers and other assorted defenses to stop you as you collect 15 key cards to unlock the doors.

Seeing this means new power up

There is no real guesswork involved,it has a map that is easy to follow to the exit and the game isn’t overly difficult. Not to say the game is easy, I was able to complete it in less than an hour and get the platinum in not much longer and all through normal gameplay. Simply collect all the power ups and complete the rooms on the ship and escape. Hop on over to the survival mode and collect 50 key cards in one run and boom, easy platinum.

The game cost about $5 (US) and was honestly a good looking game with a nice a nice sound track, and I was able to get both the PS4 and PS5 platinum. I played a few runs even after I got the platinum to see how long I could last in survival mode (72 for those that are curious) Definitely pick this one up, especially if you are a trophy hunter. For what this game is definitely a 9/10 must buy for anyone looking for something to just pick up and play or that is looking for some easy platinum trophies.

Ultra Pixel Survive PS5 Review

Ultra Pixel Survive is another indie title Ratalaika games was nice enough to send me to check out, and I always appreciate that.

This title is a bit different from what they normally send my way, it is a simple side scrolling survival game. At least it seems that way at a glance.

The Bunny girl is one of many fun characters

The game features many characters,from simple swords men and lumberjacks to dragon knights (don’t get excited it’s a guy with a spear not a real dragon) and even a plague doctor. The premise is simple, you can chop down trees, but up rocks and various other things to create spike traps, walls or food to protect your house and survive as long as possible. These materials can also be used to build anvils and such so you can upgrade your equipment.

At the start you will notice you only get one character and you will need to unlock the rest with these red gems that are rare to come across during game play. You do have to buy these,but the coins you earn in game is the money you use to buy them, no real money is used to do this. Simply kill monsters, save your money and use that money to either unlock new characters or power up your favorite characters so they start each run stronger and stronger.

This woman offers advice and occasionally scolds you for hiding out

I have in essence explained the entire game to you,and truthfully it’s not exactly much harder to master. But damn if this game isn’t addictive. I tossed this title and told hey check it out and toss us a small review. Instead this game quickly sucked up around 30 hours of my life over the course of my daughters spring break and shows no sign of slowing down. I definitely recommend picking this one up when it launches April 14th. It is an easy 9/10, best wishes and may the gaming gods bring you glory.

New DREDGE PS5 Review

Every so often I get the chance to review an Indy title with an interesting concept that seems a bit off,but I need to know more. Black Salt Games and Team17 were awesome enough to toss me a copy of such a game,and that game is DREDGE.

The idea is simple, and it plays just as simple as it sounds. You are a fisherman, who crashes their boat at a small port town of Greater Marrow. You are quickly given a new boat and told you can pay it off as you help out the town.

You will start by meeting the townspeople, they are nice enough people that are willing to fix your ship and buy your fish along with selling you upgrades and sending you on some fetch quest. Oh and they do give you one small rule, don’t go out at night.

Rule 2: be careful what you try to investigate

The fishing is done with various mini games, timing hitting buttons with the green box, or hitting the circle when it lines up or in the case of dredging up new items making sure you don’t hit certain spots on a spinning sort of dial. It is all very well done.

I did get a little tired of simply fishing during the day and decided I needed to see what would happen if I went out at night, because like anyone else told not to do anything I have to try it out. The darker it got the higher the level of panic level went. The fish also became more rare and sold for more money.

This is when things started to get weird. Eyes began to stare at me from a distance. Red smoke would begin to follow me and attempt to overtake my boat as I would flee not wanting to risk losing my days haul. The longer you spend out at night,the worse these things become until the stop being things that watch you and become things that can end your game prematurely.

That’s probably ok right?

The game isn’t perfect,I wasn’t a fan of the inventory system. Imagine the Resident Evil cache case. I often found myself having to toss out fish or wood I needed for upgrades because I needed something else just a little bit more. It made the game more difficult than it needed to be in some aspects when other things were made quite simple and relaxing.

The graphics and sound could have been better I’m sure,but personally I loved them both. I don’t think I will ever forget the first time I heard a foghorn in the night or when an arm of what I can only describe as a kraken crushed my ship because I decided to try to rush back to port in the night.

I know I haven’t mentioned the story and that is intentional. First, you are either going to love it or hate it and second I feel like it should be seen blindly just like I did.

I do however feel comfortable saying this game is a great buy. 8/10 with ease,and at $25 this is one of the better Indy titles on the market.

New The Guise PS5 Review

The Guise is a new metroidvania game from our friends over at Ratalaika Games and they were nice enough to send me over a copy to review. Now at a very reasonable price point of $6 U.S. dollars, and the company it was coming from I expected exactly what was advertised. A short but solid Metroidvania game that would be fun to play through,get a pretty reasonable Platinum trophy for trophy hunters and be a fun little story.

What I got was a pretty reasonable Platinum trophy for the hunters, a fun dark fairy tale about an orphanage of kids going into a room they shouldn’t have and one of them being trapped in the body of a monster and of course some solid,but not perfect by any means gameplay.

During the boss fights it always seemed like dodging didn’t quite go as consistently as it really should have. This caused a few deaths that were a bit annoying. Nothing that stopped me from enjoying the game of course, far from it. It was easy to adapt to in fact,just be aware of it.

The sound however, chefs kiss. It is the perfect level of sinister for what the game is trying to portray. It was actually my favorite part of the game,aside from playing as a creepy monster that can eventually spit acid on things.

This guy should die in a fire

All in all the game is fun, cheap an reasonable Platinum and most importantly it is fun. I can easily recommend this one for fans of metroidvania games, trophy hunters or just someone looking for something new to check out. 8/10, pick it up and may the gaming gods bring you glory.