As we all know, I truly love working with NIS America. They tossed me a review copy of Disgaea 6 for the Nintendo Switch when it came out and they were awesome enough to give me one for the PS5 as well. A huge shout out and thank you to them for that.
I will tell you this right out the gate, having played both versions of the game the complete version is truly complete. Right from the start, it is possible to go and get a ton of DLC characters from the older titles. I won’t spoil the who, but the list is pretty solid and had some of my favorites. That being said, while one of the more fun things to do in the Disgaea series to do is more or less breaking the game with insane character levels and damage output this specific version is by far the easiest.
If you don’t want to walk through the game with ease I suggest going into the settings and turning off using the bonus tickets the game gives you. Within a few fights, my character levels were in the hundreds, and even cranking up the enemy levels to the highest never really did much for the challenge. There is a challenge dungeon to unlock and an extra difficulty setting where the big challenge begins, and you will be leveling your characters up into the literal millions.
With all that aside Disgaea 6 is the usual Disgaea. You will start out as Zed, an angry little zombie trying to destroy the God of Destruction. You will eventually find out exactly why he is going through Super Reincarnaction to do this but to be honest you will probably figure it out before then anyway. The story is solid enough and is good for a laugh, in fact, I rather enjoyed it.
The graphics and sound are also great, I don’t ask much from a tactical RPG besides looking nice and this one certainly accomplishes that and all the special attacks and spells are up to par as well. Nothing here is pushing the performance abilities of the PS5, but I wouldn’t really want it to. The voice acting is also well done.
All in all, I have to recommend this one to any fan of tactical RPGs or the series. Easily an 8/10. Best wishes, and may the gaming gods bring you glory.
Live by the Sword: Tactics is at its heart a Tactical RPG but takes a few modern measures to differentiate itself from others. No grinding is needed to enjoy the game, your characters are the same strength at the end of the game as they were at the start. You the player are what grows and as you become better you are able to beat harder fights and solve more difficult encounters.
“We would like to announce today we have partnered with Gravity Game Arise, an indie game publishing company,” said Labrador Studios founder Matthew Hamilton. “Labrador Studios is extremely excited to be working with Gravity Game Arise to ensure Live by the Sword: Tactics is able to reach as many people as possible. Our partnership will last for years to come with a goal of delivering unique IP’s in the RPG genre that you can’t get anywhere else.”
As always I want to thank the fine folks at RoomcGames and Versus Evil for tossing me a review copy of this one. It is always appreciated and definitely doesn’t go unnoticed.
Hand of Merlin plays like a lot of other RPGs. You create a party of three heroes then move around a map to individual places ( think Slay the Spire) and make decisions. Maybe it’s to help some poor folks find a wagon wheel or save them from bandits. Solving these will many times get you money, or fame. Fame is used to level up all of your characters at once.
Battles themselves play out in a tactics style and won’t win any awards for creativity. If you are a fan of them there is nothing new here to enjoy. The usual hit points and armor are present with hit points not coming back between battles outside of certain ways of healing and armor completely replenishing.
I don’t say this is a bad thing, the battle system is a lot of fun and I greatly enjoyed it. I just don’t want anyone to go into this thinking the wheel has been reinvented so to speak.
The story itself is quite basic but it serves its purpose. Inspired by Arthurian legends, Merlin is attempting to save the world from a terrible event. That is where the rouge-lite experience comes into play. Each time you fail, and by the way, losing the Holy Grail also results in a game over. I discovered that when I sold it. Anyway, if you fail Merlin will simply take off to a new part of the multiverse where you will start all over again. You pretty much lose all of the progress you made except for any heroes you unlocked or spells you unlocked.
Oddly, I don’t really have anything bad to say about this game. It is essentially average in every way I can think of. The sound, the graphics, the gameplay. It is all good. Just that, good. It isn’t in any way special or unremarkable. It is a solid 7/10 and great for any fan of rogue-lites.
As always with these things,a huge shout out to the ladies and gentlemen at Thundeful Publishing and Thundeful group as well as everyone working with them to hook me up with a copy of this one. It is always greatly appreciated.
Did you ever want to play a game that would basically tell you how the story, the basics on how to play then just let you go? No I don’t mean any of the souls games, I mean one that is easy to just pick up and play without someone screaming “git good” when you get frustrated.
Enter Source of Madness, a side scrolling rouge lite where you WILL die,and that’s ok. You will start out with a bit of lore, escaping to a sort of keep after picking a character and setting out into the Loam Lands. In true Lovecraft style you will collect blood to level up. Each run ends when you die. Any money you make and items you find are gone, but the blood you make can then be used to unlock new skills or items.
With your character dead you will pick from a group of new randomly generated characters and set of once again into the procedurally generated world for the next run.
The combat in game is a lot like the graphics, simplistic yet effective. The visuals are the perfect mix of spooky and creepy while not being so dark things are hard to see which is an issue I think to many games try to do. It’s the creatures here that take center stage. You never know if something with far to many arms is going to come out of that rustic building and kill you or if a blog of tentacles is going to come sliding down the next hill.
The combat itself is simply a matter of dashing around and attacking with the appropriate buttons, usually one of the trigger buttons. This sounds easy but it is far from. The timing of it means a lot and messing that up can mean losing a nice chunk of health you can’t really afford to lose.
The game takes some time to get used to,with each run teaching you a little more and helping you get a little further into the game itself and it’s mechanics. I’ve probably got about a dozen hours in and lost about as many characters and I am still figuring things out,and that to me makes this beautiful game worth playing. This one is a great 8/10 and at it’s price point is a must play for fans of rouge lites or side scrollers. Best wishes and may the gaming gods bring you glory.
Are ya ready kids? Bikini Bottom has been invaded by an army of robots (that totally didn’t come from the Chum Bucket, which is mysteriously locked down.) It’s up to our favorite yellow fry cook and his friends to save the undersea town from the machines that are wreaking havoc.
First, I just got to say I’m currently 31 years old and I still love Spongebob. This game stole my life for a couple weeks. Ultimately, the game is a solid platformer from a bygone era (PS2). Each character offers a different playstyle with different abilities; Sandy was my favorite and Patrick made me want to scream. The game is pretty simple, complete puzzles and get Golden Spatulas to open the next area. While this is the Rehydrated edition, you can tell this is still an old game with some old game problems- the NPCs are stiff, everyone constantly repeats their limited dialogue over and over again, and some of the more ambitious parts are frustrating to get through. Not all the voice actors returned which can be jarring to older fans. In the end, it’s a solid game, better for younger kids but not bad for grown-ups who want a little childhood nostalgia. May the gaming gods bring you glory.
Well, I’ll give Netflix this, this seems to have more production value than Welcome to Raccoon City had. In some ways, I like what I see. In others, I don’t like that we’re going into the apocalypse again. If this is based on the games, I couldn’t really tell but I’m curious rather than pissed. May the gaming gods bring you glory.
This game looks so damn beautiful but holy shit I just want Dead Space. Why EA didn’t just remaster the trilogy like they did with Mass Effect Legendary Edition I don’t know. Apparently, it’s been revealed the game is set to drop January of 2023. I’m hoping we get an amazing evolution of a horror classic and not a dud ( Resident Evil 3 (2020). May the gaming gods bring you glory.
Eiyuden Chronicle Rising is a weird game for me. It’s cheap ($15) and is a spin off of a game that isn’t out yet. It introduces you to the world and some of the characters that will be in next year’s Eiyuden Chronicle: Hundred Heroes.
It actually does a very good job of this, C.J. is a lovable scavenger and her relationship with Garoo who is a kangaroo is great. More than once I laughed at how upset or annoyed he would seem to get at her love of stamp collecting.
Yes I did say stamp collecting. A large part of this game is simply helping rebuild New Nevaeh. While you do this the towns people will reward you with money, experience new tools and stamps. These stamps fill a card that basically show your progress in the game and can be used to get items at the trader, later on some of these items are absolutely amazing so it is worth collecting them, sort of.
I say sort of because the game isn’t really all that hard or long. You only ever get three characters,you can swap between them easily simply by hitting A Y or B depending on who you want to attack with and doing so allows you to use link attacks to cause more damage or solve puzzles. I never found a reason to spend time grinding for levels or materials, simply doing all the missions will set you up nicely.
The town itself however is nice, rebuilding it is simplistic,just gather the materials people ask for and give it to them. They will build the building in a preset location and give you a stamp.
Honestly for $15 the game is nice but a little repetitive. It is a nice introduction however to a world I can’t wait to give deeper into. It is also on GamePass and definitely worth checking out. Best wishes and may the gaming gods bring you glory.
As always with these reviews I would like to take a second to say thank you to the nice people over at Klabater and LAB132 for tossing is a copy of this one to review, it is always appreciated.
As many of you know I am a huge fan of Kerbal Space Program,so any chance I get to play with rockets or space stations I will. There are no rockets in this game and no need to worry about orbiting things. This time however all you have to worry about is building the best space station you can with a very intuitive system. simply pick the type of object or connection you want to add and it builds.
Another screen allows you to connect what you just build to the stations systems. This screen will also show you exactly how efficient your space station is.
None of this is to say the game is easy,it is very far from easy. There are decisions to be made depending on your goals or even the campaign you are playing. Can you really afford to build that extra research lab instead of more power? There is a pretty fine line between being efficient enough to do things just quick enough to make it worth it and everything you have built becoming a huge slog.
There isn’t a ton to this game compared to others out there in the surface. When you dig deep and see how things can go from great to catastrophic in a few minutes, or from being a simple trade station simulator to having to terraform a planet it becomes very hard not to recommend this game when you see the price point of $20.(US) the game looks amazing with fabulous views and the sounds are pretty much exactly what one would hope for. A solid 8/10 experience that any fan of space, building, or tycoon fans will enjoy. Best wishes and may the gaming gods bring you glory.
What happens when Superman, the shining hero of the DC universe loses everything? After Joker pushes him to his breaking point, Superman decides the JLA must take a more brutal stance on crime and peace must be ushered in by any means necessary. The league divides, many doing everything possible to distance themselves from Superman’s extreme regime. Batman and a few others stand against them but can they beat their friend turned foe?
I love the Injustice games so this movie really bummed me the hell out. While I was never huge on the story of the first game, it had some interesting ideas and I felt bad for totalitarian Superman; I didn’t really feel much in the movie. The movie feels really overstuffed which kills the pacing so after a while things just feel like they happen to happen. The movie never reaches the ultimate dystopia of the games and comics and ultimately ends really abruptly. A lot of the characters I wanted to see throw-down were either cut completely or relegated to cameos. The voice acting fell flat mostly but Arrow and Harley stood out. The movie looks pretty nice and I do like the character designs which many are close to the games. My favorite thing was the brutal kills in the movie, made more satisfying by the R rating. In the end, the Injustice movie was a pretty big disappointment I’d recommend skipping, opting out for the much superior games instead. May the gaming gods bring you glory.