Cozy Hit Outbound Moves Up Launch Date to May 11th on PC and Xbox

Square Glade Games and Silver Lining Interactive are excited to announce that the open-world survival craft adventure, Outbound, is arriving earlier than planned! To get the game into the hands of fans sooner, the release date for PC and Xbox Series X/S platforms has been moved forward to May 11th, 2026.

Updated Launch Details:

  • New Release Date for PC/Xbox Series XS: May 11th, 2026
  • Release Date for PS5/Nintendo Switch 1&2: May 14th,2026

Steam to Electric announcement

UK-based publisher Kwalee and independent developer Galaxy Grove are thrilled to announce Steam to Electric, a railway management experience. From the creators of Station to Station and Town to City, the game lets players build and optimise their own railway network, transporting passengers and goods while unlocking some wild (but very real) historical train inventions. As their network grows, players will evolve from steam to electric, balancing simplicity with surprising depth. Easy to pick up but rewarding to master, Steam to Electric is all about building a complex railway empire. 

“As a huge fan of trains and of management games myself, it’s a dream come true to make a game about some of the boldest railway innovations,” says game director Joost van Dongen. “From a train powered by literal jet engines to one that drives on a single rail and is kept upright through a complex gyro system, it’s hard to believe that some of these have really existed. But they did, and they worked! In Steam to Electric, we’re giving these amazing inventions a beautiful homage by letting you build them.”

Kwalee and Galaxy Grove have released an announcement trailer offering a first look at some of the game’s historical train models and deep management systems.

About Steam to Electric

Engineering The Impossible

Steam to Electric is a full-fledged transport tycoon where you design, build, and optimize a complex rail empire. Connect industries, cities, and people across a dynamic world that responds to your decisions. 

Transport passengers. Deliver goods. Balance production chains. Master switches and signals. Maximize efficiency and profits as you expand from the era of steam into the modern future.

This isn’t just about laying tracks, it’s about building a system that thrives.

Crazy-but-real train history

Unlock bold, experimental train designs based on authentic historical inventions. These ambitious, unconventional locomotives were built and used in real life – and now they power your railway.

Discover vehicles, wagons, stations, and rail types that have never been featured in other games. Each unlock expands your strategic possibilities and reshapes your network.

Industrial Elegance

Step into a vibrant voxel world infused with Art Deco sophistication. Steam to Electric delivers a bold, refined vision of rail innovation – industrial optimism, precision engineering, and the promise of progress.

Watch towns evolve into bustling hubs as your network fuels growth. See rail lines stretch across valleys and stations transform into architectural landmarks.

Accessible To Start. Rewarding To Master

Clear systems and smooth onboarding make it easy to begin building immediately. Relax, experiment, and watch your world expand.

But beneath the calm surface lies true strategic depth. Achieving excellence requires careful planning, optimized routing, long-term investment decisions, and precise execution. For those who seek mastery, the skill ceiling is high.

Whether you enjoy relaxed railway creation or deep strategic decision-making, Steam to Electric delivers both.

Features

  • A deep yet accessible railway tycoon experience
  • Crazy-but-real historical train inventions
  • Elegant voxel art with Art Deco influence
  • 25+ real historic trains
  • Sandbox mode
  • Short sessions with long-term mastery
  • Developed by the creators of Station to Station and Town to City

Resident Evil 2026 teaser trailer

So Savior and I are a bit befuddled with Zach Cregger’s work. I admire the man’s style and creativity- you’re never getting a straight slasher, possession, or monster romp with him. I appreciate that. He’s also, for better or worse, a director that likes making WTF movies. That’s all well and good but I was skeptical finding out out he was doing a Resident Evil movie.

On it’s own, the movie looks solid. It has a nice atmosphere and intrigue I’d come to expect from Cregger’s work. However, looks nothing like Resident Evil. At all. It’s been widely known this movie is outside the game’s canon, and vaguely happens around the Raccoon City outbreak. I know a lot of the fanbase is pretty pissed how distant it is from the games- even I’m not too happy about it myself- but considering what Netflix gave us, Resident Evil: Welcome to Raccoon City , and the Milla Jojovich movies, least this looks competent. I’ curious to know more and I do want to see it, regardless. May the gaming gods bring you glory.

Strictly Limited Partners with Atari – “I, Robot” Launches as First Collaborative Release (PS5)

Jeff Minter is back with another unique take on a 1980s Atari arcade game: I, Robot. Reimagined in Minter’s signature assault of colors, shapes, and sounds, this new take on the eclectic arcade title is built from the ground up with new challenges, new twists, and a whole lot of llamas.

The premise of I, Robot is simple: You take control of an ox-headed robot on a mission to outwit the all-seeing eye. In each level, you’ll navigate across tiles, flipping each tile to proceed to the next. Make sure you don’t jump while the eye is watching, or you’ll be zapped away in a flash. If you make it across the tiles, you’ll race down a tube blasting away any enemy shapes that move into your path and try to stop you. And you have to do all this inside the 3D space of Minter’s kaleidoscopic visualizer.

At its core, it is a game that only Lamasoft could have made. A cacophony of colors dazzles your eyes as the music gradually builds up based on your progress. If you want to take a break from the arcade action, jump into the game, where you can channel your inner Jeff Minter and play around with all the sights and sounds from the game.

Features

55 levels, encompassing the platforming/tile-changing and arena ones

● ​ ​ ​ ​ ​ ​ ​ Unique tube-shooter bonus stages between each level

● ​ ​ ​ ​ ​ ​ ​ Llamasoft’s unique brand of mind melting visuals

● ​ ​ ​ ​ ​ ​ ​ Procedural music that builds as you do better in the game

● ​ ​ ​ ​ ​ ​ ​ Online leaderboards

About Strictly LimitedStore Link

With more than 100 physical releases to date, Strictly Limited has established itself as one of the world’s leading specialists in physical publishing. Originally focused on premium collector’s editions of Japanese and niche titles, the label has since broadened its scope, now handling concept, production, and distribution across all genres with a global fan base. Each project is approached with remarkable depth and tailored treatment.

About Atari

Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com.

Return to the Frontlines: Sudden Strike 5 is Out Now!

Publisher Kalypso Media and Developer Kite Games are proud to announce the official launch of Sudden Strike 5, marking a triumphant return for the beloved real-time strategy franchise. Sudden Strike 5 sets a new benchmark for tactical WWII gameplay with greater complexity, larger battlefields, and more ways to achieve victory with sandbox gameplay. 

The game is out now for PC, Xbox on PC, Xbox Series X|S, and PlayStation®5 in Standard Edition (€49.99 / $49.99 / £44.99) and Deluxe Edition (€59.99 / $59.99 /£54.99) with a 10% launch discount available for the first 7 days on Steam, the Epic Games Store and the Kalypso Media Store.

Step into the commander’s seat, where every decision shapes the fight in the official Sudden Strike 5 launch trailer. 

Sudden Strike 5 unleashes a slew of new features and quality-of-life upgrades over its predecessor, designed to give commanders more control and tactical choice. Players can construct bridges over rivers to open new routes to catch enemy forces by surprise, call-in reinforcements via sea or railroad, and coordinate large-scale maneuvers with improved visibility and streamlined unit management, allowing for the deployment of overwhelming force!

Take control of the battlefield in one of three major factions: the Western Allies, Soviet, or Axis forces, across an expansive 25-mission campaign. From the frozen landscapes of the Eastern Front to the harsh deserts of North Africa, each battlefield presents unique challenges demanding careful planning, adaptability, and tactical mastery.

Sudden Stike 5 Features: 

  • Command massive battles: Sudden Strike 5 delivers a truly immersive strategy experience 25 missions across huge, diverse maps and the highest unit counts ever seen in the series, setting the stage for large-scale tactical warfare. 
  • Deploy a vast arsenal of WW2 units: Command over 300 authentic units – including more than 190 vehicles and 110 infantry units – such as the Sherman tank for the Western Allies, the Messerschmidt Bf 109 for the German troops, and the T-34 for the Soviet troops.  
  • Shape your strategy in dynamic mission gameplay: Utilize unprecedented strategic freedom by choosing your own tactics, units, and objectives to complete the mission goals. Seize and defend key locations like Field HQs, Supply Depots, and Train Stations to gain critical advantages, while using recon, sabotage, alternative routing, and smart unit combinations to outmanoeuvre your enemies. 
  • Adapt your tactics with customisable commanders: Choose the Commander that best fits your playstyle and tactics – whether offensive, defensive, or more tactical. Each brings unique skills that can turn the tide of battle, such as deploying smoke grenades to provide cover on the battlefield or boosting the accuracy of your artillery.  
  • Take full control of the battlefield: Extended camera options let you zoom out for full strategic oversight or zoom in for a closer look at the frontline action, giving you better control over every aspect of the battlefield. 
  • Challenge yourself and others: Test your strategy against real opponents or AI enemies across multiple difficulty levels, offering competitive PvP challenges. 

Fear Tall Grass: New Dark Fantasy Strategy and Roguelite Monster Battler for PC and Consoles

Spanish independent publisher Entalto Publishing and North American independent developer Forgotten Bastions have revealed today their upcoming game Fear Tall Grassdark fantasy roguelite monster battler that blends strategic planning and creature-based combat and progression, in development for PC and PS4, PS5, Xbox One, Xbox Series and Nintendo Switch. Fear Tall Grass is set in a world consumed by Vilekin, evil creatures that are destroying civilization. As Gray, the last steward of the Oathguard, you must brave the tall grass to learn to tame these creatures and protect what remains of humanity.

The game combines the strategic depth of autobattler turn-based combat with the relentless pace of a loop-based roguelike. Movement is determined by the roll of the dice, and after each victory you will be able to convert the land to obtain buffs. In the Sanctuary of Light you will be get permanent upgrades for future runs.

Create the perfect team to defeat your enemies and make them stronger to end every Boss battle. Manage your Command Points to change the course of the combat or strategize around type effectiveness to swap your fighters at the right time.

MAIN ELEMENTS
The Loop: Strategic movement using a 2-dice roll system where every step forward changes the board.Reclaim: Clear lethal tiles to construct permanent buildings that provide vital run-buffs.Command: Spend Command Points to trigger manual backline abilities and turn the tide of automated battle.Vilekin: 100+ unique creatures across 6 elemental paths: Hydro, Pyro, Nature, Physical, Volt, and Rock.Sanctuary: Return home to manage your Oathguard rank, craft magical items, and exalt your team.Legacy: An epic story of family and duty following Gray’s struggle with his father’s legacy.

Cryptic Studios Launches “Quick Start” Event Across 3 MMOs, Unveils New Roadmaps & Partnership

RYPTIC STUDIOS LAUNCHES “QUICK START” EVENT FOR ALL PLAYERS, UNVEILS CONTENT ROADMAPS & NEW PARTNERSHIP

“Quick Start” Event Accelerates Progress for New and Returning Players Across Cryptic Studios’ Long-Running MMOs

Roadmaps Released for Star Trek Online and Neverwinter, Revealing What’s Coming Up for These Epic MMOs

Cryptic Studios Partners with Beadle & Grimm’s on Star Trek Games Kickstarter Campaign

LOS GATOS, Calif.  April 21, 2026 – Following the return of Cryptic Studios veterans like CEO Jack Emmert, Arc Games and Cryptic Studios are excited to announce three major updates for the long-running MMO studio:

  • “Quick Start” Event: This limited-time event across the studio’s epic MMOs (Star Trek Online, Neverwinter and Champions Online) gives players permanent access to a high-level character for free, so they can experience the content in each MMO with ease.
  • Roadmap Releases: 2026 content roadmaps for two of its flagship games, Star Trek Online and Neverwinter, have been revealed.
  • Partnership with Beadle & Grimm’s: A champion of tabletop game experiences, Beadle & Grimm’s has recently launched a Kickstarter for two new Star Trek games and Star Trek Online is teaming up with them.

This limited-time event for each of Cryptic Studios’ games lets all players – from newcomers to returning players across PC, PlayStation and Xbox – jump straight into the heart of the action. Experience everything the games have to offer and go on epic adventures with a fully equipped, high-level character.

For the next 30 days, starting today until May 21, every player can log in and claim a high-level character designed to give players a streamlined tutorial and a refresher on the game. Experience each game’s content at ease; from content geared towards beginners all the way to the content aimed at high levels. This high-level character will be available to claim for a limited time during the Quick Start event, but once claimed, it’ll be a permanent character that a player can keep forever after the event ends.

Check out the Quick Start Sizzle Trailers for Star Trek Online, Neverwinter and Champions Online:

And check out the latest Star Trek OnlineNeverwinter and Champions Online dev blogs for more details on the event per title.

With the Quick Start event starting today across Star Trek OnlineNeverwinter and Champions Online, players have access to:

  • High‑level Character: Available to claim for all players who log in during the time of the Quick Start event! Once claimed, players can keep the character permanently, and players will find the character has the following:
    • Pre‑equipped endgame gear,allowing players to easily experience all the content in each game
    • Streamlined onboarding,including a focused tutorial tailored for advanced play
    • All content unlocked,meaning players can go on any adventures they’d like – including all content available in each game, even the most recent content
  • Notes for the character:
    • One‑time claim per account per game, with the character being kept permanently once claimed
    • Dedicated character slot included with the claim, additional character slot granted if the player is already at maximum capacity
    • Permanent retention of the bonus character slot, even if the Quick Start character is deleted
    • For Neverwinter, players must have an existing level 16 character to be able to have access to and claim the high-level character that’s part of the Quick Start event

“When I returned to Cryptic, the first initiative I wanted to kick off right away for our games was this Quick Start event,” said Jack Emmert, CEO of Cryptic Studios. “One of our key initiatives this year and beyond is to make our epic worlds even more accessible and welcoming to every type of player – whether you’re a new player who’s just starting your adventure or a long-time veteran player who’s played our games since launch. By offering a fully equipped, high‑level character that players can keep forever, we’re removing long‑standing barriers and giving returning veterans, curious newcomers, and time‑strapped fans a direct path to the heart of our games. At the end of the day, we want players to experience the pinnacle of what our MMOs offer — without feeling like they have to climb a mountain to get there.”

Future 2026 Roadmaps Revealed for Star Trek Online Neverwinter

In addition to the exciting Quick Start event introduced across Cryptic Studios’ titles, the studio is thrilled to unveil content roadmaps for the next several months of this year for their Star Trek MMORPG, Star Trek Online, and Dungeons & Dragons MMORPG, Neverwinter.

For this year, the studio plans to continue to be committed to bringing popular properties to life with innovative content inspired by franchises that players love. Star Trek Online is celebrating Star Trek’s 60th Anniversary with a year-long, timeline-order set of releases themed around the history of the show, including starships, characters, locations and so much more – along with quality-of-life updates that will improve the overall experience for players. In Neverwinter, adventurers will encounter Dungeons & Dragons-inspired content, including adventure zones, dungeons, heroic encounters, and more – and also quality-of-life improvements to make adventuring even better. An exciting future awaits for both titles, and stay tuned for what’s to come for Cryptic Studios’ superhero MMO, Champions Online.

Partnership with Beadle & Grimm’s on Star Trek Games Kickstarter Campaign

Cryptic Studios is excited to partner with Beadle & Grimm’s on their Kickstarter campaign to help bring two new Star Trek murder mystery and escape room games to life: Deep Space Nine: Holosuite Homicide and Lower Decks: Chaos Protocol. As part of the Kickstarter campaign, Beadle & Grimm’s is collaborating with Star Trek Online to create exciting offers for fans of all types of Star Trek games. Kickstarter backers will gain access to a complimentary Hysperian Intel Battlecruiser Pack if they pledge at the Kickstarter’s higher tiers.

Check out the Kickstarter campaign here for more details: https://www.kickstarter.com/projects/beadleandgrimms/star-trek-murder-mystery-escape-room-games-ds9-lower-decks

Resident Evil: Welcome to Raccoon City

Resident Evil has never been bigger with the overwhelming success of Resident Evil Requiem as well as the remakes and the hype buzzing around Zach Cregger’s new film reboot. So what happens when you try to be faithful to the games that started it all on a shoestring budget and a even more half-ass understanding of the source material then the Paul W.S. Anderson movies that came before?

Claire Redfield has returned to Raccoon City in search for her estranged brother Chris. Raccoon City is a near dead town overseen by the Umbrella Corporation. Chris, a member of the police’s S.T.A.R.S team is sent to investigate trouble in the Spencer Mansion in the Arklay Mountains while trouble begins in town. A sickness is spreading and Claire’s only companion is bumbling rookie cop, Leon Kennedy. Zombies, monsters, secrets-what is really going on in Raccoon City?

This movie frustratingly tries biting off more than it can chew by combining the stories of the first two RE games into one and fails pretty miserably at it. There are names and easter eggs galore from the games but none of it is implemented well. Chris is a smarmy pro Umbrella crybaby, Leon is a dumbass who only was only a cop because his daddy pulled strings, Wesker is a chilled out bro, and Lisa Trevors is a friendly ghoul secretly living in the orphanage. The shoestring budget is pretty apparent. The zombies, what very little their are, don’t even look like zombies, the monsters except for the licker look like they were ripped off of the sci-fi channel, and the city itself looks like a small town instead of a bustling city. There are a few great sets like the mansion and the police station that made me happy but feel really out of place. What makes this movie entertaining unfortunately is how unintentionally hilarious the movie comes across. There’s one scene Savior and I watched on repeat for almost twenty minutes because we couldn’t stop laughing- just watch the flaming zombie scene and thank us later. In the end, if you’re a die hard RE fan avoid this movie like the plague. If you want something to rip on with your friends and few beers, this is for you. May the gaming gods bring you glory.

Street Fighter 2026 trailer

I admit I’m not a huge Street Fighter fan but I do enjoy playing here and there. I figured with the success of Mortal Kombat 2021 , this movie was certainly going to happen. Honestly, I liked what I saw more than I thought I would. The movie looks fun and the over the top. Even as a casual fan, I give the movie major props for trying to capture the look of the games. There’s a heavy 90’s vibe I honestly dig. In the end, I really like this first trailer and I hope it’ll be a rare good video game movie. May the gaming gods bring you glory.

Sente Demo and Announcement Trailer OUT NOW

Experience the strategic depth of Sente, a simultaneous turn-based board game where every decision unleashes a cascade of electrifying reactions. Built for 1-6 players, this is the final battleground of humanity against AI supremacy. Check it out on Sente Steam now.