Windward Horizon, over on Steam, was sent to me by the people over at Tasharen Entertainment, which I am always grateful for.
The game itself is technically just a sailing game. Your captain dies, and you are somehow voted the new captain by the crew. You return him home, the crew gives you some recommendations on what to do as sort of a tutorial, and away you go. You start off by getting some new sails and are told that a new ship would be smart. How you get there is pretty much up to you.

If you want to spend some time fishing and sell it for profit, feel free to do so. You want to hunt down pirates or work on a quest, that’s up to you. With a small sloop at your disposal, trading isn’t easy at this stage, but it can be done.
This is kind of what I enjoyed about the game the most, sure it looks nice and it plays well, the controls function great. But it is rare that a game says play it how you want and then doesn’t force you into doing what it wants you to anyway. I was never forced into fighting pirates, really, outside of certain world events, and even those, if I didn’t want to do them, I just stayed away or left that part of the map, no harm, no foul.

My only real issue with the game I came across is that once, during a sea battle, my ship and an allied ship got stuck together. It worked out well because our cannons still worked, and he kept healing me as I kept killing people. We did eventually separate, and it was a one-time occurrence. It is something to be aware of during battles that it can happen.
The game cost $20, however, and it is well worth every penny of it. It is an 8/10 experience, and it will be something I play for a long time to come. Best wishes, and may the gaming gods bring you glory.