LumenTale Memories of Trey is an upcoming monster-collecting RPG from Team 17 and Beehive Studios . They tossed me this demo to check out, and it is a demo from the early build, so this definitely is not a full review by any means. More a collection of thoughts on something they were nice enough to let me check out.

The story is rather interesting. For a long time, the world was peaceful. This peaceful emperor died, as often happens, a civil war broke out. There was a huge war until a very dedicated portion of the old king’s military decided to defend the people who lived in fear; this brought a new peace.
Who cares about that? We are here to catch monsters, in this world known as Animon. With 140 known types and 13 different elements, there are plenty of options to choose from, and with duels and 4×4 battles to choose from, there will be a ton of strategy to work on.

Before you get to all that, however, you will have to slog through an opening stealth section with a girl trying to find some fruit. I promise this is legitimately necessary for the story. It just wasn’t fun. The pacing in the early game feels pretty off to me. It isn’t bad or uninteresting, mind you, it’s just slow.
The designs for the Animon are as cute as you would hope in the early game, with some of them becoming creepy or more aggressive-looking as you would expect later on. The game looks great and plays fairly well.
My only other real issue is that the demo isn’t exactly optimized. My laptop heats up something fierce while playing, despite the fact that I am on relatively low settings and am well beyond what I would need to play the game. All that being said, the full release shows a lot of promise. Best wishes, and may the gaming gods bring you glory.
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