Rogue Night is a sort of survival exploration pixel art game from Grey November Games that they were nice enough to send us a copy of to check out. Now I would be remiss if I didn’t tell you, the game releases in April, and the version I played is not the final version. I believe it sits somewhere between the publicly available demo and what will be released on April 17th. I say that to tell you this: early on, I ran into a bug, a very game-breaking bug. I went to Discord and told the developer, Wes, and gave him the screenshot of what happened an figured I would wait to see. Going on 10 years of reviewing games for companies, I have had this happen before.
Before I went to bed that night, Wes had replied to my message telling me he had fixed the issue. Downloading an update later the next day, when I had time, and true to his word, the bug was gone. This has happened to different people since I joined the Discord.

Now that I have established they are working hard on this game, is it good? That will depend on what kind of games you like. You collect different weapons, many of which are obtained by killing enemies that quite literally carry them. A skeleton with a spear probably drops that spear. That spear can then be used to attack enemies and reach hard-to-reach buttons.

There are also a bunch of different resources to collect as you dive into dungeons, rescue people in need of help, and build a small town capable of supporting them. You won’t be able to forage enough food for everyone, and food takes time to grow. Death is also inevitable, but zombie heads are this game’s currency. Each attempt will allow you to buy permanent upgrades to make life easier.
So, is this game good? I love it. If you like this sort of game, you will love it. I think it will even bring a few people around. It is a great 9/10 experience. Best wishes,and may the gaming gods bring you glory.