The Severed Gods is an upcoming fantasy roguelike RPG that if you have ever played the Octopath Traveler series you already know how to play. You fight enemies in a turn based style, hit their weaknesses to break them and cause massive amounts of damage. Some times an almost cartoonish amount if you do it right. (compared to when you start) I have never achieved these numbers, but you can see some of their numbers over one Twitter. (I refuse to call it X)

The biggest difference is the levels of combat, and I mean that quite literally. Take the above skeleton, his feet are considered low, arms are mid and head is high. Attacks each attack one or more levels. If you use them on a wrong level they can still hit, but they do face a penalty on accuracy. This adds a great dynamic to combat, you won’t be able to simply worry about the kind of attacks you learn but also the levels they strike at.

The demo is great, picking which path to walk isn’t a random thing, you have to decide to take battles , head towards a camp, fight mini bosses and while there are random events I never felt they were forced on me that often. I truly felt like I was on an adventure and failing didn’t feel like anything other than a consequences of my choices. More importantly, the improvements and changes made between runs didn’t feel abstract or pointless. The world changes and my characters and runs felt better and like progress was being made. I went into this excited to try something new, and I left excited for the full release. This is absolutely a demo you will want to play. Best wishes, and may the gaming gods bring you glory.
- The Severed Gods Steam Demo Review
- Dark Quest Remastered Playstation 5 Remastered
- Star Trek Voyager Across the Unknown Playstation 5 Review
- Death Howl Playstation 5 Review
- Lee Cronin’s The Mummy trailer 2