Greedfall: The Dying World PlayStation Review

Greedfall: The Dying World is the newly released narrative-driven RPG from Nacon, and they were kind enough to send me a copy to review. The first thing you should know iss while it is a direct prequel to Greedfall, you do not have to know anything about the first game to play it. I actually never got around to playing the 2019 Greedfall, and while I absolutely missed out on the significance of returning characters and such, the game itself and its story made perfect sense.

Speaking of the story, you will start out in your home country of Teer Fradee, in fact much of the early story you will be reading as you and your friends speak in your native language. You will explore the island as you finish the final rite of passage to become sages in your tribe. This can be done quickly or take a couple of hours, since doing side quests and helping the people of your tribe find things like lost gifts, and even how you do it can change how long it takes.

I quickly found myself getting lectured for killing local wildlife considered precious and sacred to our people. During this period of solving why your people are sick, and animals are disappearing, you will learn how to disarm traps, sneak into builings and how combat works. All of this can be done with the touch of a couple of buttons or less in real time, giving commands to your people is simple and intuitive. I was truly impressed with how easy it all felt on a controller.

Graphically, I thought the game looked equally great, with spells just looking like they belonged on the battlefield without overwhelming the action. Story scenes look fantastic as well, while roaming the wilds and cities can feel a bit empty at times, unfortunately.

This is really where my only real issue with the game comes into play. Many times, while traveling, much of the fields felt similar, and finding paths just didn’t stand out in any way. I simply felt like I was walking with nothing to do, and dead ends for no reason simply existed. This isn’t enough to make the game bad or unplayable or anything like that, but it did make traveling less enjoyable at times. All in all, the story more than makes up for it, and the length of the game itself is worth the price. It is an 8/10 experience that is worth the price of admission. Best wishes, and may the gaming gods bring you glory.

Unknown's avatar

Author: Savior699

The one and only blog for savior gaming, join us for news, reviews and opinions on all things gaming as well as potentially other projects.

Leave a Reply