The Bearer & The Last Flame is the newest souls like from Meridiem Games, and they were nice enough to send me a copy to check out. You are the last living soul in a world overrun by death, and your job is to drive evil back to where it came from.

To do this, you will fight an assortment of enemies and bosses in a visually mediocre setting with controls that leave much to be desired. This never improves to the point that I was grateful that the enemies at least suffer from the same issues. Strikes I know should have hit, missed, but this was from enemies and me. I played the original release of Dark Souls, where hit boxes were bad, but at least consistent. None of that seems to exist here.

Normally, this is where I tell you the story makes up for these flaws in a game, but I won’t be doing that this time. While these issues can easily be fixed with a patch or two, patches won’t fix the fact that the very basic story we have all seen a million times never really gets built on anyway. There are no surprises here.

It would be nice to tell you that the level designs are at least great, but that also isn’t true. It isn’t the worst I have ever seen, and honestly, it might be the best part of the game. That isn’t really saying too much, however. A lot of it looks the same to the point where finding where to go becomes a chore rather than exciting or fun. While the game is far from the worst I have ever played, this 4/10 experience isn’t worth the asking price when there are so many glaring issues waiting to be fixed. Best wishes, and may the gaming gods bring you glory.