What was Borderlands missing? How about Borderlands…IN SPACE! for the third game in the series we are lead into space to recount the downfall of the Vault Hunters and the rise of one of gaming’s greatest recent villains, Handsome Jack. For once we already know our characters we play as: Wilhelm the Enforcer (Jack’s cyborg bodyguard from 2), Athena the Gladiator (General Knox’s Atlas assassin from 1’s DLC), Nischa the Lawbringer ( Jack’s future girlfriend and tyrannical sheriff of Lynchwood in 2) and Claptrap (formerly the ninja-assassin Claptrap of 1’s DLC). Like with 2, there are two extra characters with the DLC. In essence, of the three FPS games, Pre-sequel is the shortest story and game wise. I redboxed it when it first came out, and avoided most of the side quests, I got half way through the game in less than six hours. The strongest pro of the game is the story. Jack is likable but we understand how his good motives turn dark and how the heroes we thought were good are just as guilty for the events of Pandora’s decline as Jack is. I love that by the end no one feels completely good or evil. The newest mechanic is the Zero Gravity and oxygen need. I’m fine with the oxygen completely, and I like the joke they make about Claptrap not needing air. The Zero Gravity both helps and hurts the game. Its a fun new challenge bouncing around the moon shooting at space bandits with your new lasers, but at the same time it becomes harder to find your way around and sometimes this gets really annoying. Probably the biggest flaw I got with this game is the side missions aren’t that great. 2 skillfully made them feel natural and a lot of them were funny as hell so we didn’t mind doing them; Pre-sequel has some like this but there is a lot of them that feel like busy work. Overall I liked the game and recommend it if you played the others but don’t let it be your first impression of the series. As always, thank you for reading and may the gaming gods bring you glory.