Ghost of Tsushima

Ghost Of Tsushima is a Beautiful Game but Can be Boring – The Claw

Jin Sakai was a loyal samurai to his family’s traditionalist ways, putting honor and the safety of his people first. Then came the Mongols, spreading death and mayhem across the peaceful and beautiful island of Tsushima. Jin comes face to face with the Kahn leading them, a cunning and brutal warrior that kidnaps Jinn’s uncle and leaves him for dead. Nursed by a thief named Yuna, Jinn has to face impossible odds with few allies, becoming a folk hero to the people and demon to the Mongols and criminals of the land. But at what cost?

Short version: Ghost is one of the best games I’ve ever played. No that’s not an understatement and I even gave myself a month to let it simmer after finishing the main story before making the statement. Gameplay is incredibly simple and complex at the same time and full of variety when it comes to approaching scenarios. Graphics and music are incredible and may I say this game goes all out immersing you in the game; the wind guides you to your objectives; I played the game in full Japanese with English sub but I also recommend going full Japanese black and white for the classic Jediaki style. Story and characters are at the forefront and while the story is fantastic, the characters keep you invested, and by the end, there are a lot of gray areas to be explored and even the side missions have interesting characters and stories all their own. I’m even impressed to say I only had one minor glitch my entire run with a huge main story and days worth of cool sides to do. In the end, Ghost is a phenomenal game made with love and I can’t recommend it enough. May the gaming gods bring you glory.

Author: torstenvblog

Writer of the strange and everything; lover of horror, literature, comics, and the alien is my spirit animal

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