Oh NIS America I love you guys, and as always they have sent me a copy of this game as they did with void tRrLM(); //Void Terrarium! PS4 Review many years ago, and it was a fun-filled game that despite its flaws kept me diving back in for more. Has the sequel changed anything however is the question however?
The game takes place after the first one, once again we are taking care of our cute human Toriko who is the last human on earth. While the games are directly connected you don’t need to play the first Void Terrarium to understand this Void Terrarium as the start of the game does a solid job of filling you in on the details without spoiling the last game. Just know you will end up caring for Toriko in a new tank in a new section of the same contaminated world, as the same robot with the same A.I. partner.
This time the game adds a bit of a twist to the story, as the A.I. figures out a way to send you into a sort of VR representation of what the world used to be in order to discover more about our dear Toriko whose health isn’t exactly great. Along with this new section of gameplay you will still be decorating her tank, growing plants in it as well as crawling through the wasteland attempting to find food and supplies to create new items from the blueprints you are supplied with or find.
The combat is simple and straightforward. You will move around a large map, and each move counts as a turn with you and the enemies going back and forth much like many other dungeon-crawler roguelikes. Each time you return home all of your items are transformed into materials for creating things, however, each time you create something most things have a permanent stat buff that applies to your character, Robbie the Robot. This makes getting further into the dungeon easier each time even if the random drops aren’t in your favor.
Each time you level up you will be given the option to choose abilities for these runs, some are extra item slots, stat buffs, or increased healing abilities. Which skills you pick can vastly change how you play, and often you will pick and choose which item to bring and which one to simply leave behind.
This was one of my main issues with the first game that is still an issue in this one, item management is far too difficult and because of it, you will end up making far more runs than I would have liked just to make something simple like a chair. It felt like they were trying to really stretch it out by making you run through the same sections over and over. You will be doing a lot since for the most part, you have to repeat each section each time you want to get to a different section. This is understandable since enemies get stronger as you go it was repetitive and very fast.
Graphically and the sound of the game weren’t very different from the first one. It is an upgrade, and both set the tone and serve the game well. There is nothing wrong or any sort of glitches with them, they also aren’t amazing or anything to brag about. All in all, if you enjoyed the first game this one is an upgrade and you will enjoy it, but you won’t suddenly like this game if you didn’t like the first. I enjoyed my time with it, and I feel safe recommending it to fans of the genre. A sold 7/10. Best wishes and may the gaming gods bring you glory.