Lost in Fantaland is the newest tactical RPG roguelike from Game Source Entertainment, and they were kind enough to send me a PlayStation 5 copy to check out.
The game starts out in a simple yet comical way, which honestly is pretty standard for the game. It takes a rather light-hearted tone throughout the entire game. You start out as a kid walking through the woods and get more or less kidnapped into a world you need to save. This leads you into the tutorial where your character is freaking out about how he can’t move. A hooded but friendly figure explains that you can’t move yet because it isn’t quite your turn.

He then explains what the cards do, how to avoid getting hit, and how to deal damage. This, as you would expect, leaves your character a bit unhappy, but they are convinced to play along. The battles take place on an 8×8 grid, which makes for pretty fast-paced battles that really push you to focus on strategy rather than trying to overpower the enemy. This is especially true if you are playing as one of the mage classes, which really prefer more of a hit-and-run strategy than to stand there and tank hits with shields like the warrior class.

The story admittedly is pretty much non-existent, but there is a reason the game is sitting at very positive reviews on Steam. The combat itself is just fun and easy to get into. Permanent unlocks can be useful, but for the most part, they are perks that make the game more fun and aren’t truly required to make deep runs like most games of the genre. With a price point of around 15 dollars, it’s easy to recommend this game. I would like a bit more variety in the cards you can get your hands on, but it is still a 7/10 experience. Best wishes, and may the gaming gods bring you glory.