The Severed Gods Steam Review

The Severed Gods was sent my way by Topebox Games, which I always appreciate. Many of yoy may remember me checking out the demo a while back and speaking quite highly of it. One of my favorite things about what I do is getting to see games go from concepts to demos to finished projects. A few times I have been disappointed; others, they have been amazing; mostly they just kind of land in the middle. The Severed Gods, however, falls into that category that scared me at first.

See, the day they sent me this one, I excitedly downloaded it, booted it up, started playing, hit the battles, and took my turn. And then the enemy stood there. This happened twice. So I did all the usual tech stuff, made sure it wasn’t my system while I uninstalled and reinstalled it, and checked to see if anyone else had this issue. Turns out, it was quite common.

Woke up the next morning to see an update. Please be the fix. Answer a couple of emails, start the game. Battle starts, slaughter the first couple of enemies. Ok, so far so good; run into the same enemy type that froze yesterday a bit later than last night. The true test, and it worked just fine. Quickly fixed the issue.

The game is a typical turn-based RPG at its heart; enemies are weak or strong against certain attacks, use these to break their guard, and when you do, keep using them to do more damage. Attack high, mid, or low to make sure your attacks hit, and if you don’t have one at that level, don’t worry; they can still hit, it just becomes a lower chance. I’ve won entire early boss battles without the right level of attack.

My only real issue with the game is that getting new attacks and healing items can be a bit rough at first, so there is some losing involved until you can gather enough points to get the permanent upgrades that allow you to do so. I feel like they sort of leaned a little heavily into the roguelike aspect instead of the RPG aspect for that. Admittedly, that could just be me; the game is an 8/10 regardless and well worth the $15. More importantly, they have openly said the price will increase when it leaves early access, but they intend to add more characters, special villages, and an entire subclass system, so getting in now would be the best way to save money on a game you may want later anyway. Best wishes, and may the gaming gods bring you glory.

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Author: Savior699

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