Reptilian Rising was recently released on Steam, and Numskull Games was nice enough to send me a copy. The thing to know about Reptilian Rising is that you shouldn’t take a deep dive into the story. It isn’t supposed to make sense, kind of like when you play Dungeons and Dragons with your friends and the bard wants to seduce the dragon, and your other friend wants to donate weapons and drugs to the orphanage.

The story is simple: a bunch of reptiles from another time invade, and the only way to stop them is for the greatest heroes from all of Earth’s history to gather and kill them. You can see how it falls apart quickly when you start asking how Winston Churchill is going to kill a T. rex, right? Right, glad you are going with me on this one. It is, however, a lot of fun to watch Albert Einstein kill a triceratops.

Ok, now admittedly, the game has some issues. For example, the combat can be slow at times, and it can be quite janky. It definitely needed some more polish for the price they are asking. This is honestly where my issue with recommending it comes in. The game isn’t bad, and it is quite unique; it many times feels like something you would play with your friends in the basement at a table, which I am sure is what they were aiming for.
The real issue is a $30 game being maybe 10-15 hours long, while having so many issues, from camera angles and things being blocked by the UI, while minor issues just seem hard to justify for me. This is a 6/10 title that, while a good pick up on sale, I can’t recommend with a clean conscience. Best wishes, and may the gaming gods bring you glory.