As always first and foremost, huge thank you to NIS America for tossing me a code to review this one. I am well aware it comes with two seperate games, both are fun in their own right but I will be reviewing Saviors of Sapphire Wings first. Stranger of Sword City (originally The Stranger in Alda) while worth playing is an older title that deserves it’s own review and playthrough and I felt it would be wrong to try to do them both at the same time.
Saviors of Sapphire Wings starts out weird compared to many games because you actually start out at the end of your previous adventure,and you will fail miserably. Not the kind where you get laughed off stage at the 6th grade talent show failed, the not quite as bad but still horrible die and the world falls into darkness failed.
That is essentially the story of this adventure. You will be reincarnated? Reawakened? Pick a word, because you are back to give the saving the world thing another try. As you recruit more people to help you and awaken a long sleeping flying castle that was apparently yours and you forgot how to use. Cook meals to get to know your new friends (they all have favorite dishes) and boost how close you are because if you don’t, they will be open to the big evils influence. Seems like that is where you messed up last time.
The combat is typical turn based stuff and is honestly so repetitive and slow. There is an option to basically fast forward all the moves, I recommend you use that. All the enemies will have weaknesses and strengths just like you and you can pick classes and sub classes for everyone each with different moves and strengths and weaknesses as well.
The first person dungeon crawling aspect of it is also well done and I do appreciate the map and how easy it is to get around. That being said, it is still a grid based first person dungeon crawler. I’d you aren’t a fan of these games, this won’t change that. The battles are repetitive and slow even by RPG standards (and remember I love RPGs, especially turn based) the story pretty much offers nothing we haven’t seen before,but thankfully the characters are very well done and are mostly likeable. One or two are pretty much impossible to like but they are made that way.
As for a score, gonna have to go 6/10. Any RPG needs a passable story, fun combat and interesting characters and truth be told the characters are the strong part here and the story is passable, but the combat really drags it down for me. Best wishes and may the gaming gods bring you glory.