Necesse Steam Review

Neccese is a sort of adventure game where you live in a procedurally generated world, and it has finally been released into 1.0 from early access. Fair Games was nice enough to send me a copy to check out, and I am glad they did.

The general idea is simple: build a settlement, explore the world, kill bosses and enemies. If you ever played games like Terraria, you know the routine, except this time it is top-down, and now you can make villagers do all the stuff you hate. You can also bring friends from online to help; in fact, I recommend this. The game is completely playable solo; in fact, I did at first. It wasn’t until much later that I joined in with some others, and the extra help was great. Having someone else do the mining I didn’t want to be doing while I went fishing was nice.

Bosses are pretty tough but are reasonable with proper prep work, some of which can be summoned right into your town if you want. I find it preferable not to do this; however, not for any reason, my town didn’t get destroyed or anything, it just felt weird fighting a giant monster next to my house.

This does bring me to my few complaints about the game. For one, it gives you very little direction. If you are into the survival element of games like this, within a few minutes, you are pretty much self-sufficient with food. Enemies will spawn next to your house constantly at night, but they are never really a threat, so they are more annoying than anything. Thankfully, your villagers will kill them for you. I built right next to the elder, and he was dead set on murder. He would wake up from a dead sleep to kill anything that came near us. It was pretty impressive.

Is the game worth playing, though? Absolutely. It costs $15 and is sitting at very positive reviews with over 17 thousand reviews, and with very good reason. The replay value is excellent, and if you have friends to play with, you can lose yourself for hours. It is an 8/10 experience that fans of the genre should not miss. Best wishes, and may the gaming gods bring you glory.

Slots and Daggers Steam Review

Slots and Daggers is the newest game from Future Friends Games, the same people who brought you CloverPit Steam Review. They were kind enough to send me a copy of Slots and Daggers to check out as well, and I have to say, for an $8 game, it is very impressive.

The graphics are very simple, so it feels like you are playing a real slot machine. You start by picking 3 items, which represent possible outcomes on the wheel; they can be attacks, defense or even magic powers, such as healing or buffs,or attacks. You spin a slot, and those outcomes represent your turn. Certain outcomes will require a skill check, however. These skill checks keep you engaged and act as a sort of timed button press. If this sounds simple, it truly is. I sat here playing with one hand for a few hours before I even noticed time had passed.

Now you won’t win your first time through, or probably even your 5th. There is a good 6 to 9 hours of gameplay here, depending on your luck and what order you buy modifiers in. These modifiers do an assortment of things, such as raising your defense against physical or magic attacks, and granting you more wheels. You buy them with chips you gain by scoring points on your runs. The modifiers are permanent unless you refund them to change out which ones you want to buy.

How you want to play the game is completely up to you, but I suggest bringing at least one attack, one shield, and then whatever you enjoy playing with to start. This gives you a way to deal damage and defend yourself at the bare minimum. Personally, I liked the hammer. It may not have done a ton of damage, but the 10% chance to stun saved my run more than a couple of times.

I won’t say the game is for everyone; a lot of people won’t like it. It is sitting at very positive reviews on Steam with over 1300 reviews, and the main complaint is the lack of content, which I understand. However, when I review, I like to review things based on how they compare to other games at their price point, and what kind of time you get from it. Getting around 6 hours from an $8 game isn’t bad, and I have played a lot of low-cost games that just function very badly. This is an 8/10 game on those grounds alone. Best wishes, and may the gaming gods bring you glory.

Instruments of Destruction Playstation 5 Review

Instruments of Destruction on PlayStation 5 is an interesting title sent my way by the fine folks over at Secret Mode. At its heart is essentially a sort of puzzle game, and the puzzle you are trying to solve is how to destroy things on the map with different vehicles made by your company.

Each map has a different vehicle and different rules; for example, one map might give you a bulldozer and tell you to destroy 90% of the buildings without destroying 15% of the ruins, and a bonus objective to do it in less than 3 minutes. The next may have similar objectives, but tell you to use a helicopter and use bombs.

There is simply a massive amount of machines to play with, and most of them work great and quite differently from each other. Aside from the main story missions, there are also challenge missions. These will challenge you to do things like use a certain machine on a map you already completed, but race around the map and destroy new buildings in as fast a time as possible.

This is honestly where my issue comes into the game. While there is a massive amount of machines to use and plenty of levels to complete, the controls on some of the machines, typically the flying machines, leave much to be desired. I found myself unable to complete certain missions in a reliable way because the button that at one point would allow me to fly up suddenly would send me left or right, or worse, down. If I were over land, this wasn’t so bad, but when it sent me slamming into water, it resulted in failing missions. I would eventually succeed in the mission but many times it felt more like luck than skill, and this is disappointing since most controls for driving and even other flying vehicles felt nice to drive.

The controls are honestly the one blemish on an otherwise fun game to play, but it is a rather large blemish that I think might kill the game for many people. I still enjoyed my time with this one, and for 20 dollars, there are far worse games out there. It is a 6/10 experience, and maybe waiting for a sale to try is a good idea if you are unsure. A small patch for the controls on flying would improve the score. Best wishes, and may the gaming gods bring you glory.

Lost in Fantaland Playstation 5 Review

Lost in Fantaland is the newest tactical RPG roguelike from Game Source Entertainment, and they were kind enough to send me a PlayStation 5 copy to check out.

The game starts out in a simple yet comical way, which honestly is pretty standard for the game. It takes a rather light-hearted tone throughout the entire game. You start out as a kid walking through the woods and get more or less kidnapped into a world you need to save. This leads you into the tutorial where your character is freaking out about how he can’t move. A hooded but friendly figure explains that you can’t move yet because it isn’t quite your turn.

He then explains what the cards do, how to avoid getting hit, and how to deal damage. This, as you would expect, leaves your character a bit unhappy, but they are convinced to play along. The battles take place on an 8×8 grid, which makes for pretty fast-paced battles that really push you to focus on strategy rather than trying to overpower the enemy. This is especially true if you are playing as one of the mage classes, which really prefer more of a hit-and-run strategy than to stand there and tank hits with shields like the warrior class.

The story admittedly is pretty much non-existent, but there is a reason the game is sitting at very positive reviews on Steam. The combat itself is just fun and easy to get into. Permanent unlocks can be useful, but for the most part, they are perks that make the game more fun and aren’t truly required to make deep runs like most games of the genre. With a price point of around 15 dollars, it’s easy to recommend this game. I would like a bit more variety in the cards you can get your hands on, but it is still a 7/10 experience. Best wishes, and may the gaming gods bring you glory.

NASCAR 25 Playstation Review

NASCAR 25 is the newest racing game from iRacing, and it really shows their dedication to making the game simply about racing. They sent me a copy to check out, which I always appreciate.

The first thing I noticed was how simple and streamlined everything is compared to previous years. If you want to jump into a race, even in career mode, everything is just a couple of quick button presses away with very few menus to flip through. This isn’t to say there is a lack of options; you can still do all the things you would want to do, from customizing your cars and team to tinkering with your car. It is all just easy to access.

Even online racing is quite simple to get into, with picking your race having options laid out simply to see what kind of race you are joining or starting, easy to see. You want a quick or long race with full flags and laps; it is easy to find.

All of this means nothing if the game plays badly or doesn’t look good. Truthfully, this is the best-looking NASCAR game we have seen on consoles. The controls are also very nice. I am far from being an expert at racing, but the controls for me are great. They aren’t super touchy like many other racing games, where if I do the smallest movement, I am flying off the track, but it doesn’t hold my hand either. More than once, I have managed to oversteer and toss myself into a wall or other cars. Sorry guys, online, I didn’t mean to cause that pile-up.

This brings me to the online community. I had about a dozen races, and only twice have I seen any real wrecks, once by me and once by someone else who seemed to have had a similar mistake. People on the mics had a good laugh and seemed to be understanding, and enjoyed a good, clean race. I don’t doubt there are trolls out there that want to ruin a good time, but they certainly aren’t the majority of people.

So is NASCAR 25 worth your money? Well, if you are a racing fan, absolutely. This is a 9/10 NASCAR game. Easily the best I have played in years. Best wishes, and may the gaming gods bring you glory.

SWORN Playstation 5 Review

Sworn is a new rogue game from Team 17 who I love working with, and they were nice enough to send me a copy of this on PS5 to check out.

I have to be honest here, and there is no way to avoid this comparison, and you will probably see it during every review. If you have played Hades, you have basically played this game. I don’t mean that as a bad thing. The play styles are just very similar. The tight rooms, the traps, the tight controls, and great combat. It is all there, except more in King Arthur’s time. The game is also clearly built for co-op, unlike Hades.

That is also where my biggest issue with the game is, unless you are playing with friends, the game just isn’t as fun as it could be. Sure, it still looks and plays great, but the balance is just off, and at times, you will struggle alone. It isn’t simply a Hades close, however. It is just impossible to avoid that comparison. The characters feel different, for example, it is a joy to blast enemies with Merlin.

The levels also have their own look and feel; the enemies, while a bit repetitive after a few hours, are each their own and fit the time period the creators were shooting for. The music is also very nice and adds to the overall aesthetic. The game as a co-op experience is an 8/10 experience, but playing it alone is more 6/10. Picking this up really comes down to how you plan on playing it. With friends, it is absolutely worth paying full price, but solo, maybe wait for a sale. Best wishes and may the gaming gods bring you glory.

Halls of Torment Playstation 5 Review

Halls of Tourment is a new horse survival game set to release on October 23rd from publisher Chasing Carrots, and they were nice enough to toss me a copy.

The game has a nice retro look to it, sort of like Diablo 2 if I am being honest. This was a daring choice, one I appreciate personally. It really makes the game feel different from games like Vampire Survivor or Deadly Days: Roadtrip Steam Review, which are both worth playing in their own right.

I won’t pretend to truly know the story of Halls of Torment. I know there is one, I simply wasn’t paying attention beyond delving into the Halls of Torment and killing a ton of stuff while surviving 30 minutes. Each level and even each character has its own set of missions you can do, for example, each character has two built in, reach level 30, and reach level 60. ( as in level up 30 and 60 times) Each level has some that want you to survive until the clock hits, for example, 22 minutes or another set time. These come with their own rewards to unlock as you play.

This is probably my favorite aspect of this game; there is always something to be working towards. Once you unlock the well, you can even find equipment to send up the well back to base, which you can then buy from the well keeper, and now you have equipment you can permanently equip to characters for stat boost from the very start of your run. Even when you fail a run, you keep this equipment. This adds a level of strategy when you find new equipment on runs. Do you run back to the well and send it up, or do you keep it and hope you complete the run?

The 12 characters all feel different, which is nice, from a sword-wielding character that just swings a massive broad sword to a dude with a flamethrower, and so much more in between. The game is well worth adding to your survival horde collection. 9/10 experience, best wishes, and may the gaming gods bring you glory.

Before Exit: Gas Station Playstation 5 Review

Before Exit: Gas Station on PS5 was sent to me by Take It Studio, which I always appreciate. You can also pick it up on Steam if that is more to your liking. Shout out to them for tossing me this, well, let’s talk about what kind of game it is.

Get ready to mop

If you have ever worked in a gas station or really any sort of retail, you know how the day goes. You come to work, clean up some messes, maybe wait on some customers, stock some shelves, and kill time until the end of your shift. Then you empty the trash, make sure stuff looks good for tomorrow, make sure all the doors are closed, and lights are off, then you head out the door and head home. There is a twist here, however.

Get ready to see this dude

Unlike your real job, when you leave the gas station at night, if you miss anything, the owner will be right there to bitch at you, but only if you miss anything you should have done. Don’t worry, the game is nice enough to just expect you to know what you needed to get done, just like your real job.

No, this isn’t just some weird work simulator. This is a horror game, and this gas station is creepy. The more you play out your nights, the more of the story you unlock, and the weirder things will get. If you read the trophy list and just decide to try to “escape the gas station” by walking out the front door and down the road, this actually becomes very clear right from the start.

The game honestly looks nice and has a nice premise, and for the price tag ( $10 on Steam, I imagine PS5 will be similar at launch), there is plenty of fun to be had. The game is well-liked on Steam, but it admittedly has very few reviews. If you enjoy sim and horror games, this one is worth checking out. It is a 7/10 experience, but it may not be for everyone.

Best wishes, and may the gaming gods bring you glory.

The Cabin Factory Playstation 5 Review

The Cabin Factory has been around for a bit on PC and has finally made its way over to consoles. Feardemic was kind enough to toss me a copy to check out during this spooky season, and as a fan of all things horror, I have to say this was greatly appreciated.

It really can’t get easier than two buttons

The game is simple: check out the cabins to see if they are haunted. If something moves, it’s haunted. Leave the cabin immediately and hit the red button. If nothing moves, come out and hit the green button. This sounds quite simple, and some cabins are simple, for example, a hand just reaching out from under the bed or a guy’s head suddenly turning towards you. Others are much more subtle to the point that I still have not figured out what is moving inside these cabins. What makes this more challenging is that these cabins are designed to look haunted intentionally.

The game also, much to my surprise, doesn’t rely on cheap jump scares. The atmosphere itself is creepy and does small things to build tension. One cabin in particular, when I walked in, was perfectly normal, until I saw myself hiding behind a wooden pillar. This alone technically wouldn’t have made it haunted, except as I moved around the cabin, the alternate me moved around the pillar to keep staring at me.

Don’t get me wrong, there are some jump scares involved in the game, but you can just go into the option menu to turn them on or off if this isn’t something you are a fan of. Don’t worry, it won’t mess with the story or overall feel of the game.

Now, for the most important part, if you are worried about wasting a ton of money on a game you may not like or on a short game, you will definitely get your money’s worth. The game is a whole $2.99, so less than a cup of coffee. It is a 9/10 experience, and if you are a horror fan, there really is no reason to pass on this game. My only real complaint about it is that I wish there were some sort of in-game book that kept track of the story you had discovered so far. It is such a minor complaint that most people playing the game probably won’t even care; it just would have been a nice touch. Best wishes, and may the gaming gods bring you glory.

Deathless The Hero Quest, 5 Things I wish I knew Sooner

Deathless: The Hero Quest comes out today on console. You may have seen my review from earlier this month. I have, of course, continued to play the game, and as you finally have a chance to get started, here are five things I think you may enjoy knowing that I wish I had known a little bit sooner.

1. Go straight into the options menu and find the game speed. You can crank this a bit, and the animations will be faster, but not so fast that you miss anything. 1.5X is game-changing in the best way possible.

2. This map isn’t just for show; you can see mostly what’s coming up, but more importantly, you can skip bosses. They will show up later and save all three for the end until you have better cards, fight them right away when they are weaker, or try to save them until after you heal. I used to fight them as soon as they showed up out of fear of missing them, and this definitely made the game harder.

3. You aren’t obligated to do each character in a row; feel free to bounce around. Yes, you have to finish a run and beat the character’s boss with all 4 to fight the true final boss, but nothing says you have to lock yourself into each character one at a time or in the order presented to you.

4. Dead enemies are shields, and sometimes it’s best to leave their bodies for a few rounds instead of attacking them. In my first few runs, I got rid of them as fast as possible so I could keep attacking. It took a few runs to realize that leaving a dead enemy in the front row so physical attacking enemies couldn’t do anything would leave me free to waste a few rounds playing expensive boon cards or buffs, so when the dead enemies vanished on their own, I was in a much better position to attack.

5. Don’t ignore the shop; there are relics and boons in there that can quickly change your entire game and play style. Relics in general are super important, so don’t pass up the chance to potentially choose exactly which one you want.

Hopefully, these five tips will make your early runs much easier, and my failures will lead to your success. Best wishes, and may the gaming gods bring you glory.