tinyBuild’s Vertical City Builder “ALL WILL FALL” Drops New Trailer + Steam Demo

Video game publisher tinyBuild (Graveyard Keeper, Potion Craft, Kingmakers) and developer All Parts Connected are thrilled to unveil a new gameplay trailer for ALL WILL FALL, the innovative new city builder launching in 2025 on PC via Steam. A new demo is also out now as part of Steam’s City Builder Fest featuring updated gameplay, improved physics, new buildings, overhauled activities like leisure and nightlife, and the addition of red barrels…you can guess what they do.

In a flooded, post-apocalyptic world, you’ll construct and govern humanity’s last bastion the only way that remains: up! Stack buildings carefully while balancing real-world physics, manage the needs of your people, and make tough decisions to keep your society and city from collapsing. With various unique maps, objectives, and challenges to discover, there are always new heights to be reached and new disasters to avoid.

Key Features

  • Master 3D Physics-Based Construction: Land is limited in this oceanic world. Stack buildings and create optimized production chains to grow your city to new heights in all three dimensions, but be mindful of real-world construction forces to ensure your precious structures don’t come tumbling down!
  • Lead Your Colony: Manage the needs and wants of different factions in your city like Sailors, Engineers and Workers, each with their own unique traits. Maintain balance between the factions – or pick your favorites to unlock their true potential at the cost of goodwill from the others.
  • Make Tough Decisions: Will you shepherd humanity for the greater good, or rule in terror as a tyrant? Be benevolent and try to care for everyone, or be strict and punish dissent forcefully. The choices – and the consequences – are yours.
  • A New Dawn for Humanity: Send out expeditions, face unique threats with each play session, unlock a variety of scenarios and challenges, and create new colonies to establish humanity’s new home above the seas.

Check out ALL WILL FALL’s new demoon Steam now and wishlist today ahead of the game’s release on PC later this year.

About All Parts Connected

All Parts Connected is a new indie studio from Lithuania with a goal to put both the dev team and their country on the global gaming radar with a strong creative vision, deeply engaging gameplay mechanics, and the ability to connect all those parts into truly unique experiences.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, and Eastern Europe. https://www.tinybuild.com

Pokémon, Genshin Impact Talent Star in Werewolf-Smooching Dating Sim ‘Scholomatch’ Coming to PC in 2025

The Horizon Wizarding Academy is taking enrollments and you’re the newest student! Fall deep in love and deep into the spirit realms as you learn magic, mingle with other academics, and uncover the secrets that threaten the academy’s future.

Your fellow students include a magical menagerie of otherworldly beings, including werewolves, fairies, sirens, and more. Scholomatch’s 11 main, potentially romanceable, characters each feature their own art, story, gameplay mechanics, and voice acting.

The game’s voice cast stars Jesse Inocalla (Genshin Impact, New Tales from the Borderlands, Marvel Battleworld), Sally Beaumont (Warhammer 40K: Rogue Trader), Jingle Deleon (Pokémon Arceus’ Wish, Diablo IV), and a number of other brilliant vocal talents.

Dialogue decisions allow you to flirt, or get to know a character more, before you head to the match 3 board to clear gems and complete puzzles in order to score points. Clearing a round rewards you with XP which can in turn be used to unlock elemental improvements to score even more points. Plus, it impresses other students!

Though supernatural smooching is on the cards for those whose hearts desire, Scholomatch fully supports platonic connections, too. Character playthroughs can be completed in any combination of platonic and romantic, and there’s also the possibility of polyamory throughout its more than 15 hours of gameplay content.

Key Features of Scholomatch:

  • Deep Spirit Realms, Deeper Relationships: Form earnest relationships with a number of supernatural beings, who have their own likes, dislikes, and carefully crafted personalities. 
  • Wizards, Werewolves, and More: Live vicariously through the protagonist and engage in your wildest fantasies by dating wizards, fairies, sirens, werewolves, and vampires just to name a few! 
  • Designed for Inclusivity: Different types of relationships are represented in the game, including same-gender matches, as well as platonic, romantic, and polyamorous relationships.

Scholomatch will be released in 2025 on PC via Steam. A playable demo is now available via the Steam page.

Demo Released for Innovative Tactical RPG Valor Of Man

ndie developer and publisher Legacy Forge is excited to announce the release of a playable PC demo for their upcoming tactical RPG with roguelike mechanics Valor of Man. Available to download now PC via Steam, the Valor of Man demo is your first chance to immerse yourself in the tactical action you can expect when the game launches via Steam Early Access later in 2025. 

Critically Acclaimed The Nameless – Slay Dragon: The Mythic Epic Update

Check it out on Steam

This  exciting update is the publisher’s response to months of enthusiastic player feedback and focuses on refining game mechanics, adjusting combat balance, and massively expanding content to better cater to the diverse preferences we identified in our community. Whether you’re a seasoned veteran, a new adventurer, a challenge seeker, or someone who enjoys a more laid back experience, this update offers a multitude of fresh perspectives and exciting new experiences for everyone.

The Mythic Epic update brings:

  • A brand new ending – bringing the total number of discoverable endings to six, each one of them entirely based on your decisions
  • Character Traits – to help you further tweak your characters enhancing all abilities from combat actions to crafting and trading in a number of ways
  • Four new melee-oriented professions – creating even more synergies with spellcasting professions and further enriching combat strategies
  • A “Heavy Warrior” profession – a beastly hulk who can use defensive stats to bolster offensive power, tailored for players who enjoy tanky characters
  • New Game+ – for those who have completed the game. Carry over your saves with new benefits, including additional trait slots for all characters, enabling them to create even more powerful builds to tackle tougher challenges in subsequent playthroughs
  • The new “Mythic Epic” mode – our gift to players who crave self-imposed challenges. This new mode introduces a Mythic phase for certain enemies, as well as unfathomably powerful Mythic-level foes
  • An “Unlimited Rest” mode – a more laid back adventure that allows you to rest your party as much as you want without sacrificing time-limited rewards and content, the best of both worlds!
  • Many new map events, character dialogues, and boss fights adding as much as 30% more content!

Exploration is as important as combat!
Observe, listen, think, communicate, act, you need to use all possible skills to find your own path. Adventures are not only full of choices, but often require a bit of luck.

Wait… there’s more! The Nintendo Switch version of The Nameless: Slay Dragon is currently in active development and is expected to launch in 2025!

Available on Steam, The Nameless: Slay Dragon is a fantasy-themed, tabletop-inspired, turn-based RPG that took a solo developer six years to craft. Since its release on Steam in September 2024, it has received over 1,100 reviews with an overall 91% review rating (“Very Positive”).

Signal Space Lab’s latest Human Within Dev Diary

Signal Space Lab and Actrio Studio are proud to release their second Dev Diary for their upcoming multimedia sci-fi interactive VR project Human Within, coming to Meta Quest 2 and 3 on January 9th, and coming soon to SteamVR. Titled Human Within: An Original and Thrilling Branching Storyline, this Dev Diary discusses the ways in which decisions and choices have consequences in Human Within, introducing the main characters and how different selections affect what is and isn’t seen along the journey.
Read the Human Within: An Original and Thrilling Branching Storyline Dev Diary HERE
The second Dev Diary introduces the world of Human Within alongside the main characters of the experience: Linh, who the player experiences the entire story from as their consciousness in the digital world; Nyla, Linh’s sister; and Blake, Linh and Nyla’s boss. Throughout the thrilling narrative, memory sequences unfold where you focus on Linh’s relationship with either Nyla or Blake. Who you focus on determines which backstory you follow, each backstory containing flashbacks that task you to make either a selfish or compassionate choice. An amalgamation of choices influences what happens at the end, and with a total of nine decision points and five different endings, each with around a 90 minute playthrough, technology and Linh’s fate is entirely up to you.

About Human Within

Directed by Avi Winkler and Anne Weigel, Human Within unfolds in a modern world where Nyla, a cyber engineer, and her sister Linh, are employed at Forward Industries. Together, they pioneer a groundbreaking supercomputer by harnessing the human brain’s processing power. However, when Nyla seeks to disengage from the project, both sisters are detained, compelled to continue their work amidst suspicions of their employer’s hidden motives. In a daring bid for freedom, Nyla is forced to connect the technology to Linh, and use it in the very way she feared it would be.

Signal Space Lab began pre-production of Human Within, in 2019, including script writing and prototyping the experience under the creative direction of Avi Winkler. Director Anne Weigel and award-winning German producer Actrio Studio joined the project and wrapped principal photography in December 2023. Human Within then began its festival tour in October premiering at FIVARS in Toronto on October 3rd and Beyond The Frame Festival in Tokyo on October 25th-27th, 2024. Supported by Meta, Canada Media Fund, Medienboard Berlin-Brandenburg, and Filmstiftung NRW Germany, Human Within aims to raise the bar for interactive narrative VR experiences.

DROVA –  Forsaken Kin Reveals Release Window Trailer

 Deck13 Spotlight and Just2D are proud and excited to announce the release window for their upcoming grim dark Pixel RPG DROVA  – Forsaken Kin which is set in a mystic celtic world is drawing closer.  The brutal open world will welcome new travelers soon on PC, PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, and Nintendo Switch as the freshly revealed release window trailer shows.
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Enslave the spirits of nature – or save them. Welcome to the promised land of Drova, where the priests have praised this new world. Full of hope you travel through a portal into this new otherworld – just to realize that you are on your own and no one seems to appreciate the paradise. Instead, Drova is a grim world where every man is for himself.
Two factions  – one trying to enslave the spirits of nature, one trying to save the spirits to keep the world alive – which path will you choose? And more importantly, will you be able to survive in a world which will always try to kill you?

A journey to grow uponNext to the release window the just released Trailers has more to offer: Progression. “One of the core ideas of DROVA has always been that the players have to survive in a world which just hates them,” says Christian Sandkämper, Co-Founder of Just2d. “We really want to offer a journey which will make them feel the progression over time, going back to an enemy which murdered them with one strike before and just beating it up!” The new Trailer focuses on that journey. A journey which will be available to all players in ***ber.
Grab your axe, sharpen your blades and explore a grim dark world when Drova – Forsaken Kin will launch on PC, PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One and Nintendo Switch in 2024.

The Precinct is Delayed, coming out in Fall 2024

As the title states, The Precinct has been delayed. I will simply copy and paste the news release so you can see it for yourself and join me in disappointment. Best wishes and may the gaming gods bring you glory.

We have an update regarding The Precinct’s release date. The game was planned to release on August 15, 2024, but we’ve decided to give it a little more time for some final polishing and bug fixing. We want to ensure we can give our players the best experience possible.The game is now delayed until Fall 2024.

Princess Maker 2 Regeneration (console and PC release date)

  Before we hit the release date (July 11th PC and Steam August 8th PS4 and PS5) enjoy this beautiful trailer of Princess maker 2 regeneration. You may remember awhile back I reviewed the first one and it was a fun game to play.

Now July 11th (PC and Switch ) we get to check out a new princess, with new graphics. You play as a father raising his daughter from the age of 10 until the age of 18 with stats to manage,choices to make that will change her personality and much more. Here are some words from the creator in this 30th anniversary.

Comment from Takami Akai

“I am so grateful that Princess Maker 2, which was created 30 years ago, is still loved by many people and that a new version is being released. This time, I was finally able to achieve the graphic renewal that I had always wanted! Please enjoy the newly drawn vacation and ending.”

Hopefully you will enjoy this one as much many others have over the last few decades,and may the Gaming gods bring you glory.

Deck-building roguelike Tamarak Trail Preview

Tamarak Trail, the upcoming turn-based deck-building roguelike from Yarrow Games and Versus Evil, has received a new blog post going behind the scenes on the creation of its varied bestiary ahead of the game’s launch later this summer on PC, Switch, PlayStation, and Xbox Series consoles.

This post offers a sneak peek at some of the scary monsters you’ll encounter on your travels. These range from rank and file mosquitos and ghost dogs to the more muscular Sluggards and Beetle Weasels. There’s even a first look at the game’s first boss, the dreaded Racoon Moose. Tamarak Trail’s Canadian folklore-inspired forests are brimming with dangers, so even the most minuscule threat could quickly become a force to be reckoned with, as your foes will work together, using their unique skills to heal each other, summon backup, and buff their companions.

These are just some of the monsters you’ll encounter on the trail; No two runs will be the same, so you may encounter more of one monster type versus the other. Remember, knowledge is only half the battle here. Strategy and dice customization will also go a long way!

More about Tamarak Trail
As a member of a secret society named the Sturgeon Lodge it’s up to you to piece together the mystery of a decaying earth, hunt down the source of this corruption and put a stop to it at all costs. Embarking on this adventure, you can choose one of three characters; The Magician, the Tracker or the Detective, each with their own unique abilities and traits. Depending on your preferred playstyle, the character’s different skills and attributes allow you to craft a unique strategy for your character as they navigate the ominous trail. Procedurally-generated paths create a myriad of possibilities where you can encounter events, monsters, campsites, treasure and more. Every new discovery reveals new bonuses and strategies to explore.

To combat the monsters and nefarious foes you’ll encounter, you’ll have to be tactical in your dice-building, as each face could mean the difference between victory or defeat. Different dice sides can be used to attack directly, apply buffs and debuffs, inflict damage over time, defend yourself, to “flip” them to another side for combo awesomeness and much more. You can even apply “dice cores” to secure passive abilities. You’re given direct control of your dice rolls, and getting them to smack together allows you to create killer combo attacks. In true deck-builder fashion, dice faces can be customized with more abilities after each victory, adding new attacks, defenses and combinations to take forward into future battles.

Cities Skylines 2: Broke Young People

  As we get closer to the release of Cities Skylines 2, coming in October, we are getting new information that makes the game sound better and more exciting than the first. For example the people of our cities will be called agents.

Agents will obviously be going from place to place and according to new dev diaries that have been covering things like traffic and such, cost and distance will also play a part in how agents decide to get places. While older agents will be wanting to save time with how they get places, the younger agents will have less money and want to save it preferring to walk or take busses instead of spending the extra cash.

This to me is actually quite amazing that they put this sort of extra detail into the game. Best wishes and may the gaming gods bring you glory.