Romancing Saga 2 was originally released in December 1993 in Japan and took forever to come to America, in fact as far as I can find, this is it. But was it worth the wait? Honestly unless you are a HUGE JRPG fan the answer is no. The game isn’t bad, it just isn’t great. The story is actually being told by a bard in a tavern, and that story can change depending on choices you make and characters you choose as the linage of your kingdom changes. This aspect is nice and even now is not something you see often. Many times tho this makes it feel like you are simply starting the game over a bunch of times rather than progressing towards beating 7 heroes. The game is fun and interesting and for any JRPG fan its worth playing for both the history of it and the experience of such a unique title, but it is far from being one of the better games of the early 90’s or of the genre. Best wishes and may the gaming gods bring you glory.
For those with a PlayStation 4 and a PSN account this weekend was a treat, we got to take part in the open beta for Monster Hunter world. But how was it? There are a few negative things you could say that would all be fair. I will say those now real quick just to get them out of the way. First off, it was pretty small really. There were only three missions with very limited ability to really upgrade anything at all. The match making was also a nightmare even for a beta. At one point on Saturday it took me almost 45 minutes to find a game. Those missions could all be beaten pretty quickly as well. Also on a minor control issue certain attacks being mapped to the controller how they are would result in messing with items instead if you were too close, which almost got me killed a few times.
Other than that my time with the game flew by. The graphics looked great on my PS4 pro. I didn’t have any issues with frame rate tho i should note when given the option I did choose to prioritize that over anything else, an option the game tells you is only given to pro owners. The controls themselves felt nice and fluid and easy to use with combinations working as one would expect and each weapon felt different. The game will definitely be a treat for fans of the series come January. Best wishes and may the gaming gods bring you glory.
Empires In Ruins is an upcoming indy title from a small company called Hammer & Raven Games, you can find more info at their website here. www,hammerandravens.com
The game itself is a story driven 4x game. Now I won’t pretend I know what that means, but it sounds impressive. What I do know is that the combat is a fun mix of Tower defense and Real Time Strategy. Those two are basically made to be together, and any game that is story driven already scores major points with me. The graphics themselves look great, with a hand painted Main map that you can just look at and tell was done with tremendous care.
Some of the other details that make or break a game such as this already exist, plenty of enemies to fight and over 60 technologies to research will make for plenty of options to choose from.
Looking forward I think we will see a fun filled and judging by their Twitter at times humorous experience. Best wishes, and may the gaming gods bring you glory.
Bevontule is an upcoming Turn based combat game from a small indy company called Multithreaded Games. You can find more information about both the game and the company at their website here. www.bevontule.com
Now many of you may be saying “Hey Savior, whats with you hitting all these indy games lately? and honestly it is a fair question. Honestly I just like covering indy stuff. I get to see stuff I didn’t know existed. Up until these guys followed me on Twitter ( thanks guys) I had no clue they even existed. So I checked out their site. What I saw was, well lets have it speak for itself.
Now that as you can see in the corner is Pre-Alpha Footage, and it looks beautiful. The combat system looks fluid and intuitive. I don’t normally play PC games, and I know this isn’t the best looking game in the world. But for a game that is made by a couple of a people at a small company? I am damn excited to see how this comes out. Best wishes and may the gaming gods bring you glory.
Fell Seal:Arbiter’s Mark is an upcoming classical tactical RPG, much like Final Fantasy Tactics. The game is created by Developer 6 Eyes Studio based in Orlando Florida. I won’t lie until recently I had never heard of these guys but a blog I follow did a write up that I shared and decided to do some of my own research on that lead me to some more interesting info. Below is one of the trailers for your enjoyment.
As you can see this is a labor of love as they have painstakingly drawn the maps and characters. The game also boast an impressive amount of skills as well as over 20 classes, and many options when it comes character creations. For more information you can see their website here
I can’t lie, for me this game has some huge shoes to fill. As a kid a grew up on games like shining force, Final Fantasy Tactics and Vandal Hearts. These were some of the most amazing games of the genre ever created. With that being said, judging by the effort put into creating this game I feel comfortable saying in 2018 when this game releases it will be on my must play list, and i feel comfortable saying it will be worth the wait. Best wishes and may the gaming gods bring you glory.
This week has seen some big news for fans of the Blue bomber himself. If you happen to be a fan of the old Mega Man X games as I am, you are about to be excited. Officially we are getting a collection similar to the Previous collections. You can find those reviews here Mega Man Collection and here Mega man Collection 2. You can also see more about the X collection here. https://kotaku.com/mega-man-x-collection-coming-to-ps4-xbox-one-switch-1820983270
This however may not be the most exciting news about our favorite 8 bit blue man. For the first time since 2010 there will be a brand new Mega Man game in 2018. Admittedly I don’t know how to feel about this, the last few were less than amazing and a small part of me thinks maybe the series just needs to stop. But after this many years it may also be time to give him another shot. Below is what I feel was an amazing 30 anniversary video revealing Mega Man 11.
I have written about Kerbal Space Program a few times, and always about the console version ( I will leave the links below) this will just be a quick update and a little bit about my recent experience with the PC versions Demo that is free to download on Steam.
Kerbal On Consoles Finally Fixed?
Kerbal Space Program. Hardest game for PS4?
The last thing I can confirm about KSP on console prior to the January launch ( this come straight from a private message with their verified Twitter account) is that anyone that owns a console version is getting the updated version of the game free of charge, and they have yet to release any information on Trophies/achievement progression as to whether or not it will be new ones or just the old ones or even if they fixed the bugged one that prevented the rare person that could actually play the game correctly from achieving a platinum Trophy.
Now on to my experience with the PC Demo. Honestly outside of the controls being little bit more responsive and easier to work with, most notably the maneuver nodes they play quite similar. I would consider picking it up to do a more detailed comparison if I had to cash flow ( hey Squad if you read this and want to hook an up and coming blog up, that would be cool)
Honestly if you have the PC with the power to play KSP and you need your fix right now, simply buy the PC version. If you prefer console wait until the reviews come out after the fix. It won’t take long, keep an eye out here. I will be playing the day it comes out for a good long time to get you guys the info you need. Best wishes and may the gaming gods bring you glory.