PS5 AND PC Exclusive ‘Genigods: Nezha’ Revealed in WORLD FIRST Gameplay Video

Genigods: Nezha is a premium, pay upfront, hardcore action role-playing game set against the chaotic backdrop of ancient Chinese genesis mythology. You are the Spirit Pearl—the very first spark of life forged by Nüwa, the Goddess of Life, from the essence of earth, water, and fire. 

In this epic journey, you will evolve from a celestial artifact into the first human, a woman crafted from water and clay, before eventually being reborn as the legendary Nezha. Your journey is shared by legendary heroes: Yi, the sun-feller, and Yu, the flood-tamer. Beside you also dwells the Heart of Sacred Water—Nüwa’s sentient gift that grows with you, serving as your vital companion to solve ancient puzzles, conquer the toughest trials and learn the dark truth behind this new world.

Genigods Lab’s 100-person team previously made the critically and commercially acclaimed My Hero Academia mobile game published by Sony Crunchyroll. The team also developed the popular Condor Heroes series for mobile platforms, which recently surpassed over 10 million downloads worldwide. 

“Our mission is to ignite the epic celestial battles of Chinese mythology. In Genigods: Nezha, every skill you cast, every choice you make, writes a new line in an ancient epic—forged in your image,” explained Erdi Yao, co-founder and Head of Creative & Design at Genigods Lab“Players will wield the heart of creation, soar between realms, awaken the three-headed and eight-armed form, and step onto the primordial battlefield to mend the shattered heavens. This is not about hearing a story; it is about etching your name into its very fabric,” he added.

For a full feature breakdown of this exciting new story-driven adventure, please see below: 

  • Celestial Combat
    Experience the dynamic scale of Chinese mythic warfare, where battle flows seamlessly between Heaven and Earth. Switch seamlessly between ground and aerial combat utilising dual stances, awaken temporary mythic abilities to perform devastating combos and mid-air strikes, and combine treasures discovered in the game world to create unique skills.
  • Colossal Gods and the Sun Tree
    Built with Unreal Engine 5 and optimized for Playstation, Genigods: Nezha delivers a one-of-a-kind Chinese-style colossal adventure: climb ancient gods towering like mountains and fight by traversing the contours of their bodies. With the help of the giant Kuafu, scale the Sun Tree that bridges mortal and celestial realms, then draw your bow to extinguish The Nine Suns and end the scorching catastrophe.
  • Water Philosophy & Jeet Kune Do Mechanics
    Genigods: Nezha’s combat is inspired by Bruce Lee’s iconic ‘Be Water’ philosophy through the Divine Water within Nezha. Her techniques adapt the essence of Jeet Kune Do. Condense water into a piercing One-Inch Flash for armor-breaking blows, or unleash water all at once, as a sweeping Dragon’s Kick to tackle crowds of enemies at once. This system encourages players to master a defensive, reactive style of combat— and requires perfect timing to parry and counter with the adaptable precision of water itself.

To learn more about Genigods: Nezha, please visit the official Steam and Epic Games Store product pages. GeniGods Lab also invites everyone to Genigods: Nezha’s official Discord channel, where you can get insights and updates on the game’s ongoing development and features.

The Playground: Child of Divorce

I hope everyone had a fun, safe, happy New Year. I took another trip to The Playground for mine. Child of Divorce is the disturbing prequel to Aron Beauregard’s splatterpunk hit I didn’t know I want or needed.

The year is 1993 and Geraldine Borden’s macabre magnum opus is under construction. But after a heated swing with young Matthew Cookson went awry, Geraldine and her compatriot, Fuchs, see there’s a road ahead. In the meantime, she ordered Fuchs to build a separate structure, a prototype, ordering her broken adapted son Rock, and Fuchs to abduct a unlucky set of children. Confused, hunted by a nightmare with little explanation, who will survive the first Playground, and what will be be left of them?

Prequels are normally cursed to be inferior to the originals. Sometimes forced, sometimes bloated by needless explanations, sometimes they are decent stories twisted and mangled to fit a mold. Child of Divorce actually avoids all these pitfalls. The book improves immensely from the first. My biggest complaint from the first, the structuring, has been smoothed out, flowing much more naturally. The children themselves are flushed out a lot more and written more three dimensionally; I was much more invested in these kids and their story arcs, feeling truly saddened and impacted when they met a horrible fate. I loved the set up. Mildred, who hunts the children and keeps them moving, truly freaked me out and I tip my hat to Beauregard for making a stalker enemy that is truly nightmare fuel. The book stands really good as a standalone, only nodding to the first a few times. It is a quick read that fits perfectly, not being too short or long. The only downside I can think of was some of the games didn’t resonate with me as much and the dodgeball room utterly confused the hell out of me towards the end. In the end, I loved this book. Hell, it’s one of my favorite prequels. Can I recommend it? Yes, but do your research because there is a massive set of triggers in this book- if the cover upsets you, this book isn’t for you, and like last time, it is a scene from the book and there are disturbing pictures inside. Personally, I loved it, and I think it was captivating, grim, creepy as hell horror story I’d recommend, especially if you loved the first. May the gaming gods bring you glory.