Dig Into a Cozy Mining Adventure: Glintseeker Island Demo Launches on Steam July 16th!

 Do you yearn for the mines? Assemble Entertainment and Half Soup Labs invite players to uncover long-lost treasures in an exciting new demo of Glintseeker Island, available on Steam from 16 July 2026. Revel in the satisfying excavation mechanics of classic treasure-hunting games and enjoy a hefty slice of the full experience ahead of the game’s 2027 launch.

STOP! HAMMER TIME!

Glintseeker Island is a cozy mining adventure where you and your trusty hammer will uncover treasure, mystery, and the chance to rebuild a forgotten island. Descend into mysterious underground caverns to uncover rare artefacts, fossils, gemstones, and hidden secrets while upgrading your tools and expanding your abilities. When you poke your head back above ground, you can use your discoveries to rebuild a once-thriving village and help out its quirky residents.

This is your first chance for everyone to delve beneath the surface of Glintseeker Island and uncover the secrets that lie beneath the surface.

  • Explore two procedurally generated cave biomes across 15 floors
  • Excavate countless artefacts, fossils, gemstones, and treasures
  • Flog all your precious loot
  • Complete eight village restoration projects and side quests
  • Will you find the 0.2% demo-exclusive Soup Fossil?
  • Take good care of Shadow, your loyal canine companion

Can you dig it?

The new game will be unveiled as part of the Secret Sauce event on July 16, showcasing some of the most intriguing and exciting indie titles coming your way.

Verho – Curse of Faces PlayStation 5 Review

Verho – Curse of Faces was sent my way by Cobra Tekku Games and is an upcoming Dark RPG that you will be able to get your hands on July 30th. It is, however, available now on Steam. The best way to describe this game is if Kings Field or an Early Elder Scrolls Morrowind suddenly found itself much smaller with PlayStation 1 graphics and tossed onto modern consoles. This isn’t an insult; this was very much an intentional design choice.

The story is pretty straightforward; you find yourself in a land where everyone who arrives there loses their memory and wears a mask. The reason for this is that a curse has settled over this section of the world due to some sort of catastrophe that, for obvious reasons, nobody truly remembers. People have, of course, begun to piece some things back together over the last few hundred years. You are attempting to make your way to the old capital in an attempt to escape, like many others have tried and failed to do.

This is your save and fast travel point, not creepy at all. Not even a little.

This brings me to the gameplay and such. I will say right out of the gate, it won’t be for everyone. Many of you have no desire to play a retro-inspired RPG that is a throwback to when games had no auto-save, so if you die, it’s right back to the last save point. If this is you, you can stop reading; nothing I am about to say will change your mind anyway.

For those of you still reading this, the game is a treat in many ways, graphically and in the sound; it is an amazing throwback. Obviously, it isn’t up to today’s standards, but for when it is trying to mimic the game is beautiful and fluid. When I died, I felt like it was my fault. Jumping feels nice, sword play, and slinging spells are more than just hitting a button. If you simply slash your sword, you do very little damage. You need to hold the swing button until the meter just about hits the top. If you time it right, you will do max damage. As an added bonus, you can hold a sword and a shield but not lose the ability to use magic.

The game, however, is not perfect. There is very little direction, which is fine, but the results of going the wrong direction are deaths that cause loss of time and progress. Worse, the in-game guide won’t tell you plenty of things it probably should. Luckily, the community is very helpful, as are the devs. They happily point people on Steam to guides people have made. The game is long enough to get your time out of it in one playthrough but short enough to encourage multiple playthroughs, which is good because there are multiple endings.

Belive it or not, that’s the blacksmith

Now, is this game worth your money? This one completely comes down to how much you like retro-inspired games. For me, this was a 7/10 title. It is sitting at very positive reviews on Steam, and I think it deserves them. I enjoyed my first playthrough, and I will be playing it again. Best wishes, and may the gaming gods bring you glory.

Mega-viral horror co-op extraction builder ‘Grain Rot’ launching August 7 on PC

Team up with up to four friends as you control extremely flammable wooden vessels, breaking into underground ruins to salvage loot for your Outpost base. Be wary of monsters, your friends griefing you, and going too deep and discovering the Rot as you try to make it back in one piece and survive the next run.

Each time your vessel catches fire or gets smashed to pieces, your Living Spark will need to find and possess a new one, allowing you to keep riding the cursed elevator deeper in the search for loot. Furniture can be smashed to splinters as you use the debris for resources or feed it to the Grinder for gold. 

Create your own chaos by sending your pal’s Spark out of their vessel or simply leave them to fend for themselves against a horde of monsters. Who needs enemies when you have friends like these? Troll wisely, though: if everyone breaks then your loot is lost forever.

Grain Rot will be released on PC via Steam on August 7, 2026.

 “Tempest Rising” Releases New Steam TactiCon Demo Featuring 3rd Faction’s Upcoming Campaign Expansion

 Tempest Rising, the acclaimed best-selling real-time strategy game from Saber Interactive’s 3D Realms publishing label, Knights Peak, and developer Slipgate Ironworks, has released a new demo today on Steam for TactiCon featuring the first two missions from the new full-fledged single-player campaign for the game’s upcoming third playable faction: the Veti. Experience the next chapter in Tempest Rising‘s ongoing story in command of a unique force designed around subjugating and sacrificing its fallen enemies to power its conquest.

With Tempest Rising‘s new TactiCon demo, players can experience the first two missions from the enigmatic Veti’s upcoming story campaign, as well as the first two missions from the previous Global Defense Force and Tempest Dynasty campaigns. Players can also get a taste of the Veti faction on the battlefield in skirmish mode and custom multiplayer games.

The complete Veti faction, including a dedicated 11-mission single-player campaign and full integration in multiplayer, skirmish mode and custom games, will arrive later this year in “The Veti’s Wrath” expansion. Players will be able to experience the final chapter of the Tempest Rising saga, as the ancient and brutal Veti battle to reunite their technologically superior forces, turn the tide against humanity, and reclaim their place in a world they once ruled.

Nominated for Best Sim/Strategy title at The Game Awards, Tempest Rising transports you to a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. From epic single-player campaigns to ranked multiplayer and skirmish mode, you’ll experience fast, hard-hitting gameplay with classic RTS base building and unique asymmetrical factions. Take command of the battlefield, lead your armies in all-out warfare, and execute bold strategies to emerge victorious.

For more Tempest Rising, visit https://tempestrising.com, and follow the latest news and updates on X/Twitter and Discord.

Rally Car Mechanic Simulator PlayStation 5 Review

Rally Car Mechanic Simulator was sent my way by Ultimate Games, which is always appreciated. The game’s concept is very simple. You fix rally cars either for your team and your driver races them. After each stage, you fix things he breaks, feners, breaks, windows, whatever.

The game thankfully has multiple difficulty settings for how in-depth this goes; you can basically find the part, hold a button, and watch the magic happen as you take off each piece or go full-blown mechanic with no help and try to find each broken piece and screw yourself. I played on easy because I am not a car guy by any means.

All you really need to know about this game is: does this sound interesting to you? If not, nothing I am about to say will matter; skip it and save yourself $20. If you are still with me, you are probably wondering how it functions. Truth is, not bad. I have played a few of these games, and I have certainly played worse. I did have some issues with buying new items, but admittedly, that could be more of a user issue. If it is, however, it is because the game’s UI really could use some tweaks; certain things really aren’t very clear. The game is still a 7/10 experience, and while I didn’t much care for it, fans of the genre will. Best wishes, and may the gaming gods bring you glory.

Transport Fever 3 Showcased in Latest “First Look” Video

Transport Fever 3 challenges players to design, build, and manage transport empires spanning railways, roads, shipping lanes, and air routes across 4 distinctive environments, each with a unique set of challenges and gameplay possibilities. The game’s dynamic, fully simulated world evolves in response to player actions, with settlements and industries that grow and thrive as players improve the flow of people and goods using over 300 authentic trains, buses, trams, trucks, ships, planes, and, for the first time, helicopters. Players can delve into the details of the game’s extensive features through the first four “First Look” episodes, available here. A detailed breakdown of the features highlighted in Episode Five is available in the press kit here.

In addition to the new episode, press materials including high-quality screenshots, B-roll footage, and more can be found in the official press kit.

For more information, visit www.transportfever3.com and the game’s official YouTubeXFacebook, and Instagram pages.

 Verho – Curse of Faces, coming to consoles on July 30th

In Verho – Curse of Faces, players take on the role of nameless protagonists exploring the hostile world of Yariv, where masks serve as essential protection and bearers of identity. Each mask represents a specific class, ranging from powerful melee fighters to agile duelists and mighty mages. The system offers maximum freedom: Instead of being bound by rigid constraints, flexible character development allows players to specialize in any direction they choose. Players can freely develop their individual class concepts at any time, regardless of their initial choice. The gameplay is characterized by a synergy of exploratory elements and combat challenges.

The visual presentation is inspired by the 32-bit era. Through the deliberate use of low-poly models and rough textures, the game captures the nostalgic PlayStation 1 aesthetic. These intentional technical limitations reinforce the game’s oppressive atmosphere and give it a unique identity.

Key Features

  • Mysterious masks and an ominous curse – In a world where showing one’s face leads to certain death, the residents are forced to hide behind unique masks. The protagonist sets off for the land of Yariv to uncover the origins of the deadly curse.
  • A sinister world and its inhabitants – In addition to the story of the curse, Yariv is full of NPCs who carry their unique circumstances and traumas. Behind a large number of characters lie further quests, mysterious challenges, and unique personalities.
  • Build variety, melee fighters, and magical abilities – Verho – Curse of Faces offers a wide range of weapons, abilities, and spells that completely alter the gameplay. Players will experience combat in a brand new and unique way with every new playthrough.
  • Dark Fantasy RPG in the spirit of King’s Field – Verho – Curse of Faces celebrates the dark fantasy RPG genre established by icons such as King’s Field. With authentic PS1-era retro graphics, Verho – Curse of Faces offers players neo-retro charm that appeals not only to children of the 90s.

Regular updates for Verho – Curse of Faces can be found on the CTG Social Media channels InstagramTikTokYouTubeX and Facebook.

You can find Verho – Curse of Faces here on Steam for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

Greedy Greedy Gnomes: incremental RPG by CloverPit pub gets release date

Greedy Greedy Gnomes is a deceptively simple incremental idle RPG. Seeking a fortune, you’ve come to the quaint town of Eldor’Idle, where citizens sit around in their houses all day. The houses have pots. The pots have coins. Click on a pot and get one coin. You see where this is going. 

Coins can be used to unlock upgrades, new buildings, equipment and more. Hire gnomes to break the pots on your behalf, and train them up to increase speed, strength and efficiency.  Do whatever you have to do, because at the end of the day, only one thing matters – growing your fortune to the absolute limit!

To do:

  • Settle in an RPG town
  • Unlock new buildings in the village
  • Train up your gnome employees
  • Play the economy
  • Become a billionaire, one click at a time

Disk Golf Masters Steam Review

Disk Golf Masters is developed by Spinoff Games and published by Bonus Stage Publishing. However, the game was actually tossed my way by Bram of Gametaste, so thank everyone involved in getting me a copy of this one.

Full disclosure, one many of you will have noticed, I don’t cover a lot of sports games. It isn’t that I don’t like sports; I have played most major sports on a team at some level, except hockey. I was even a professional wrestler for a while. So when Bram offered me Disk Golf Masters I said sure, I will take the easiest sport ever of throwing a frisbee.

So I played the tutorial and discovered that it isn’t easy to throw a frisbee in a video game, grabbed my daughters and ran outside to prove this game was lying to me and discovered that despite that at the age of 41 still having the ability to throw an 70mph knuckball pretty accuratly, I in fact can not throw a frisbee to a small chil across the street.

I still managed to throw 2 under par in my first round. I unlocked a few things and went back for round two with newfound confidence. This was very misplaced, as my second round went much worse. While you can’t really bounce your disk off other people, you can hit it off trees, or toss it off a cliff. Don’t worry the game won’t make you throw it from the bottom of the cliff.

Round 3 got a bit better, as with anything practice does make perfect, and the game gives you plenty of reason to keep playing. There is plenty to unlock, and with multiplayer, it is a great game to relax with friends and just have fun. Much like golf, you can play it anyway you want. Sitting in discord having some beers on a rainy day cracking jokes would be my prefered way to enjoy this one, but I can definetly see this being the kind of game the competitive scene would love. One last thing to note: the game does tell you to play with a controller, and my xbox series controller worked flawlessly. If you like sports games, this one is hard to beat for $25. It is a 9/10 experience, and when it leaves early access is sure to be even better. Best wishes, and may the gaming gods bring you glory.

Soulblaze Steam Review

Soulblaze is a new creature-catching roguelike with some interesting mechanics attached to it. This one was sent my way by Cosmic Mocca, which I always appreciate.

The gameplay, of course, follows the same general loop as most of these games. Pick a starting creature, pick a path, and on your way you go. While you go along this path, you can battle and capture new Animons, level up, learn new skills, collect new items, ,defeat bosses and when you die, use currency to buy permenent upgrades.

You start being able to access just the one Animon as a starter, but as you capture more, it will unlock different types. Not the ones you capture, really, just different animons you can choose if you capture enough of certain types. Some of the other things you can unlock include (but are not limited to) extra starting items, more health, and an assortment of things to make the early runs much easier. The loop isn’t bad and is fun in its own way.

The game, however, like many early access titles, has its share of issues. For example, despite being well above even the recommended specs, I suffered from frequent crashes, slow downs andd issues. The game is, however, made by one person and as an early access title that is fun too play I do give it some leeway. It is still kind of hard to recommend at $14. The game is a 5/10 title, one that needs a few more updates before it is ready for most people to buy. Best wishes, and may the gaming gods bring you glory.