Many of you may recall my coverage of the Chained Echoes PS5 Review, where I told you it was a must-buy RPG of 2022. We are getting the long-awaited DLC Ashes of Elrant on August 7th. Enjoy the trailer below, and don’t wait to pick this one up; it’s sure to be amazing.
If you remember my review of Section 13 PS5 Review, I mentioned that Co-op would be coming soon, and the good news is that it is now here. Check out the details below and give it a shot.
Workplace associates rejoice! Ocean Drive Studio and Kakao Games have launched the highly anticipated co-op mode for Section 13, a fiendishly ferocious twin-stick shooter.
S2P Corp recognises the importance of positive workplace relationships and wants to support this with a teambuilding exercise! Online co-op will now be available on Xbox and PlayStation, giving employees the chance to survive the horrors below together. As the saying goes, the more, the messier and there’ll be plenty to clean up when the interdimensional forces of evil have had their fun.
Step into the monstrously challenged and health-and-safety unapproved Section 13, grab your lasers, hold onto your health packs and be prepared for death. After all — apart from taxes (*please see last week’s memo on new deductions) — it’s the only certain thing in life, and you’ll get to experience it plenty of times.
If the notion of dying over and over and over does not appeal to you, please see the most recent trailer below. Corporate assures us that it will change your mind:
So grab a friend and save the world, or at least the only world that matters — your job! Enter the hazardous world of Section 13 today on Xbox, Playstation and Steam and show those monsters who’s boss (it’s Corporate, but you’re a close second).
The idea is to let you build your own virtual fish tank. You can buy eggs of different qualities, and they hatch into random fish. And don’t worry, while you can separate them into fresh or salt water, you don’t have to. The fish won’t even eat each other. This is a stress-free environment for you and the fish.
My tank, someone reacted to it.
Other people can come and visit your tank and leave little reactions if they enjoy it, and you can do the same for them. It is a nice touch that there are sometimes rewards for doing. You can’t spam the reactions ( you are limited to about 5 a day), but you can view all the tanks you want.
A group of us are fishing
Another nice touch, if not a bit unethical, is the ability to get a group together to go fishing. This seems to increase your odds of catching more rare fish to toss in your tank. (Don’t do this in real life)
/ So what are my thoughts? The game costs $5 and has the option to just sit on the bottom of your screen while you do work, or you can focus on it when you have some time to kill. The graphics are cute, and it functions very well. I wish I didn’t have to spend so much in-game money just upgrading my tank to keep more fish, or that it was easier to get the decorations I want, but the game is great for what it is meant to be, an easy 9/10 must buy for this genre. Best wishes, and may the gaming gods bring you glory.
Maximum Football on PS5 is a free-to-play football game from Maximum Entertainment, but as always with my full disclosures, they did toss me this a bit early and with a few freebies tossed in so I can dive in and really check out the customization. So if you are one of the people who played the Scranton Dragon Fire, you are welcome. I am horrible at this game, but my team looks damn good I think.
Honestly, the gameplay is solid, I would say don’t come in here expecting Madden, but I don’t know if that is a compliment or not. Running feels nice, and while I may be the world’s worst QB ( Dak Prescott during the playoffs excluded, Go Eagles!) the game does play well.
There are a lot of small things I love about this game. While they take a great pro football approach, there are some arcade aspects to it. For example, I haven’t played a game where someone hasn’t gotten hurt, and the game always tells me exactly what it was and how long they are out. Big hits also look vicious without looking cartoonish.
My only real issue is that, for a game with a ton of custom options and that is made to customize everything, basically everything is locked. I know they need to make money, and not everything requires real money to unlock, but damn even with a headstart I had to make a lot of choices.
All this being said, if you want to play football and don’t want to spend $60 on Madden, this is a 7/10 experience. There is no reason this should not be in your rotation if you enjoy sports. Best wishes, and may the gaming gods bring you glory.
LumenTale Memories of Trey is an upcoming monster-collecting RPG from Team 17 and Beehive Studios . They tossed me this demo to check out, and it is a demo from the early build, so this definitely is not a full review by any means. More a collection of thoughts on something they were nice enough to let me check out.
The story is rather interesting. For a long time, the world was peaceful. This peaceful emperor died, as often happens, a civil war broke out. There was a huge war until a very dedicated portion of the old king’s military decided to defend the people who lived in fear; this brought a new peace.
Who cares about that? We are here to catch monsters, in this world known as Animon. With 140 known types and 13 different elements, there are plenty of options to choose from, and with duels and 4×4 battles to choose from, there will be a ton of strategy to work on.
Before you get to all that, however, you will have to slog through an opening stealth section with a girl trying to find some fruit. I promise this is legitimately necessary for the story. It just wasn’t fun. The pacing in the early game feels pretty off to me. It isn’t bad or uninteresting, mind you, it’s just slow.
The designs for the Animon are as cute as you would hope in the early game, with some of them becoming creepy or more aggressive-looking as you would expect later on. The game looks great and plays fairly well.
My only other real issue is that the demo isn’t exactly optimized. My laptop heats up something fierce while playing, despite the fact that I am on relatively low settings and am well beyond what I would need to play the game. All that being said, the full release shows a lot of promise. Best wishes, and may the gaming gods bring you glory.
Many of you saw my review earlier for Drug Dealer Simulator PS5 review and I know many of you play Drug Dealer Simulator 2 over on PC, so exciting news today sees the release of the Casino DLC so check out the trailer below and hop on over and check it out if you haven’t already and remember in co-op, only the host needs to own the DLC.
For those who have been waiting, it is finally over. Drug Dealer Simulator has finally hit PlayStation. Now, many of you have already read my review of Drug Dealer Simulator (Xbox Review), and if you have, you honestly do not need to read this one. The people who sent me the game over at Ultimate Games have done a great job making the experience pretty great across every console.
From the start, a typical day starts like this. Use your laptop to contact Eddie and tell him how much of each drug you want. Then go pick them up from the drop-off point and bring them home. Hopefully, you don’t get nailed by the cops and really screw yourself over. Don’t worry, early in the game, this is pretty easy to do. From here, you set up your deals again with the laptop. Use your table to split your drugs up into smaller quantities and make your deals.
With more experience between versions, I can say right from the start, I found it worth it, just not selling weed and only selling amphetamines. This was where you could spend some of your money to mix baking soda with your drugs. This could take your 100 grams and turn it into 130 grams.
This was just my preference, and you can obviously do whatever you choose. This is honestly one of my favorite aspects of the game. For the most part, if you don’t like dealing with something, you just don’t.
The price point for this game is also fantastic, $25 for a game with hours of time to play, a story to follow if you want, dealers to hire, and more property to rent than you can shake a baggy of dope at, and the ability to customize them into little hide outs and drug houses is amazing. I also find it relaxing to just rummage through garbage to find jewelry and stuff to sell to help launder money to pay for it all.
The game is an 8/10 experience. If you like simulators like this, this is probably the best one out there. Best wishes, and may the gaming gods bring you glory.
A World of Keflings is an old city builder from the Xbox 360, developed by Ninjabee, and they were kind enough to send me a demo of the Steam version, which is coming soon. I appreciate this because I have a lot of fond memories with this game, I played it a ton with my daughter when she was a kid, She’s now 19 and she also played the demo to see how it held up. It is live on Steam, and you should do the same.
The concept is easy: you play as a giant that helps little people known as Keflings build their city. You can pick them up to move them, and they will gather resources, move them from place to place to create new objects for you, and you use these objects to put together blueprints that turn into builds.
This can range from small things like houses or lumber mills to massive things like castles. This obviously isn’t a full review, as the game isn’t out yet. What I can say is that the demo functions great. The controls are fluid, and the sound and graphics are better than they have ever been.
The game itself does show its age in some areas, for example, it is very basic compared to many other city builders. You won’t be micromanaging any sort of trade between cities or anything like that. This isn’t a bad thing to me, though. I am excited for the full release, and you should be as well. Best wishes, and may the gaming gods bring you glory.
The game starts out simple enough: you are stranded on an island thanks to some calamity, given a boat and some cannons, and you must go fight evil creatures in an attempt to collect power-ups, save new crew members, and stop the forces of evil.
I think that’s the story anyway, I wasn’t paying attention, I was killing flies, trying to sink my ship, and smacking stuff with a boat oar. It takes effort to run around loading cannons, collecting wood to fix my ship by firing harpoons, and all that jazz that keeps the game exciting. Make no mistake, playing solo, the game is fast-paced and exciting. Do not be fooled, though, while there is a trophy for playing solo, most people don’t have it for good reason. This game is made for two players, either online or couch.
With fluid controls and cute graphics, and multiple crew members known as Fools to choose from, each with different abilities that make them better at certain things, the replay value is pretty high. Even the process of unlocking them will take more than a few runs.
Which Fool to use isn’t the only choice to make; which cannon to use is also a decision. Do you want two cannons that fire slower but will auto-target enemies when you aren’t using them? Do you want one that can be charged up to unload all of its ammo? Speaking of ammo, different ships have different ammo, and different ammo can be found during a run. Some freeze enemies occasionally, for example.
Ship of Fools is an amazing game if you like multiplayer games, but it does lose something when playing alone. It is still an 8/10 game, but it is absolutely made for 2. Best wishes, and may the gaming gods bring you glory.
The game itself is technically just a sailing game. Your captain dies, and you are somehow voted the new captain by the crew. You return him home, the crew gives you some recommendations on what to do as sort of a tutorial, and away you go. You start off by getting some new sails and are told that a new ship would be smart. How you get there is pretty much up to you.
If you want to spend some time fishing and sell it for profit, feel free to do so. You want to hunt down pirates or work on a quest, that’s up to you. With a small sloop at your disposal, trading isn’t easy at this stage, but it can be done.
This is kind of what I enjoyed about the game the most, sure it looks nice and it plays well, the controls function great. But it is rare that a game says play it how you want and then doesn’t force you into doing what it wants you to anyway. I was never forced into fighting pirates, really, outside of certain world events, and even those, if I didn’t want to do them, I just stayed away or left that part of the map, no harm, no foul.
My only real issue with the game I came across is that once, during a sea battle, my ship and an allied ship got stuck together. It worked out well because our cannons still worked, and he kept healing me as I kept killing people. We did eventually separate, and it was a one-time occurrence. It is something to be aware of during battles that it can happen.
The game cost $20, however, and it is well worth every penny of it. It is an 8/10 experience, and it will be something I play for a long time to come. Best wishes, and may the gaming gods bring you glory.