NASCAR Heat 5 to release July 7th 2020 for Xbox, PS4 and Steam

The Gold Edition of NASCAR Heat 5, the video game officially licensed by NASCAR, will launch on Tuesday, July 7, 2020, for the PlayStation®4 computer entertainment system, the Xbox One family of devices, including the Xbox One X, and PC via Steam, with the Standard Edition launching on July 10. To mark the announcement, NASCAR Heat 5’s debut trailer has been released. Entitled “Refuse to Lose,” it is narrated by legendary NASCAR sportscaster Ken Squier and features the cars currently driven by the game’s cover star, Chase Elliott, 2019 NASCAR Cup Series™ Champion Kyle Busch, and 2014 NASCAR Cup Series Champion Kevin Harvick.

 

Developed in-house at 704Games, NASCAR Heat 5 will be published by Motorsport Games, the video game company dedicated to the integration of racing game development and esports. The game features all the official teams, cars and drivers from the NASCAR Cup Series, as well as the NASCAR Xfinity Series™, NASCAR Gander RV & Outdoors Truck Series™, and Xtreme Dirt Series. Race at 34 authentic tracks from across North America in single player, two-player split screen multiplayer, and online multiplayer for up to 40 players.

Motorsport Games has also announced that the Gold Edition of NASCAR Heat 5, available to pre-order now, will sport exclusive content featuring Tony Stewart, including the ability to have the NASCAR Hall of Famer as your in-game spotter, an exclusive Career contract offer from Stewart-Haas Racing, classic Tony Stewart paint schemes, the NASCAR Heat 5 Season Pass (containing four DLC packs) and in-game cash to kick-start your own team.

NASCAR Heat 5 is the definitive NASCAR video game experience, building on the foundations of the previous games with a host of gameplay additions and enhancements. The immersive Career Mode, now with improved statistics, lets you either work your way through the various series until you reach the NASCAR Cup Series, or start at the top for your favorite team. Meanwhile, the new Testing Mode allows you to perfect your car set-up for every track and hone your racing line.

With online racing support for up to 40 players, NASCAR Heat 5 is perfect for esports. The official eNASCAR Heat Pro League will race with NASCAR Heat 5 later this year.

Release date postponed for Little Town Hero Big Idea Edition

The release date for Little Town Hero Big Idea Edition for PlayStation®4 and Nintendo Switch™ has been postponed to June 23 in North America, June 26 in Europe, and July 3 in Oceania (Nintendo Switch™ only). NIS America also thanks the fans for their understanding and patience.

Octopath Traveler Now Available on Stadia

OCTOPATH TRAVELER on Stadia brings to life the game’s unique HD-2D visuals, blending striking 2D character designs with a beautiful 3D world. The game allows players to choose from one of eight distinct characters, each with their own tales to enjoy, from journeys of self-discovery to quests for revenge. Travelers will start their adventure in a different land within the enchanting yet perilous continent of Orsterra, allowing players to steer their own journey depending on whom they choose.

SQUARE ENIX also announced today that Korean language support will be added to the game on all platforms including Stadia this summer, bringing the beloved, award-winning adventure to even more players around the world.

OCTOPATH TRAVELER is now available for Stadia, the Nintendo Switch™ system, and PC (STEAM®) with English and Japanese audio, and English, French, Italian, German, Spanish, Japanese, Traditional Chinese and Simplified Chinese text.

Snowrunner Out Now on PC, Xbox1 and PS4

Snowrunner is one of those games from Focus Home Interactive and Saber Interactive made for a very niche market of gamers, kind of like Farming Simulator 19. I was lucky enough to get a review code for this one and I can say a few things about it, such as graphically the game is beautiful and it plays well. The rest I will save for the full review but until then, enjoy the launch trailer, and may the gaming gods bring you glory.

Farming Simulator 19 Straw Harvest Add-On Out Now (PS4, Xbox, and PC)

Farming Simulator 19 continues to grow the best and biggest farming experience on PC and consoles, this time with the release of the Straw Harvest add-on from Creative Mesh, available to download now for free via the official in-game Modhub on PC/Mac, PlayStation®4 and Xbox One. This latest mod includes powerful new machinery with unique mobile pellet technology from KRONE and Bressel und Lade.

The world’s first mobile pellet harvester, the KRONE Premos 5000 can produce pellets directly on the field or be operated stationary with an additional bale shredder. The pellets produced can be sold, used for animal bedding, fed to animals, or processed in the included industry hall. The KRONE BiGPack 1290 HDP II and KRONE Comprima V180XC are the balers of choice for powerful straw harvests (with attachables that power them up even further). And the included bale grabs from Bressel und Lade and Lizard make moving your product a breeze.

Utawarerumono Gameplay Trailer

Enjoy a magnficent tale of destiny along with strategic gameplay in Utawarerumono: Prelude to the Fallen, coming to PS4 and PS Vita (digital only) in May 26 in North America and May 29 in Europe and Oceania.

Execute chain attacks, think ahead with Forecast or backtrack with Rewind, and utilize items, magic, and unit types to turn the fight in your favor!

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Pirates Outlaws Out Now on Steam

Independent game developer Fabled Game Studio today launches a rehauled version of its popular roguelike card game Pirates Outlaws on PC via Steam for £15.49 / $19.99 / €16,79, with a 25% discount in the first week of release.

Originally released to critical acclaim on iOS and Android, Pirates Outlaws is a roguelike card game where you build your deck and develop combos as you become the most notorious pirate to sail the seven seas. Choose from one of many playable heroes, with a range of different abilities, as you scour the seas to improve your deck from amongst 500+ cards and 150 relics while engaging in turn-based battles with all foes that stand in your way.

This PC release of Pirates Outlaws removes micro-transactions and features a fully completed Arena with decks and enemies from all six chapters – doubling the content available in the Early Access version. A new buccaneer has arrived to take up the chase! The new hero “Doctor”, with his ability to rise from the dead, will be available for players to conquer the high seas with. Another new addition is a tutorial to help recent recruits to better understand the mechanics of the game. All hands hoy! All loot and additions from the entire six chapters, including the most recent Fabled and Eastern Seas updates, will also be included.

Choose from two game modes: In Navigate, you sail from isle to isle on a procedurally generated map, conquering the seas as you battle outlaws and bosses while building the ultimate deck and refining your combat style. And then there’s the Arena, for players who prefer a greater challenge. Here you are thrown into an arena filled with enemies, armed only with your premade deck and relics, tasked with defeating unique champions as you aim to attain the 20 available trophies in order to unlock special upgrades and new skins.

Build your deck and amass your riches as you set sail in the most engaging deck builder of 2020. Charting your course through a procedurally-generated swashbuckling voyage has never been so captivating. Tactical use of your cards and loot are essential. Manage your ammo, armour and coins and sell unused cards in order to strengthen your deck. With its gorgeous art style and immersive gaming world, Pirates Outlaws stands out from the crowd but it isn’t for any old landlubber; only players with old-salt grit will be able to ride out the challenges of the treacherous high seas!

”After spending time in Early Access, updating with new exciting chapters, Pirates Outlaws is now ready, full of challenges and rewards galore. It is now one of the most immersive deck builders around!” said Nicolas Lavergne, Director of Fabled Game Studio. “We can’t wait for the players to enjoy everything Pirates Outlaws has to offer.”

Visit the Pirates Outlaws website at https://fabledgame.com/en/pirates-outlaws/details
Add to your Steam Wishlist: https://store.steampowered.com/app/1046300/Pirates_Outlaws/
Join our Discord community: https://discordapp.com/invite/5gxKmQz
Visit the Fabled Game Studio website: https://fabledgame.com/
Follow us on Twitter: https://twitter.com/FabledGame
Like us on Facebook: https://www.facebook.com/Fabledgame/

About Fabled Game Studio
Fabled Game Studio is a seven-person game development team based in Shenzhen, China. Founded in 2018, with the intention to promote and develop Chinese creativity in indie game development, Fabled Game Studio aims to become internationally renowned in the games industry. Currently available on the App Store and Google Play for iOS and Android mobile handset, Pirates Outlaws is currently available on PC for Steam via Early Access.

Giraffe and Annika Announced

Embark on a magical, mystery-filled adventure in Giraffe and Annika! This charming story is coming to PlayStation®4 and Nintendo Switch™ on August 25 in North America, August 28 in Europe, and September 4 in Oceania!

When a young girl named Annika awakens on a mysterious island, she must recruit the help of a boy named Giraffe and a witch named Lily to uncover her memories. What secrets await this unlikely trio of adventurers on the island of Spica?

Final Fantasy 7 Remake Review

This review is odd for me to write. First I have to say, I have NOT finished the game yet. I am on chapter 14 and have put about 33 hours into it. I have been taking my time, doing all the side quest and just taking it all in. I have been for years for this game, I am not rushing it. I will follow this up with another review after I finish it and attempt to scoop up the platinum.

The second reason this is odd for me to write is I have to say I have been wrong about many things in the past about this game ( for example see Why A 2019 Final Fantasy 7 Remake Would Be Too Little Too Late For Me ) and right at the same time. I will have a lot of unpopular opinions here, some that will probably get me some hate mail, and some that I am sure will be almost universally agreed with.

Third, while this game isn’t perfect, it is great. Right off the bat, any RPG fan should pick this one up. It is a strong buy with a great story and despite a few issues I will soon get into, the gameplay is damn near as flawless as it comes at release these days.

First the good. Graphically the game is beautiful. The slums of Midgar have never looked better, and yes I am including the movies. You can see and feel the desperation from the citizens, the children playing as if they don’t truly understand how they live in poverty but knowing the adults aren’t quite sure of what they will do next. The Seventh Heaven bar looks like a place you could truly visit and spend some time, but maybe only if you don’t mind the possibility of a bar fight.

The music in the game is beautiful, much of the original soundtrack has been remastered and remixed but it hasn’t been changed to the point it has lost what made it special in the first place. The fight against Airbuster for example still holds the same iconic music and will have you wanting to rock along to it all the same. There is musical disk to collect that you can toss into any jukebox, and you will probably have a few songs like to unwind and listen to.

The combat system is also pretty nice, the real-time ATB system works nicely and makes you think, should you use all those ATB bars or save one in case you need to heal? I find the best strategy is to switch often since the bars fill slower for characters you are not controlling. 30 plus hours in tho and I am still having fun fighting and I don’t see that changing any time soon. Each enemy has different strengths and weaknesses to exploit or avoid, and some change throughout the battle as you would expect.

The story itself has become more of a reboot than a remake. There are entire sections that have been reworked are rebuilt from the ground up, or just tweaked. Others play out quite similar to the original, for example the legendary scene in Don Corneo’s bedroom when they threaten his favorite region does still exist pretty much as it always did but the entire relationship between Cloud and the minor members of Avalanche as changed.

With all that said I do have some complaints. For example, after being announced in 2015 we got a game that ends in Midgar and can be beaten probably in less than 30 hours if you rushed it. I make this assumption based on numerous people’s claims to have beaten everything in about 35-40. To me, that is insanely short for an RPG with a 5 year development time that they decided to make episodic instead of giving us the entire game they released years ago. It now feels like the game was locked in development hell and was released as a cash grab.

Another issue I have is double-sided. The materia-system from FF7 is technically still there, but I would rather it wasn’t. It is extremely limited and has been completely destroyed compared to what it was. There are far less types and combinations and many people are simply chalking it up to “Well you can’t leave Midgar” Don’t get me wrong, I have already praised the battle system and I stand by that, but if you are going to compare this materia-system to the original it is vastly inferior.

Another issue I have had is with lighting and characters occasionally just suddenly popping in and out. I don’t really mind as it will probably be patched out, but to not mention it would be wrong and there seems to be this weird idea that to say anything negative about this game is somehow just hating it. The game does a lot of things right. I love that Barret occasionally sings the victory music from the original or that Cloud actually moves his sword when he sits down. The world feels alive and beautiful.

The game is also about half filler. There are missions that will have you finding cats or rounding up kids. That is it, you will simply go find a little girl’s cats then later in the game go find some kids for a teacher. Another mission will see Tifa doing pull-ups. There isn’t any real reason for it, a guy from the story just challenges her to a pull-up contest. A large chunk of the side quest serves no real purpose at all, and the rewards many times are things you can just walk over to the Item or weapons shop and buy. This isn’t limited to the side quest either, there are entire sections of the main story that are basically added than simply disappear like they knew someday they would use it, so they added it now and hope people remember it down the road.

Don’t get me wrong, I love this game. But we deserved better for a game that spent this long being made and is being separated into multiple games we will have to wait years to see the ending to. Best wishes and may the gaming gods bring you glory.

Pirates Outlaws Deck Builder April 14th Release date

Independent game developer Fabled Game Studio has announced its roguelike card game Pirates Outlaws is leaving Early Access and launching fully on Steam this April 14th for £15.49 / $19.99 / €16,79 with a 25% discount in the first week of release.

This full release of Pirates Outlaws will be hauling a fully completed Arena with decks and enemies from all 6 chapters, doubling the content available in the Early Access version’s 3 chapters. A new buccaneer has arrived to take up the chase! The new hero “Doctor”, with his ability to rise from the dead, will be available for players to conquer the high seas with. Another new addition is a tutorial to help recent recruits to better understand the mechanics of the game. All hands hoy! All loot and additions from the entire six chapters, including the most recent Fabled and Eastern Seas updates, will naturally also be included.

Originally released to critical acclaim on iOS and Android, Pirates Outlaws is a roguelike card game where you build your deck and develop combos as you become the most notorious pirate to sail the seven seas. Choose from one of many playable heroes, with a range of different abilities, as you scour the seas to improve your deck from amongst 450+ cards and 150 relics while engaging in turn-based battles with all foes that stand in your way. Choose from two game modes: In Navigate, you sail from isle to isle on a procedurally generated map, conquering the seas as you battle outlaws and bosses while building the ultimate deck and refining your combat style. And then there’s the Arena, for players who prefer a greater challenge. Here you are thrown into an arena filled with enemies, armed only with your premade deck and relics, tasked with defeating unique champions as you aim to attain the 20 available trophies in order to unlock special upgrades and new skins.

Build your deck and amass your riches as you set sail in the most engaging deck builder of 2020. Charting your course through a procedurally generated swashbuckling voyage over six uniquely themed chapters has never been so captivating. Tactical use of your cards and loot are essential. Manage your ammo, armour and coins and sell unused cards in order to strengthen your deck. With its gorgeous art style and immersive gaming world, Pirates Outlaws stands out from the crowd but it isn’t for any old landlubber, only players with old-salt grit will be able to ride out the challenges of the treacherous high seas!

Pirates Outlaws has spent its time in Early Access refining its gaming experience and topping with new updates and we’re happy to announce that it’s finally ready to launch”, said Nicolas Lavergne, Director of Fabled Game Studio. “We can’t wait for the players to experience the game in all its glory.”