Tomb Raider (2013)

Remember that time when everyone ran out of ideas in the late 00s, mid 010’s and we kept getting gritty remakes no one asked for? Torsten remembers. The Tomb Raider reboot found it’s way into my staggering backlog as did its sequels and I haven’t played them mainly because I assumed they would be Uncharted knockoffs- but edgy! Was I wrong?

Young archaeologist Lara Croft is part of an expedition to a island in search for relics about an ancient sun princess. A freak storm destroys her her ship, leaving her and her crewmates stranded on a island full of militarized zealots aiming to resurrect the princess. Can Lara overcome the odds, save her friends and escape?

Ok, let me be frank, I wasn’t invested in the characters or plot worth a damn. The game wanted me to take it seriously but I couldn’t. Mostly because of the gratuitous, over the top action scenes that made me wonder if this rendition of Lara Croft was a Kryptonian or was a X mutant the whole time. On top of that, some of Lara’s facial expressions during the few scenes that are supposed to be heavy or intense are unintentionally funny as hell. The characters are ok, nothing special, though Mathias, the main antagonist is a cookie cutter villain. I wasn’t expecting an unforgettable villain like Dutch from Red Dead Redemption 2 or Vas from Far Cry 3 but I wanted something more than his generic ass.

Speaking of Far Cry, the game feels like Far Cry, Uncharted, and a lil bit of The Last of Us gameplay went into a blender with a Michael Bay movie. The game is fun. Combat is smooth but simple. Platforming is pretty well done except some of the set pieces caused a few bullshit deaths. The survival instincts holds your hand bigtime when it comes to combat, puzzles, item finding, and platforming. Its a nice palette cleanser after weeks playing SystemShock. My biggest grievance with the gameplay is this game feels like a time capsule of every PS3 era gaming trope I can think of: QTEs galore, forced multiplayer, COD health regeneration, gritty paintjob on a existing IP, voice and motion controls no one asked for, blood splatter all over the screen after each stealth kill, and hunting akin to Assassin’s Creed 3 without purpose.

In the end, the Tomb Raider reboot is a fun product of its time. It’s not great but a fun, disposable playthrough worth checking out if you find it on sale. May the gaming gods bring you glory.