R-Type Dimensions III – 7 day countdown

You all know how much I love ININ games, their games are always fun and they always have some solid PHYSICAL media you can preorder and get your hands on, and R-Type Dimensions III is no different. Check out the trailer above an the information below to find out more, and may the gaming gods bring you Glory.

 The countdown has officially begun: only 7 days remain until the legendary shoot-’em-up series returns with R-Type Dimensions III, launching digitally on May 19th, 2026.

To celebrate the final approach to release, a brand-new second teaser trailer has just been deployed, offering another glimpse into the intense side-scrolling action, iconic biomechanical enemies, and modernized presentation awaiting pilots worldwide.

In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.

In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.

Further details about the promotion can be found in the official Pilot Briefing here:
R-Type Dimensions III – Pilot Briefing

This special offer is still available and continues for all new physical pre-orders.

Further details about the promotion can be found in the official Pilot Briefing here:

R-Type Dimensions III – Pilot Briefing

About R-Type Dimensions III

R-Type Dimensions III continues the legacy of one of gaming’s most iconic side-scrolling shooter franchises, combining classic arcade gameplay with enhanced visuals, modern features, and intense tactical combat that has defined the series for decades.

Strictly Limited Partners with Atari – “I, Robot” Launches as First Collaborative Release (PS5)

Jeff Minter is back with another unique take on a 1980s Atari arcade game: I, Robot. Reimagined in Minter’s signature assault of colors, shapes, and sounds, this new take on the eclectic arcade title is built from the ground up with new challenges, new twists, and a whole lot of llamas.

The premise of I, Robot is simple: You take control of an ox-headed robot on a mission to outwit the all-seeing eye. In each level, you’ll navigate across tiles, flipping each tile to proceed to the next. Make sure you don’t jump while the eye is watching, or you’ll be zapped away in a flash. If you make it across the tiles, you’ll race down a tube blasting away any enemy shapes that move into your path and try to stop you. And you have to do all this inside the 3D space of Minter’s kaleidoscopic visualizer.

At its core, it is a game that only Lamasoft could have made. A cacophony of colors dazzles your eyes as the music gradually builds up based on your progress. If you want to take a break from the arcade action, jump into the game, where you can channel your inner Jeff Minter and play around with all the sights and sounds from the game.

Features

55 levels, encompassing the platforming/tile-changing and arena ones

● ​ ​ ​ ​ ​ ​ ​ Unique tube-shooter bonus stages between each level

● ​ ​ ​ ​ ​ ​ ​ Llamasoft’s unique brand of mind melting visuals

● ​ ​ ​ ​ ​ ​ ​ Procedural music that builds as you do better in the game

● ​ ​ ​ ​ ​ ​ ​ Online leaderboards

About Strictly LimitedStore Link

With more than 100 physical releases to date, Strictly Limited has established itself as one of the world’s leading specialists in physical publishing. Originally focused on premium collector’s editions of Japanese and niche titles, the label has since broadened its scope, now handling concept, production, and distribution across all genres with a global fan base. Each project is approached with remarkable depth and tailored treatment.

About Atari

Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com.

Weapon-building Metroidvania Clockwork Ambrosia launches May 12th on Steam

Indie developer Realmsoft, in partnership with OI Games, today announced that weapon-building metroidvania Clockwork Ambrosia will officially launch May 12th on Steam. Blending fast-paced 2D action with deep weapon customization, Clockwork Ambrosia invites players to build their own arsenal through a wide range of modular upgrades, from screen-filling shot splitters to devastating missile barrages and precision sniper rounds.

“After 14 years of development, seeing Clockwork Ambrosia finally launch is incredibly meaningful for our team,” said Nathan Hiemenz, Founder and Developer at Realmsoft.“We set out to create a metroidvania where creativity is at the core of the experience, and May 12th marks the moment players can finally explore that vision for themselves.”

Players step into the boots of Iris, an airship engineer stranded on the mysterious island of Aspida following a near-fatal crash. What begins as a fight for survival quickly turns into a deeper mystery, as Iris uncovers a world where the island’s population has vanished, replaced by hostile machines and strange creatures.

Set across a richly detailed steampunk world, players will explore diverse biomes ranging from sky cities above the clouds to overgrown mushroom forests and the depths of sunken ruins. Along the way, Iris will encounter a cast of eccentric characters, from rogue AI allies to curious inhabitants, all while piecing together the truth behind Aspida’s downfall.

With its blend of classic metroidvania exploration and modern customization systems, Clockwork Ambrosia offers a fresh take on the genre, combining discovery, experimentation, and fast-paced combat.

Clockwork Ambrosia features:

  • Side-scrolling action platformer with an authored, interconnected world to explore
  • Six vastly different weapons, each offering unique mechanics
  • 150+ modifications for simple and intuitive weapon-customization, offering endless experimentation
  • Snappy crafting system lets players unlock new powers and abilities at their own pace
  • Beautiful hand-drawn art bringing the world and characters to life
  • Original score composed by Johnny Stixx
  • A story of mystery, friends, robots, and at least one mysterious robot friend!

Resident Evil: Welcome to Raccoon City

Resident Evil has never been bigger with the overwhelming success of Resident Evil Requiem as well as the remakes and the hype buzzing around Zach Cregger’s new film reboot. So what happens when you try to be faithful to the games that started it all on a shoestring budget and a even more half-ass understanding of the source material then the Paul W.S. Anderson movies that came before?

Claire Redfield has returned to Raccoon City in search for her estranged brother Chris. Raccoon City is a near dead town overseen by the Umbrella Corporation. Chris, a member of the police’s S.T.A.R.S team is sent to investigate trouble in the Spencer Mansion in the Arklay Mountains while trouble begins in town. A sickness is spreading and Claire’s only companion is bumbling rookie cop, Leon Kennedy. Zombies, monsters, secrets-what is really going on in Raccoon City?

This movie frustratingly tries biting off more than it can chew by combining the stories of the first two RE games into one and fails pretty miserably at it. There are names and easter eggs galore from the games but none of it is implemented well. Chris is a smarmy pro Umbrella crybaby, Leon is a dumbass who only was only a cop because his daddy pulled strings, Wesker is a chilled out bro, and Lisa Trevors is a friendly ghoul secretly living in the orphanage. The shoestring budget is pretty apparent. The zombies, what very little their are, don’t even look like zombies, the monsters except for the licker look like they were ripped off of the sci-fi channel, and the city itself looks like a small town instead of a bustling city. There are a few great sets like the mansion and the police station that made me happy but feel really out of place. What makes this movie entertaining unfortunately is how unintentionally hilarious the movie comes across. There’s one scene Savior and I watched on repeat for almost twenty minutes because we couldn’t stop laughing- just watch the flaming zombie scene and thank us later. In the end, if you’re a die hard RE fan avoid this movie like the plague. If you want something to rip on with your friends and few beers, this is for you. May the gaming gods bring you glory.

Skautfold: Moonless Knight Xbox Review

Skautfold: Moonless Knight is a semi-open world game sent to me by Red Art Games. I find myself having a hard time truly describing this one. I feel like Soul Like gets tossed around far too easily these days, but I feel like not using the term also would be dishonest. With a system that relies heavily on your ability to guard and dodge, and will both punish and reward you for doing so. I would almost say the game may be unbeatable if you can’t manage these systems well.

The story, however, is still the main selling point here. You play as Gray, a 2nd Knight from Brittania. You are sent to aid in a negotiation in Japan that quickly goes badly when a cult that is well known to both sides decides now is the time to kill the Emperor. Your mission quickly becomes to aid the Dawn Empire in freeing the castle from the clutches of this evil cult and the magic they have trapped you all in.

Now, if you are looking for something new from this Metroidvania, you won’t really find it here. The combat, story, and graphics are all things we have seen in some capacity before, if I am being truly honest here. How many times have most of us shot a zombie or killed a Nazi in WW2, however? These things exist because they are fun and they work or challenge us. That is where Skautfolt: Moonless Knight shines. It takes all these things and puts them into a tight package you can enjoy at a nice $15 price point.

While the game will feel unfair to many in terms of difficulty, for those who enjoy a challenge, it offers a story worth seeing. It is a 7/10 title that could use a few tweaks, but is well worth the price asked. Best wishes, and may the gaming gods bring you glory.

Grind Survivors PlayStation 5 Review

Grind Survivors was sent my way by Assemble Entertainment, a company that has been great to work with in the past. This time around, they sent me their new Rogue Survivor game that has a nice twist to it. Rather than the usual fight until you die, unlock things, and move along, you will also collect weapons. You can then either recycle these weapons to collect ashes that can then improve other weapons or combine weapons to create stronger weapons.

There is no shortage of weapon types either. While initially you only have a couple, such as dual machine guns, a pistol, and a shotgun, as you beat more difficult runs, you get a Tesla rifle that shoots electricity and buzz saws. Multiple characters to choose from will also increase the strategies available to you, as each one has its own special ability.

The first level and difficulty last 10 minutes, with every one after that usually lasting about 20 minutes. Each biome also has an endless mode to truly test your skill and build on. This brings me to my biggest complaint about the game. When you start, you can only choose the burnt forest biome. Until you beat this at level 5, you can move on to the others. Each time you move up, you are basically stuck repeatedly running through the new difficulty level, upgrading a legendary weapon to beat it, as your old weapon is essentially outdated already. This really throws off your flow.

I honestly can’t pick a favorite game of this genre right now, between this and Devil Jam. PlayStation 5 Review: Fans of the genre are eating well right now. At $15, this 8/10 should not be missed. This game will test your skills in the best way possible, and the replay value is absolutely there. Best wishes, and may the gaming gods bring you glory.

Remothered: Red Nun’s Legacy’ Revealed at Future Games Show (PC, PS5, XSX, Switch 2)

Remothered was the first game we developed at the very beginning of our journey, and after our experiences with A Quiet Place and Mafia: The Old Country, we returned to the series because we couldn’t accept seeing Remothered fade away,” said Stormind CEO Antonio Cannata. “We decided to make this game out of a strong sense of respect and responsibility toward Remothered and its community, who thought this project had been abandoned.”

Remothered: Red Nun’s Legacy will dig deep into the story and present new special skills that expand the gameplay pillars of Remothered,” said Game Director Antonio Cutrona. “While the game is a standalone experience that fans of old-school horror can dive right into and enjoy without playing the first two games in the series, it will offer the conclusion that long-time fans have been waiting years to play.”

The team at Stormind has also released the first in a series of three developer diaries celebrating the return of Remothered. In today’s new video, CEO Antonio Cannata and Game Director Antonio Cutrona talk about the feelings that motivated the studio to take up the project. They also discuss how the team is focusing on the franchise’s roots to bring a sense of closure to long-time fans, expanding on its established gameplay, story and challenges while throwing in some surprises for players new and old to discover. The dev diary is available to watch now on YouTube.

In Red Nun’s Legacy, players will enter a world where nothing is quite as it seems. Exploring a convent, you’ll need to use your wits to overcome disturbing revelations, secrets, and a twisted reality to learn the truth behind the Red Nun—all while surviving the relentless Stalkers preying upon you.

Named one of the scariest games of all time, the original Remothered: Tormented Fathers hooked fans with its twisting narrative and tense survival horror atmosphere when it debuted in 2018. Stormind Games has a strong pedigree for creating stand-out horror titles, including developing the first two installments in the Remothered franchise, developing 2024’s A Quiet Place: The Road Ahead from publisher Saber Interactive, and working with Behaviour Interactive. In 2025, the team co-developed Mafia: The Old Country with Hangar 13, bringing an immersive authenticity and cinematic atmosphere to its story.

Key Features

  • Survive Horrific Stalkers: Challenge your survival instincts by hiding and evading from the murderous Stalkers hunting you down, and even fight back in critical moments.
  • An Homage to Old-School Horror: Feel the atmosphere of this heartfelt love letter to third-person survival horror adventures of the past.
  • Harness Hypnosis Powers: Read objects to reveal forgotten memories, expose concealed passages, and reshape your understanding of the environment.
  • Explore a Richly Detailed World: Find clues and key items in a sprawling game world, and solve puzzles to access new areas and progress to the final revelation.
  • Uncover the Secrets of the Cristo Morente: Learn the forgotten story of the convent, the cradle where the terrifying myth of the Red Nun began.

Remothered: Red Nun’s Legacy is available to wishlist on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam, the Epic Games Store and GOG.com. For the latest news and updates from the game, visit remothered.com, and follow along on Twitter/XInstagramFacebookTikTok and YouTube.

About Stormind Games

Stormind is an independent AA studio creating original and licensed horror games for PC and consoles. The team is best known for the survival horror saga Remothered and A Quiet Place: The Road Ahead, the first-person horror adventure based on the Paramount Pictures franchise. They also co-developed Mafia: The Old Country alongside Hangar 13 and 2K.

Devil Jam’ EXPLODES onto consoles (XB/SW/PS5) 26th March 20206

Indie developer Rogueside is bringing its hell-forged action roguelite Devil Jam to PlayStation 4 and 5, Microsoft Xbox Series X/S, and Nintendo Switch, on 26th March 2026. Get ready for non-stop escapades in a chaotic underworld, where players take on the role of a doomed musician bound by a demonic contract and forced to survive an infernal performance that never ends. As the cursed guitarist battles through swarms of demonic enemies in tightly designed combat spaces, dodging incoming threats while attacks fire automatically, you can focus on positioning, movement and wise decision-making in the hope of surviving until the encore.

Hell Bells – Save me

Each run throws new powers into the mix, courtesy of the who’s who of the underworld. Brace yourself for wild upgrades that transform your build on the fly: think screen-clearing attacks and unpredictable experimental abilities. The grid-based system lets players rewire how attacks activate and combine, in hopes of surviving the relentless madness.

Turn up the volume to infernal!

The killer soundtrack plays a central role in Devil Jam, with award-winning composer Deon van Heerden returning to collaborate with Rogueside following his work on Warhammer 40,000: Shootas, Blood & Teef. His high-energy compositions thrash along with the dynamic gameplay pacing, giving each challenge its own sonic personality.

For those about to rock…

  • Smart Loadouts
    Use the 12-slot gear system to build clever combinations and unlock powerful killer combos.
  • Hand-Drawn Hell
    Bold, fully hand-animated characters and effects bring the underworld roaring to life.
  • Bosses Worth the Hype
    Battle towering foes, including Death himself – it doesn’t get more metal than that.
  • Run For The Hills, Run For Your Life
    Fast, intense encounters reward quick thinking, sharp reflexes and smart decision-making.

It’s time to fear the reaper.

Devil Jam became a cult classic when it rocked onto PC last year, and the console release includes a hefty upgrade based on fan feedback. One brand-new story and 4 new challenges which offer players more profound insight into the cursed world and its larger-than-life cast, and you’ll find two new battlegrounds to endure: The Overgrowth, a claustrophobic arena filled with twisting paths and looming fungal growths, and Thorns of Crimson Death, a sprawling combat space built around relentless enemy pressure and wide-open encounters.

The Bearer & The Last Flame Now Available for Pre-order on PlayStation 5

Meridiem is pleased to announce that The Bearer & The Last Flame is now available for pre-order on PlayStation 5. The game will also be available on Steam and in physical format, with two editions available on March 6, 2026, for PlayStation 5. Developed by Dark Reaper Studio, The Bearer & The Last Flame is an epic action-adventure dark fantasy game, created by a single developer, inspired by classic Soulslike titles that will immerse you in a world ravaged by death.

Meridiem has been responsible for the design and creation of these physical editions: The Bearer & The Last Flame – Standard Edition for PlayStation 5 which includes the PlayStation 5 game and The Bearer & The Last Flame – The Knight’s Edition, which includes, in addition to the PS5 game, a game guide and a special sleeve. 

In the far reaches of the extinct land of men, darkness has ravaged every sign of life. The lost souls of bloodthirsty warriors seek rest in the underworld, where demons of the abyss, the darkest creatures, and soulless sorcerers dwell. Darkness looms over the land, and only faint traces of light remain. There is no solace for life,  yet in the high mountains of Selender, a glimmer of hope has emerged.

A living soul has received its charge. Carry the last flame, illuminate the lands of night, and return the fearsome creatures back into the abyss.

Features:

  • Relive the essence of classic Soulslike games: experience strategic combat in a world full of mysteries and a deep story told through the environment and the enigmatic characters you encounter on your journey.
  • Choose from various characters: forge your destiny in this unforgettable adventure. Select your hero from different characters originating from unique worlds.
  • Challenging difficulty: master a combat system where every strike matters. Face demanding enemies with mechanics that reward precision, strategy, and constant learning.
  • Variety of enemies across different environments: confront a vast range of unique creatures, night beasts, demons, and soulless undead, each designed to exploit your weaknesses.
  • Memorable enemies and bosses: prepare for epic battles against terrifying creatures and colossal guardians. Each encounter is a unique challenge filled with tension and reward.
  • Choose your fighting style: customize your strategy with an arsenal of over 200 unique weapons. Master melee combat, ranged attacks, or the arcane power of magic.
  • Explore the vast landscapes of Hyperborea: traverse dungeons, caves, and castles in an epic medieval fantasy adventure.

The game will feature an original soundtrack composed by Francisco Arroyo, bringing a fresh and distinctive musical style to the experience.

The Bearer & The Last Flame will be released in physical format in two editions for PlayStation 5 and digitally for PlayStation 5 and Steam on 6 March 2026.

Loan Shark Coming to Playstation 5 January 20th

Loan Shark is a game I have long wanted to play since I read about it on PC, and I am currently reviewing Xbox ( you will see it soon), and will now be out on PlayStation. In fact, depending on where you live, it is probably live now. Enjoy the details and the Xbox launch trailer below. ( I can’t find one for PS5)

In Loan Shark, players step into the worn boots of an indebted angler trapped in a cycle of obligation he cannot escape. A single night at sea, meant to be routine, becomes something else entirely. The water feels heavier. The silence stretches. And when the nets finally come up, they carry more than fish.

That is when you meet Cagliuso, a one-eyed, talking fish whose strange gift promises salvation. His offer is simple, almost reasonable. Too reasonable.

What follows is not a power fantasy, but a slow, unsettling negotiation where every gain seems to leave something behind. Time, certainty, morality — all become part of the exchange.

Drawing on classic “deal with the devil” storytelling, Loan Shark unfolds as a compact psychological horror experience focused on pressure, choice, and consequence. The sea becomes both workplace and threat, and the ticking approach of unseen creditors ensures that nothing ever feels truly safe. The horror lies less in what is shown, and more in what is implied — the sense that something is watching, waiting, and counting the cost alongside you.

Key Features

  • Compact yet memorable experience — A focused narrative horror adventure, approximately 30 minutes in length
  • Underwater eye-cam mechanic — Track bites from below the surface while eerie watchers lurk in the depths
  • Fish & gut gameplay — Catch fish and carefully gut them under pressure, missteps have consequences
  • Surreal dialogue & choices — Bargains from Cagliuso force players to weigh risk versus reward
  • Time pressure & looming threats — With creditors closing in, every second counts
  • Atmospheric psychological horror — A restrained, unsettling tone driven by sound design and implication