Lightning Rod defends against the Magnetic Storm by directing lightning bolts within a certain radius to itself. Repair and maintenance is needed to keep the building operational.
Sauna improves defence against Fallout and a Pandemic, as well as produces happiness by improving hygiene for colonists.
Catastrophe size now scales based on Gatekeeper input.
Tech tree improvements:
Pregame now has an ideology selection, which customises the tech tree based on the selection.
Tech tree has been reduced from five to four branches, but the branches themselves are bigger.
Multiple new technologies were added.
[Community request] Support for 21:9, 16:10 aspect ratios added. Support for UI scaling will come in the future.
[Community request] Added option to navigate back and forth with the pre-game category buttons at the top. With a gamepad, triggers can be used for navigation.
[Community request] New building “Lumber Yard” was added to create Planks from trees in the early game.
Bartering menu has been reworked, and allows bartering with both resources and currency. Buying seeds, insect eggs, and vehicles is also now possible. Reputation with the society affects pricing of the products.
Ladybug Icon has been changed to a blue cockroach icon. Most of the questions were also changed or tweaked, so now would be an ideal time to give feedback!
Old trade menu was replaced with a menu that lists all the discovered societies.
Top bar will now only show resources inside storages, not the ones on the ground.
Silver Coin currency has been introduced for trading.
Colony events can now cause damage to buildings.
Ingame feedback questions are now presented top center, instead of top right.
Paradox Launcher update to 2020.1
Read more button added to tutorial dialogs, which shows the longer tutorial content.
Prinny 1 and 2 will be coming in 2020 on the Switch, as you saw in the trailer above this comes with two games, Prinny 1 Can I Really Be The Hero? and Prinny 2 Dawn of Operation Panties, Dood!
PRINNY® 1: CAN I REALLY BE THE HERO?
Master Etna demands the ultimate dessert, and it is up to a legion of lowly Prinnies to make it! Jump, slash, and combo your way through the Netherworld, devastate your foes with special attacks, and encounter both new and familiar faces in this explosive action-adventure from the twisted minds behind the DISGAEA series!
PRINNY® 2: DAWN OF OPERATION PANTIES, DOOD!
When the mysterious Phantom Thief steals Master Etna’s panties, the Prinny horde must rise up once again to retrieve them…or suffer the consequences! Rampaging your way through chaotic stages full of devilish foes is easier than ever with powerful moves like Prinny Cyclone and Prinnykaze. Also, dive into the bonus story of the OTHER protagonist(?) of the DISGAEA games with Asagi Wars: Vengeance of Asagi!
This is one of those games you won’t want to miss, so check it out and may the gaming gods bring you glory.
SOEDESCO® announced that Truck Driver is coming both digitally and physically to Nintendo Switch™. The well-received trucking experience released on Playstation®4 and Xbox One last year and has since received several significant updates. The Nintendo Switch version will come with these improvements, as well as Nintendo specific features, including tilt controls and HD Rumble support.
Truck Driver offers a unique trucking experience with a wide range of cargo and interesting characters to work with. For the Nintendo Switch version, Truck Driver supports solo horizontal grip and tilt controls. The game also gets HD Rumble support, which allows for subtle and fast changing vibrations that will increase the gaming experience.
Since the game released on PS4 and Xbox One in September last year, Truck Driver received a new photo mode, rain effects on windshields, wipers, and several updates that improve the overall player experience of the game. Currently, Truck Driver is getting a Unity engine upgrade, which will result in smoother frame rates, less stutters and an overall improvement in graphics with better shades and textures. Further improving the game will continue to be a priority for SOEDESCO and development studio Kokku. All the updates will be implemented into the Nintendo Switch version as well, which makes it a great addition to all trucker fans out there who’d like to be a truck driver on the road.
From the churches of Rome, the people are called to abide by the one true faith. From the palaces of Vienna, the subjects are commanded to obey their chosen ruler. From the streets of Paris, a new generation of citizens pursues its own zealous mission. All choose their path, all aspire to Empire.
Paradox Development Studio announces Europa Universalis IV: Emperor an expansion for its classic game of early modern exploration and conquest. Emperor revitalizes gameplay for the Holy Roman Empire, the Papal State and other Catholic nations, while also adding greater interactivity in the management of a kingdom’s internal affairs.
Void Terrarium takes place in a cruel world contaminated by fungi. To survive, the player must master the elements of exploration, crafting, and survival–all while taking care of humanity’s last survivor, Toriko. The game will release in the summer of 2020 for PS4 and the Switch. Enjoy the trailer below, and may the gaming gods bring you glory.
This game seems, well honestly stupid. You are a sort of knight at the bottom of a tower and you have to jump to the top. While that is easier said than done as it always is, you are doing so for a simple reason. There is a woman at the top of the tower, and she is apparently smoking hot. That is it. That is the point of the game. And now I need to play it because it has to be funny. Check out the trailer below and may the gaming gods bring you glory.
As always, I would like to thank the ladies over at Clever Communications and the fine folks of Two Point Productions, Bullfrog Productions and Sega and Electronic Arts for this review copy. This one is special to me for a lot of reasons, and I will tell you why before we get started. As a kid, there was a thing called Sega Channel. One of the games I played was a game called Theme Park, and this introduced me to a whole new genre of game. I fell in love with it and played it for days. Eventually, I played a game called Theme Hospital for the original Playstation. I loved that game, and my mother would watch me play for hours. So all these years later for them to make Two Point Hospital, and be chosen to review it, is amazing to me and something if you told me back in 1997 would happen, I would never have believed you.
Let’s start with the bad. As of right now, there is no sandbox mode. This for me was really bad because they did include both the Bigfoot and Pebberly Island DLC. They also did not include the Superbug Initiative. These weren’t oversights however but choices made and they will be added as free updates around the end of March 2020 across all platforms. I just wish they were there from the start. View the video below to see more about the Superbug Initiative.
Another couple of bad things I noticed were at times placing items is a bit weird, you should have the space to fit them but because of how the curser works you just don’t really have the ability to get into the tight spot to place it. This is, of course, normal on a console. Killing the bugs in your hospital is also rather a pain for much the same reason.
That isn’t to say the controls are bad, they aren’t. That is a general flaw with all the games of the genre. The controls for Two Point Hospital are actually quite well done. They are smooth and function well and the graphics are downright beautiful. I love watching the people with the Mock Star illness just dance around the hospital or seeing people with lightheadedness walk around with their lightbulb heads. Seeing them get screwed off and fixed is always fun.
Building rooms is always easy, it is a simple matter of holding a button, spreading out where you want it then picking where items go. It is also super easy to simply copy a room if you need a 2nd room. This is important to me because it shouldn’t be a hassle to build multiple GP offices for example.
The sound is also great, my favorite part is listening to random announcements from reception. For example, if the hospital is dirty she will apologize about the litter the patients dropped on our floor, and if the hospital is haunted she will tell people not to feed the ghost since they are already dead.
Everything about this game is designed to be humorous and it succeeds easily. The best part about this is while it is clearly a spiritual successor to Theme Hospital there are many things different and improved on. I am hoping this is the first of many Theme games in this universe, and this one is a must buy. I don’t believe in perfect scores and will probably never give one out, but if a game ever came close that I’ve reviewed this is it. easily a 9/10. Best wishes and may the gaming gods bring you glory.
As always, first and foremost, thank you, everyone, over at NIS America for hooking me up with a review copy of these games. I say games because while you buy them together they are two games in the same series.
First I will get the stories out of the way. In Langrisser 1 you play as Prince Ledin. After your home country is attacked you set out to retrieve the sword that was stolen and you are bound to protect as it can be used to unseal the forces of darkness.
In Langrisser 2, you play as Elwin, a man trapped between two warring factions and it will be your job to figure out the best way to bring peace to the world.
The games themselves play basically the same way. They are strategy RPG’s from the bygone era when the likes of Shining Force and such were just getting started. You move your characters across the map and different characters are better against other unit types. Enemy charging you with horses? Defend yourself with spearmen. Counter spearmen with regular infantry or take down those pesky flying enemies with bowmen. Is it better to take down individual soldiers one at a time or to aim for enemy commanders so the whole squad retreats? These are all choices you will have to make in each battle and those choices I never got tired of making.
This game has seen many upgrades from the original version from sound to visuals and even new characters. This helps when you are trying to see the over 20 endings both games offer and well over 500 outcomes for each character. The games have great replay value and as a fan of old fashioned RPG’s like this, and someone that missed the original release I truly appreciate the ability to bounce between the remastered and original art styles. This is one of those series I didn’t know I missed or wanted until now, and I am happy I found out. The game is beautiful, the sound is great and any fan of the genre should pick it up. 9/10 from me, and may the gaming gods bring you glory.