I must admit, when it comes to this game I’m pretty bias. I love aliens, government conspiracies, zombie plagues, The X Files, and Marilyn Manson, so to have a gave that encompasses all these things hooked me. It’s the only game I’ve ever collected 100% of the hidden collectibles. Of the PlayStation 2/ XBox era, I feel Area 51 is a well overlooked title that at the very least deserves a PlayStation 4/ XBox One re-release.
Area 51 is the story of a monstrous outbreak in the deepest depths of the legendary facility; something is loose and spreading a mutagenic alien virus that turns it’s victims into vicious mutants. A Haz-mat team is dispatched to quell the outbreak and discover the secrets of Area 51 and the deadly Pact man made with the Greys. You play as Ethan Cole, voiced by David Duchovny of the X-Files, a member of Bravo team and soon to be lone survivor. One by one Cole’s team is killed gruesomely by the forces at hand. When he finds Delta team, there almost seems to be hope until in a final stand against the mutant horde, the creature that began the madness emerges, invulnerable to gunfire, strong and armed with unhuman technology. Again, Cole manages to nearly escape Area 51 until a trap is sprung, his body comes crashing down stories, and Cole awakens to a mutant biting him and suddenly Cole ceases to be fully human. Mutating horribly, he sees a green light surround the body of one of his dead teammates as it levitates and begins speaking to him in a eerily distant voice, that of Edgar, amazingly voiced by Marilyn Manson. Edgar guides Cole towards his only salvation while dragging him through the lies we’ve been raised to believe.
The best part of the game is the voice acting by Duchovny and Manson. Cole begins and ends every chapter with a intimate account which drives the story forward and sets a grim, desperate tone to the narrative. Manson as Edgar is creepy as hell and his presence is ambiguous, not knowing even up until the end if his intentions are for good or evil. The human weaponry is meh but the primary alien weapon, the BBG, is fun firing bursts of alien energy bubbles that latch onto its target and pop; for aiming there’s a niffty feature where you can pull a special laser sight that can bend around angles and corners and ricochet the shot from behind cover. Best of all, it doesn’t require ammo, it recharges fairly quick on it’s own. Being a mutant is fun- increased strength, ability to launch parasites from your hands to steal health, and even the ability to spread the plague, and these abilities stay as long as you slay everything around you with your clawed hands. The hidden myths of area 51 are original and weird ( like aliens being responsible for the JFK assassination with super soldiers created from telepathy and matter manipulation-yep) So what’s the flaw you ask? Well the ending sucks…pretty bad. No real final boss, just a quick beat the clock rush and a cutscene and that’s it. You will have questions but good luck getting those answered 12 years later.
I love the hell out of 90% of this game and I definitely at least recommend watching a play through at the very least. As always may the gaming gods shine glory on you and you’ll know the truth of the moon landing after this shit.


People that know me best know I’m a humongous Alien fan. Aliens scared me out of bath time as a kid, and screw your boogeyman, I was afraid of a nine foot tall, drooling, acid blooded, phallic two-mouthed monster that wanted to lay eggs in my chest…also the people that know me best would tell you this explains a lot. When my dad bought me a PlayStation, I received three games with it- Tomb Raider, Spyro the Dragon, and Alien Trilogy. By today’s standards, Alien Trilogy’s graphics are complete dogshit. Watching playthroughs on YouTube, I laughed my ass off as a full fledged adult. The gameplay runs similar to classic Doom, not very original but trusty at the time. The motion tracker is a nice addition to to the HUD, even making that iconic, chilling beep when something comes at you. So what’s the story of Alien Trilogy? Well, it’s a disjointed clash of environments either from the Alien Trilogy or inspired by it, which rationally ain’t such a bad thing. Alien and Alien 3 only had one Xenomorph each and no weapons to real fight with, whereas Aliens there was a horde of the bastards and ammo aplenty; what sick bastard would want to try playing Alien: Isolation on a PlayStation graphics and mechanics? Cheat Codes were a fun addition to the game, giving you unlimited ammo, unlimited health, unlocking every level which gave us the Queen’s liar. So many memories man… what sticks out to me even a decade and a half later are the death scenes. The screen turns to a screen of running blood and every each means of demise changes the foreground: alien death- alien mauls Ripley, roaring at the screen with a bloody face. The Queen stands behind Ripley, tearing her savagely in half with it’s four arms. Trilogy is not the best but if your a huge Alien fan with a PlayStation , give it a try and may the gaming gods be with you all.

With the first trailer for Cult of Chucky debuting, the seventh movie in the series, I thought it’d be fun to look at the the first installment of the series that veered away from the standard slasher archetype and became the the dark horror comedy it’s known for being today. Chucky’s shredded remains are found by his loving, yet murderous girlfriend Tiffany, played by Jennifer Tilly, who stitches him back together and chants the same spell over the doll’s body to bring him back to life. Alive again, Chucky smothers Tiffany’s goth boy-toy. Briefly the couple has a happy reunion before, in a fit of anger, Tiffany locks Chucky in a baby crib which pisses him off, especially locking him in with a bridal doll. He manages to break free, killing Tiffany by knocking her TV into her bath, but he isn’t done yet: he transfer her soul into the bridal doll. After Tiffany gives herself a makeover, the couple go on a murderous cross country trip to get to Chucky’s original body in New Jersey for the amulet that can transfer them to normal bodies again.
So because the Savior reviewed the iconic movie adaptation of Clive Barker’s disturbing romance novella, I figured I’d cover the lesser known novella, The Hellbound Heart. In a rare instance, Barker did the novella as well as direct the film adaptation which definitely shows. Both are very similar. Frank Cotton, a discouraged sexual deviant, sits in a candle lite room and toys with the ominous Lemanchard’s Configuration (or Lament Configuration), a beautiful, ornate puzzle box that once opened will call forth the seraphic Cenobites to bring him absolution and pleasure. Little does he know how subjective pleasure can be. Frank disappears and his house back in the states goes to his brother Rory, his beautiful but cold wife Julia, and his daughter (in the book their relationship is less specific and she never really refers to him as Daddy or father but rather implied) Kirsty. Rory is a kind, boring man. Julia is a prude who fantasizes about banging Frank, and the brief affair she had right before marrying Rory, and Kirsty is a normal teen girl who loves her dad and tolerates Julia. When moving, Rory scratches himself on a nail and that little bit of blood summons the horrible remains of Frank to find Julia and our plot begins. Julia needs to bring horny men to Frank so he can slaughter them and take there flesh to recover his flesh before the Cenobites find him. Desperate for zesty love Julia obliges. Kirsty, suspecting Julia of having an affair, follows her only to find the horrible truth and comes face to face with her skinned perverted uncle Frank. She manages to escape with her life, waking in a hospital with the box. She opens its and out emerge the Cenobites, not the angels we were lead to believe but gruesome, deformed creatures lead but a tall, colorless figure with a grid craved into his face and nails dug in that would be called Pinhead by fans for decades after. The Cenobites tell Kirsty they want to show her pleasure; she barters her life if she produce Frank. They agree, only sparing her if they can punish the bastard who fled them.

