Focus, Games Workshop & Saber Announce “Warhammer 40,000: Space Marine 3

While there isn’t much news, and by that I mean any news or even anything to show about it aside from a single still frame sent out really. It has been announced Space Marine 3 is in development. Focus has also made it known that Space Marine 2 will continue to receive updates. Here is a statement that was released. Best wishes and may the gaming gods bring you glory.

“We have been honored by the incredible response from fans following the launch of Warhammer 40,000: Space Marine 2. We will continue to support the game with exciting content and regular updates in the coming years. Today we are thrilled to announce that the adventure will continue with Space Marine 3. Players can look forward to an immersive campaign, a multiplayer mode, and innovations that will redefine the standards of third-person action games. Developed in close collaboration with Games Workshop, Warhammer 40,000: Space Marine 3 will take the genre to new heights by introducing large-scale battles that are even more spectacular,” said John Bert, Deputy CEO of Focus Entertainment Publishing, a subsidiary of the PULLUP Entertainment Group.

Space Marine 2 has proven to be a transformative game for Saber. It is the culmination of everything we have learned about game development in our 25 years in the business. We are now starting to develop Space Marine 3, a game that carries with it tremendous expectations from our rapidly expanding fanbase. While we will continue to support and grow the Space Marine 2 universe over the coming years, we will take all our learnings and apply them to an even bigger and more spectacular game for the third installment. We view this as an opportunity to create a true love letter to the Warhammer 40.000 universe,” said Matthew Karch, CEO of Saber Interactive.

More information on Warhammer 40,000: Space Marine 3 will be revealed at a later date.

1.1 Update For Uncle Chop’s Rocket Shop Introduces New Ways To Work And Play

For those of you who remember my review of Uncle Chop’s Rocket Shop Review (Steam) and decided to give it a go, the new 1.1 update is out and features some new ways to play the game, below are some of the details and the trailer. Best wishes, and may the gaming gods bring you glory.

The update introduces seven brand-new vending machines and five powerful omen upgrades, giving players even more ways to customise a run. Working with the existing Frantic (timed) and Focused (untimed) game modes, these new additions offer different ways to get s**t done! 

The new vending machines provide valuable buffs, from increasing job earnings to boosting the likelihood of attracting customers from a specific faction, while the new omen upgrades deliver game-changing advantages – like the ability to survive a fatal job – ensuring every run feels fresh and rewarding.

In addition to the new upgrades, the update brings a host of quality-of-life improvements and bug fixes, ensuring a smoother and more enjoyable repair journey.

Cabin Crew Life Simulator Early Access (Steam Review)

Some of you may have noticed I seem to have hit a sort of simulator era in life. I didn’t plan this, but people seem to want me to play them lately. I first heard of Cabin Crew Life Simulator sometime in 2024, and Soga Studio was kind enough to send me a copy.

The game starts off simple: design yourself a flight attendant, pick an outfit, and go to the airport for work. There is hidden option number two, however. test what the game will let you do, and send her to work in her underwear. I figured the game would not allow this, I was wrong.

So after I sent Matty to the airport in a cute black bra and panty number, she had to go through security. Not a single person seems to notice her lack of clothing. This isn’t a joke, that’s how she is dressed and they do make you go through security. This is a simulator after all.

I then start getting the plane ready for take off. I check to make sure the safety equipment is ready, and I have water and tissues ready for the flight. You start working on small aircraft so there isn’t a lot. This helps you earn money for new clothes, that I quickly use to actually dress my flight attendant. Nobody seems to care she has no clothes on, but I didn’t expect the game to allow this level of freedom.

Bigger Planes let you serve Coffee, tea, and real food

The game itself functions pretty well, I didn’t run into any sort of game-breaking bugs. That isn’t to say bugs don’t exist, there are some there. I have seen people walk through chairs and walls on occasion. These seem to have been worked out even since I got the game and before I wrote this, however, your help from other crew members seems to be non-existent, I really don’t know why they exist.

The game also seems to just abruptly end after 5 or 6 flights with no endless mode as of yet. That is coming in a future update, it just isn’t here yet. That being said, The game still has 10-15 hours of gameplay in it as of right now and it costs $13 so there is some value there for what you pay. The Steam reviews are mostly positive for a good reason. It is a 7/10 experience with some great potential. Best wishes and may the gaming gods bring you glory.

AI People

AI people is a game that is played in many ways, like The Sims. It seems that you create people that live their lives, either with your help or all on their own. There is one key and major difference. This game is powered by AI technology and has long-term memories that learn through your decisions.

I honestly do not know much about the game, but I am interested in the idea. As someone who has played the Sims since the very first one, I have often wondered what it would be like if I could write my very own story and watch it play out. I also want to know if I could push the designs of the AI, create a bunch of retired police and detectives but one serial killer, and see if they will interact in some way for example.

The only drawback I see to those games isn’t even a drawback, it is played strictly online and is cloud-based and costs $10 a month to play. To me, however, this isn’t any different than any other service game except you don’t have to also buy the game. If that sounds interesting to you maybe go check it out and may the gaming gods bring you glory.

Suikoden Star Leap mobile game

Suikoden Star Leap is an upcoming mobile game, with no set release date, that will be free to play and have plenty of microtransactions I am sure. It will also be the first new Suikoden game in about 13 years, the Japan-only Woven Web of Centuries. Not much has been released beyond we will finally know what happened to the Rune of Change, it takes place between Suikoden V and I and Odessa Silverberg will be a main character. ENjoy the trailer below and a short blurb released about some of the main characters. Best wishes and may the gaming gods bring you glory.

  • Hero (voiced by Tomohiro Ono) – The protagonist of this story and son of the village chief, Hou. He is kind, courageous, and charming.
  • Hisui (voicd by Hika Tsukishiro) – A servant that works in the Hero’s house. Due to reasons unknown, she is suppressing her emotions, however, she is a cheerful and kind girl by nature.
  • Hou (voiced by Akio Otsuka) – Chief of the village and father of the Hero. He used to be a fiery fighter, but he brought the ruffians together and created a new village. Other than that, his past is shrouded in mystery, but he seems to have relations with many important people in various countries.
  • Shirin (voiced by Fairouz Ai) – The Hero’s childhood friend. Her high-spirited personality is a mirror to her father’s, who raised her on his own. She sometimes gets caught up in tunnel vision, but her sense of justice is strong.
  • Shapur (voiced by Takuya Sato) – The Hero’s teacher and butler of the Hou household. He used to be a general. He doesn’t seem to be the kind of person to settle as a butler of a household in a small village…

 “SAND,” tinyBuild’s Diesel-punk Multiplayer Mech Game, Hits Steam Early Access April 3

Publisher tinyBuild and indie developers Hologryph and TowerHaus are thrilled to announce that SAND, the action-packed, mech-fueled, multiplayer action game, will launch onto Steam Early Access on April 3, 2025! Trek across vast open-world dunes in groups of up to six players, customize your mech fortress, and battle against other iron beasts and their crews to claim your fortune.

SAND is set in an alternate-history, diesel-punk world – the ruined planet Sophie – where an ecological disaster has evaporated the oceans. All that’s left are humans and their Trampler mechs, titanic mechanical moving structures that can traverse Sophie’s sprawling wasteland. Working alone or in teams, humanity now scours Sophie’s sprawling deserts, scavenging for hidden riches and fighting to keep them.

Players got a taste of SAND’s unforgiving terrain and intense gameplay with a demo that was ranked among the top 10 most played in Steam Next Fest last year, as well as a highly successful open playtest that attracted over 200K testers. Early access will introduce loads of improvements along with continued development to keep players coming back to Sophie.

Early Access Features

  • New cities, points of interest and way more loot
  • Undead NPCs that roam cities and engage in combat with players
  • New environmental hazards such as minefields
  • Revamped controls for Tramplers
  • New Trampler customization options, including new compartments and a new chassis option

New gameplay content and features will be added throughout early access in regular updates, and a development roadmap will be available at launch detailing what to expect from the future of SAND.

To learn more about SAND, visit the game’s website, and follow along with the latest updates on X and Discord.

Endzone 2 Releasing 2025, Massive Early Access Update

Assemble Entertainment has released one of the biggest updates on their early access title on Steam, Endzone 2. This Survival builder entered early access last year, with the newest update adding an entirely new education feature.

The latest mammoth update to this hotly anticipated survival epic includes updated gaming mechanics and a graphical overhaul. A fully-formed education system, where teachers and pupils work together against a desolate backdrop to learn a new way forward in a landscape they’re yet to understand.A blackboard will appear in your town center, directing players to in-game events. New crops and items to be used within your campaign . Settlers can gain new badges that affect the productivity of their zones.Improved antialiasing and new graphical options.
The scope of Endzone 2 continues to grow as we move towards its July 2025 launch, with the prospect of this genre-defining title, even surpassing its predecessor thanks to deeper complexity, realism, and engaging challenges. Players must carefully navigate intuitive gameplay while making critical decisions essential for progress, offering a glimpse into a future that feels all too real.

If you are a fan of games like Frost Punk and Banished this one is worth looking into. Check out the trailers below. Best wishes and may the gaming gods bring you glory.

Overview trailer below

Education trailer below

New Pirate Adventure ‘Trident’s Tale’ Announced for Nintendo, Xbox, PlayStation and PC Platforms

Get ready to set sail for adventure! Independent studio 3DClouds is delighted to reveal the brand new third-person pirate action game Trident’s Tale launching worldwide for PC, Xbox Series X|S, PlayStation 5 and Nintendo Switch platforms May 2025.

Known for developing beloved licensed titles such as Transformers: Galactic Trials, Paw Patrol World and more, 3DClouds is self-publishing and self-funding this new swashbuckling experience which is being designed from the ground-up to be accessible for players both young and old.

Trident’s Tale is a single-player pirate adventure set in a vibrant and colourful magic-infused world. Embark on an epic journey across a vast sea teeming with unique islands, dank dungeons, enemies to vanquish and mysteries to unravel. Players will be immersed in a gripping tale filled with eccentric characters, cunning riddles, shadowy-dungeons and adrenaline-pumping battles against monsters, competing pirate gangs and more on both land and sea.

“Trident’s Tale has been a labour of love for our 60 person studio,” said Franceso Bruschi, CEO of 3DClouds.  “Any fans of pirates will have a blast in our game with a compelling 15+ hour story-driven campaign, a massive open world to explore, compelling sword and gun combat, lots of crafting and customisation opportunities and, my personal favourite, naval combat with challenging mythical monsters to vanquish and a fully dynamic weather system.”

Please see a breakdown of all of Trident Tale’s key features below:

  • Command Your Ship, Rule the Seas: Take the helm in dynamic naval battles, where every cannon shot and maneuver counts. Upgrade and customise your ship to suit your playstyle, and engage in epic cannon duels against rival pirates, sea monsters, and more!
  • Explore a Vast, Living World: Discover a sprawling ocean filled with diverse islands, each with its own secrets, treasures, and challenges. Uncover hidden dungeons, solve cunning riddles, and loot rare treasures to power up your crew.
  • Build Your Legendary Pirate Crew: Recruit a colorful cast of characters, each with unique abilities, and personalities. Level up your crew, unlock powerful skills, and create the ultimate pirate team.
  • Fight for survival: Use your blade, magic, and firearms in exhilarating land combat, complete with special abilities and thrilling boss encounters.

Trident’s Tale is available to wishlist now on PC, Xbox Series X|S, PlayStation 5 and Nintendo Switch. To learn more about the game, please visit the Steam page here: https://store.steampowered.com/app/2541780/Tridents_Tale/ 

reveal trailer for 12-player murder mystery It Was You

Snowfall Games has unveiled the first full trailer for their upcoming multiplayer murder mystery game, It Was You as part of IGN Fan Fest 2025. Catch the first glimpse of this murder mystery-themed Halloween party, where 5-12 players will be given a role—detective or killer—and tools to manipulate, uncover, or plant evidence. Deduce the murderer or sow discord amongst your fellow party attendees when It Was You launches on Steam later this year.

Detectives have a range of tools at their disposal to uncover the truth—whether it’s using a magnifying glass to trace footprints, a blacklight to reveal hidden blood splatters, or even a lie detector to expose a suspect’s role. Meanwhile, killers rely on deception, using items like a spray bottle to erase their fingerprints or tape to plant someone else’s. They can even drag a body into a closet, hoping it remains undiscovered. At any moment, players can call for a discussion and vote to exile whoever they believe is guilty.
Acoustic proximity voice chat introduces lifelike reverberation and occlusion, causing voices to echo in the long corridors of the Tylock Estate. When a player enters a room and shuts the door, conversations from outside are naturally muffled, adding an unprecedented degree of immersion. To execute the perfect murder, killers must ensure the door is closed and no one is around —or risk detectives overhearing the victim’s scream echoing through the halls.
Every party feels alive with the addition of non-player guests. Killers must eliminate these NPCs first, creating a buffer that allows real players to investigate and participate in the narrative of every game before they risk becoming victims.

Wizard Academy SteamFest Demo

Wizard Academy was sent to me from kipwak studios is another game I played as part of Steamfest. It is another game where the focus is building, this time it is a wizard school. I won’t lie, I truly wanted to love this one. It is a lot like Hotel Architect Steamfest Demo Review in that they have a very easy premise that has been done a lot in the past. This time it just sort of misses the mark for me.

The controls on how you build things just don’t really work for me, despite the simplistic placing down of rooms that are prebuilt, it is actually possible to fail the tutorial essentially. The first two times I attempted it I placed things down in such a way that my wizard couldn’t complete the rooms or enter them. But deleting them doesn’t give you back the resources required to build them. The building in question however is the only way to get the aforementioned resources to build that very room.

After sorting that out, however, the game does function pretty well if you don’t do this to yourself again or accidentally place a hall where you don’t need it. The game doesn’t do a good job of explaining what you need or don’t need in my opinion.

Enough of the negatives, I do like to stay positive here. The game looked great, and I loved watching my students run around and practice their spells. It is also undeniable that building your own wizard school for anyone who grew up watching Harry Potter is a dream come true.

There is definitely fun to be had with this game, and I don’t discourage anyone from trying this demo. Remember it is just that, a demo. Many of my issues can easily be sorted out before the full launch which is in April. Best wishes and may the gaming gods bring you glory.