Star Trek: Voyager – Across the Unknown Demo Review

If, like me, you have been waiting to get your hands on Daedalic Entertainment’s upcoming title, Star Trek Voyager -Across the Unknown, you do have some more time before the full game launches. You can hop over to Steam right now, however, and try out the demo. I have already done this, and I must say, some great things are going on, and a few things I am disappointed with. Let’s get some of the bad out of the way.

For starters, at least in the demo, there are no voice actors. I was truly hoping to listen to Janeway and the crew listen and talk about the choices I made, both the good and the bad, as I made them. The demo, for example, allows you to just skip the entire trip. Instead of destroying the array, you can simply use it to come home. This does upset certain crew members, and you can make further decisions to upset even more of them.

Suck up all you want, you still aren’t getting promoted like your friend Tom.

This is a minor complaint; I don’t mind reading. It just would have been nice as a fan of the show to listen to Janeway and Chakotay bicker like an old married couple. The controls also felt a little slow to respond at times, which again could very easily have been my system, more than anything else.

The game, however, shines in other areas. The tutorial does a great job teaching you to play the game. Scanning systems and picking up supplies is simple and intuitive but can feel like life or death all the same. Having parts of your ship shut down because you didn’t think to shut down non-essential systems before jumping systems is a real bummer, and having to tell the crew to suck down rations instead of real food is a quick way to piss them off.

Combat feels like commanding a real starship. You don’t fly the ship yourself; instead, you give commands on what to target and when to fire torpedoes. Don’t waste time on slamming them off shields; they aren’t very effective. Wait too long, and the opportunity to cause some serious damage might pass.

Will this be the definitive Star Trek experience? It is far too soon to tell, but is it well on its way? Yes, this demo is painting the picture of a game many of us have long since wanted. Best wishes, and may the gaming gods bring you glory.

Construction Crew revealed. A new co-op simulator is coming to PC and consoles from Ultimate Games

Just announced by Ultimate Games and coming to consoles and Steam is Construction Crew. I won’t say it is coming soon, as it has some pretty lofty goals and some big shoes to fill. Tentatively, release is set for sometime in 2026 or 2027, but a demo is set to come out this month. Check out the demo below, and may the gaming gods bring you glory.

Aegis Force: The Scorian War Steam Preview

Aegis Force: The Scorian War was sent to me as a bemo by the people over at Deseret Game Studios, and I always appreciate it. For those who haven’t heard of it, think of it as a tactical grid game, similar to the old Fire Emblem Games or Shining Force, if you skip the zoomed-in attack scenes.

The story begins quite simply: you play as a small group of soldiers and friends in a forest, attempting to solve a mystery. That mystery is why supplies continue to go missing. It doesn’t take long to discover it is due to a local cult kidnapping people and stealing the supplies. This results in a few battles that teach you how the game will work. If you have ever played one of these games, the controls are already really comfortable.

I definitely recommend playing this one with a controller; it just feels better. The mouse and keyboard are absolutely doable, don’t get me wrong, the controller just feels right. The demo has plenty of treasure to be found enemies to be fought, and all around does a great job showing you the potential this game has. Will it live up the the hype of the golden days of grid-based RPGs? I can’t say from a demo. What I can say is the demo paints a picture of a game that is being made by people who love and respect the genre, and that is enough to make me look forward to the full release. Best wishes, and may the gaming gods bring you glory.

Wolverine PS5 trailer reveal

Am I the only one who thought this game would never come? After years of rumors, we finally got a trailer and all I got to say is- damn. Graphically, it’s beautiful and oh so bloody. Seriously, I love that they went all out on the gore. The characters look great. I’m personally stoked for Omega Red. My only worry is how to do a full game on Logan without it getting repetitive. Also, much like making a game based on Hulk, Superman, or Thor, the question also arises how to pull the indestructible death machine that is Wolverine without making him feel nerfed. I guess we’ll find out next fall. I can’t wait to see more. May the gaming gods bring you glory.

Heroes of Magic & Cards Demo Review

The nice people over at First Day Entertainment sent me a copy of the demo for Heroes of Magic & Cards, and I have to say, it plays far better than I expected. I was a bit skeptical of a deck builder based on Poker hands. Despite the success of Balatro, what Heroes of Magic & Cards is attempting to do is a completely separate thing.

This time around, to attack, you use cards to power those attacks. For example, your basic attack is any 2 cards. This is quite simple, but more powerful attacks require more finesse. For example, you eventually can train at a camp to learn an attack to use the combined power of all the cards used to hit all enemies. This can be potent, but you need to have 3 cards in a straight. Having 2,3,4 would hit every enemy for 9 damage. This is nice, but it isn’t always easy to pull off.

Shields work in the same way; in fact, if you have played any card battler, you are familiar with how the game works. What is new is simply how you deal damage, and that alone is enough to make Heroes of Magic & Cards worth watching. I tried a couple of runs, and Elite enemies never disappointed. A spider would hit my cards with webs, disrupting my strategy of holding onto certain cards to use later, and others would hit hard and force me to use healing items I wanted to save for the boss at the end of the run. My first win was actually so close, I had one hit point left.

I obviously won’t be giving a demo a real score, but you will definitely want to keep an eye on this one. I, for one, can not wait to get my hands on the full release. Best wishes, and may the gaming gods bring you glory.

First gameplay trailer for Star Trek: Voyager – Across the Unknown

Daedalic Entertainment is one of those companies you probably don’t know the name of off the top of your head, but you have definitely seen their games around. In fact, I reviewed Yield! Fall of Rome Steam Review not long ago. Today, they released the first in-game look at their upcoming title, Star Trek Voyager: Across the Unknown, and it looks fantastic. The ability to change Voyager as you make the decisions as you traverse the Delta Quadrant, as you make your way home, has been a dream for many Star Trek fans for decades.

Soon, for the first time, you will get the chance to find out if you are truly a better captain than Janeway. Enjoy the trailer, and may the gaming gods bring you glory. Also, promote Harry Kim; he deserves it.

Fatal Frame 2: Crimson Butterfly announcement

Another beloved horror series I never got to try returns. Honestly, if it’s done with the love and care that the majority have shown, I welcome it. Many friends have praised Crimson Butterfly as a great horror game with a great story. This remake is definitely on my playlist for 2026. May the gaming gods bring you glory.

Cheat Death Announcement. The Roguelite Horror game, where you roll the dice with the Grim Reaper

CHEAT DEATH Steam Page

Key Features:

– Build a powerful hand from occult cards found on your journey. Each card is a stolen secret or a forbidden tactic, giving you a fleeting edge against the inevitable.

– Embrace the chance to seize victory. Rolling dice unleashes raw, unpredictable power, offering high-risk, high-reward opportunities to overcome impossible odds—if you’re willing to bet your life on the outcome.

– The path is littered with eerie encounters and spectral pleas. Each event is a story waiting to be written by your choices, offering terrible bargains and glimpses into the grim world you are trapped in.

Fans of games like Inscryption will want to keep an eye on this one, which is set to release in the first quarter of 2026. Best wishes, and may the gaming gods bring you glory.

Resident Evil 9 trailer 2

I’m already saving my damn money for Re9’s release. The game looks incredible. I like that we haven’t had much look into what the enemies will be like. I want to be surprised by what’s lurking in Raccoon City’s ruins. The enemy we have seen is simply nightmare fuel. Absolutely, this is going to be a late birthday present come February. May the gaming gods bring you glory.

Shujinkou Nintendo Switch Release Date

There is a lot to be excited about here, but for the very short round-up, come October 2nd 2025, the fantastic RPG and Japanese learning game Shujinkou will be coming to Nintendo Switch. For my PS5 review, check Shujinkou PS5 Review and Language Learning Trailer.

There are some details to know, however. There is a major price change, and for a very good and valid reason. (No, it isn’t tariffs) The PS5 and PC versions contained essentially 2 games in one: Genya and Sabaku Arcs. Each is about 40-50 hours. The Switch version cuts he price in half and sells them separately, which lowers the barrier of entry in case you want to try the game out without dedicating the price of a full game to discovering it isn’t for you. This was an intentional choice by Julian Rice and his team in hopes that more people would give the game a try.

The standard edition will be $29.99 (US), with the super deluxe being $69.99, and in my opinion, worth every single penny of it. Between the fascinating characters, the interesting story and world, and the option to get to know a new language, the game is pretty one of a kind. Best wishes, and may the gaming gods bring you glory.