War on Wheels Brings Physics-Driven Car Combat to a Post-Apocalyptic Wasteland

War on Wheels is a modern, tactical turn-based car combat game developed by Psychic Software, an award-winning indie studio based in Galway, Ireland. Featuring a unique application of simultaneous turn-based, physics-controlled vehicular combat, War on Wheels delivers a deeply tactical experience where terrain, momentum, speed, and vehicle handling matter as much as weapons and armor.

Set around the year 2100, seventy-five years after a solar catastrophe devastated Earth, players command a privateer company navigating the chaotic politics of the Badlands warzone. 

In combat, players control multiple vehicles and issue simultaneous orders while accounting for wheeled-vehicle momentum and terrain. Victory depends on understanding tyres, acceleration, surface types, cover, weapon recoil, and the armor layout of each vehicle.

War on Wheels is built on the foundation of Darkwind, Psychic Software’s vehicular combat MMO that has been live since 2006. Nearly two decades of live community feedback and millions of play sessions have shaped the mature, battle-tested tactical systems now powering this rebooted experience.

War on Wheels features five original soundtracks produced by DIEM, including a headline theme featuring rapper Jeorge II, inspired by the game’s post-apocalyptic world of solar flares, gangs, and deathracing.

“Darkwind has been evolving with real players for almost twenty years,” said Sam Redfern (Game Director) and Kirsty Halloran (Marketing Director). “War on Wheels takes everything we’ve learned about tactical vehicular combat and rebuilds it for a modern audience.’’

KEY FEATURES

Simultaneous Physics-Controlled Turn-Based Combat

Plan precise manoeuvres where momentum, terrain, acceleration, and recoil determine victory or destruction.

Vehicle Construction & Customisation

Build and upgrade battle cars using dozens of chassis types, weapon systems, and armor configurations.

A Deep Single-Player Campaign

Lead your company across a ruined continent, take contracts, loot enemy hardware, and navigate the politics of the wasteland.

Online Deathracing Leagues

Compete in multiplayer combat and organise clan-run leagues for long-term challenges.

AVAILABILITY

War on Wheels is currently in development for PC via Steam, with other platforms planned to follow.

A Demo will be available later this year.

Players can wishlist the game now to follow future updates.

Atomic Heart Reveals DLC 4, “Blood on Crystal,” Coming April 16 (PC, PS, Xbox)

“Blood on Crystal” is an all-out, bloody showdown!

Experience the thrilling, high-stakes conclusion of Atomic Heart with “Blood on Crystal!” P-3, the Twin and their comrades must venture deeper into Facility 3826 than ever before to battle CHAR-les and make a last desperate bid to save humanity from total annihilation. Visit the new Wave Platform and the classified Crystal Complex as you unearth the unspeakable truth behind CHAR-les’ nefarious plans.

Face a new breed of enemies with the full might of your arsenal

Take on the ultimate challenge as you face off against the Polymorphs, a new cast of mysterious beings spawned from the horrific experiments of CHAR-les himself. Harnessing the properties of polymer to assume elemental forms, the Polymorphs will force you to adapt your fighting style on the fly and make the most of your arsenal. You’ll encounter the wildest bosses still lurking in Facility 3826, but thankfully you’ll have access to the mightiest glove abilities and weapons yet to deal with them.

Atomic Heart’s Ultimate Edition unveiled!

In addition to “Blood on Crystal,” this spring will also markthe release of Atomic Heart’s new Ultimate Edition in both retail and digital stores. Pre-orders for the limited physical edition, including a new, exclusive SteelBook, are already available at participating retailers with a release set to March 24. Digital versions will become available on April 16 with the release of “Blood on Crystal.”

Parasite Mutant trailer

On and off, I’ve heard of a spiritual successor to Parasite Eve in development. This looks like to be it, and I’m all here for it. I love the anime, noir vibe. The monsters look cool. The combat looks retro but seems smooth. It’s definitely a game I’d check out, especially since I never got to play the iconic Parasite Eve. May the gaming gods bring you glory.

Popular medieval survival RPG Bellwright coming to PS5 and Xbox Series consoles

Bellwright is a medieval open-world survival RPG where you can establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Now available on Steam Early AccessBellwright recently saw a massive expansion with its Maiden Voyage update last December, adding the new Halmare Isles map, which is roughly 25% the size of the original game! At over 10 square kilometers, this region includes all new story-based quests with multiple progression lines, expanded armor and equipment, new animals and buildings, and introduces a Loyalty & Faction system.

Loan Shark Coming to Playstation 5 January 20th

Loan Shark is a game I have long wanted to play since I read about it on PC, and I am currently reviewing Xbox ( you will see it soon), and will now be out on PlayStation. In fact, depending on where you live, it is probably live now. Enjoy the details and the Xbox launch trailer below. ( I can’t find one for PS5)

In Loan Shark, players step into the worn boots of an indebted angler trapped in a cycle of obligation he cannot escape. A single night at sea, meant to be routine, becomes something else entirely. The water feels heavier. The silence stretches. And when the nets finally come up, they carry more than fish.

That is when you meet Cagliuso, a one-eyed, talking fish whose strange gift promises salvation. His offer is simple, almost reasonable. Too reasonable.

What follows is not a power fantasy, but a slow, unsettling negotiation where every gain seems to leave something behind. Time, certainty, morality — all become part of the exchange.

Drawing on classic “deal with the devil” storytelling, Loan Shark unfolds as a compact psychological horror experience focused on pressure, choice, and consequence. The sea becomes both workplace and threat, and the ticking approach of unseen creditors ensures that nothing ever feels truly safe. The horror lies less in what is shown, and more in what is implied — the sense that something is watching, waiting, and counting the cost alongside you.

Key Features

  • Compact yet memorable experience — A focused narrative horror adventure, approximately 30 minutes in length
  • Underwater eye-cam mechanic — Track bites from below the surface while eerie watchers lurk in the depths
  • Fish & gut gameplay — Catch fish and carefully gut them under pressure, missteps have consequences
  • Surreal dialogue & choices — Bargains from Cagliuso force players to weigh risk versus reward
  • Time pressure & looming threats — With creditors closing in, every second counts
  • Atmospheric psychological horror — A restrained, unsettling tone driven by sound design and implication

Loan Shark Comes to Xbox

Steam fans will know Loan Shark as an atmospheric horror game sitting at very positive reviews. It is a quick and cheap game with an intense experience, one that Xbox fans should be quick to check out when it releases on January 13, 2026.

Key Features

  • Compact yet memorable experience — Designed as a focused narrative horror adventure (approx. ~30 minutes).
  • Underwater eye-cam mechanic — Track bites from below the surface while eerie watchers lurk in the depths. 
  • Fish & gut gameplay — Catch fish and carefully gut them under pressure — missteps can harm you.
  • Surreal dialogue & choices — Bargains from Cagliuso force players to weigh risk versus reward in tense decisions. 
  • Time pressure & looming threats — With creditors closing in, every second counts. 
  • Atmospheric horror — A shifting tone that blends dread and dark storytelling with immersive sound and visuals. 

Lords of the Fallen 2 Gameplay Trailer

Lords of the Fallen 2 is the upcoming Souls-style game that many people are looking forward to, which recently released a gameplay trailer. Below you will find the PlayStation Store’s provided info.

Realm by realm, nation after nation, the Umbral darkness consumed all in Her path. Now, over 1,000 years later, only one Kingdom remains; a sacred land, shrouded by an ancient force. Or so it was…

Stolen by the Gods themselves, mankind is left forsaken, defenceless against the darkness. Unless this force is restored, the shadow of death will devour all. But how do you kill… an immortal?

A hero must rise, for a God to fall.

Explore a Broken World
Journey across a vast, war-torn kingdom crumbling from within, as the realms of living and dead begin to bleed into one. From moonlit citadels to time-ravaged temples, tread carefully, for each step forward may well be your last.

Master Tactical Combat
Engage in intense, soulslike battles where every strike counts thanks to a fast, fluid and aggressive combat system. Whether steel or sorcery, melee or ranged, experiment with countless builds to overcome each unique enemy encounter before delivering an arena-drenching execution.

Battle Monstrous Bosses
Confront colossal abominations forged in a world without hope and void of mercy. Each distinct showdown will prove a brutal test of skill, grit, and unyielding will. Though aid is at hand, should you seek it…

Harness the Umbral
As bearer of the Umbral lamp, you have the ability to pass between the realms of the living and the dead, each with its own pathways, treasures, and of course, nightmarish creatures. But even greater, darker powers await you on this journey…

Sunscorched Studios Reveals MALPRAXIS™ – A First-Person Surgical Horror

unscorched Studios, the developers behind the cult hit RATSHAKER™, have announced MALPRAXIS™, a first-person surgical horror set aboard the deep-space vessel TRH Rusanov.

The player is the “bleeding-edge” autonomous surgical system known as the Surgical Procedure Intervention Diagnostic Emergency Response unit, or S.P.I.D.E.R., powered by a BCPU (Biological Central Processing Unit). You are the processor.

Across a series of semi-procedurally assembled shifts, you examine, diagnose, perform surgical procedures, and conduct forensic autopsies on the crew as conditions aboard the TRH Rusanov deteriorate.

You must treat the patients.
You must keep the crew alive.
The outcome will be recorded.

If failure exceeds acceptable limits, the trial is terminated and the experiment begins again. Memory wiped.
This is not how it happened.

Those who die remain dead. The consequences of those losses persist across shifts.
A trial consists of successive shifts, continuing until failure thresholds are exceeded or the system determines the evaluation complete. This is your reality.

MALPRAXIS™ is a feature-length standalone title that represents the culmination of several years of experimentation with medical gameplay, player consequence, and psychological pressure. Core ideas were first trialled publicly through a free demo released several years ago, before being rebuilt and expanded into a materially different experience informed by the studio’s subsequent commercial releases.

Content Warning

MALPRAXIS™ contains scenes not suitable for all audiences and is not appropriate for viewing at work. Content warnings include, but are not limited to: frequent violence, gore, medical procedures, body horror, invasive surgery, psychological distress, substance abuse, suicide, trauma, handling of corpses, and depictions of death.

Additional Notice

MALPRAXIS™ is designed to convey the psychological pressure and decision-making stress of roles such as surgeon, physician, and mortician. It does not claim to represent real-world medical, forensic, or criminological practice, and is not intended to function as a clinical or educational simulation.

Wishlist on Steam:
https://store.steampowered.com/app/3350240/MALPRAXIS/

Wishlist on Epic Games Store:
https://store.epicgames.com/en-US/p/malpraxis-b15376

Eldegarde, a multiplayer action-RPG from Blizzard veterans, launches in January 2026

Developer Notorious Studios, formed by Blizzard veteran Chris Kaleiki (World of WarcraftWrath of the Lich KingMists of Pandaria), has worked closely with the game’s community over the past eleven months, shaping and improving the core multiplayer experience, adding in brand new maps and new classes such as Paladin and Wizard.

Eldegarde’s 1.0 launch also introduces a PvE mode, allowing more casual players to jump into the classic pulp fantasy-inspired world of Eldegarde, learning its combat mechanics and map intricacies without the threat of other players.

“We’re incredibly excited to finally launch into 1.0,” said Chris Kaleiki, Founder of Notorious Studios. “Early access has been an incredibly useful and rewarding experience, allowing us to shape and refine our game alongside our dedicated community.”

“Beginning life as a hardcore PvPvE game, over time we learnt that players also wanted a PvE experience, something akin to a ‘mini-MMO’, if you like. Eldegarde is indicative of that effort; it is the name of the world in the game, which now provides a variety of experiences including PvE, PvP Arenas, a Social Hub and PvE Dungeon, ready to welcome in new and returning players alike.” 

Eldegarde launches into 1.0 on Steam on 21 January 2026. In the meantime, players can still purchase the game in Steam Early Access today, and upgrade to 1.0 for free come January.

Ontos reveal trailer

Of all the trailers unveiled at the 2025 Game Awards, the one game I’m surprised I haven’t heard about was Ontos. I might not be a huge fan of Frictional’s gameplay choices but I do love their stories and visuals. Ontos looks like 2001 meets Soma and I’m absolutely here for it. I’ll definitely keep an eye for it in the future. May the gaming gods bring you glory.