Loot River PS5 Review

Loot River from Supershot and Straka.studio is a new rougelike that combines the fun and difficulty of one more run and Tetris. I originally played this on Xbox Gamepass. They were awesome enough to toss me a copy of the PS5 release full of new updates, such as the level editor.

Sometimes it’s best to move and lure enemies

The game style is pretty nice, you start each run at level 1 and collect different currency that can be used to unlock different weapons to be used on runs. The game is also quite honest that you need to spend these before you die, because if you don’t you lose it all. Luckily the game is quite forgiving and let’s you spend part of it to unlock weapons at a time and you don’t need to save it all up at once.

The combat is simple to get into,and you can easily take advantage of the Tetris like aspect to move in,hit an enemy and move out or even simply lure a weaker enemy onto your raft. This is good because like many that are simple to get into,mastering it is a monumental task.

You do have to ask tho if this is worth undertaking,and the answer is yes. While the story leaves much to be desired in my opinion,the fun I had playing the game was well worth it. The sound is nice,and the accessibility options were fantastic. If you want to see all the possible ways a section can move,there’s an opinion for that. Want to make countering easier, there is an option for that. Want to make the game as hard as possible,they have you set. The base difficulty however all on its own is fair but challenging.

Bosses are a challenge,but in the best way.

Graphically the game won’t be winning any awards,but I can’t think of a better way to attempt this great idea of a hybrid game. And while it won’t win any awards it does look good,and the sound really lends to the gritty feel of certain levels. Without a doubt this game is a 8/10. For the $25 dollar price point it is worth picking this up for rouge like fans. Best wishes and may the gaming gods bring you glory.

Born of Bread PS5 Review

Dear villagers recently released,and hooked me up with a review copy of the adventure RPG ,Born of Bread. To say I had high hopes for this game would be an understatement. If you have ever seen or played Paper Mario, you know what to expect graphically or even from the gameplay.

To those that don’t want to know anymore but want to know if the game is any good, just go pick this game up. It’s amazing,and worth every penny of it. For those that want more details (spoiler free) keep reading.

If you are familiar with the paper graphics of games like Paper Mario,that’s what you will get here. This game is beautiful. You will not be disappointed here.

The gameplay is also typical RPG here. It’s all turn based, with button timing for hits and defense as attacks happen. Some of them are as simple as hitting the button when it gets into the green zone, others are more of the guitar hero button commands of hit this button when they pass this section. It functions very well and there is enough variety to keep it interesting without becoming repetitive.

The story, is also fantastic. You start with a chief that attempts to make a special loaf of bread for the queen,and he turns out to be a real boy. This happens as an evil is released into the world and it comes to you to stop them,mostly because you wanted to save your “father” (he is more like a creator) from the queen that wrongly arrested him for blowing up part of the castle.

Leveling up is simple, you get experience,level up and you can choose one of three things to increase.

Health is self explanatory,and will is essentially your ability to use special attacks. Resolve is special abilities that are specific to a certain person and have very specific purposes such as healing or increasing your defense.

You can also choose a sort of points card that will lead to the ability to carry more items or equip more accessories for battle so to speak. Both are important and you can’t really choose wrong.

There is also a sort of hidden game of collecting sleeping lizards,and every 2 you find can be returned to a specific person and you will get SP that can be used to learn new attacks for your friends and completing a row will also give them a boost in their HP.

The game is a master class in how to recreate a gaming experience that people love while making it your own. You can see the creators loved the Paper Mario series, but they didn’t try to replicate it step by step. This leads me to my one real complaint. Each friend has an ability to use on the map to solve puzzles, but switching between characters requires going into the menu to do so,and when you have to do this multiple times it gets annoying. However if this is the biggest complaint for a game, that isn’t a bad thing and that is my only real complaint. The game is a great 9/10 and worth anyone buying. Best wishes and may the gaming gods bring you glory.

Rising Lords Release Date

Deck 13 has another exciting release early in 2024, January 18th to be exact. Check out some details and the trailer below and enjoy on your PC, Xbox Or Nintendo Switch.

Implemented for release

Together with a gripping story campaign, other alluring elements broaden its tactical appeal with exciting card and board game features, presenting an experience not to be overlooked. The full release of Rising Lords comes with an impressive list of must ‘shout about’ enhanced features: From graphics, user interface and engine upgrades to new events, maps, buildings, special figures, factions, skill cards, morale system, diplomacy, map editor + workshop support, challenge mode, story campaign and much more!



Setting the scene

The epic Rising Lords takes place in the fictional Northern Island Kingdom of Aubelin. For generations there has been no king, and the country is loosely ruled by the Council of Counts. The people are unhappy and the various regions are in a desolate and isolated state. The all-new story campaign accompanies the journey of Tankred of Tannheim, a young boy who must quickly learn to follow in his father’s footsteps and protect his homeland from bandits and cultists.

Onwards – Battle Forth

As Lord or Lady, lead your provinces to success by balancing production, resource gathering, construction, diplomacy, taxes and rations. Build mighty fortified cities, raise massive armies and use a variety of unique characters to triumph over your enemies. Manage your growing number of lands and people as you conquer neighboring territories, and engage in highly tactical grid and turn-based combat, using counters, skill cards and terrain to your advantage. Help your people become knights or sacrifice them on a battlefield far away, but be careful – even the most humble peasants will revolt… eventually.



Challenge yourself and your friends with simultaneous cross-platform multiplayer, a map editor and multiple gameplay modes! The story campaign consists of a prologue and six chapters, not forgetting a challenge mode where waves of enemies appear at every turn, and a scenario mode where you can choose a map and battle up to three lords (or friends of yours).


Features & Facts



Turn-based tactics

Varied game modes

Versatile maps and map editor

Skill and event cards

Deep morale system

Resource management and building construction

Weapon forging and army creation

Balancing of military and economic strength


Producer Carola Feierfeil “With a long and focused development Rising Lords can boast of MORE skill cards, units, events, buildings, victory conditions, etc. We are extremely pleased with the varied modes, including the gripping story campaign where you play the role of a young boy struggling to restore the glory of his ancient house and every decision you make will shape your path.”


An epic turn-based challenge is set to battle, build and survive!

Truck and Logistics Simulator (PS5 Review)

Truck and Logistics Simulator is one of many simulator games I have played over the years,and I am grateful for Aerosoft tossing me this one to review on PS5.

First,while you can get this on PC, I won’t be comparing this to other PC titles. I only played this on PS5, and with the limited amount of games in the genre you get to choose from on console I always find it silly when people say hey a game is ok but there’s better on something you probably can’t play on.

  The idea here is pretty simple. You will start with a small vehicle that you can do some basic customizing to. (mine was a bright purple mini van sort of deal because I like the ridiculous) Then you can go places to pick up jobs where you will be tasked with loading up your fan,or trailer using various tools such as a forklift at the start. Then driving from point A to point B and delivering them for money. Repeat this until you can buy more impressive vehicles like box trucks, a sports car, semi trucks or a monster truck. Yes,I do mean monster truck with giant wheels usually used in an arena to crush cars.

  Graphically the game is unimpressive, most of these games however are. The things it does well however are pretty nice. Outside of some clipping graphics when getting on and off the highway everything is stable including the FPS. I never noticed cars disappearing or suddenly appearing either, which is something I have noticed on other titles like this when it comes to console releases.

Hitting stuff is rather mundane however, general damage is pretty much always the same to cargo and vehicles and don’t expect to go cannon balling through traffic and watching them go flipping down embankments. Don’t get me wrong, you can knock cars out of your way but they mostly just roll out of the way.

The sound is also nice,nothing special,but nice. I liked listening to my engine roar on my new semi as I went down the road and my breaks squealing because I decided to slam on them at the last possible moment was a cheap thrill I enjoyed.

I do have several minor complaints. For example there is an option to turn off traffic violations,which is awesome. But you can and will still get speeding tickets. And even with traffic violations on,I never noticed using turn indicators (blinkers for some Americans on the east coast) means nothing. I stopped using them and never got a ticket. A legal system that you can turn on and off that never matters if you do or not seems pointless.

Another issue I had unless I missed something,the only way to know about speed limits was to read the actual signs on the road, which are not universal. UK speed limit signs look vastly different from American ones which look totally different from the ones in Canada (in terms of shape and design. Despite popular belief most Americans understand the metric system and KPH) so a little thing in your dashboard that said the current speed limit like many other games would have been nice.

The news isn’t all bad however,for example I love that you can skip loading up your cargo if you want and the punishment for doing it may as well not even exist. The map is also a nice size, but the variety of jobs is done in such a way that if you want a 5 minute drive or 30 minute drive in real time, you can find a mission for you quite easily. It also isn’t a simulator lite game, but at the same time you won’t get bogged down in things like having to drive back to your garage to switch vehicles if you see a job you want. I appreciate a game that respects my time but is also willing to let me waste hours of my life if I want.

Here is where I may disagree with a lot of other reviewers. The game is 29.99, and offers a full game experience online as well as offline. Anything you have in one mode is available in the other, and you can happily play and work with other people or just watch and see what they are doing,like flipping off a bridge with a trailer full of cargo. (Real thing I saw) This one is definitely worth a buy and is an 8/10 simulator, possibly the best on console. So enjoy,and may the gaming gods bring you glory.

The Job #0 Review (Comic)

So I sat down to read The Job # 0 that the fine folks over at Legacy Comix sent me. You may remember they sent me The Job #1. This is a quick read first to check out first that I also enjoyed,and really explains more about how our favorite wrestler and his wife Bev operate as bank robbers. It is actually quite interesting and I won’t spoil it as it is a quick read. The art work however is magnificent. Feel free to check the link below and give it a look. (As always Savior Gaming does NOT get any sort of commission for any sales,we just provide the link for you if you are interested.)

https://www.legacycomix.com/product/the-job-0-digital/

The Job #1 (comic Review)

The job is a comic from Legacy Comix and is written by Patrick Hickey Jr, and the pencils,inks and colors were done by Steve Cange.

I was actually sent a copy of this (and another surprise coming up a little later that I can’t discuss) by Patrick Hickey Jr himself. Legacy Comix isn’t a company I was or even am familiar with, so I was excited to work with them and I am grateful they sent me The Job. Even more exciting for me was discovering the story is about a professional wrestler that is also a bank robber. Many of you long time fans of Savior Gaming may be aware that I actually am a former Professional Wrestler myself.

Delicious Dan Dero is a professional wrestler,and his wife Beverly Dero acts as both his manager in the ring,and getaway driver and partner in crime when it’s time to rob banks. Dan however uses the bank robbing to pay for his addiction to professional wrestling. (Most of us used jobs at warehouses or working security in bars but hey he beat the system)

On this particular night,Dan is working the champ Ramirez. What is supposed to be an 8 minute squash match for Dan to sell and make Ramirez look good turns into Ramirez being too drunk to really perform and Dan having to do most of the work and make Ramirez look good.

A small injury and a pissed off promo later because Ramirez is too drunk to stand and Dan suddenly seems to have taken his career from 0 to hero.

Meanwhile on the bank robbery front,it turns out Dan’s true talent is working with his wife Bev and robbing banks. The police are stumped as to how this bank was robbed in 45 seconds or so with every camera being out of service. But like Dan’s idol the heart break kid,he has one hell of a super kick.

This is my first experience with Legacy Comix, and I have to say the artwork was nice and the story was fantastic. I will admit that as a former worker and life long wrestling fan this was basically made for me to enjoy, but I know plenty of people like me would love this one as well. Check it out at the link below,and may the gaming gods bring you glory.

(Savior Gaming does NOT receive any compensation for the link and only provides it as a courtesy to our readers)

https://www.legacycomix.com/product/the-job-1-digital/

Steamworld Build (PS5 Review)

When I first saw this game by Thunderful Group and The Station,it had my interest. A trailer or two later and it definitely had my attention. Then came the fateful day I got an email saying they would be happy to supply me with a review code, and that made me very happy and grateful. It also made my girlfriend very unhappy.

See Steamworld Build seems like a simple and straightforward game. You pull up on a wagon with your little robo people and a mysterious ball talking on the back of the wagon, get a short bit comprehensive tutorial and find all the pieces to a rocket to launch yourselves into space.

This train is as important as you make it

And honestly, the game is technically that simple. On the surface you will build basic buildings, a warehouse, farms, charcoal kilns etc. These will keep your robo people happy and functional. It is also quite in depth with how it is done, but not so in depth that it drags. Simply build a wood cutter near trees and they will chop them down and move them to the warehouse. From there they will go to a kiln or logger etc and they will become charcoal or planks.

From there you move onto the underground section. This is where all the mining takes place where you can find different materials and even locate the rocket parts.

Be careful mining you can create small cave ins

Down in the mines you will create different places for different robots to live, whether they be minors, guards or other things you need. There are multiple levels or biomes down here and each time you find 2 rocket parts you can move down to the next level. Each level gradually gets harder and it never feels unfair. Even the enemies on each level grow stronger,with the first level not even seeming to have any just to ease you into the experience.

These actually help you make plastic

Each new material underground will help you build new things and robots above ground,these will help you get further down into the mines. The whole thing is very well done and interconnected in a way that is a master class in how it should be done.

My only real complaint is that as you get new robots above ground is that you don’t build new ones, you upgrade old ones. Workers become engineers, engineers become aristocrats and those become scientists. Each new class has new requirements of things they want to live near and have access to. This made me feel like I was constantly rebuilding and rearranging my town. This wasn’t game breaking or killing my fun at all, it was just kind of annoying when I really wanted to be in the mines.

Now I haven’t really touched in the sound or graphics, and that’s because nobody expects a game like this to break new ground in these departments. The game looks good and the sound is great. I never got sick of hearing the train come in and each level of the mine had its own sights and sounds to enjoy.

The controls however will make it break this type of game traditionally on consoles,but in recent years companies have been nailing them. Steamworld Build is no exception,the controls won’t please mouse and keyboard purist, but nothing on console will. They felt great to me however,and if that’s a concern of yours this felt like one of the best to ever do it.

This game is just fantastic,9/10. I spent hours ignoring my family just to play it. Ok maybe that’s a bit of a stretch, but it wasn’t because I didn’t want to, they simply wouldn’t let me. Best wishes and may the gaming gods bring you glory.

ASTLIBRA Revision Nintendo Switch Review

Whisper Games was kind enough to toss me a review copy of this one, and damn am I glad they did. It has gotten great reviews over on Steam and many other places, but I had never really heard of this action RPG with gameplay that reminded me a lot of Act Raiser.

It’s side scrolling with pretty simple button commands. Move left or right, a button to jump another to swing your sword or dodge it block and use magic is as simple as hold this button and tap a direction a few times.

Early Blob Killing

These easy controls make the game far from easy easy,in fact I ended up turning the difficulty down from hard to normal. Still I don’t recommend simply running around trying to stab things with no strategy.

Another fun addition to the game is creating weapons and items from the enemies you kill. This will let you create a variety of things instead of buying them exclusively from shops. Unfortunately on the flip side, you need both money and materials to get new weapons and such from shops and that always bothers me.

All of that aside though the story is where this game really shines. It starts off with you waking up with no real memory in a cabin with a talking bird. Eventually you will leave to search for people, it will take 8 years before you finally find people. This will set off a chain of events that will send you through time itself to discover more about yourself and the other characters.

I won’t say more than that because the story is stellar, but these graphics are spectacular and the sound serves its purpose well. While it isn’t perfect by any means the setting is helped when in caves or a forest.

My biggest complaint,if you can truly call it that, was I don’t feel the level up system was explained very well. Sure you go from level one to two etc, but you also collect bonus items to increase different stats but how you get them and why just felt tacked on. It’s simple enough to figure out but some sort of deeper explanation would have been nice.

The game however is a must play for fans of the genre, 8/10 easily. Best wishes and may the gaming gods bring you glory.

ASTLIBRA Revision Releases November 16th On November Switch

Astlibra Revision by Whisper Games is a new Action RPG coming to Nintendo Switch on November 16th 2023. The story will start out as something you will see in many Anime and games. A town being decimated by demons, and a hero desperate to defeat a demon king. Over the course many hours and many battles the narrative becomes so much more. Watch the trailer below. Best wishes and may the gaming gods bring you glory.