Atomic Heart Reveals DLC 4, “Blood on Crystal,” Coming April 16 (PC, PS, Xbox)

“Blood on Crystal” is an all-out, bloody showdown!

Experience the thrilling, high-stakes conclusion of Atomic Heart with “Blood on Crystal!” P-3, the Twin and their comrades must venture deeper into Facility 3826 than ever before to battle CHAR-les and make a last desperate bid to save humanity from total annihilation. Visit the new Wave Platform and the classified Crystal Complex as you unearth the unspeakable truth behind CHAR-les’ nefarious plans.

Face a new breed of enemies with the full might of your arsenal

Take on the ultimate challenge as you face off against the Polymorphs, a new cast of mysterious beings spawned from the horrific experiments of CHAR-les himself. Harnessing the properties of polymer to assume elemental forms, the Polymorphs will force you to adapt your fighting style on the fly and make the most of your arsenal. You’ll encounter the wildest bosses still lurking in Facility 3826, but thankfully you’ll have access to the mightiest glove abilities and weapons yet to deal with them.

Atomic Heart’s Ultimate Edition unveiled!

In addition to “Blood on Crystal,” this spring will also markthe release of Atomic Heart’s new Ultimate Edition in both retail and digital stores. Pre-orders for the limited physical edition, including a new, exclusive SteelBook, are already available at participating retailers with a release set to March 24. Digital versions will become available on April 16 with the release of “Blood on Crystal.”

Devil Jam’ EXPLODES onto consoles (XB/SW/PS5) 26th March 20206

Indie developer Rogueside is bringing its hell-forged action roguelite Devil Jam to PlayStation 4 and 5, Microsoft Xbox Series X/S, and Nintendo Switch, on 26th March 2026. Get ready for non-stop escapades in a chaotic underworld, where players take on the role of a doomed musician bound by a demonic contract and forced to survive an infernal performance that never ends. As the cursed guitarist battles through swarms of demonic enemies in tightly designed combat spaces, dodging incoming threats while attacks fire automatically, you can focus on positioning, movement and wise decision-making in the hope of surviving until the encore.

Hell Bells – Save me

Each run throws new powers into the mix, courtesy of the who’s who of the underworld. Brace yourself for wild upgrades that transform your build on the fly: think screen-clearing attacks and unpredictable experimental abilities. The grid-based system lets players rewire how attacks activate and combine, in hopes of surviving the relentless madness.

Turn up the volume to infernal!

The killer soundtrack plays a central role in Devil Jam, with award-winning composer Deon van Heerden returning to collaborate with Rogueside following his work on Warhammer 40,000: Shootas, Blood & Teef. His high-energy compositions thrash along with the dynamic gameplay pacing, giving each challenge its own sonic personality.

For those about to rock…

  • Smart Loadouts
    Use the 12-slot gear system to build clever combinations and unlock powerful killer combos.
  • Hand-Drawn Hell
    Bold, fully hand-animated characters and effects bring the underworld roaring to life.
  • Bosses Worth the Hype
    Battle towering foes, including Death himself – it doesn’t get more metal than that.
  • Run For The Hills, Run For Your Life
    Fast, intense encounters reward quick thinking, sharp reflexes and smart decision-making.

It’s time to fear the reaper.

Devil Jam became a cult classic when it rocked onto PC last year, and the console release includes a hefty upgrade based on fan feedback. One brand-new story and 4 new challenges which offer players more profound insight into the cursed world and its larger-than-life cast, and you’ll find two new battlegrounds to endure: The Overgrowth, a claustrophobic arena filled with twisting paths and looming fungal growths, and Thorns of Crimson Death, a sprawling combat space built around relentless enemy pressure and wide-open encounters.

Parasite Mutant trailer

On and off, I’ve heard of a spiritual successor to Parasite Eve in development. This looks like to be it, and I’m all here for it. I love the anime, noir vibe. The monsters look cool. The combat looks retro but seems smooth. It’s definitely a game I’d check out, especially since I never got to play the iconic Parasite Eve. May the gaming gods bring you glory.

Mortal Kombat 2 trailer 2

If the last trailer didn’t have me hyped, our next taste of the bloody video game movie sequel has me cheering. The characters look incredibly faithful. Shao Khan looks terrifying. I love what I see of Karl Urban’s run as an older Johnny Cage. I’m hoping this movie delivers. May the gaming gods bring you glory.

Popular medieval survival RPG Bellwright coming to PS5 and Xbox Series consoles

Bellwright is a medieval open-world survival RPG where you can establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Now available on Steam Early AccessBellwright recently saw a massive expansion with its Maiden Voyage update last December, adding the new Halmare Isles map, which is roughly 25% the size of the original game! At over 10 square kilometers, this region includes all new story-based quests with multiple progression lines, expanded armor and equipment, new animals and buildings, and introduces a Loyalty & Faction system.

The Severed Gods Steam Demo Review

The Severed Gods is an upcoming fantasy roguelike RPG that if you have ever played the Octopath Traveler series you already know how to play. You fight enemies in a turn based style, hit their weaknesses to break them and cause massive amounts of damage. Some times an almost cartoonish amount if you do it right. (compared to when you start) I have never achieved these numbers, but you can see some of their numbers over one Twitter. (I refuse to call it X)

I hate this guy.

The biggest difference is the levels of combat, and I mean that quite literally. Take the above skeleton, his feet are considered low, arms are mid and head is high. Attacks each attack one or more levels. If you use them on a wrong level they can still hit, but they do face a penalty on accuracy. This adds a great dynamic to combat, you won’t be able to simply worry about the kind of attacks you learn but also the levels they strike at.

The demo is great, picking which path to walk isn’t a random thing, you have to decide to take battles , head towards a camp, fight mini bosses and while there are random events I never felt they were forced on me that often. I truly felt like I was on an adventure and failing didn’t feel like anything other than a consequences of my choices. More importantly, the improvements and changes made between runs didn’t feel abstract or pointless. The world changes and my characters and runs felt better and like progress was being made. I went into this excited to try something new, and I left excited for the full release. This is absolutely a demo you will want to play. Best wishes, and may the gaming gods bring you glory.

Game Feeder Pack 2 launches 24 February for theHunter: Call of the Wild

As many of you may know, in my downtime, I enjoy shooting virtual animals even though I haven’t gone hunting in probably 12 years. So I am happy to announce that Game Feeder Pack 2 will be launching on the 24th of February for TheHunter: Call of the Wild. You may remember I reviewed the first one. So enjoy some details and the trailer, happy hunting, and may the gaming gods bring you glory.

 Avalanche Studios Group has announced the Game Feeder Pack 2, featuring three new game feeders for theHunter: Call of the Wild for PlayStation, Xbox, and PC via Steam, the Epic Games Store, and Microsoft Store. This latest DLC pack will be available on all platforms from 24 February. 

Game Feeder Pack 2 introduces three new specialised feeders to attract herbivores, omnivores, and even predators. This solid and indestructible trio of feeders – the Mineral Lick, Scent Tube and Carcass Feeder – are specifically designed to attract a diverse array of species, including elusive carnivores and predators. Study prey, find the perfect location and bait, and beware, or you might just become the bait yourself.

Star Trek: Voyager – Across the Unknown: Launch-trailer

With only one more day until the launch of Star Trek Voyager- Across The Unknown, I thought I would share the launch trailer that was sent to me. Best wishes, and may the gaming gods bring you glory.

ABOUT STAR TREK: VOYAGER – ACROSS THE UNKNOWN

Set the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant aboard, Star Trek: Voyager – Across the Unknown invites players to relive—and redefine—the legendary starship’s journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices. Experience crew dynamics and a fresh take on a beloved sci-fi universe – with what-if scenarios that open up new possibilities.

Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.

In Star Trek: Voyager – Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they’ll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

Over The Top: WWI Releases March 6th

The 100 vs. 100 real-time shooter Over The Top: WWI delivers brutal and completely over-the-top combat in third person. Players arm themselves with a diverse arsenal, including a huge selection of guns, artillery, planes, and even tanks.

Zurich, Switzerland, February 6, 2026 – The 100-versus-100 shooter from developer Flying Squirrel Entertainment and GG Publishing will be released on Steam for PC on March 6, 2026, following a successful beta with many community-driven playtests. Over The Top: WWI offers over-the-top, intense multiplayer fun in the muddy battlefields of World War I. Players can experience the warfront as Germans, British, or French. The game will feature a time-limited 15% launch discount, lowering the price to 16.27$/€/£. Afterwards, the game will cost 19.14 $/€/£.

With a mighty arsenal of deadly weapons and vehicles, players fight their way to the front lines, leaving a trail of destruction in their wake. Over The Top: WWI features massive 100-versus-100 battles as German, French, and British soldiers. Players have access to a wide range of rifles, heavy artillery, tanks, and other historical war elements, such as aircraft and bunker fortifications. The same content is also available in the additional single-player mode, where huge armies of bots bring massive WW1 battles to life.

The game features 12 historically inspired maps from the Western Front of WW1, with more to come after release. The maps, vehicles, and uniforms stand out for their detail, as the team members behind Over The Top: WW1 are historical reenactors and therefore place great emphasis on recreating the WW1 experience.

Key Features

●        Epic, large-scale warfare: Up to 200 players or bots simultaneously compete against each other on the battlefield.

●        Total Annihilation: The realistic battlefield takes on different forms throughout the game thanks to player-driven destruction. Players will dig trenches, and explosions will tear deep craters into the landscape. The battlefield evolves with the dynamic weather, wind, season, and time-of-day system.

●        Various branches of the military: Players can take on 8 entirely different roles in the army, such as Officer, Sniper, or support classes like Engineer.

●        Vast selection of weaponry and vehicles: There are over 50 one-of-a-kind weapons, ten different kinds of armored vehicles and tanks, airplanes, machine guns, mortars, cannons, and more.

●        Map editor: In addition to twelve handcrafted battlefields, there is a user-friendly system that allows players to create their own custom maps and upload them to Steam Workshop.

●        Server Tools: Players can host and administrate their own servers, complete with custom maps, rules, and settings.

Silent Hill Townfall reveal

I promise I’m trying to hop on the Silent Hill bandwagon. I do own the 2 remake and I did play Short Message. A fully first person Silent Hill could be awesome if done right. I really like some of the imagery and music from the trailer. I’m definitely keeping an eye out on this next entry in the infamous town’s history. May the gaming gods bring you glory.