I must admit, when it comes to this game I’m pretty bias. I love aliens, government conspiracies, zombie plagues, The X Files, and Marilyn Manson, so to have a gave that encompasses all these things hooked me. It’s the only game I’ve ever collected 100% of the hidden collectibles. Of the PlayStation 2/ XBox era, I feel Area 51 is a well overlooked title that at the very least deserves a PlayStation 4/ XBox One re-release.
Area 51 is the story of a monstrous outbreak in the deepest depths of the legendary facility; something is loose and spreading a mutagenic alien virus that turns it’s victims into vicious mutants. A Haz-mat team is dispatched to quell the outbreak and discover the secrets of Area 51 and the deadly Pact man made with the Greys. You play as Ethan Cole, voiced by David Duchovny of the X-Files, a member of Bravo team and soon to be lone survivor. One by one Cole’s team is killed gruesomely by the forces at hand. When he finds Delta team, there almost seems to be hope until in a final stand against the mutant horde, the creature that began the madness emerges, invulnerable to gunfire, strong and armed with unhuman technology. Again, Cole manages to nearly escape Area 51 until a trap is sprung, his body comes crashing down stories, and Cole awakens to a mutant biting him and suddenly Cole ceases to be fully human. Mutating horribly, he sees a green light surround the body of one of his dead teammates as it levitates and begins speaking to him in a eerily distant voice, that of Edgar, amazingly voiced by Marilyn Manson. Edgar guides Cole towards his only salvation while dragging him through the lies we’ve been raised to believe.
The best part of the game is the voice acting by Duchovny and Manson. Cole begins and ends every chapter with a intimate account which drives the story forward and sets a grim, desperate tone to the narrative. Manson as Edgar is creepy as hell and his presence is ambiguous, not knowing even up until the end if his intentions are for good or evil. The human weaponry is meh but the primary alien weapon, the BBG, is fun firing bursts of alien energy bubbles that latch onto its target and pop; for aiming there’s a niffty feature where you can pull a special laser sight that can bend around angles and corners and ricochet the shot from behind cover. Best of all, it doesn’t require ammo, it recharges fairly quick on it’s own. Being a mutant is fun- increased strength, ability to launch parasites from your hands to steal health, and even the ability to spread the plague, and these abilities stay as long as you slay everything around you with your clawed hands. The hidden myths of area 51 are original and weird ( like aliens being responsible for the JFK assassination with super soldiers created from telepathy and matter manipulation-yep) So what’s the flaw you ask? Well the ending sucks…pretty bad. No real final boss, just a quick beat the clock rush and a cutscene and that’s it. You will have questions but good luck getting those answered 12 years later.
I love the hell out of 90% of this game and I definitely at least recommend watching a play through at the very least. As always may the gaming gods shine glory on you and you’ll know the truth of the moon landing after this shit.
COD before COD (sigh). First, Red Faction 1 and 2 have almost nothing in common except that they are first person shooters about rebellions and the tiny thread of nano experimentation. Red faction 2 is about a mad tyrannical dictator named Chancellor Sopot who is making a army of Nano-tech super soldiers and the band of his of enhanced soldiers gone rogue join the Red Faction. You play as Alias, the demolitions expert of the squad. The first half of the game is pretty routine, get to evil guy and blast his ass…which Sopot’s death is hysterically over the top, especially considering the fact Sopot is a spiting image of Sadam Hussein (this game came out somewhere between late 2002, early to mid 2003). Second half of the game is a split between the squad, when Molov, the head of the squad plans to take over the Commonwealth where Sopot left off and it’s up to Alias and the remainder of the Red Faction to stop him. Red Faction 2 is an inferior sequel. Whereas the first game had more freedom to jump into vehicles and go, the second limits it to a few stages here and there. Also, the first game saving was totally up to player and could be saved anytime, anywhere in the game. Two breaks the game into lengthy stages, which makes saving kind of tricky. The only ability you get as a android is the ability to activate night vision which doesn’t really come in handy too often and can hurt your eyes after a while. The weakest feature is the karma system, you get green stars for good deeds or hidden things and red stars for just killing random people like a dick. I’ve never seen the good ending; the bad ending is kind of funny. As for the goods of the game, Lance Henriksen voices Molov, which is the best voice acting of the game. The shooting is solid and the Battle Armor is a fun ride. Overall it’s a meh game. Fun once but the replay value ain’t really there.
Red Faction, a game ahead of it’s time, holds up remarkably well remastered on PlayStation 4. Red Faction is the story of Parker, a minor on Mars working for the oppressive company Ultor. The minors are slaves under the heavily armed guards, living in crappy conditions while dying of a mysterious plaque. Revolution strikes in the name of the Red Faction led by Eos, aided by technician turned traitor against Ultor, Hendrix. Parker takes part in the rebellion, and the struggle to survive everything Ultor has to throw at him.
People that know me best know I’m a humongous Alien fan. Aliens scared me out of bath time as a kid, and screw your boogeyman, I was afraid of a nine foot tall, drooling, acid blooded, phallic two-mouthed monster that wanted to lay eggs in my chest…also the people that know me best would tell you this explains a lot. When my dad bought me a PlayStation, I received three games with it- Tomb Raider, Spyro the Dragon, and Alien Trilogy. By today’s standards, Alien Trilogy’s graphics are complete dogshit. Watching playthroughs on YouTube, I laughed my ass off as a full fledged adult. The gameplay runs similar to classic Doom, not very original but trusty at the time. The motion tracker is a nice addition to to the HUD, even making that iconic, chilling beep when something comes at you. So what’s the story of Alien Trilogy? Well, it’s a disjointed clash of environments either from the Alien Trilogy or inspired by it, which rationally ain’t such a bad thing. Alien and Alien 3 only had one Xenomorph each and no weapons to real fight with, whereas Aliens there was a horde of the bastards and ammo aplenty; what sick bastard would want to try playing Alien: Isolation on a PlayStation graphics and mechanics? Cheat Codes were a fun addition to the game, giving you unlimited ammo, unlimited health, unlocking every level which gave us the Queen’s liar. So many memories man… what sticks out to me even a decade and a half later are the death scenes. The screen turns to a screen of running blood and every each means of demise changes the foreground: alien death- alien mauls Ripley, roaring at the screen with a bloody face. The Queen stands behind Ripley, tearing her savagely in half with it’s four arms. Trilogy is not the best but if your a huge Alien fan with a PlayStation , give it a try and may the gaming gods be with you all.
Ah a true classic, the game that truly broke me into Marvel and cemented me as a Spidey fan. Whether on the Nintendo 64 or PlayStation, the game is a gem. The story revolves around a reformed Dr. Octopus premiering a new invention at big Science Expo only to have it stolen by Spider-man, though Peter Parker was standing in the audience the entire time! It’s a set up. It’s up to Spider-man and even Venom to unravel the mystery of Ock’s theft and a invasion of alien symbiotes.
Yay Venom.


