Ship of Fools PS5 Review

Ship of Fools is a rogue-lite from Team 17 Software, and they were kind enough to send me this after they sent me Nice Day For Fishing Steam Review, which I appreciate both. They make some great games, so please go check them out.

The game starts out simple enough: you are stranded on an island thanks to some calamity, given a boat and some cannons, and you must go fight evil creatures in an attempt to collect power-ups, save new crew members, and stop the forces of evil.

I think that’s the story anyway, I wasn’t paying attention, I was killing flies, trying to sink my ship, and smacking stuff with a boat oar. It takes effort to run around loading cannons, collecting wood to fix my ship by firing harpoons, and all that jazz that keeps the game exciting. Make no mistake, playing solo, the game is fast-paced and exciting. Do not be fooled, though, while there is a trophy for playing solo, most people don’t have it for good reason. This game is made for two players, either online or couch.

With fluid controls and cute graphics, and multiple crew members known as Fools to choose from, each with different abilities that make them better at certain things, the replay value is pretty high. Even the process of unlocking them will take more than a few runs.

Which Fool to use isn’t the only choice to make; which cannon to use is also a decision. Do you want two cannons that fire slower but will auto-target enemies when you aren’t using them? Do you want one that can be charged up to unload all of its ammo? Speaking of ammo, different ships have different ammo, and different ammo can be found during a run. Some freeze enemies occasionally, for example.

Ship of Fools is an amazing game if you like multiplayer games, but it does lose something when playing alone. It is still an 8/10 game, but it is absolutely made for 2. Best wishes, and may the gaming gods bring you glory.

Stalker Legends of the Zone Trilogy Enhanced Edition PS5 Review

This version of S.T.A.L.K.E.R. on PS5 was sent to me by the guys and gals over at GSC Game World, and I always appreciate that and like to get it out of the way first.

This review won’t focus on the story of the games too much, as there are 3 games in the trilogy with wildly different stories, for example, the first game in the series, Shadow of Chornobyl deals with the exclusion zone after the fall while the 2nd game in the series, Clear Sky has you playing as Scar and is a prequal to the first game and takes place before it all.

Instead, I want to focus on how the gameplay and functions compare to previous releases of the game. Well, outdated, honestly, in many regards. The movement feels kind of janky and jumpy compared to modern games and less fluid, something that easily could have been taken care of. Do not get me wrong, it works just fine, but if you are used to modern games, the sudden return can feel jarring. Following the map, most notably in the first game, can also feel awkward.

That being said, this is truly the best way to experience the game. It has never looked better in a release, and the controls have never been more fluid than they are now. The sound has also been greatly improved, as you imagine.

I know many of these seem to go against what I just said; that is because the game is quite old, almost 20 years at this point. The original was released in 2007, and a lot has changed since then. Games have come a long way, and they haven’t all aged the same. Playing the 2007 version of this game is a painful experience at this point, and this release gives everyone a chance to experience this in a way they can enjoy it again. It isn’t great, but it isn’t bad either. 7/10 experience. Best wishes, and may the gaming gods bring you glory.

Windward Horizon Steam Review

Windward Horizon, over on Steam, was sent to me by the people over at Tasharen Entertainment, which I am always grateful for.

The game itself is technically just a sailing game. Your captain dies, and you are somehow voted the new captain by the crew. You return him home, the crew gives you some recommendations on what to do as sort of a tutorial, and away you go. You start off by getting some new sails and are told that a new ship would be smart. How you get there is pretty much up to you.

If you want to spend some time fishing and sell it for profit, feel free to do so. You want to hunt down pirates or work on a quest, that’s up to you. With a small sloop at your disposal, trading isn’t easy at this stage, but it can be done.

This is kind of what I enjoyed about the game the most, sure it looks nice and it plays well, the controls function great. But it is rare that a game says play it how you want and then doesn’t force you into doing what it wants you to anyway. I was never forced into fighting pirates, really, outside of certain world events, and even those, if I didn’t want to do them, I just stayed away or left that part of the map, no harm, no foul.

My only real issue with the game I came across is that once, during a sea battle, my ship and an allied ship got stuck together. It worked out well because our cannons still worked, and he kept healing me as I kept killing people. We did eventually separate, and it was a one-time occurrence. It is something to be aware of during battles that it can happen.

The game cost $20, however, and it is well worth every penny of it. It is an 8/10 experience, and it will be something I play for a long time to come. Best wishes, and may the gaming gods bring you glory.

Vilde-Out Today

Vilde is a first-person roguelite shooter from a small company called Chaotic Minds. The game looks pretty solid from such a small indie company. here is some more of what you can expect.

Here’s what to expect in Vilde:
– 24 types of weapons — including an ice-powered AK-47 and a black hole rocket launcher
– 15 unique abilities
– procedurally generated levels
– tactical combat against trolls, draugr, living trees, and other Norse-inspired monsters

So check it out, and may the gaming gods bring you glory.

Make dishes out of cards in a demo for Abra-Cooking-Dabra!

Hi, chef! Get ready to upgrade your culinary skills in Abra-Cooking-Dabra — a cozy cooking card game, coming in Q4 2025 with a demo available now!

After accidentally destroying a valuable cookbook you find yourself transported to Wonderland and sentenced to serve as a chef for the crime. Now you have to cook for eccentric guests and restore all the lost recipes!

The demo will include:

  • 6 levels to play, including a secret endless one — grow ingredients, prepare dishes and serve eccentric guests!
  • multiple dishes to cook — figure out every single one from hints, received from customers!
  • multiple bizarre guests — some will try to mess with you!
  • meta-progression — players can buy new appliances and utilities between levels to improve their kitchen!

Dogma, The Theater Experience

As many of you may know, I have always been a fan of the Kevin Smith movies. I won’t exactly be reviewing Dogma, it’s a great movie, and it is 25 years old. I feel like if you cared to see it by now, you probably would have. What I wanted to talk about was the movie experience as a whole.

I don’t go to the movies often these days, but damn has it gotten expenive. My buddy picked up a large soda and a medium popcorn; these combined cost over $20. This was about the same as a movie ticket. The Regal theater we visited was very basic, and it is one we have been to in the past. Gone were the days of there being movie decorations everywhere. It almost felt like a tomb or a labyrinth where you walk in and can buy some food, then get ushered through some dark paths to a movie screen.

When people discuss the movie industry and the movie experience dying, this theater really showed me why. Going with my friends, and most movies i have gone to see, I go see with @torstenvblog, so it wasn’t who I was with, it has been the same great experience. This time, while the company was great, and the movie was fantastic, the experience itself just felt off. I leave you with this thought: movies and theaters have changed. Do not accept that if you have options, where you live. We have other great theaters near me, but Regal is not one of them.

Best wishes, and may the gaming gods bring you glory.

[Wholesome Direct] Sequel to townbuilder hit ‘Gourdlets’ announced with multiplayer ‘Gourdlets Together’

News Summary
Solo dev AuntyGames and publisher Future Friends (SUMMERHOUSE, Exo One, The Cabin Factory) have announced Gourdlets Together, a multiplayer sequel to their hit cozy sandbox game Gourdlets, in today’s Wholesome Direct showcase.

About the game
Welcome to Gourdlets Together, a relaxing building and fishing game set in the world of Gourdlets. Design your own island in an adorable, colourful world inhabited by cute little vegetable folks, and level up your fishing skills, all while you hang out, build and chat with friends online!

Spend your earnings from fishing on extra items and accessories, tweaking and building until your island feels like home. Visit your friends’ islands, build together, get inspired by their creations, and enjoy gourd vibes. Gourdlets Together! 

Features

  • Fish on the tranquil shores of your little island home, and try and catch ‘em all!
  • Design a delightful little community for vegetable folks
  • Spend your earnings on super cute accessories
  • Invite your friends to visit your creations, build together, or go visit theirs!

About AuntyGames
AuntyGames is a solo studio founded by Preethi Vaidyanathan (she/her), a software engineer based in the United States. Her debut project, the citybuilding sandbox Gourdlets, launched on PC in 2024 to great acclaim. She’s now working on a multiplayer spinoff Gourdlets Together.

About Future Friends Games:Future Friends was founded in 2017 with a simple mission: help indie games get the love they deserve. Though initially focused on PR, the company has now branched out into publishing, publishing lovely titles like Exo One, SUMMERHOUSE, Gourdlets, The Cabin Factory, and many many more! 

Stunt Flyer Xbox and PS5 Review

Stunt Flyer on Xbox Series S/X and on PS5 (PlayStation version available June 12th) were both sent to me by the people over at Ultimate Publishing. I always like working with these guys and appreciate when they send me games to check out.

Stunt Flyer is a very basic and user-friendly game when compared to its original Nintendo Wii release. The PS5 and Xbox versions have much better graphics and contain a split-screen co-op mode and vastly better controls. The switch version, I am told, also has all this, but I haven’t played that version.

The game does show its age in some ways, the game tosses you straight into a tutorial, then just lets you free fly around. You fly through rings to start missions such as shooting targets with water balloons or flying through rings in a time attack sort of race. There are also about 50 gifts to collect. As an adult, I quickly grew tired of this.

There is a flip side to this; my 8-year-old daughter loved the game. The controls were simple, and the graphics are cute. She crashed the plane just to see the character shake his fist at the screen a few times. Most of the missions are also not very difficult, and the only punishment for taking a long time is that you have an easier time improving on the score later if you want.

This game is honestly not bad, but it very much seems to be for younger kids. If you are a parent looking for something reasonably priced to play alongside your kids, $15 is a small price to pay to see them smile. I would never buy this game for myself, but with my daughter, it was a 9/10 experience. Best wishes, and may the gaming gods bring you glory.

Resident Evil 9 reveal trailer

It’s finally here! I’ve followed any news I could since Resident Evil VIII: Village, wondering where the story would go now that Ethan’s story is finished. We’re introduced to our new protagonist, Grace Ashcroft, who’s wrapped up in her own mysterious story. If this is your first time seeing the trailer, I don’t want to spoil a very familiar locale, just that I freaked out as well as the title drop. RE: Requiem is dropping 2 weeks after my birthday, and this is absolutely my most anticipated of 2026. May the gaming gods bring you glory.

Prey

Have you ever had that 1 game that haunted you? You wanted to get into it, pmped hours in, but never never clicked. Prey is one such game for me. Long time followers will know I wrote mini posts on my time with it nearly a decade ago. In my time away, I managed to finish it and months later my thoughts are still pretty potent.

We play as Morgan Yu, newly brought onto the Talos 1 space station by your brother to get a new life, with a fancy new job and life. Life looks great. That is until Morgan wakes up to catastrophe as a inky, black, extraterrestrial called the Typhon unleashing on the station. The Typhons can mimic nearly anything, living or inanimate as well as possess extraordinary abilities. Not only must Morgan survive but also uncover Talos’s secret while struggling to stay human, but then again, what is human?

So Prey is a hell of an experience. At first, I was expecting Bioshock in space. There are some pretty deep questions about humanity and identity in the game and it is a creative sim unlike no other. The number of solutions to problems is pretty impressive. The AI for the Typhons is pretty damn smart; you are tense because literally anything can be an enemy. Resources are scarce, and enemies hit extremely hard, and you do have to think about each encounter which is one of my favorite things about the game but also why I hate it. Normal for prey is hard on any other game. Story mode is the medium setting. This game will kick your ass if you aren’t a surviaal, stealth, horror veteran. The only complaint I truly have is the pathfinding is rough; you’re definitely going to be looking up videos because many times during my playthrough, the hub confused and mislead me. The setting is beautifully rendered. The music fits like a glove. I seriously recommend this game with caution because while not an easy game, there is a lot of great things to experience. May the gaming gods bring you glory.