Replikator Xbox Review

Replikator is the newest title from R_Games that they were kind enough to toss me a review copy of. This game is a small indy top-down roguelike shooter that is quite simple to get into. Just pop it on, run around the station, and shoot the enemies with one of your two weapons. You can choose from multiple characters, my favorite was the one that fires rockets.

Each character has pros and cons, one might be faster than the others or be immune to acid while another simply takes no damage from certain traps. None of them offer a huge advantage over the others to the point I felt that one was better than the others, but they were different enough that I had a preferred character for how I liked to play.

While Replikator is a fun game to mess around with, and at the price they are asking none of my complaints are major I do have a few. For example, the character movements all felt painfully slow to me. It felt like a chore at times to go anywhere if there weren’t enemies to be shooting. The four playable characters also feel quite generic.

The pros however do outweigh these complaints. The amount of different weapons and powerups is insane for an $8 game. I didn’t bother counting them but they are all laid out in a room to see and I still haven’t unlocked them all but there is at least a couple dozen. The game offers a challenge that can be overcome if you learn how to use these, but we aren’t talking about some insane amount of dedicating your life to learning the game either.

All in all, the price point of this game means if you like roguelikes or top-down shooters, Replicator is a great buy. it is a nice 7/10. I enjoyed spending about 20 hours with it so far and I will probably spend a few more with it. Best wishes and may the gaming gods bring you glory.

Limerick: Cadence Mansion

Indie developer Jenito Studios is today at Momocon 2023 showcasing their upcoming action-horror adventure game Limerick: Cadence Mansion to the public with a playable demo and a chance to win a free copy of the game. Limerick: Cadence Mansion is meticulously handcrafted using Unreal Engine 5 by solo developer Daniel Hall who will be in attendance; the game is due to be released later this year on PC via Steam. Solve puzzles, outwit evil creatures and explore the arcane halls of Cadence Mansion as you dive deeper into a story of manipulation and dark science.

In Limerick: Cadence Mansion, explore an abandoned mansion inhabited by monsters, both beast and man, and discover its secrets in your attempts to escape. Solve puzzles to progress through increasingly haunting environments, fend off or hide from evil creatures and tear through the fabric of reality in cinematic boss fights. Scavenge for resources throughout the forgotten mansion and use Panic closets to escape from harm.
A new ballad sounds across Nightsonnet Isle.
Awaken, Proofreader, and solve the ancient writ.

The seas will swallow light with darkness. The boulders will shatter and shake.
The Poets will be silenced and the Resplendent will rise.

Will you take the quill and right the wrongs of Splendor?
Can you unlock the mysteries of its games and riddles?
What will you learn of the Anachronism, of the Dissonance and Cacophony, of the Dark Refrain and Prism?

And when you face the darkness, will you be ready?
For more information on Limerick: Cadence Mansion:
Wishlist the game on Steam:
https://store.steampowered.com/app/869490/Limerick_Cadence_Mansion/
Check out the website: https://www.limerickgame.com/
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REPLIKATOR -out Friday, (PS/XB/NSW) Teaser Included!!

Replokator is the newest top-down shooter from Ratalaika Games and has roguelike elements, which we all know I love. As always I will be copy and pasting their official release to make sure there is no misinformation, and you can know exactly what to expect, and I am hoping to have a review for you guys in the coming weeks. Best wishes, and may the gaming gods bring you glory.

Death Walks Beside youReplikator offers shooter fans a sci-fi setting where gameplay centres around exploring the intricate labyrinths of space stations and fighting with hordes of enemies. Dozens of weapons and implants (passive skills) help the player but a sharp eye and evasive movement are also required to avoid hail of bullets and monsters that lurk. If the player’s character dies, then he will be reborn at the very beginning, but thanks to the resources found, he will be able to buy permanent improvements that will help him move forward in the next run.
Disaster StrikesIt appears that an accident occurred at the classified research complex, which led to the death of all personnel but all is not quite clear. A group of mercenaries led by the smuggler Khan will have to find out the reason for what happened.
To keep explosive action ‘unpredictably’  challenging, station mazes and items in them are generated procedurally, so each attempt is essentially unique. Gradually, the player will find blueprints of new items as well as finding entries from the crew of the complex which will  reveal what happened here. At the same time, the player has the main goal – to get to the Replicator and defeat it.
Inside InformationDynamic battles. You will have to constantly move and aim well to survive!Danger at every turn. Many different enemies and traps will not let you get bored.Dozens of upgrade items. Explore stations looking for new upgrades for your character.Meta progression. In this game, each death will only make you stronger, because after death you will be able to buy permanent improvements for your character and the hub ship.Procedural generation! The location of rooms, enemies and traps, as well as weapons and all items, are generated procedurally.Space raccoon! and three more playable characters. All of them differ in starting characteristics, preferred weapons and special techniques.Intriguing story. Explore the abandoned science complex and find out what happened here!
The player needs to complete 12 levels, including 5 bosses and as the player progresses the challenge becomes harder so many attempts may be required! Constant battles with ‘bosses’  with new attacks and moves as they become stronger will have to be faced!  During the exploration of the stations, the player will find nanocubes that remain with him after death.
They can be spent on the purchase of permanent improvements – for example, you can increase the maximum supply of ammunition or open access to a new workbench to improve weapons.
Replikator delivers masses of new content as the game progresses,  and action is unashamedly fast, precise and deadly!. This twin stick shooter is red hot with hordes of crazy and blood thirsty enemies out to get you or one of the playable characters you select – of which there are 4! Top down action has never been so demanding, so can you win out?
‘The game is designed for one player. Approx 8-9 hours will be enough to defeat the last boss, however, it may take 30 or more hours to study all the content’ , R_Games.

 Good Shepherd Reveals “Dicefolk,” a Tactical Roguelike with Dice & Monster Collecting (PC)

Good Shepherd Entertainment has announced Dicefolk, a new single-player tactical roguelite game built around dice and monster-catching mechanics, coming later this year to PC. Developed by Leap and Tiny Ghoul, Dicefolk gives you unparalleled control over every battle: take command of the dice and the order of enemy turns to gain the tactical advantage. Discover dozens of uniquely powerful creatures to recruit and create the perfect squad to win!

Key Features

  • Thrilling Roguelite Adventure: Collect new and more powerful chimeras to build your perfect squad while unlocking talismans to uncover more of the story. Discover different combinations of chimeras to enable new strategies for each run with endless possibilities and replayability!
  • Take Control of Combat: You decide the fate of the dice! Command your chimeras while choosing the faces of the dice and the order in which each party takes its actions. Your choices will determine your success as you battle a variety of wild creatures in combat.
  • Master Your Chimeras: Recruit your squad from a range of dozens of mighty monsters, from hardy tanks to quick attackers and more. Each chimera offers a unique set of abilities to help you shape your strategy and adapt your play style for whatever challenge comes your way!

Dicefolk is available to wishlist now on Steam. For all the latest updates, follow the team on TwitterTikTok and YouTube.

Monster Menu: The Scavenger’s Cookbook PS5 Review

As always with these things, I would love to thank NIS America For tossing me a copy of Monster Menu. It is always a pleasure to work with these guys.

Like many games, this one sets out to accomplish not only to be an RPG but also a roguelike. You will be fighting monsters, starvation, dehydration, and of course, the inevitable death that restarts you at level one. Each end however will leave you better equipped to get further faster next run.

This is your camp

Unlike most roguelikes however, Monster Menu doesn’t completely toss away your progress, for example, defeating bosses does give you a sort of checkpoint you can jump to, so there is no concern that you will constantly be restarting an entire RPG over again. This however doesn’t mean much since the story is basically non-existent.

There is a pretty good crafting system involved however, you can create different food for both your characters to use in battle and food, which can be fed to your characters for buffs or to enemies for debuffs. In a tactics RPG this can be invaluable, and it is no exception here. The only issue is you pretty much have to find recipes randomly to make anything.

Admittedly my biggest issue with this game is simply how repetitive it is. The battles, each layer all feel the same eventually and the gaming loop eventually feels like you aren’t improving so much as you just treading water at times. The game definitely has its place however and many of you will find hours of enjoyment. If you do not like RPGs and roguelikes this game won’t change your mind. It is a solid 7/10 tho, Best wishes, and may the gaming gods bring you glory.

Monochrome Mobius: Rights and Wrongs Forgotten Release Date Announcement & Gameplay Trailer!


Join Oshtor as he journeys to discover the secrets surrounding his father’s mysterious death. Destroy enemies in combat alongside your comrades using the Action Ring. Then, unleash your Overzeal to turn the tides of battle in your favor! There are many ways to switch up the turn order and gain the advantage so stay alert and seize the opportunity.

Title: Monochrome Mobius: Rights and Wrongs Forgotten

Developer: AQUAPLUS

Genre: RPG

Audio Language: Japanese

Text Language: English

Number of Players: 1

Release Date: September 5, 2023

Semi-Open World Action-Adventure Game KAKU: Ancient Seal is Available on Steam Early Access

The semi-open world action-adventure game KAKU: Ancient Seal, developed by Shenzhen BINGOBELL, is now available globally on Steam Early Access. At launch the game has a 30+ hour open-ended campaign.

KAKU: Ancient Seal contains four huge maps, a variety of monster types, and many epic boss battles. Additionally, there are four huge puzzle-solving levels and legions of combat encounters with a vast variety of foes. Scattered throughout the land are countless collectables, such as chests, sacred stones and essences, offering adventurers plenty of reasons to explore KAKU’s world to the fullest.

The game is built around an ancient fantasy world based upon the four elements of wind, fire, water, and earth. Players will take on the role of Kaku, a young man from the vast snowy mountains. After accidentally passing a test, Kaku is forced to embark upon an adventure with a magical flying pig, Piji, in order to recover the power of the elements. Along the way, you’ll have to search for suitable weapons and equipment, and master legendary abilities. It’s now your destiny to face off against powerful monsters that have absorbed the power of the elements!

Cyber Citizen Shockman – Debuts in the West –

The premise of what Cyber Citizen Shockman offers is a fairly straightforward, hack and slash experience as you fight through 18 stages, collecting rewards – healing, gold, etc. before you face the obligatory boss in the guise of a mecca or three headed dragon. As you progress, more powerful rewards and upgrades will be presented to you and a challenging experience with fluid movement and precise actions is well presented!




FEATURES/FACTS



* Action platformer starring 2 characters (boy and girl), 18 exciting platforming stages with multiple routes to explore

* A plethora of upgrades to unlock

* Added image gallery from hand-made scans

* Rewind/FF functions

* Brand new english translation, plus old JP Original

* Complete EN and JP user interface!

* Save states

* CRT Filter

* Suu Urabe, famous mangaka, created the character design and the main illustrations of the game

Shockingly coming soon for the first time in the West!

Fairy Fencer F: Refrain Chord

First,I want to take a second to just say thank you to the people at Idea Factory for tossing me a copy of Fairy Fencer F: Refrain Chord to review. It’s always appreciated working with someone new.

Usually the Fairy Fencer games are turned based but this one the decision was made to take it into a slightly different direction. Refrain Chord is a turned based Tactical RPG, much like Final fantasy tactics or Tactics Ogre.

Battles Don’t last long compared to most of the genre

The battles take place in the usual grid based alternating people style. There is as usual a bar on top of the screen to show you the upcoming order of the troops.

The battles themselves are pretty standard, if you want a challenge tossing the game on hard will have its moments. Easy is the epitome of just wanting to be able to see the story with very little difficulty,which is truly how it should be.

Speaking of the story I have always felt any RPG that wasn’t based around a solid story was defeating the purpose of even existing. Fairy Fencer F: Refrain Chord revolves around Fang and his company from past games such as Fairy Fencer F :Advent Dark Force. You don’t need to play the other games to understand it,any back story is explained pretty well or isn’t even necessary to have.

The story for this game revolves around trying to collect Furys before an evil corporation. You want them so you can summon the Goddess for world peace. The corporation wants them to summon the Vile God for unlimited power. The details I will leave for you to discover because getting to know this almost goofy cast of characters through the various interactions at the Inn or during missions is probably the best part of the game itself.

From the very beginning with Fang being busted out of jail because of his dine and dash antics and being caught talking to cockroaches or him and Galdo being obsessed with nudie magazines while the female characters make fun of Fang for being childish there really isn’t a time the characters aren’t interesting to get to know.

Because as we all know, that’s how being right works.

The game of course isn’t perfect,for example you will spend a lot of time reading because the vocals are only in their native language. Most battles also come down to how much you leveled up,not if you are actually good with any sort of strategy. Most of the Furys you come across are also pointless to have outside of the side quest to stab the ground and discover treasure and hidden locations.

This is one of those games I enjoyed playing,and I actually think fans of strategy RPGs will also enjoy playing. It isn’t the best one on the market, but it is absolutely enjoyable. 7/10, loved my time with it. Best wishes and may the gaming gods bring you glory.