Star Trek: Voyager – Across the Unknown: Launch-trailer

With only one more day until the launch of Star Trek Voyager- Across The Unknown, I thought I would share the launch trailer that was sent to me. Best wishes, and may the gaming gods bring you glory.

ABOUT STAR TREK: VOYAGER – ACROSS THE UNKNOWN

Set the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant aboard, Star Trek: Voyager – Across the Unknown invites players to relive—and redefine—the legendary starship’s journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices. Experience crew dynamics and a fresh take on a beloved sci-fi universe – with what-if scenarios that open up new possibilities.

Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.

In Star Trek: Voyager – Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they’ll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

Over The Top: WWI Releases March 6th

The 100 vs. 100 real-time shooter Over The Top: WWI delivers brutal and completely over-the-top combat in third person. Players arm themselves with a diverse arsenal, including a huge selection of guns, artillery, planes, and even tanks.

Zurich, Switzerland, February 6, 2026 – The 100-versus-100 shooter from developer Flying Squirrel Entertainment and GG Publishing will be released on Steam for PC on March 6, 2026, following a successful beta with many community-driven playtests. Over The Top: WWI offers over-the-top, intense multiplayer fun in the muddy battlefields of World War I. Players can experience the warfront as Germans, British, or French. The game will feature a time-limited 15% launch discount, lowering the price to 16.27$/€/£. Afterwards, the game will cost 19.14 $/€/£.

With a mighty arsenal of deadly weapons and vehicles, players fight their way to the front lines, leaving a trail of destruction in their wake. Over The Top: WWI features massive 100-versus-100 battles as German, French, and British soldiers. Players have access to a wide range of rifles, heavy artillery, tanks, and other historical war elements, such as aircraft and bunker fortifications. The same content is also available in the additional single-player mode, where huge armies of bots bring massive WW1 battles to life.

The game features 12 historically inspired maps from the Western Front of WW1, with more to come after release. The maps, vehicles, and uniforms stand out for their detail, as the team members behind Over The Top: WW1 are historical reenactors and therefore place great emphasis on recreating the WW1 experience.

Key Features

●        Epic, large-scale warfare: Up to 200 players or bots simultaneously compete against each other on the battlefield.

●        Total Annihilation: The realistic battlefield takes on different forms throughout the game thanks to player-driven destruction. Players will dig trenches, and explosions will tear deep craters into the landscape. The battlefield evolves with the dynamic weather, wind, season, and time-of-day system.

●        Various branches of the military: Players can take on 8 entirely different roles in the army, such as Officer, Sniper, or support classes like Engineer.

●        Vast selection of weaponry and vehicles: There are over 50 one-of-a-kind weapons, ten different kinds of armored vehicles and tanks, airplanes, machine guns, mortars, cannons, and more.

●        Map editor: In addition to twelve handcrafted battlefields, there is a user-friendly system that allows players to create their own custom maps and upload them to Steam Workshop.

●        Server Tools: Players can host and administrate their own servers, complete with custom maps, rules, and settings.

Silent Hill Townfall reveal

I promise I’m trying to hop on the Silent Hill bandwagon. I do own the 2 remake and I did play Short Message. A fully first person Silent Hill could be awesome if done right. I really like some of the imagery and music from the trailer. I’m definitely keeping an eye out on this next entry in the infamous town’s history. May the gaming gods bring you glory.

Blumhouse Games’ Crisol: Theater of Idols Now Available

Blumhouse Games has asked me to share that their first-person horror title Crison: Theater of Idols is now available on Xbox, PlayStation 5, and Steam for $17.99. (United States) Some of the key features are:

  • Explore the Cursed Island of Tormentosa: Uncover the chilling history and twisted folklore of Tormentosa, a beautiful but malevolent island. Traverse eerie landscapes, crumbling grand ruins, and labyrinthine streets to peel back the layers of cults and blood sacrifice.   
  • Blood as a Weapon and Curse: Blood is both player’s lifeline and ammunition. Wield this new-found power against terrifying enemies and solve intricate puzzles, but beware: every shot drains health. Choose wisely—survival hinges on the ability to balance life and death.   
  • Manage Powers and Weapons: Upgrading the powers that leverage the lethality of blood allows players to deal more damage, fight for longer and gain bonuses in combat. Navigate myriad weapon options for the right scenario and improve them through coins found while exploring Tormentosa. 
  • A Story Rooted in Horror and History: Hispania’s disturbing fusion of historical events, folklore, and religious undertones creates a uniquely horrifying world. Face off against staggering statues brought to life and unravel a dark narrative that blurs the line between reality and nightmare. 
    • Folklore and religion collide in Hispania, a nightmare version of Spain, where two warring religions tear the place apart.

    Star Trek: Voyager – Across the Unknown | New Gameplay Mechanics Deep Dive Trailer

    In this latest video, developer GameXcite breaks down the game’s building and management layer, focusing on the reconstruction of the U.S.S. Voyager. The trailer highlights how ship rebuilding, internal management, and customization options directly influence gameplay styles and narrative paths, with player decisions shaping the course of the story.

    Star Trek: Voyager – Across the Unknown is developed by gameXcite and published by Daedalic Entertainment. The full game will be released on PC, PlayStation 5, Xbox X|S and Nintendo Switch 2 on February 18.

    More information about the game is available at:

    ABOUT STAR TREK: VOYAGER – ACROSS THE UNKNOWN

    Set the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant aboard, Star Trek: Voyager – Across the Unknown invites players to relive—and redefine—the legendary starship’s journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices. Experience crew dynamics and a fresh take on a beloved sci-fi universe – with what-if scenarios that open up new possibilities.

    Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.

    In Star Trek: Voyager – Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they’ll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

    PS5 AND PC Exclusive ‘Genigods: Nezha’ Revealed in WORLD FIRST Gameplay Video

    Genigods: Nezha is a premium, pay upfront, hardcore action role-playing game set against the chaotic backdrop of ancient Chinese genesis mythology. You are the Spirit Pearl—the very first spark of life forged by Nüwa, the Goddess of Life, from the essence of earth, water, and fire. 

    In this epic journey, you will evolve from a celestial artifact into the first human, a woman crafted from water and clay, before eventually being reborn as the legendary Nezha. Your journey is shared by legendary heroes: Yi, the sun-feller, and Yu, the flood-tamer. Beside you also dwells the Heart of Sacred Water—Nüwa’s sentient gift that grows with you, serving as your vital companion to solve ancient puzzles, conquer the toughest trials and learn the dark truth behind this new world.

    Genigods Lab’s 100-person team previously made the critically and commercially acclaimed My Hero Academia mobile game published by Sony Crunchyroll. The team also developed the popular Condor Heroes series for mobile platforms, which recently surpassed over 10 million downloads worldwide. 

    “Our mission is to ignite the epic celestial battles of Chinese mythology. In Genigods: Nezha, every skill you cast, every choice you make, writes a new line in an ancient epic—forged in your image,” explained Erdi Yao, co-founder and Head of Creative & Design at Genigods Lab“Players will wield the heart of creation, soar between realms, awaken the three-headed and eight-armed form, and step onto the primordial battlefield to mend the shattered heavens. This is not about hearing a story; it is about etching your name into its very fabric,” he added.

    For a full feature breakdown of this exciting new story-driven adventure, please see below: 

    • Celestial Combat
      Experience the dynamic scale of Chinese mythic warfare, where battle flows seamlessly between Heaven and Earth. Switch seamlessly between ground and aerial combat utilising dual stances, awaken temporary mythic abilities to perform devastating combos and mid-air strikes, and combine treasures discovered in the game world to create unique skills.
    • Colossal Gods and the Sun Tree
      Built with Unreal Engine 5 and optimized for Playstation, Genigods: Nezha delivers a one-of-a-kind Chinese-style colossal adventure: climb ancient gods towering like mountains and fight by traversing the contours of their bodies. With the help of the giant Kuafu, scale the Sun Tree that bridges mortal and celestial realms, then draw your bow to extinguish The Nine Suns and end the scorching catastrophe.
    • Water Philosophy & Jeet Kune Do Mechanics
      Genigods: Nezha’s combat is inspired by Bruce Lee’s iconic ‘Be Water’ philosophy through the Divine Water within Nezha. Her techniques adapt the essence of Jeet Kune Do. Condense water into a piercing One-Inch Flash for armor-breaking blows, or unleash water all at once, as a sweeping Dragon’s Kick to tackle crowds of enemies at once. This system encourages players to master a defensive, reactive style of combat— and requires perfect timing to parry and counter with the adaptable precision of water itself.

    To learn more about Genigods: Nezha, please visit the official Steam and Epic Games Store product pages. GeniGods Lab also invites everyone to Genigods: Nezha’s official Discord channel, where you can get insights and updates on the game’s ongoing development and features.

    DWARVES: Glory, Death and Loot – Launches on 1.0 from Sidekick Publishing

    Following its popular Steam early access period (with over 130,000 units sold and ‘Very Positive’ from 1,735 reviews) Dwarves is taking the leap into 1.0 like that one dwarf in that battle that one time who didn’t want to tell the elf. Available on PC (Steam), Switch and mobile (iOS and Android), the platform expansion brings the infectious dwarven mayhem to handhelds and pocket devices for exciting pick-up-and-go action.

    “Four years of development and beards that grew longer with every iteration. This game was born from sleepless nights, wild ideas, and amazing community feedback. It’s an homage to dwarves, chaos, and the sheer joy of letting things escalate.” says Rafael Weilharter, owner and Solo-Developer at Hamma Studios.

    To celebrate the 1.0 release and platform expansion, Sidekick Publishing has launched a brand-new trailer born from a spontaneous and very fitting collaboration.

    “We wanted to celebrate Rafael’s incredible work and vision with a trailer befitting of pure dwarven energy, so a Scottish accent was a must,” says Jasmin Oestreicher, Co-Founder and Co-CEO at Sidekick Publishing. “Having met Ravs from the Yogscast at TwitchCon last year, Melvin [Melvin Frank, Co-Founder and Co-CEO, Sidekick Publishing] and I reached out via Discord and he was on board instantly. It’s a great example of why we value direct, authentic relationships with creators who share the same spirit we do.”

    On porting the game to handhelds and mobile Sebastian Tobler, Co-Founder and General Manager at ATEO says “Our core challenge was fitting the scale of a chaotic dwarven raid onto a handheld screen. We delved into the depths with Rafael, digging all the way to Moria to forge a Switch and mobile experience that captures the true essence of the game.”

    In Dwarves, players build a fully customisable army from ten unique dwarf classes that eat rocks for breakfast. Take your cohort of tanks, assassins, mages and more on in a familiar roguelike loop to conquer orcs, great foes and dragons in auto-battling carnage that will have beardlings such as ‘Simon’ chomping at the bit to get back in the action with full meta progression. With millions of army and loadout compositions possible, strategy and loot are everything. Gather gear, muster the troops and master the loop for glory, for death, for loot!

    Dwarves: Glory, Death and Loot follows hot on the heels of Sidekick Publishing’s first published title, Deadly Days: Roadtrip which launched into early access in September 2025.

    Main Game Features:

    Auto-battler – give those thumbs a rest and watch the chaos unfold

    💎Roguelike meta progression – permanent upgrades keep you coming back for “just one more run” and endless loot

    👑 Fully customisable armies – customise your beardlings to your heart’s content 

    ✏️ Hand-drawn pixel art – from solo developer, Rafael Weilharterm marvel in the beautiful hand-drawn characters and world design

    Blumhouse Games launches Crisol: Theater of Idols on Feb. 10

    Blumhouse Games will be launching Crisol: Theater of Idols Feburary 10th. For those who don’t want to wait, the demo is live on Steam now. The cost on Xbox, PlayStation 5, and Steam will be a very reasonable $17.99 and will be 10% off at launch. Their previous game Sleep Awake Playstation 5 Review was great, and I have no reason to think this will be any different. Enjoy the trailer below, and may the gaming gods bring you glory.

    Uncover the chilling history and twisted folklore of Tormentosa, a beautiful but malevolent island.Traverse eerie landscapes and take on monstrous foes as you peel back the layers of cults and bloodsacrifice.Crisol: Theater of Idolsis a gripping first-person horror/action adventure set in the haunting world ofHispania, a nightmarish reimagining of Spain. Playing as Gabriel, a soldier who can use his own blood asa deadlyweapon, you endeavor on a journey to fulfill a divine mission from the Sun God.PRODUCT FEATURES●Ammo system:Reload with blood and sacrifice your health, making every shot a risk●Spanish folklore:A nightmarish world of rituals and iconography●Exploration:Uncover secrets in the haunted streets of Tormentosa●Survival:Face grotesque foes, scarce resources, and tough choices●Upgrades:Enhance weapons and upgrade your skills to stay alive longer●Atmosphere:Chilling visuals, eerie sound, andconstant tension

    Loan Shark Coming to Playstation 5 January 20th

    Loan Shark is a game I have long wanted to play since I read about it on PC, and I am currently reviewing Xbox ( you will see it soon), and will now be out on PlayStation. In fact, depending on where you live, it is probably live now. Enjoy the details and the Xbox launch trailer below. ( I can’t find one for PS5)

    In Loan Shark, players step into the worn boots of an indebted angler trapped in a cycle of obligation he cannot escape. A single night at sea, meant to be routine, becomes something else entirely. The water feels heavier. The silence stretches. And when the nets finally come up, they carry more than fish.

    That is when you meet Cagliuso, a one-eyed, talking fish whose strange gift promises salvation. His offer is simple, almost reasonable. Too reasonable.

    What follows is not a power fantasy, but a slow, unsettling negotiation where every gain seems to leave something behind. Time, certainty, morality — all become part of the exchange.

    Drawing on classic “deal with the devil” storytelling, Loan Shark unfolds as a compact psychological horror experience focused on pressure, choice, and consequence. The sea becomes both workplace and threat, and the ticking approach of unseen creditors ensures that nothing ever feels truly safe. The horror lies less in what is shown, and more in what is implied — the sense that something is watching, waiting, and counting the cost alongside you.

    Key Features

    • Compact yet memorable experience — A focused narrative horror adventure, approximately 30 minutes in length
    • Underwater eye-cam mechanic — Track bites from below the surface while eerie watchers lurk in the depths
    • Fish & gut gameplay — Catch fish and carefully gut them under pressure, missteps have consequences
    • Surreal dialogue & choices — Bargains from Cagliuso force players to weigh risk versus reward
    • Time pressure & looming threats — With creditors closing in, every second counts
    • Atmospheric psychological horror — A restrained, unsettling tone driven by sound design and implication

    Deep Fringe Debuts in Early Access Jan 15

    Deep Fringe from Publisher Thousand Generation releases into early access today and is a hardcore tactical RPG. You can watch the trailer above and read the features below about what looks like an amazing game. You can also wait a bit to see my full review, as they were kind enough to send me a review copy. Best wishes, and may the gaming gods bring you glory.

    Key Features of Deep Fringe

    Shape the Battlefield Your Way

    With limitless tactical possibilities, every moment is an opportunity to redefine the fight. Reshape the terrain, destroy obstacles, or create new pathways. Position your squad to dominate from the high ground or outmaneuver enemies in the chaos. Knock foes into traps, hurl them into hazards, or send them tumbling off the map. Switch seamlessly between top-down and isometric views to gain the perfect perspective on battle.

    Command Powerful Units

    Each character has unique destructive or support abilities and distinct combat roles. With a wide variety of units to command, players can unleash devastating attacks and reshape the fight with every move. Deep customization through skill trees and cybernetic enhancements adds further depth, allowing for tailored strategies and new layers of tactical complexity in combat.

    A Gripping Story Lore

    Venture into hostile territories to uncover the secrets behind the apocalypse and the factions vying for control. Each expedition reveals a new chapter in the war-torn world’s mysterious past. Form alliances or spark rivalries with factions and characters you encounter. Your decisions shape the course of the conflict and how the story unfolds. The Early Access version offers 10 hours of main story content, plus plenty of side maps to keep you engaged.

    Nostalgic Art Direction

    With its hand-drawn retro style, Deep Fringe offers a visually distinct and fractured world. The detailed artwork brings to life a world full of unsettling creatures and decayed landscapes. Whether you’re a fan of post-apocalyptic settings or just appreciate art that feels alive and raw, Deep Fringe delivers a visual experience that sticks with you.

    Highly Customizable Level Editor

    Unleash your creativity with an easy-to-use graphical editor that lets you create your own levels, characters, and campaigns. Share your creations with the community through the workshop for limitless player-made challenges.