Far: Lone Sails (PS4)

As always I like to get my full disclosure out of the way, Far: Lone Sails is made by Okomitive who was kind enough to give me a review copy of the game. It is always appreciated.

Far: Lone Sails is a simple concept. Take your machine (shown below) and travel this seemingly post-apocalyptic world.

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You have quite a bit to manage between keeping your engine going, picking up the items you use for fuel and not smashing into things. The further you go however you can upgrade your ship. I won’t spoil what upgrades you get, but they do make certain things easier or give you fewer things within your ship to focus on, but this does come with a trade-off. While things are easier within your ship things outside get a bit tougher.

The game, however, is never all that hard, and I don’t believe it is meant to be. I had quite the relaxing time with this game. Watching the scenery go by was amazing and beautiful. The weather changing, the ever-changing world as amazing to look at.

The sound was also nice, the chugging of the engines the steam pushing the ship faster, me slamming it into a wall. All the sounds in game served their purpose well and the music set the scene in ways I never expected going into it. I was constantly thinking about what could possibly have happened to this world, wondering why it became what it is, where am I going, where did this ship come from? These are the questions I had kept me going. Are there answers? I won’t tell you. I knew nothing about this game going into it and you shouldn’t either. The true joy of the game is simply going and seeing it all.

The game isn’t perfect, as no game is but I truthfully can’t point to anything truly wrong with it aside from it being rather short and for its price point ($14.99 I believe on Steam and consoles I believe) that isn’t an issue. This one is a solid 9/10 worth buying. I greatly enjoyed it. Best wishes and may the gaming gods bring you glory.

Romero Games And Paradox Interactive Team Up

Reported by Variety and announced on Twitter by Brenda Romero, Romero Games (Gunman Taco Truck and Dangerous Dave in the Deserted Pirate’s Hideout) for mobile. Not much has been said, except that more will be announced at E3 this year and it is a strategy game of some sort. Don’t let the name Romero fool you tho, it is a pretty popular last name and there is no relation with the famed director George A Romero so chances are it is not a horror-themed game despite some speculation I have seen in some forums. Best wishes and may the gaming gods bring you glory.

The Forest Revisited (PS4)

I reviewed The Forest (PS4) when it first came out, but I thought after a few updates I would revisit it and let you guys know how the game is progressing. I won’t go into detail too much about the game itself, as you can just read my original review. Suffice it to say it is a survival horror game.

Some of my original complaints were of frame rate drops or some graphics issues when games were rendering at a distance. I am happy to say recent updates have mostly solved these problems. Obviously, no game is perfect. The caves are still insanely dark even with the brightness maxed out. There seems to be no fix for this. Some light sources help more than others, like the flashlight. But it is just one of those things you will have to deal with.

The more recent update has added some new caves and late game enemies. The stability has also greatly increased which is pretty nice, tho admittedly sometimes while in caves and transitioning between inside and outside there are some pretty big slowdowns. None of this is game breaking or even all that annoying, it does exist tho. The game is still worth a purchase for any fan of the genre. Best wishes and may the gaming gods bring you glory.

Battle Ages (PS4)

Anyone that has played games for more than a few weeks knows, don’t expect much from a free to play game. They are almost always pay to win, are rarely well made and usually are not worth the time it takes to download. There are exceptions to the rule of course. Warframe, for example, is a great game and I hear great things about Path Of Exiles, which I will play with it out on PS4 today as a matter of fact. (Look for that review soon) Battle Ages, well god damn.

Battle Ages is bad by even free to play standards. I have seen better looking mobile games, and the time to upgrade things starts out fairly high so I can only imagine what the late game ends up being. You have to rebuild your troops after every battle, even if they don’t die and man are they stupid. They will stand there and get attacked by enemy defenders to the point I watched 10 guys get slaughtered by 1 defender because they wouldn’t stop attacking a wall to kill him.

Never expect much from free to play games, but expect something. Even with those low expectations, this game falls low below them. It took about a minute to download, and I consider that a waste of time. Best wishes and may the gaming gods bring you glory.

 

The Princess Guide (PS4 Review)

The Princess Guide, set to release March 26th, 2019 from NIS America. As always in the interest of full disclosure to you guys, they were kind enough to once again toss me a review copy which I am always appreciative and honored to get. The Princess Guide is the story of you, a former soldier turned tutor so to speak. Your student? One of four princesses each with their own story to watch unfold and each with their own desires and missions.

The battles take place in real time in a sort of action RPG style. Each commander has troops you can recruit with their own style of attacks, such as magic or swords. They also can be ut into different formations that have different effects. Need higher defense or attack? There is a formation for that. Want to heal? They have that covered as well. When you are controlling a princess in battle you can praise or scold her, and this interestingly enough helps her increase knowledge which will increase her stats and even comes into play when it is time to upgrade weapons.

The graphics are nice, while admittedly not the best out there I have no complaints. Even with a dozen or more characters fighting on the screen at once I never noticed any framerate drops or glitching. The sound is also nice with the music setting each scene nicely.

My only real issue with the game honestly is, I didn’t have fun with it. I felt like I spent to much time grinding away to power up my princess for the next battle. Also, the fact that I had to use commanders that weren’t the princess seemed to interfere with training her which annoyed me to no end. Obviously, these are pretty subjective and may not bother you at all. I wouldn’t steer you guys away from the game on those grounds alone but for me, that hurt the experience quite a bit. The game is solid, but it just wasn’t fun for me. The game is still a solid 7/10, but it just didn’t do it for me.  Best wishes and may the gaming gods bring you glory.

7’scarlet Review (Steam)

7’scarlet is the newest game developed by Idea Factory and published by Intragames, who full disclosure tossed me a copy to review. I am also kinda glad they did because I truly never would have bought this type of game in a million years. I would have seen it, thought it looked interesting but never got around to it. Why you may ask, well it plays out like a visual novel. I have no issue with visual novels, by the way, they just aren’t my thing. This game may have changed that tho.

The story starts off explaining what is going on, which is you are laying the role of a young woman searching for her brother with her friend from when she was a child. This will lead you to the town of Okunezato which is surrounded by all kinds of mystery and intrigue. From the political atmosphere to the odd relationship between the owner of the hotel and the police officer. I know this all seems pretty vague, but it has too. The entire point of this is the story itself, and it would be wrong of me to spoil that and it is worth the experience. In fact, it is designed to be played multiple times as there are multiple paths to take with various characters. This will allow you to see the entire story and adds plenty of replay value.

The game is also quite beautiful to look at which I feel is pretty important for this style of game since you wouldn’t want to feel like you were reading a book instead of playing a game. That, however, is my only complaint. As aesthetically pleasing as the game is to look at, and as enjoyable as the story is, it is still a lot of reading and kinda felt like one massive cut scene even tho I did have to make choices at times. If you like to read books or visual novels this is a great game, it also was nice to relax with. It just wasn’t very exciting, and if you are used to shooters or action games this may not be for you.

As always tho I judge the games I play based off what the designers were creating and the functionality of it, and with a great story, no serious technical faults that I ran into and nice visuals I feel comfortable giving this one an 8/10, but pointing out it is not for everyone. Enjoy the trailer below that I added because honestly, I love the music. Best wishes and may the gaming gods bring you glory.

Mola Mola Vivienne — Gaming with Noobs

Theres not much I can say about this game except it’s the easiest 100% game available on steam right now and that is no joke. I purchased the game on a sale for 2 reasons 1 the reviews said it was an easy completion and 2 the game said it had nudity and I wanted […]

via Mola Mola Vivienne — Gaming with Noobs

Eight Legged Freaks

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When all is said and done, what makes a movie good is what we take away from it. I’m a man of a huge variety when it comes to cinema. Sometimes I want a deep psychological piece or a gripping action flick. Then there’s times I want a B movie about giant spiders…

Prosperity Arizona is a dying mining town. The only prosperous mine was shut down and now the town is struggling and they blame Chris for it, who inherited the mine and disappeared. He came back as it just so happens a barrel of toxic waste landed in a pond where it contaminated a bunch of crickets that were fed to a bunch of spiders being kept in a spider farm. They grow to enormous size and chaos ensues as they try to invade the town. Can the town survive the creepy, crawly horde?

Eight Legged Freaks is a fun and simple B movie that knows what it’s trying to be and does it well. The characters are surprisingly likable and the spider effects hold up pretty damn well after 15+ years. The movie has some decent laughs but isn’t outright hilarious. Despite the pg-13 rating, there are some decent kills and a kid or spider-phobe will get creeped out. In the end, it’s a fun time worth watching at least once. May the gaming gods bring you glory.

Mass Effect

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There’s a rare time when almost all of our passions collide into a single artwork. For me it was a great story, interesting characters, cool sci-fi lore, and some fun gameplay. For me, that equals the Mass Effect trilogy.

Mass Effect takes place in the distant future where mankind has joined the rest of the galaxy because of Mass Effect tech, allowing humanity to travel to the far corners of the cosmos. We play as Shepherd, a soldier in the Alliance military climbing through the ranks. On a mission that should have been pretty cut and dry, he discovers betrayal and an unfolding threat to the universe from an ancient Enemy: the Reapers. Being a Specter and given almost endless authority, he’s tasked with hunting down the rogue Specter Saren, and the Reaper’s probe, Sovereign. Along the way Shepherd joins forces with some strange and fascinating characters from other worlds to stop a seemingly unstoppable threat…

This may have been one of the hardest reviews I’ve had to do. There is A LOT to the Mass Effect’s overall story: grudges between species that make you think, political intrigue and corruption, a subtext of humanity having to prove itself amongst several more developed races and how we can only defeat the unstoppable together. Shepherd, depending on which way you swing on the Paragon or Renegade scale, can be either a great good guy or awesome dick- either way there is a lot of replay-ability. Shepherd can be customized a surprising amount of ways, combined with your teammates attributes, I haven’t been able to have such varied gameplay since Borderlands 2 . I fell in love with the characters, heroes and villains alike and found myself in love with the world of Mass Effect; the mission on Vermire tore my heart out at first. The only issue I have is that you do feel a bit OP with the crazy amount of shit you can do and gun-play feels off at times. In the end, I regard Mass Effect as a near flawless classic with probably my favorite video game story of all time, with only the 2nd game tying there and I can’t recommend it enough. May the gaming gods bring you glory.

The Caligula Effect: Overdose

The Caligula Effect Overdose was originally released back in 2016 in Japan, then simply called The Caligula Effect. They have added quite a few things to the game, but before we get to that once again a huge shout out to NIS America for hooking us up with yet another game. Nothing but love for you guys. In the past, they have let us check out Disgaea 1 Complete (PS4) and The Lost Child (PS4) so it is always a pleasure to hear from them.

Now for the added stuff, first you can now choose to play a boy or girl and playing as the female protagonist does change many of the character interactions. There are also 2 new members of the Go-Home Club which is the group you are in as well as an entirely new story path in the game that lets you get to know the musicians. They have added quite a bit to this version of the game and admittedly it adds a lot of replay value.

The gameplay itself reminds me quite a bit of the Persona series. It is very Japanese in nature, in fact, all the voices are in Japanese with English subtitles. At first, this was a bit distracting to me but I did get used to it pretty quickly. It didn’t take away from the story at all so, in the end, it doesn’t really matter. The story itself is rather interesting as you are trapt in Mobius and you in the other members of the Go-Home Club attempt to track down the musicians that brainwash all of its inhabitants so you can find their leader and force them to take you home.

The battle system is pretty original. On the surface, it may look like a standard JRPG with a turn-based system, but if you look under the hood there is a ton more going on. As you pick moves you will get a small preview of the following action. This represents how the turn will go if things go pretty much perfectly. Things won’t necessarily play out this way but it gives you a good idea. Some actions will also pop enemies into the air while other actions cause more damage to airborne enemies or that have fallen on the ground. So it is pretty handy that you can delay a character’s actions until after someone else with just a push of a button. So person one can pop an enemy into the air, delay the action of the next and shoot them while they are in the air causing massive damage. It functions very well and may be the best part of the game except for one small detail we will get into later.

The graphics and sound are great with the music being even more outstanding when the musicians are on a map. They all have their own distinct style that matches their characters. Speaking of characters, while I don’t like most of the characters, they are well done. Also, the reason I don’t like them has to do with the very reason Mobius exist in the first place and is very much by design. One of the musicians, Stork, is legitimately a pervert and sends his time attempting to get a free peep show from women. This is, in contrast, one of the ladies in your party absolutely HATES men with a blinding passion. All of this will be explained throughout the game, and it all has a very good reason, but many of the characters are simply not good people. It is, however, fascinating to see and learn.

The game does have some issues I will admit. For example, as great as the battle system is, unless you are playing on the hardest difficulty setting you won’t be overly engaged. In fact, I won the first few boss battles by simply holding the X button to quickly input commands while playing on normal. There is a pretty significant difficulty spike from there tho. Also, there are certain doors locked by special words that the game never truly explains very well how to get, tho if you make a lot of friends and help them on their side quest you should get them just fine anyway.

Now for the reason, you all came. Should you spend your hard earned money on The Caligula Effect Overdose? This one is a hard one for me to answer. The game has a fun story and battle system but there are long periods of simply going through the motions. JRPG fans will enjoy the game, however, I think most people may be a bit hit or miss with it. The game is a solid 7 out of 10, and a great example of what an updated version of a game should be. I personally would be happy to spend money on it, and fans of other NIS American fans will enjoy it I believe. Others looking to break into the genre tho are probably better off looking at a different game, however. Best wishes and may the gaming gods bring you glory.