Like many I’ve been wild with anticipation over the release of Borderlands 3; I sold most of my hard copy games just to afford the $100 edition. So far, I’ve put roughly 10 hours into the game with Moze and about 3 hours with Zane.
In terms of raw gameplay, 3 is the biggest leap since Borderlands 2 from the original Borderlands and the strongest feature of the game. There’s a lot of small changes that welcome like the ability to power slide, being able to climb ledges, being able to customize vehicles more and the addition of alternate fires on some weapons. Speaking of customization, there is a huge amount of customization when it comes to your characters skill trees. For Zane as an an example, you can chose between 3 different skills to choose from, that you can switch up at anytime; each tree is dedicated to a skill and there are augments available to pump them up. It’s a bit to get used to but well worth it. Combat is much more intense because the enemies are smarter and you take damage much quicker. Guns also handle much better and feel crisp. It’s undoubtedly the best shooter I’ve played in a while.
So what’s the drawback? Sadly the story. After the awesome opening, the game hits a stagnant patch for much of your stay on Pandora. It tries to be funny but comes out flat a lot of the time. The Calypso Twins aren’t terrible as main antagonists but they get annoying when you figure out they are pretty much evil Twitch streamers. A change I didn’t like was getting rid of the Badass rank and replacing it with Guardian rank that you can’t access until you beat the story. Also, if you take too long to figure something out, the game will pester you until you figure it out at certain times.
Overall, it’s a awesome game so far and the review will be out soon. May the gaming gods bring you glory.
As reported by Polygon and many others, it has recently been revealed that the Final Fantasy 7 Remake will have multiple combat modes. The one we have all seen in recent trailers, and for those fans of the classic turn-based combat, a classic mode. Combat mode will turn the normal combat into a more turn-based classic mode with menus. This still makes me a bit nervous, honestly, but it is a nice attempt at meeting fans of the original halfway between what they wanted and what they are getting. Best wishes and may the gaming gods bring you glory.
As many of you know I have a great relationship with NIS America. They have a habit of tossing me their games when they come out and as you guys know I fully admit to that and am quite honest, I have even told you guys not to buy one of them because I really disliked it. I am in the middle of playing the first game in the series, and while I am enjoying it the game is a bit slow to start but is picking up. There will be a full review before this one comes out, but you should know the 3 games are directly connected, so if you enjoy this trailer you might want to go pick up the other 2. I am being open about my working relationship with NIS because I don’t want you guys to think I was asked to share this info, I was not. I just don’t want you guys to go into this and be blindsided when you buy the 3rd game in a series that is all directly connected. So enjoy the trailer, and may the gaming gods bring you glory.
The release date has finally been released, and for those that don’t want to listen to me talk or watch the beautiful trailer below, that date is September 3rd, 2019. The 20 year anniversary is bringing us upgraded visuals, 3X speed boost, no encounters, and even battle assist if you want to. Or you can just break the game the old fashioned way and get the Lionheart on the first disk by abusing the card game and the junction system. You can also just play the game normally which is what I intend to do.
Final Fantasy 8 has long since been one of the more argued over games in the series as it seems people love or hate it, tho the Triple Triad game is universally loved it seems. ( I probably logged 20 or 30 hours into just that as a kid on just my first playthrough) I fall into the I love it camp, so this for me is going to be a must-have so look for a review sometime in early to mid-September. Best wishes and may the gaming gods bring you glory.
As the title, picture and video make quite clear, No Man’s sky next big update is coming August 14th, 2019 and will include things like VR support on PC and PS4 ad well as unspecified online multiplayer aspects. Best wishes and may the gaming gods bring you glory.
The title says it all. The Obsidian Entertainment Pillars of Eternity that has already been ported to every other current-gen system will be coming to the Nintendo Switch, with all of its DLC and expansions. It is also worth noting its follow up, Pillars of Eternity 2 Deadfire is also heading to the Switch. Best wishes and may the gaming gods bring you glory.
I now find myself getting regular updates from G2A, which is cool. I am always happy to hear from companies. And if any devs happen to be reading this, feel free to reach out to me with your own statements.
With that out of the way, G2A did get some feedback from devs such as Fun infused Games that said on Twitter many times when you release a game people will pretend to be review sites then just sell the review keys. I have been through the process of getting a review key, and there are plenty of hoops to jump through, but I can see how this could easily happen. G2A Is proposing key blocking, however. The way this will work is once a developer is verified they will gain access to two new tools from G2A. Basically one will be for review keys, which they will be able to put onto the site. This will stop those keys from being sold. The other will be for giveaways. They can do the same here to stop those keys from being sold. Just input them before you give them away. They are looking to see if there is a real interest in this because they say it will be time consuming and expensive, tho it does sound useful for everyone involved. Best wishes and may the gaming gods bring you glory.
This game was brought to my attention by my good friend Autobot when we watched a smaller version of this demo together. This game was announced about 3 years ago and here we have a damn good look at the gameplay. While the graphics are pretty nice, I can’t help but feel a huge inspiration pool from Resident Evil, perhaps a bit too much. Still, it looks like a alright horror game that has some tense atmosphere. May the gaming gods bring you glory.
Some of you may remember my recent article Some Devs Say to Pirate Games Instead of Buying From G2A in which I talked about certain game devs saying they would rather you pirate their games as opposed to buying them from G2A. Over the course of the last few days, G2A has reached out to me (Seriously, I think they may have been googling themselves. No clue why they know who I am) and asked me to share their statement on things. It would be truly dishonest if I didn’t share their side of things, so I will include a link to their full statement as well as some of the highlights that were more interesting to me.
First here is the link to their Statement. It is pretty long and broken up into three parts.
1. The offer for developers
2. A short summary in the form of TL;DR
3. The article presenting in detail what G2A is, how it works, and how it responds to developers’ needs.
They are offering 10 times the money back on chargebacks they lost money on, provided they can prove such a thing happened. The following is copy and pasted directly from their statement.
“To assure honesty and transparency, we will ask a reputable and independent auditing company to make an unbiased examination of both sides – the developer’s store and G2A Marketplace. The cost of the first three audits is on us, every next one will be split 50/50.
The auditing company will check if any game keys sold on G2A were obtained using stolen credit cards on a developer’s store compliant with card scheme rules from Visa and Master Card/payment provider rules. If so, G2A guarantees it’ll pay all the money the developer lost on chargebacks… multiplied by 10.
We want this process to be transparent, so we will publicly report every step of the procedure. Meaning, you will get information such as who came forward, and what the verdict was, all of which will be published for everyone to see.”
This all seems pretty nice, but it also seems like a lot of work on the part of everyone involved, but the 10 times the money back seems fair if it works out that way. They also say in their statement that they do have a way for devs to report suspected illegal keys that can be used to get them off the market and that they are happy to have an honest discussion, as long as it is an open and honest discussion, not just catchy slogans and accusations which also seems fair enough to me.
They also go quite in-depth with how their company works, and I encourage you all to go and read that. It is quite interesting and since I have never used their service I really had no idea how it worked. They also explain how their fraud department works video included, which I will also include.
They also end by explaining a lot of this started due to an unskippable as on google. They say that had to be an error on the client’s side because there is no way to do this with the default options for Google, and having used Google ads myself I can confirm, at least in my experience, this is true. I have never had any option that said hey make this unskippable. If bigger companies get different options I clearly have no way of knowing, I, however, did not. I will leave you with their closing statement copy and pasted from their statement, best wishes and may the gaming gods bring you glory.
“Although this is already a huge wall of text, we know we didn’t address everything, and we can expect comments such as “yeah, but they didn’t say anything about…they’re surely hiding something!” That’s why we’ll keep answering any questions by expanding this article.
PS: The first tweet was about an allegedly un-skippable automated G2A ad on Google. This was obviously an error on the client’s side, but we have already informed our friends at Google about it. There is no way that it was caused by G2A simply because that is impossible. Nobody can impact the way that Google Ads work on default and there is no setting to make ads un-skippable.”