
This is just a list of things I hope the remake of Final Fantasy 7 keeps. Hopefully you will add to it some at the bottom.
First and foremost i REALLY would like them to keep the chocobo breeding/racing portion. Not that it was all that in depth or hard by todays standards, but 1997 me couldn’t get enough of it. The feeling of finally getting the gold chocobo is a feeling i will never forget.
It goes without saying i’d love the materia system to stick around. It was simple yet complicated in all the right ways. Figuring out that the counter materia would counter with a command materia like deathblow was great.
The enemy skill materia was another one that as a kid maybe I under utilized a little to much but playing through again later I thought was way more fun than it should be.
The last thing I hope stays is the hidden characters. I know, it seems like a weird thing to have to say but with the extended FF7 universe I legitimately feel like Vincent and Yuffie will become standard recruited people as opposed to people you had to earn. Not that either was exactly overly powerful or anything of the sort, but it was still getting Vincent out of his coffin and yuffie to actually join you. I’m sure i will update this at some point, but until then thank for joining me and may the gaming gods grant you glory.

Ugh, this one hurts like getting a snapping turtle shoved up my ass. I’m 98% sure this film is the reason Green Lantern won’t appear in the upcoming Justice League (JLA) movie this November even though he’s been in the Justice League since it’s original inception. Green Lantern- Jon Stewart in particular- is my second favorite DC hero. What I love is that unlike most comic book heroes, Green Lantern does not pertain to one singular person but several diverse characters: Hal Jordan, Jon Stewart, Guy Gardener, Kyle Raynor, Simon Baz, Killowog, Arsya, and hundreds of others in a universe full of rich lore. Ideally, Green Lantern could be an amazing film franchise; Marvel’s Guardians of the Galaxy films proved that there is a market for cosmic themed superhero films and can be well done. That being said, this movie has bright spots in my opinion both as a critic and a fan of the comics but what’s terrible murders this movie. The film follows the story of Hal Jordan, ace air force pilot and smart ass who is trying to live up to the memories of his father who died in a flight accident when he was a kid. One night, hes sees what he takes to be as a meteor crash or some kind of aircraft crash nearby him so he goes to investigate. He comes upon a mortally wounded purple alien named Abin-Sur, a great warrior of the Green Lantern Corps; he reveals to Hal that his ring guided him to him, so he can take his place. Hal takes the ring and Abin dies, before handing him his ring and a green lantern, instructing him to “speak the oath”. After he does he’s taken to planet Oa and brought into the Green Lantern Corps. The lanterns are intergalactic peacekeepers given rings forged from the concentrated willpower from throughout the universe with the ability to construct there thoughts into reality, fly, have access to knowledge collected from throughout the known universe, with the ability to travel in deep space. Hal discovers an ancient Entity of fear called Parallax was responsible for Abin’s death and has his sights set to destroy the Corps while being signaled by mad, mutated scientist Hector Hammond. So Hal has to face his fears and fight this seemingly unstoppable force and become the green lantern.


Damn. Just damn. Much has been said about the Dark Souls trilogy from From Software- some say invigorating challenge, other say total bullshit; I say a little bit of both. Dark Souls I cannot say much about but I got my ass kicked all the way to level 160 in the sequel so let’s go with it. Graphically, it’s beautiful. The scenery is breathtaking and easily sunken into with all of it’s hidden nooks and crannies. Speaking of nooks and crannies, every souls player knows that there’s a threat behind every twist and turn; sometimes you can overcome the evils that can spring forth, but unless you dodge, dodge some more, keep a ass load of Estus Flasks at hand and can hit like a locomotive, you will probably die. In fact, you will die anyway. Many, many, times. My advice to most newbs- choose the sorcery class for your character because its a hard start but damn it becomes epic later on. I do have one major issue with this game, regardless of the difficulty. If you played the other 2 games in the trilogy or Bloodborne, you came to love, hate and respect the bosses. Many of the bosses of Dark Souls 2 feel dull or simply mob bosses that aren’t so much a challenge but a royal rat vanguard pain in the ass! Another complaint I’ve heard is many of the bosses bare a striking resemblance to those in the previous game. Overall, it’s a decently fun game and well, it’s dark souls, but its not the best of the series.
It’s summer in Scranton so what better to keep me cool than to bundle up with my trusty box fan, pour myself a cold drink, and thank the gaming gods I’m not being attacked by pissed off vampires of the non-sparkly persuasion with a great graphic novel. By the title and pics you can tell I mean 30 Days of Night.