BREAK THE CYCLE AND REWRITE YOUR DESTINY! REALM OF INK OUT NOW

About Realm of Ink

Realm of Ink is a fast-paced, ink-washed action roguelite where the line between fate and freedom begins to blur. As Red pursues the Fox Demon, she discovers she exists inside a story not of her own making, and the only path to freedom is rebellion.

In this living manuscript, every death reshapes the narrative. Players unlock new combat forms, supernatural abilities, and evolving Story Relics that transform each run into a new battle for survival. Along the way, they will confront powerful bosses guarding the truth behind the Ink Realm and encounter more than 20 mythical beings inspired by Chinese folklore and literature. 

With every slash, revelation, and rebirth, players move closer to breaking the cycle and writing their own ending.

Key Features

  • Endless Cycles & Rebirth – Break free from prewritten fate as you unlock powerful new forms with every run. Harness the Fox Demon’s immortal abilities, uncover evolving Story Relics, and challenge four unique bosses standing between you and the truth.
  • Creative, Fierce & Fluid Combat – Master 9 distinct combat forms and weapons, each with unique playstyles. Equip more than 40 elemental Ink Gems to forge devastating synergies and enhance your build with 200+ unlockable perks and artifacts.
  • Evolving Ink Pets – Fight alongside deadly Ink Pets capable of evolving into more than 15 unique forms depending on your chosen Ink Gem combinations and combat style.
  • A Vibrant Eastern Fantasy World – Explore four atmospheric realms inspired by Chinese folklore, battle more than 20 mythical creatures, and uncover hidden stories through lore encounters and character interactions.

Prepare to defy destiny and rewrite the story. Realm of Ink is out now on PC V1.0 via Steam and Epic Games StorePlayStation 5Xbox Series, and Nintendo Switch.

The Florist-Gardens of Death gameplay trailer

So once again I came across a game channeling some old school horror vibes ala the Tortured Souls series. Admittedly this game gives off a huge, classic Resident Evil 1 vibe with the scenery. What I think is cool is the idea of killer plants and plant monsters. In that regard I was getting a lil bit of Poison Ivy’s section of Batman: Arkham Asylum feel too. The tank camera is a lil bit of a con but if the game is smoother, I’ll be ok with it. In the end, I’d definately would keep on eye out for it when it comes to PS5. May the gaming gods bring you glory.

Ledgerbound, the comedy tactical RPG from former Helldivers 2 leads comes to Steam on 14th July!

Get your paperwork in order, because Ledgerbound’s launching on Steam on 14th July! The turn-based tactical RPG, featuring comedic writing from Helldivers 2’s former Narrative Director, blends tactical party-based combat, bureaucratic worldbuilding, and very peculiar love interests to romance (all HR approved, of course.)


Processing paperwork and saving the world may seem like the most crucial tasks ahead, but even Employee-of-Every-Month Rayna knows that love is worth fighting for. Meet the eligible bachelors and bachelorettes in the new Release Dating Announcement trailer:

About the game:

Life as an insurance adjuster was fantastic: overtime, exceeding quotas, denying claims and increasing profits for the Shareholders’ benefits. But when world-shattering tragedy strikes, it’s your turn to step onto the battlefield as a company-sponsored Hero. With a quest to fulfill, goals to hit, and a peculiar party of characters to join you in battle and get to know in a (HR-approved) dating simulator, overtime is looking likely.

Features:

  • Pencil Pusher: Explore the bureaucratic realm of Eldarra, where corporate culture reigns supreme.
  • Compelling coworkers: Form a D&D style party of allies, and deepen relationships over time.
  • Workplace romance: Grow even closer to your party via the HR-approved dating simulator.
  • Turn-based combat: Conquer all who stand in your way with a Rock Paper Scissors battle mechanic.
  • Quarterly bonus: Trade in a company vouchers for stat-boosting corporate swag

Hellforged Playtest Thoughts

Hellforged recently had a public playtest. In fact, I believe it is still going on, so go check it out. Grindstone Games was actually nice enough to let me into the test a bit early. You may know them for Jotunnslayer: Hordes of Hel, PlayStation 5 Review, which is fantastic in its own right. With this being a similar game, their experience comes in very helpful.

The basic gameplay is the same for every roguelike like this, except it isn’t quite a roguelike. While it has a similar game loop, kill things, level up, pick new moves and powers. The game is really an extraction game. You will collect new weapons, and if you finish the level or manage to make it to the extraction point, you keep them. You can equip them, level them up, etc.

Of course, if you fail at either one of those things, say goodbye to everything you just found. The look is actually very satisfying. Don’t worry about griefers either, since it is a single-player experience. I’m not going to give this a real score. With a release date later this year, there is plenty of time for them to mess with the balance, either good or bad. But as the game sits, it is definitely one to watch. I had a lot of fun and look forward to the full release. Best wishes, and may the gaming gods bring you glory.

Star Trek: Voyager – Across the Unknown | Patch 1.7 is live – the Delta Flyer is here

Quick heads-up: Patch 1.7 for Star Trek: Voyager – Across the Unknown drops on Steam today, and it comes with a fan favorite: the Delta Flyer is now in the game, completely free for all players. Console players won’t have to wait long either. The patch is scheduled for consoles in early June.

Built in the Shuttlebay, the Delta Flyer brings a brand-new questline with Tom Paris in Sector 7, construction mechanics, and a combat ally role that won’t split your rewards. There are also new Delta Flyer-specific branches in several existing quests, including Old Friends, New Enemies, The Drone, and Uprising.

Beyond the Delta Flyer, 1.7 is a hefty quality-of-life and stability pass: overhauled bridge UI, PlayStation gamepad support, a wave of quest fixes across some of the game’s bigger storylines, and a bunch of crash and save game fixes.

Patch 1.7 Changelog

Patch 1-7 introduces the Delta Flyer, including a new questline with Tom Paris, construction mechanics, and combat support functionality. The update also adds new Delta Flyer event and quest branches. 

Delta Flyer & Shuttle System

  • Added the Delta Flyer as a new game mechanic!
  • Added a new Delta Flyer introduction questline in sector 7 with Tom Paris.
  • The Delta Flyer can be constructed in the Shuttlebay.
  • The Delta Flyer is limited to one and requires a Shuttlebay level 3.
  • The Delta Flyer can be used as a combat ally without splitting combat rewards!
  • Added new Delta Flyer-related event options across several points of interest and sometimes adjusted balancing of normal shuttle options.
  • Added Delta Flyer-specific branches to selected quests, including Old Friends, New EnemiesThe Drone, and Uprising.
  • Updated shuttle naming: “Standard Shuttle” is now “Class 2 Shuttle”.

Quest & Event Fixes

  • Fixed several blockers in existing quests, including Duranium InfestationFriendship OneEquinoxDark FrontierScorpionGood ShepherdInnocenceState of FluxThink Tank, and Live Fast and Prosper.
  • Fixed cases where questlines could become stuck after loading older savegames.
  • Fixed incorrect or missing POI visibility in several missions.
  • Fixed several incorrect dialogue branches, missing conditions, and wrong outcome priorities.
  • Fixed morale questline issues related to dissatisfaction, final warnings, and mutiny.
  • Fixed cases where heroes could become unavailable incorrectly after events.
  • Fixed several missing or incorrect quest tracker texts.
  • Improved handling of questline resets for patched savegames.
  • Fixed some multiple choice event options not being usable at high difficulty settings

UI & UX Improvements

  • Reworked Bridge combat ally room management UI.
  • Added HUD indicators for recruited combat allies.
  • Improved Shuttlebay room management visuals.
  • Added warning when switching production options to prevent accidental progress loss.
  • Added cargo icons to Cargo Bay room overlays.
  • Improved room descriptions for Sickbay, Bio Lab, Borg Alcove, Waste Deassembler, and other rooms.
  • Improved custom difficulty UI text handling.
  • Updated tutorial images to match the current UI.
  • Improved gamepad tutorial images and controller input detection.
  • Reduced visible gamepad cursor flashes between events.
  • Fixed several text overflow issues in UI.
  • Fixed missing or incorrect hero impact descriptions.
  • Added support and icons for Playstation gamepads

Balance & Gameplay

  • Fixed shuttle build cost and build time tech bonuses.
  • Adjusted morale penalties and morale quest timing.
  • Weakened the second tutorial fight to better match shield balance.
  • Adjusted threat level changes in selected quest outcomes.
  • Fixed several room limit and resource modifier issues.
  • Improved Borg encounter behavior so certain enemies can no longer flee or surrender repeatedly.

Stability & Bug Fixes

  • Fixed crashes related to loading screens and game close.
  • Fixed room widgets not reacting correctly after room removal or cancelled construction.
  • Fixed room deactivation/destruction issues that could cause unintended resource loss.
  • Fixed cases where inactive rooms still allowed UI interaction.
  • Fixed resource modifiers not stacking or resetting correctly in some cases.
  • Fixed build limit display issues.
  • Fixed duplicate crew names.
  • Fixed several localization, typo, and text formatting issues.
  • Fixed missing explanation for Contamination Cloud phenomenon

Visual & Audio Updates

  • Updated endgame visuals.
  • Improved hull bar UI visuals and feedback for low hull. 
  • Fixed visual issues in several rooms and cutscenes.

Welcome, Dear Human announcement trailer

Sometimes I find some really cool stuff wandering down the Youtube rabbit holes. The trailer looks odd but the art style is really eye catching. The concept looks pretty interesting and I can see it being a fun kinda creepy. Admittedly the narrator made me think of Patrick Stewart which also helps. Anyway, this game looks like something interesting I’d like to check out someday if it lands on consoles. May the gaming gods bring you glory.

Remothered: Red Nun’s Legacy

So I never played Remothered so I can’t say I was hyped for this game. However, this installment peaked my interest. The imagery alone is off putting and looks to be more suspense driven then your typical running sim or survival horror experience. I’m always looking to expand my interest when it comes to horror games so I would definitely like to see more. May the gaming gods bring you glory.

R-Type Dimensions III – 7 day countdown

You all know how much I love ININ games, their games are always fun and they always have some solid PHYSICAL media you can preorder and get your hands on, and R-Type Dimensions III is no different. Check out the trailer above an the information below to find out more, and may the gaming gods bring you Glory.

 The countdown has officially begun: only 7 days remain until the legendary shoot-’em-up series returns with R-Type Dimensions III, launching digitally on May 19th, 2026.

To celebrate the final approach to release, a brand-new second teaser trailer has just been deployed, offering another glimpse into the intense side-scrolling action, iconic biomechanical enemies, and modernized presentation awaiting pilots worldwide.

In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.

In addition, publisher ININ Games would like to remind fans that everyone who orders a physical edition of R-Type Dimensions III via ININGAMES.COM will receive a free digital key (€9,99 on Nintendo Platforms) ahead of launch, allowing players to start their mission as early as May 15th, four days before the official release date.

Further details about the promotion can be found in the official Pilot Briefing here:
R-Type Dimensions III – Pilot Briefing

This special offer is still available and continues for all new physical pre-orders.

Further details about the promotion can be found in the official Pilot Briefing here:

R-Type Dimensions III – Pilot Briefing

About R-Type Dimensions III

R-Type Dimensions III continues the legacy of one of gaming’s most iconic side-scrolling shooter franchises, combining classic arcade gameplay with enhanced visuals, modern features, and intense tactical combat that has defined the series for decades.

Aliens: Fireteam Elite 2 trailer

Aliens: Fireteam Elite was one of the video games of all time. No, that last sentence wasn’t a typo. It was a alright experience with some cool moments but even as a fanboy of the Alien series, I wasn’t really blown away by it like I was Alien: Isolation nor was it the hilarious trainwreck of Aliens: Colonial Marines .

As for the sequel, I’m getting much the same vibe. We see some new Xeno types that barely resemble the iconic monster. I’m sure me and Savior would get some level of enjoyment out of it but I highly doubt it’ll be full or even half price worth. I did laugh seeing the queen at the end- remembering the travesty of the finale of the previous game. In the end, I’m pretty meh but with friends I’m sure it’ll be fine but if you want a epic horde shooter, there’s always Left 4 Dead or the surprisingly awesome John Carpenter’s Toxic Commando. May the gaming gods bring you glory.

Cozy Hit Outbound Moves Up Launch Date to May 11th on PC and Xbox

Square Glade Games and Silver Lining Interactive are excited to announce that the open-world survival craft adventure, Outbound, is arriving earlier than planned! To get the game into the hands of fans sooner, the release date for PC and Xbox Series X/S platforms has been moved forward to May 11th, 2026.

Updated Launch Details:

  • New Release Date for PC/Xbox Series XS: May 11th, 2026
  • Release Date for PS5/Nintendo Switch 1&2: May 14th,2026